So, this was his team, then. It was an eclectic, yet formidable host, they will do nicely, if anything at the very least a worthy offering to the Ruinous Powers. Malephar now had all he needed to know from his team, making his way towards the Storm Eagle. The Astartes turned about to see the experiment seize a wandering slave, "No time for games, creature! You'll just have to have your fun when we make planetfall. Everyone, aboard! We head for Gobannus, the Dark Gods smile upon us this day!"
Malephar enters the hatch, making his way to the back of the cabin and locking himself into the command chair. He waits for each one to file into the Storm Eagle, the Astartes sit to one side whilst the Acolytes sit on the other, locking into their chairs as the craft seals the hatch. He feels the craft lift up vertically and drift towards the hangar bay, in his mind he goes over what he had gleaned from his recruits. Of the Astartes the Sorcerer, the son of Perturabo, and the Plague Marine seemed they'd be the least trouble, at least outwardly. Any Tzeentchian is worth keeping an eye on and the Iron Warrior hadn't stopped glaring at the Heretek since he arrived. His kinsman, well, his hate for him was more than obvious, surely feeling slighted that a mighty warrior of the 1st company served under him. That brought a slight grin of satisfaction to Malephar beneath the ceramite of his helmet, it was also good for him to be angry, an angry warrior is a ruthless one. As for the Acolytes, they all seemed subservient enough, they would play their part. The freak was a different story. Whatever terrible creation he was meant to be, he was surely an early prototype, he would need watching as well. None the less, his assets would be more than he needs to complete the assignment.
As the Storm Eagle made its way out of the belly of the Stygian Reprisal it weaved through the debris of shattered Mechanicus ships that were laid waste to in the first orbital battle. Malephar tapped a sequence of buttons on the arm of his chair, bringing up a tactical hologram of the forge world which hove in the middle of the cabin. Pressing further buttons zoomed into one area in particular, revealing a shattered city surrounding a massive fortress, a reb blip flashes on an area a few miles from that citadel, "here is the drop-off point. We are to breach this fortress, here, Axiom of Faith. In order to do this we will need aerial support, however this cannot be achieved until we disable the AA defenses on the west side of the fortress. So, our first objective will be to destroy those guns, once this is done we will call in the bombardment and breach the citadel. Further instructions are to be given once we are inside. Any questions?"