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Thread: [OOC] Warring States ( Reboot | Medieval NRP )

  1. #1
    Senior Member orangebox's Avatar
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    [OOC] Warring States ( Reboot | Medieval NRP )

    Warring States – Kingdoms and Heroes

    Slots are always open!


    Chatroom







    The dusts of battle kicked and riled, choking and blinding the warriors. It had not the chance to rest - ever scattered, blurring the visions of many within the war-torn continent. And yet, there are individuals who clearly witness their names carved into glory, into fame, into the very records to be kept and remembered. Nations have risen and fallen, borders blurred, but the ever rising flames of battle has steel and fangs sharpened - all in the hopes of unifying a chaotic continent under a single banner - all in the hopes of being the supreme ruler of the great continent of Vinheim.

    Will you be forgotten and tread upon in the dusts of battle, or will you leave your name in the hearts of warriors?

    -*-

    Welcome, this is the first nation RP I have created and I plan to reboot it due to inactivity in the older version.

    The premise of this Nation RP will be within a Fantasy Medieval era, and sadly will not involve any sort of sorcery or magic. However, the choice of playing as any fantasy race will be available. I am not fussy regarding the issue of race, so you may design your own race as long as I have given it a good look for balancing purposes.

    You may play as TWO roles in this RP – as a Sovereign Ruler, or as a Famed General.


    (Closed)

    Players who are applying for a position as a Sovereign must be aware that the entire RP will revolve around you. Therefore, you must be active enough if you are aiming for a slot. You will mostly be involved in diplomacy and in certain cases, leading your army. The advantage of being able to get a slot as a Sovereign Ruler however, will be the ability to create your own nation from scratch. You will be designing your race, army, tradition, culture and even designate a nation speciality to stand out from adversary nations. As the head of your nation, your Ruler cannot charge into battle recklessly. Therefore, you must seek the services of esteemed champions scattered throughout the lands of Vinheim, as they possess a higher aptitude in battles than you. Entrust your loyal vassals with your army and decimate your opponents. However, be wary of an open rebellion if you entrust a little too much to one particular General. After all, they are individuals with no ties to one nation. Regardless of whatever decisions you make, your goal is to unify the continent under your banner through any means necessary.


    (Slots for a Famed General are ALWAYS OPEN, regardless of how far the RP has progressed)

    You will have your hands full in fighting battles or guarding a border as requested by your Sovereign Ruler. You may play as a stalwart warrior, or an intellectual tactician/diplomat, or any character you wish. Make friends and enemies in the battlefield, as you engage in duels against skilled opponents, or lead your army and crush your opponents through sheer power and tactical wits. You may start out as a wandering warrior/scholar or already sworn allegiance to a Ruler. Regardless of how it is, your blade yearns the battlefield. However, if you seek more than just a name in the warring states of Vinhelm, you may choose to betray your ruler and start your own nation through an open rebellion. However, be wary that your decision may bring about your downfall, or even an end to your life.

    -*-

    Map of the Continent of Vinheim


    Land and Sea routes


    -*-

    Each Nation will be allotted one Capital district and two City districts to start with. You will also have 1000 points of Resource (Res), 10000 points of Food and a standing army of 400 Tier 1 men to start with. That means 200 men with 6000 Food will be assigned in the capital and 100 men with 2000 Food in each City.

    The battles will be flexible, but closely monitored. I will flag any events which I deem improper or just plain impossible. There are a few numerical values which may seem to be daunting applied on the battlefield and your armies (weapon proficiency and the like), but please just take it as a guideline to roughly gauge the differences.

    Diplomacy will have no guidelines, which means that you are free to plot, scheme, gang up on one another as you will.

