Looks interesting, might be able to get a friend interested to.
Setting : A CITY, AS PICTURED ABOVE.
Type of fight : FUTURISTIC.
Arena tier : A GUNFIGHT WITH HIGH - POWERED RIFLES AND SUCH.
Character I will be using :
Name : Axon.
Age : 31.
Gender : Male.
Appearance : About 5'9, acceptable weight with medium build, tan skin, a dark brown hair cut with streaks of varying shades of blue that kinda slopes upward ( uh, google search... Artemis Fowl? ) , medium - sized arms and average shoulders. (I did that last part so he'd kinda look like an ape, but they have large shoulders... guess I'll just call it part of balancing him out?)
Clothing : He wears black jeans and a large trenchcoat with colors varying in different shades of grey. He also wears a very noticeable fedora, which has the calm color combination of blackish - white. Strangely enough, he always insists on having a few pockets for every shirt to carry his personal firearm(s).
Weapons : A futuristic submachinegun that generates highly hazardous laser particles, that fires 500 rounds in half a second, with over-sized, 30 - round clips. While the strong recoil makes it inaccurate at long ranges, it would be quite shameful if anybody unloaded thirtly lazer particles and hit nothing but air. A few smoke grenades for a quick getaway. Also carries a trench knife, for CQC.
Others : Trained in the art of handling melee weapons and firearms, you won't want to mess with Axon, especially when he's pointing a knife right in your face. He is also quite an athlete, and can dodge a pile of falling debris in a second. He doesn't give a shit when he gets injured, and always continues fighting before a quick hit - and - run tactic, then he'll attend to the wound.
Looks interesting, might be able to get a friend interested to.
^^Credited to Silux, the Mighty God Emperor!!^^
“Life is change, chaos, filth and suffering. Death is peace, order, everlasting beauty.”
Gunfights are always fun.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
I don't know if this will take off or not, but I will submit a character. I may or may not participate because of real life which takes priority.
Name: Mario Cabaltera
Age: 30
Gender: Male
Species: Human
Primary Weapons carried:
I-- Thunder Arms double-action gyrojet pistols (2), in tactical holsters. These are 10-round, box magazine fed pistols that fire a .577 caliber, 652-grain depleted uranium sabot round. Initial bullet speed is 2,550 feet per second, until the venturi jets stabilize the bullet about 30 yards out, where the spin of the bullet and the final fuel burnout of the jet allow it to reach a speed of 9,843 feet per second. This has a muzzle velocity foot-pound of 36,190 (49,067 joules- The amount of kinetic energy the bullet carries). Note that until the bullet reaches maximum velocity at 30 yards, it has the impact force of a .50 round, with a muzzle velocity foot-pound force ratio of 9,413 (12,762 joules-The amount of kinetic energy the bullet carries). **
There is no recoil from the weapon, and actually, a slightly negative recoil effect occurs as the projectile pulls the vacuum in front of itself due to the "Coanada" effects and weapons design. There is only a "whoosh" similar to the sound a silencer makes, however down range a sonic boom is generated due to the flight angle of the bullet when it breaks the sound barrier. Since this weapon is a completely sealed and self-contained projectile requiring the electronic pulse from the trigger and the ported and vented barrel, it is equally able to fire in an atmosphere, a vacuum and under water. When firing the weapon under water, super cavitation of the projectile will begin at launch.
On his back are multiple magazine dispensers for his firearms, and they are configured for rapidly dispensing ammunition magazines in the proper orientation to facilitate rapid reloading of the weapons.
The multiple magazine carrier holds 12 magazines per side and is curved for both left and right hand use and carried on a torso and shoulder strap harness. The carrier has a thickness and height only slightly greater than those dimensions of a magazine, but has a length sufficient for the installation of a series of magazines therein in a front to back orientation.
A spring and push plate or shoe urge the magazines toward the front of the device, where the dispensing opening is configured to facilitate the insertion of the magazine in the proper orientation for rapid installation in a weapon carried by the user. The user merely drops the expended magazines and slams the pistol butt against the dispenser where a new magazine is inserted.
** These are experimental weapons designed by SPAWAR and Thunder Arms in conjunction with the DARPA Advanced warfighter personal weapons design contest. There are stock piles of the specific ammo stored around what is left of the United States, such as Dulce, New Mexico; Groom Lake, Nevada; Oakville Grade, California; Yucca Mountain, Nevada; Los Alamos, New Mexico; to name a few.
II-- An M-22A2 LRAD (Long Range Acoustic Device) Rifle- the M-22 emits sound in a 30° beam in both the infra-sound and ultrasound ranges with a toggle of the fire selector switch. The M-22 is a close combat urban assault weapon that is extremely painful at 100 meters (330 ft.), and is designed for use in short bursts at 300 meters (980 ft.). The battery pack of the M-22 can fire 30 rounds. Mario carries five rechargeable batteries and a charger on him. The weapon can be fired in three modes- Sonic Projectile, Infra-sound, and Ultrasound.
