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Thread: §:The Key To Eternity:§|OOC|

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    Pussy and Religion HellOfALife's Avatar
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    §:The Key To Eternity:§|OOC|




    ~:Character Applications have been reopened:~
    In-Character Thread|Character Sheet Thread


    ~Key to Eternity~
    A roleplay brought to you by HellOfALife and Nevada


    Welcome to the planet of Rhye, stationed in a relatively safe galaxy, with one huge star and its two red dwarfs satellites which centers the Nuebell solar system. Rhye is diverse in its races, but its cultures are its prized achievement. Well…considering their discoveries, not how they currently live. Apart from the mortal races, you have the occasional man versus mother nature conflict, and the natural semblance of chaos that is followed by stability. But unlike the other planets, Rhye has long since been infested by a brooding, and corroding darkness. Brought on by the very organisms that inhabit its surface; a price for the rich veins of magic that seep through the Earth, Water, ad Sky of the planet.

    This darkness eventually came to be known as a force of mutated beings transformed by dark magical essences, the mortals had ignored their presence at first, instead believing their existence to be nothing but myth. That was until an army was raised, a thousand times formidable than what was originally perceived. In the end, these mortals were somehow able to push back these beings. The First Anathem, gave birth to the worldwide knowledge of Daemons. Now that the mortals knew their enemy, they would know that these Daemons were not to be easily eradicated. With only the information gathered on the malignant species, they passed on what they could to future generations. A cycle of Anathems occurred, forcing all species to join together as one and fight these abominations off. But as time progressed the Daemons nearly overwhelmed the humans. The previous Anathem was proof to this; it was during this plague that the mortals were able to comprehend their goals. The Daemons wanted nothing more but absolute power from the Divinity Well, the location from which all life and magic was born.

    The victory of the last Anathem is unclear to this day, few can remember the heroes who set out to destroy the Daemon army, though in records, and in physical evidence left in previous battlefields the last Anathem introduced the Daemon King Lumos, who was originally a human with a strong conviction even during his transformation into a daemon. He collected power over the dormant years before the Anathem, and ruled his army with effortless grace and brutality. Who this human was is unknown. The remnants of his siege still exist, in fact the carcass of his body, which has solidified lies in an extensive grassy plain in Laurel, as time turns forward from the last Anathem. Society has gone under a complete redecoration; cultures further isolate races from one another, causing turbulent tides over the continents. As history repeats itself, a new Anathem lies on the horizon.

    But what does this mean for the rest of the races? Will they be able to overcome their difference and band together in order to stop the Anathem? More importantly, is there any way to stop the cyclical plague? The answers can only lie within Fulton J. Hawke Academy. An academy established to enjoin all races stands in the forefront of this debate. You are a student of this academy, coming face to face with the real threat of Daemons. In the end, you must choose where you will stand in this conflict.

    Game Master: HellOfALife
    Co-Game Master #1: Glaedr
    Not very good at introducing myself, but I'm Hell, and I'm the overall game master of this roleplay. I'm looking for dedicated players who'll be able to stick with this story. The roleplay plays with the fantasy genre, with the added strife of racial inequality. I should mention that the Academy is not the general setting of the entire plot, it will turn into an adventure as events unfold. The age limit along with other playable races will open up at the same time. As for right now I'm looking for characters within the set age limit. I can't tell you how hard I worked on revision this entire roleplay. Believe it or not this is the fifth reboot of this roleplay, this time though, I finally have a stable internet connection to actually manage it. The co-creator of this game has (I believe) left RPG, but I wouldn't be crazy enough not to include credit to the wonderful Nevada (wherever they are). There is no limit as to who can join unless it would somehow hinder what we have here. To coincide with RPG's image limit, the locations and the character roster (I'm debating on whether to split the character roster into a different thread) are separated between posts, this also makes much of the information coherent. Enjoy

    ~Hell (HOAL)


    No Godmodding, Metagaming, Etc..etc
    No Flaming/Trolling, Arguments should be kept in a friendly manner
    This roleplay will be considerably mature, I expect you guys to be just as mature as well, explicit subject matter should be taken to Pm's.
    Romance is encouraged, but please be considerate of how real relationships work, don't simply fall in love at first sight.
    No one lining or chat speaking, at least 1 paragraph (five sentences) in IC posts.
    No spamming.
    All RPGuild rules apply.
    If you have any problems, or want to add some addition you're not sure about to your OC's character sheet, please feel free to PM me.
    Dedicated players should try to post at least twice a week.
    Please try to interact with other characters.
    Players are only allowed to have 2 characters.
    Reservations last for only 3 days, afterwards your spot will be relinquished.
    Convo's are allowed between characters when scenes require focus on two or even three characters.






