Okay thank you, your help is highly appreciated.
As for the martial arts, that sounds awesome, is there any fighting style you particularly like?
No worries I will walk you through everything. Yes I have had 20+ years of martial arts and weapons training that are a part of my law enforcement training.
Training Session
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I am going to keep it simple so that you can track everything I do to attack, defend, counter and trap your character. It is not an insult to you it is a way to teach so that you can grasp the concepts and ideas behind what I am doing.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
Okay thank you, your help is highly appreciated.
As for the martial arts, that sounds awesome, is there any fighting style you particularly like?
I started by learning Akido and moved on to several styles and incorporated elements of those various styles mostly kempo. But I am of the mindset that whatever I use in a fight to get me home alive is the style I like.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
I would like to go with your second option because that one is more challenging but to be honest I don't see many escape routes there. I guess I could slide my right leg back to avoid your kick but of course that would cause me to loose my balance for a moment until I have regained my posture.
Yes that is a harder scenario to face, you are exposed to the attack, little options. This is called a trap. I moved and took your movement and momentum into account to leave an exposed area based on your movements to strike at. Traps often are confused by novice fighters as auto hits. They are written in a closed post format because they usually result in a hit based on the previous post. In this case to avoid the attack would be difficult to envision because my strike comes as your sword sails past my face and hand. You can dictate the extent of damage and how your body reacts, the blow should knock you off balance a bit and force you to regain said balance. Also be aware of where we are spatially, that plays an important factor in hit locations.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
Okay well I am really uncertain with this post and I think I may have messed up my location a bit but I hope you can work with it.
I read the post, there are a number of things open to you. I am not so sure standing there in a compromising position is the best option.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
No. I will respond. We can always go back to the scenario to evaluate the options you had. Realistic melee can be a harsh mistress in terms of learning but this is what we are here to do, learn.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
Oh you will teach this random guy but not me?![]()
^^Credited to Silux, the Mighty God Emperor!!^^
“Life is change, chaos, filth and suffering. Death is peace, order, everlasting beauty.”