This will be a reboot of a game I tried to start a few months back but which did not take of, I however do not like to just copy paste and earlier game so it will be the same concept but with some changes. This RPG is set in the Wheel of Time setting ca 200 years before the start of the books. If you are interested in playing just make a character and join up.
Three thousand years have passed since the breaking of the world, three thousand years since insane male channelers nearly destroyed the human race and all of civilization leaving nothing but burning rubble and scattered survivors, three thousand years since saidin the male half of the One Power, the very energy that drives the Wheel of Time was tainted by the Dark One's counterstrike, condemning every male channeler to madness and death. Civilization is thriving again, the world is filled with nations, with marvelous cities, peaceful villages and sprawling empires. This world, the third age is far from the utopia that where rumored to exist in the Age of Legends but humanity have risen from the rubble and rebuild.
The world is not without dangers, as always far in the north the blight threaten and the inhuman servants of the Dark One come in hordes to attack the Borderlands every so often and if the proud Bordermen did not stand their ground the world would be filled with screams and terrors, on a more mundane level there are always some nation squabbling with another, some haughty lord wanting more land and attacking his neighbors, no the world is not a safe place, but it is stable, for the most part, and filled with hope.
Allot of the stability of the world, and it's hopes and ironically also it's woes comes from the same place, the White Tower, a magnificent building located in the middle of the island city of Tar Valon. This Tower is home to the Aes Sedai an ancient order of female channelers. Many commoners fear the Aes Sedai and their powers, calling them witches, perhaps in some ways they are right to fear, but through it all the Aes Sedai dedicate their lives to the betterment of the world and the fight against the Shadow. Though political maneuvering they steer the world this way or that, not always in a beneficial way but always with the best of intentions.
Perhaps the Aes Sedai's most important task however is not guiding kings and councilmen, no it is preventing a new breaking. Channeling, the ability to touch the One Power is a blessing in a girl, it will give her perfect health and a life spanning centuries as well as power beyond what most people would dream of, but when a man is born with the gift of channeling it is a curse. Male channelers still go mad, and sooner or late no matter how well his intentions or high his morals he will begin to destroy with the powers he have been blessed with. Even a single insane channeler can burn whole towns to ash or boil a lake to nothing. All Aes Sedai but in particularly those of the Red Ajah dedicate themselves to finding and gentling men who can channel. Gentling destroys a male channeler's ability to touch the One Power, but it is a cruel process not only horrifically painful but it also leaves the victim in a deeply depressed state, few men who have been gentled live more than a few years, they either commit suicide or their bodies just give out on them as they loose the will to live. Once someone have touched the One Power they can not live without it. Yes what is done to male channelers are a cruel fate, but what alternative are there, though many of these men are innocents, one day they will destroy and burn everything that have been rebuilt unless they are stopped.
Now a group of Aes Sedai is sent out hunting after a man who can channel, and you character will be a part of this hunting party. You can be an Aes Sedai out to do a grim duty, or perhaps a proud Warder. Perhaps you will rather play a sly merchant who is paid to be a guide for the hunting expedition, or a wise Ogier out to observe the works of the White Tower for a book he is writing, or perhaps you are a common soldier just trying to earn enough coin so his family can eat, that is up to you, but whoever your character is he or she will embark on a journey to do a terrible deed, a cruel deed, but still a deed of utmost necessity. It is a cruel mercy that is given to male channelers, but it is the only choice open if they are not to be allowed to break the world all over again, it is time to do your duty to eh White Tower.
Welcome to this RPG. Like I said this is sett in the Wheel of Time setting. You do need some experience with WoT to play but you do not need to have read all the books and be an expert, if you have read one or two books, or played the computer game, or perhaps played the D20 RPG game then you will know enough. If you google Wheel of Time you should also be able to read up on enough to play on the internet. As long as you know the basic concepts of the setting you can play.
This is a high casual game. It do not matter if you make spelling and grammar errors but I would like the game to be somewhat character driven, also I do not expect enormous posts, one paragraph is enough, but try to avoid one liners.
Try to stay as true to the setting as possible, you can play any character that would fit in the Wheel of Time setting and which would have a reason to be on a hunting party that is going after a male channeler, but if something do not exist in the books you can not play it. Also we are playing 200 years before the start of the books so your character can not be a part of an organization which do not exist before the books start.
You can play as many characters as you wish and as you can play with some regularity. Do not make invincible characters, everyone, even a strong channeler have flaws, and flaws is often what makes a game interesting. Having multiple characters can however be a good way to experience several facets of the story.
Let me see what other rules, well the basic ones be polite to other players, take all OOC talk in the OOC thread and if there is a conflict then solve with outside of the game. If you are leaving the game or is going to be absent for more than two weeks I would appreciate it if you dropped me a line about it. I will generally not take over another player's character but if I one player who do not respond is holding up the entire story then I might use their character just to end the current scene as to get the game moving again.
If there are any questions please do not hesitate to ask them either here or via PM.
Name: (You character's name)
Nationality: (Which part of the world do your character come from?)
Appearance: (What do your character look like, you can post a picture but I prefer a description.)
Personality: (Who are your character really?)
Bio: (Write a little about your character's history.)
Channeling Ability: (Are your character a channeler? If so write up if his or her is strong or weak, what elements they are strong in, and other details. If your character is not a channeler just skip this point.)
Talents: (Do your character posses any special talents, channeling related or not? Is he or she a Sniffer? A Wolf Brother? or perhaps a Dreamer? If your character do not have any talents just skip this point.)
Skills: (What are your character good at? Is she a herb healer? A swordsman or perhaps a dancer, write up your character's important skills.)
Equipment: (What gear and belongings do your character have?)
Notes: (Is there any details you want to add about your character that did not fit anywhere else, write it up here.)
Here is a link to the interest check thread: http://roleplayerguild.com/showthrea...Interest-Check