Sonic Projectile mode fires compressed invisible energy over hundreds of meters, causing blunt trauma impact. Effects of this impact on the body short of death includes abdominal pains, nausea, and vomiting. In addition, it can cause a person’s bones to resonate, which is extremely painful. It strikes with the impact force of a shotgun at three feet distance.
Infra-sound mode has the following effects-- fatigue, pressure in the ears, visual blurring, drowsiness, imbalance, disorientation, vibration of internal organs, severe intestinal pain, nausea, and vomiting. Higher power levels can liquefy bowels, and resonate the internal organs causing death. Infra-sound can also cause feelings of pressure in the chest, choking, irregular breathing patterns, and respiratory incapacitation.
In ultrasound mode, the high powered discharge produces a variety of effects. Many are the same as those produced by infra-sound plus heating and burning. They include tickling in the mouth/nose area, discomfort, heating of the skin, nausea, abdominal pains, and vomiting. At higher decibels, it causes burns and heating of body up to lethal temperatures. Another very painful effect is bone resonation, which can cause a person’s bones to explode.
Secondary Weapons:
A 19" long tungsten carbide survival bowie knife on his left hip in a leather sheath. Specifications: 12 inch blade, with a 7-inch hard-rubberized grip. It is 1 5/8th inches wide, 3/16 inches thick. Weight 1 lb.5 oz.
A 26" long expandable tungsten carbide impact baton with a rubber grip in a nylon sheath on his belt, right side. (Reduces to 10 inches when compacted, the two remaining sections that extend are 8.5" long apiece.)
Armor: The C.A.T.S. (Combat/ Assault Tactical Suit) armor is an experimental body suit developed for DARPA by SPAWAR and GelBallistics Systems, LLC for advanced warfighters and special operations command. C.A.T.S is a ceramic ablative armor designed to disintegrate at a controlled rate under directed kinetic energy or high intensity focused energy blasts, providing an additional layer of defense for the warfighter. A surprising and beneficial side-effect from the suits construction from metamaterials is the layer cake of alternating nanoscale strips of silver and magnesium fluoride that are cut into a fishnet pattern to help disperse the energy. The strips exhibited negative refraction—bending visible light in a different direction than expected in nature. This effect makes the suit seem invisible to causal observation as it bends light away from it concealing the wearer in plain sight while motionless.
Another key element of the C.A.T.S. is the advanced bio-nano technological skeletal frame inside of the suit. This framework is a mass of pressure receptors, hundreds of them that line the body suit. You push with the heel of your hand; the suit feels it, amplifies it, and pushes with you to take the pressure off the receptors that gave the order to push. It can amplify strength, speed and other physical activities of the wearer by a factor of 10.
Helmet: Spectra full face warrior and throat protector with advanced DSNVG, which provides the user three modes of operation: Image Intensifier Only, Thermal Only, and Image Intensifier/Thermal Fused. This cutting edge imaging technology gives the operator a tremendous advantage on the battlefield because he gets the best of both worlds, increasing surveillance capability, and survivability. The helmets sensors are night vision, thermal vision and combined thermal/night vision capabilities. The DSNVG provides better-increased situation awareness capability due to the improved threat detection of the fusion technology. It allows the operator to see through more battlefield obscurants than any other device
Wears a MOLLE enhanced gear buttpack that carries the magazines and charger for the rifle.
Class: Former Navy Seal, Rank: (0-3) Lieutenant 113x-special warfare, United States Navy.
Physical Description: 6’1 tall and 202 lbs. Has deep blue eyes and raven blue-black hair.
Bio: Mario Cabaltera was a normal kid growing up in Santa Cruz CA, his parents were both blue collar folk who did the best they could to raise their 5 children. Mario was an excellent student and athlete and enlisted in the Navy and then the SEALs, where he graduated and served his initial 4 years in San Diego, CA. When the extinction event happened that plunged the world into madness he grabbed what he could and headed for the mountains where he stayed for nearly three years. Now he is exploring the world and offering what help he can where he can.
Skills: Mario is a versatile hand-to-hand combatant and learned the medieval fighting styles of the German, Italian, and English knights. Considered a master in medieval swordsmanship specifically and medieval weapons in general.
SEAL specific skills: Sniper, Breaching, Surreptitious Entry, Electronic and Media Exploitation, Technical Surveillance, High Threat Protective Security (PSD), Advanced Weapons Training, Advanced Driving Skills (Urban/Rural/Security), Advanced Climbing/Rope Skills, Advanced Air Operations: HALO/HAHO/Jumpmaster/Parachute Rigger and Packer, Diving Supervisor, Foreign Weapons, Advanced Special Operations.
Last edited by Skallagrim; 11-27-2012 at 12:21 PM. Reason: Wanted to add my batman suit like everyone else
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
Haha...his name is Mario.
^^Credited to Silux, the Mighty God Emperor!!^^
“Life is change, chaos, filth and suffering. Death is peace, order, everlasting beauty.”
Everyone laughs until his guns go BOOM...
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."