    Daemons; these wild, mangled abominations have plagued the planet of Rhye for years, yet none of the races on this barren surface can acquiesce on how to deal with these malignant beings. In a world where people are separated by their respective cultures and races, and where xenophobia is so strong that entire races find themselves hindered by it, comes the creation of an Academy, designed as a melting pot for all students across the surface of this planet. Fulton.J Hawke Academy has served as an education center for all races and cultures regardless of background. Here future warriors, scholars, politicians, and many more are crafted from this institute. For 300 years Hawke Academy has served this sole purpose with the intention of uniting the world as it once was.

    Unfortunately, a new plague of daemons has struck the planet, and this time its threatens every mortal race. The Anathem, has now gone into full effect, a new darkness plagues over the land, with only a mysterious chosen few who suddenly have the power to control Daemons at will. With trouble on the horizon what lies in the future for the fate of Hawke Academy, and for the rest of the world?.....















    HTML Code:
    [b]Appearance:[/b] 
    (Description or Image, image preferred, descriptions should be at least 1 paragraph long)
    [b]Name: [/b] 
    (I'm looking for names that fit characters, not Bob's or Andy's, it should fit a fantasy setting)
    [b]Age: [/b] 
    (For now, 15-25)
    [b]Gender:[/b]
    (Female, Male, or Undefined)
    [b]Year: [/b] 
    (1-10, usually 1st Year students are at the minimum age of 15, the Academy boasts a 10 year long course, with applicants staring as early as 15, and ending their intended course at the age of 25, graduating.)
    [b]Race: [/b]
    (Any of the ones mentioned in the opening post, if you have an idea for a new race, or a race you want in particular PM me)
    [B]Nationality : [/B]
    ( Make sure to look to the cultures if your character is either [B]human[/B] or [B]Azrul[/B], these two do not have their respective cultures. Otherwise, Elves, Dwarves, and Nixies are free to between either respective culture, or any of the ones mentioned in the culture section. You are free to make your character any race and culture. (e.g A Posh Elf, or a Chatkaw Dwarf (though you'd need a lot of explanation for that.) Also if your character is an Elf, Dwarf, or Nixie you'd put Elvian, Dwarven, or Nixian in place, instead of the race as not to cause confusion.)
    
    [b]Personality: [/b] 
    (What are your motivations? Fears, Pleasures, General outlook on life, at least one paragraph.)
    
    [b]Biography:[/b]
    (What or who made you who you are today, how do you feel about other races? Parents, friends...etc...at least two paragraphs)
    
    [B]Spells: [/B]
    (Name any unique spell(s) here, the spells should be within racial or cultural boundaries, you won’t find a Human knowing how to use telepathy, maximum 5 spells.)
    [b]Strengths:[/b] 
    (Proficiency with Magic)
    [b]Weaknesses:[/b] 
    (Express any impotency with magic here)
    
    [b]Weapons:[/b] 
    (Any specific weapon(s) your character uses, could even be smaller weapons like shuriken, the limit is three weapons.)
    [b]Techniques:[/b]
    (Mention any weapon based techniques here, maximum 5 techniques.)
    [b]Strengths:[/b] 
    (Proficiency with weapons/techniques of any kind. )
    [b]Weaknesses:[/b]
    (Express any impotency with weapons/techniques here)
    
    [B]Miscellaneous:[/B]
    (Anything else could be put here, Theme songs, any additional items your character carries on them, etc…)



    Last edited by HellOfALife; 02-03-2013 at 04:19 PM.

  2. #2
    Pussy and Religion HellOfALife's Avatar
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    The World of Rhye


    Spoiler
    Last edited by HellOfALife; 03-26-2013 at 12:00 PM.

