So Mana, based on what you said either T1 UM or T1 MP is the type of fight you are looking for. You said you want to learn different aspects. If you can learn T1 RM, everything builds on that. Once you can "see" a fight and understand it, i.e moves, counters and traps, magic and exotics are just added layers on top of the basic CQB that most fights falls into.
T1 RM= T1 Realistic Melee. This is the Style that is human against human. With real-life limitations. {e.g. Human capabilities of running, jumping, reaction-time, body integrity, vision, ect.} Ex: Street fighting.
T1 UM= T1 Unrealistic Melee. This is the Style that is an above average human against human that are capable of using things such as Magic attack, Sorcery, Vampirism, Garou. Ex: Underworld.
T1 MP= T1 Moderate Powers. This is the Style that is commonly used now as a more realistic look towards T1 PC. The characters that have special powers, just not ones that have a power that is capable of destroying an entire planet. Powers such as elemental abilities are acceptable, but if there is a power that is capable of using all elements you must keep that power in a moderate use. Ex: Bleach, and Naruto.



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