    -*-

    Information Tabs




    ------------------------------




    Note: The information are bound to be updated and changed accordingly if necessary

    -*-

    Player List - Courtesy of Keia Vewyx

    Player Role Name Race Allegiance Link
    orangebox GM / NPC EVERYONE EVERYONE ZAWARUDO -
    Rapterman Sovereign Radiance Quiria II Nierslin Kniel-sis X
    The Nexerus Sovereign Master Ardinm Kaklet S'laa S'laaeth X
    Keia Vewyx General Kol Raus Clifflord Kniel-sis X
    Dominus General Anthony Ketrelli Human Unaffiliated X
    Lecos General Burin Dwarf Unaffiliated X
    TatsuaAiisen Sovereign Jumanj Na Kartija Human Miya'Juma X
    El Noche General Deeo, Son of Trigon Banar'ri Unaffiliated X
    BlckDmnd General(s) Renjo and Hazino On'Dar Humans Miya'Juma X
    FirePaladin General Shikami Rashal Rakshasa Unaffiliated X
    Ale General Sigia Corsus Elf Unaffiliated X
    Ladydespair General Ellysa Changeling Unaffiliated X

    Almighty GM
    Accepted General
    Accepted Sovereign

    General Needing Completion
    Last edited by orangebox; 11-24-2012 at 06:15 PM.

  2. #2
    The Darklord Raptorman's Avatar
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    Still a work in progress though more is completed than was done earlier.

    Last edited by Raptorman; 12-07-2012 at 10:20 PM.

  3. #3
    Senior Member orangebox's Avatar
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    Just as a reminder, for those who have managed to VOICE AN INTEREST in the Interest Check thread, you are eligible for a chance to play as One of the Sovereigns. However, please be aware that I will require you to be active. Please notify me as soon as possible if you are not able to post - and I will play your character in your stead under your permission. However, if no permission is granted and the wait has been prolonged than the agreed time, I will have to forcibly take over your character.

    That said, ETA to Sovereign slots closed - 12 hours.

    Which will also be the time I can start working on the new Map of Vinheim

  4. #4
    Heil Grammartik. The Nexerus's Avatar
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    Last edited by The Nexerus; 11-29-2012 at 09:41 PM.
    Not sure if you meant to use "your" or "you're"?


  5. #5
    Senior Member orangebox's Avatar
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    Nexerus > Just as a confirmation, are you happy with your current Racial Dis/Advantages? If you are not, we can work up another set through PMs, since the 'old uniformed manner' of setting Racial Dis/Advantages has changed.

  6. #6
    Heil Grammartik. The Nexerus's Avatar
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    I'd prefer they be changed. Send me a PM and we'll talk.
    Not sure if you meant to use "your" or "you're"?


  7. #7
    Senior Member orangebox's Avatar
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    Updated the Starting Resources; I forgot to add in that every Sovereign player will have 10000 points of Food in their Food Stocks. 6000 in the Capital, and 2000 each in the starter Cities.

  8. #8
    The Darklord Raptorman's Avatar
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    Question, we discussed that the high Nier are not affected by the Banar'ri pheremones, are the Banar'ri affected by the High Nier or is it mutual immunity?

  9. #9
    Cup Head Keia Vewyx's Avatar
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    I changed a few things, namely his Allegiance and some Proficiency traits. I would like to talk to you later about his Special Trait, orangebox.





    Please note that all information of the Secondary General is subject to change based on whim and fancy of players, Co-GM, and GM. The Secondary General is not official.
    It is set up solely so that other players may have access to the information I am currently working on.
    I repeat, the Secondary General is not official and is subject to any changes the Co-GM and/or GM deem necessary.


    For fun:

    Found:
    Preface
    Ch.1 (Partially)
    Ch.2
    Ch.14 (Partially)
    Last edited by Keia Vewyx; 12-07-2012 at 11:40 PM.

  10. #10
    Senior Member orangebox's Avatar
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    Raptorman > Because the Banar'ri's pheromones possesses a capability of a higher degree of 'mind-control' than the High Nier's, they will be in fact - susceptible to the High Nier's 'unique appearances' instead (as a form of balance)

    Keia > To the PMs! Or perhaps you'd like to talk about it on the OOC?

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