  3. #3
    Senior Member Empath's Avatar
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    A quick question: Where did you find, or what search termes did you use to find the pictures for the Jimnei-race? Also what names are generally used in their culture?
    ... Is what The Dirty Little Grim Reaper said

  4. #4
    Pussy and Religion HellOfALife's Avatar
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    Appearance:

    At 5'8, Ravi is lofty and frail, almost frail enough to look as if she'd tip over with only one push of a finger. Dark, raven hair scissors across her forehead furling out into messy bangs across her face pointing in all directions, cut short only to keep out of the eyes, coupled with brimming green eyes nearly opaque in shade whose eyelids droop only slightly giving the young woman an unamused, neutral expression. Her body is described as slender, lacking in muscles, but making up for it in flexibility and dexterity. A high metabolism ensures that her weight stays constant. Thick veins penetrate fine layers of dermis over her bony structure, these blue lines stretch across this skin giving her a slightly ghostly appearance over her pale peachy skin. Brown freckles sprinkled across her nose and cheeks accentuate a child like appearance, misleading others on her actual age. A small, well proportioned nose frames her face, over thick scarlet lips. A common nickname for Ravi would be skeleton for her wiry frame, garnering looks of concern from superiors.
    Name:
    Ravielle 'Ravi' Gullory
    Age:
    19
    Gender:
    Female
    Year:
    4th
    Race:
    Asharii
    Role
    Student


    Personality:
    Talkative, inquiring and knowledgeable; these are the first traits her instructors would use to describe her. Ravielle is chilled in demeanor, but fickle in her daily pursuits. The girl is intelligent on nearly all subjects, dipping her fingers in the most interesting of spices. She knows a little bit about everything, but this often fails to hold a candle against experts. She sometimes spread herself too thinly, and fails to see the qualities outside of her own superficial inspection. Yet, despite these setbacks she still brims with curiosity at the world, being around the street block of her lower district neighborhood has created a deep yearning for excitement and adventure for the young woman. Much of this is hidden by her usually unemotional, but friendly attitude, she comes off as a good companion to keep company, but detached from relationships one could say even fearful of them. She fears rejection and being misunderstood, she can hardly stand actual, earnest affection, having no parents has changed her to believe that people should be left alone, and that life can be lived without being committed to another person. This has also fed the autonomous, stubborn part of herself. On the outside she is seen as a slow, effective thinker, and a charm to be around, but on the inside she is a lost, trying to find her own way in life, instead of living through daydreams.

    Biography:
    Orphaned at the age of 6, Ravielle had a tough time adjusted to a world without parents. Her parents were archaeologists of sorts, born and raised in Detino where they planned to raise their daughter, were it not for their discoveries in Laurel. For 10 years they secluded themselves with the Chatkaw culture becoming one with one of the tribes who claimed to have a safe route through the Azrulian jungle, Ravielle was born during the first half of their expedition. She introduced a new dilemma for her parents, but they continued on with their journey, intent on discovering the jungle's secrets. Unfortunately, what they gained in knowledge was paid with sacrifice, instead of coming back to their outpost later that night, they had gone missing. A search party found only deceased bodies around a strange stone structure, but none were identified to be her parents. Too wary of the structure, the search team returned to the outpost, a bit heartbroken into having to tell the 5 year old about her parents who were likely deceased. Afterwards, the girl was sent back to Detino to live in an orphanage for a year. A small package was all she carried with her of her old life. As she moved through foster homes it was until she turned 6 that she was able to live with her god father in Croy. Separating her from her Posh roots. Her attitude changed quickly, instead of being reserved, she turned into more of an adventurous personality in the big city. She excelled in school, but lacked the social ability to gain friends. Leaving her more time for her studies, and her eventual acceptance to Hawke Academy.

    Magic/Sol
    Holy Magic
    Weak Gravity Manipulation

    Strengths:
    ~ Her magic deals in the art of buffering, protection, and healing; a talent provided by her time spent in Laurel during the early years of her life. Much stronger than her offensive magic, she is capable of healing tiny to moderately sized wounds. She practices for the sake of being able to save a life when they cannot seek medical attention in the battlefield. It is also enhanced by her studies in medicine, which she excels at in the Academy.

    Weaknesses:
    ~ Much of her magic is centered on White magic, rather than elemental like most, meaning that her ability isn't all too impressive when used in offense. She is much more of a defensive magician than an offensive. Her white magic also takes longer to load cuasing her to often move around trying desperately to fill her charges when in battle, when she begins to use this magic.

    Weapons:
    Ill Mont
    ~Two rapiers crafted from obsidian minerals, both are of average size for most swords, but contains the unique power to charge magical energy, a rarity for most weapons you can buy or craft in Croy. The rapiers bear sharp tipped points to ensure maximum damage, and easy reach. Though not Ravi's standard weapon she will use these on a frequent basis.

    ~Gilded Dwarven Daggers:
    ~These two daggers are gilded in gold ore, and scripted with Dwarven code to honor those who once wielded the daggers. These a few of the items her deceased parents left for her before she was moved to Croy. The daggers are sturdy and nearly unbreakable as evidenced from a fall they once broke for Ravi. A few chips mar the blades, but they still prove to be reliable weapons.


    Strengths:
    ~Her Dexterity and love for acrobatics makes her a fast paced opponent to anyone standing in her way, her attacks are precise and inconsistent at times disabling the opponent or blinding them before they see her next move. Her moves aren't only flashy but deadly, as if she tangos with the opponent before truly landing her attack.
    ~She is normally the observer, she watches the behavior of her opponent before heading into battle, and isn't too keen on attacking without a plan in mind.
    ~Dual wielding is a strong ability of hers, often displaying a good amount of talent in the art. Even though most do not associate her as being a talented swordsman she proves to be tactile enough with her dual wielding ability. In fact, she prefers it over one handed weaponry.


    Weaknesses:
    ~ Her frail stature makes her prone to exhaustion much earlier than those with stronger bones. She is not entirely skilled with the weapons, and because of her small clumsy hands she is oft to let her blades slip. Her defensive skills are weak leaving her open to flanking if she is not careful, she tends to bruise easily, and wounds are usually labored after before she decides to head back into battle.

    ~ She finds her fear sometimes inhibiting her from fighting certain opponents, though most of the time this is a quality that shows good intuition, not fear. Obviously, if one is faced with an opponent they realize they cannot possibly defeat, one should approach or abandon with caution.

    Miscellaneous:
    Theme Song

    ~A necklace hangs across the frame of her shoulders, a heart shaped necklace carved into gears, a symbol for the intelligent mortal, whose gears run to work as his ideas and morals shift. The necklace holds a mysterious property to it, one that was not explained to Ravielle by her parents.
    Spoiler
    Last edited by HellOfALife; 03-26-2013 at 12:54 PM.

  5. #5
    The one with the sword Whoami's Avatar
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    Appearance:

    Name: Marianne 'Maria' Aquila
    Age: 18
    Gender: Female
    Year: 3rd
    Race: Humarian
    Nationality : Union

    Personality: Marianne is a rebellious young girl who is more often than not being brought into discussion by the academy's administration board. Her tendency to be a trouble has put her place in the academy at risk, though her family's political power and an untarnished academic record (in terms of grades and exam results) has kept her in the academy. Marianne doesn't use her family's power as something to hide behind, on the contrary as a matter of fact. Her same rebellious attitude toward academy activities is shown to her family as much, if not even more. Marianne is also not a hellraiser, nor is she a punk looking to gain attention, she simply is not overly fond of things she can't take control of; for Marianne is a born leader. Those who get to know her, will find she is a sweet and charming young women with witt and ability. She tends to pick out the less fortunate and take their side, which usually makes her the academy's robin hood.

    Biography: Marianne was born in her family's estate in Upper Croy. She was the fourth child of the human noble Aquila family, famous for being the family with the most successful magicians. When it was discovered that Marianne was actually unable to use magic, she became the black sheep of the family. True her parents loved her unconditionally, and Marianne knew it; she always felt that there was a thought in the back of her family members' minds that told them to get rid of her. Marianne continually tried to prove herself in other aspects rather than magic, cooking, dancing, singing, painting. She wasn't too gifted with any of that.

    When she was seven, Marianne was being followed by a group of non-humans who she suspected knew of her disorder. Her suspicions were correct when they split up, half of them maneuvered in front of her to cut of her while the other half stayed behind her, they began with name calling and pushing. Shortly after, tripping. Then soon she found herself being beaten. This treatment happened in a pattern, every four days so that "she'd be in prime condition to beat again", as the head bully stated. Marianne's bruises and scrapes didn't go unnoticed by her parents, and she found herself with a personal trainer in self defense. As each beating came, she found herself giving the bullies more and more bruises each time; though still ultimately being the victim. Finally she put had put up enough of a fight to get the children to back off and leave her alone, Marianne took a liking to what was called martial arts.

    At thirteen, Marianne had been through many different forms of fighting. Including two advanced sword fighting techniques. For those that knew of her disorder, knew not to mention it maliciously to her. And for those who didn't know, stayed that way. Though she didn't just be an avid learner of the martial arts. She was well versed in traditional education as well. She was smart, had her wits about her and she was quick on her feet when it came to thinking. Her grades were impressive, which made her family approve of her more. After all, she had been working so hard for them to get over her anti-magic disorder. She felt like she had found her place. Then when she was fourteen, she had an argument with her oldest sibling, a brother who was nineteen years old. It was an argument over trivial things, but then he reminded her of her disorder. He even went so far, out of anger, to say that she'd never be the True Aquila (the True Aquila is the head of the family). At first, Marianne shrugged it off, saying it was just the spur of the moment that caused him to say that. But the seeds of doubt had already been planted.

    Among the Aquila's was a sixteen year old Marianne. Pretty and smart among the many students of the Fulton J. Hawke Academy. Though her attitude towards her family had sunk to an unseen level. The words of her brother two years before had made her snap. She showed little care for family traditions and was caught many times in the midst of the night out on the streets of central Croy. Not causing any trouble, just deep in thought while wandering the streets of the common class citizens. Her attitude had almost risked her her family name of Aquila. For within her family's traditions, at the age of sixteen, they're given an enchanted blade as a symbol of passage into adulthood. Her blade was a specially forged curved blade, a katana, while regularly the Aquila blades were long swords. The reason behind was that of her father's, the katana cuts through even the strongest of materials, just like her attitude. She didn't know if she was being silently mocked or praised for her rebellious nature. Marianne only seemed to clean her attitude so she wouldn't lose her family name.

    Marianne's personal quest since then was to become the True Aquila, a leader of a world renowned family. Not through pleasant words and deportment, but through action and reality. She saw her family's True Aquila, her great grandfather and those before him to be nothing but a ceremonial leader; and wouldn't be able to do a thing should a cataclysmic event ever occur. Her attitude still sour, though her intentions are good, Marianne is now eighteen and is well known in the Fulton J. Hawke Academy and the Aquila family, that she is a natural born leader and swordsman.


    Spells: Marianne is actually a stunt with magic. She tends to keep it secret, the only ones knowing are the ones who need to know. Not even her best friend knows she can't use magic, Marianne uses the excuse that her family doesn't condone the use of magic unless absolutely necessary; to which she says necessity is in a life or death situation which she expects to never be in.
    Strengths:
    - None
    Weaknesses:
    - Since birth, Marianne has been unable to use magic. It is a rare disorder that many people frown upon. People with this disorder tend to keep it a secret to avoid reticule and abuse.

    Weapons:
    Katana
    Fists

    Techniques:
    Kendo
    Tae-Kwon Do
    Krav Maga
    Karate
    Fencing

    Strengths:
    - Marianne's family sword has been enchanted with the 'Aquila's Edge', an enchantment only known by her family's archivists. Aquila's Edge is a magical aura that runs along the blade, acting as a blade in and of itself. This makes the cutting and piercing power of the weapon it is enchanted to markedly more ferocious.
    - Because of her anti-magic disorder, Marianne has practiced extensively in martial arts.

    Weaknesses:
    - Marianne's anti-magic disorder also means she cannot be gifted by any sort of magical barrier or enhancement. This makes her vulnerable to destructive spells and physical attacks in total. She needs to rely on her agility and sheer martial prowess to survive.

    Miscellaneous:
    - Marianne carries her family pendant around her neck. Like all pendants within the Aquila family, this one is enchanted to protect the wearer against the evils of the world. However, her anti-magic disorder nulls this enchantment. She uses it as a symbol, and as a way of telling others that she can use magic, despite not actually being able to.

    Theme Song
    Last edited by Whoami; 11-24-2012 at 05:57 PM.

    Amazing signature by koinukyon

  6. #6
    Pussy and Religion HellOfALife's Avatar
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    Very well done . Just keep in mind that the techniques should either be from a mult-cultural family (maybe she has some Luna in her family) or just someplace or some instance where she was able to learn her fighting techniques from a Luna, Accepted.

    Your avatar:


    and in case you want to make your own here's the link to the website where I made it >.<
    http://www.tektek.org/avatar/51424750


    "Whatwe do for ourselves dies with us. What we do for others and the world, remains and is immortal."

    Theme Song (Fucking click it):

  7. #7
    The one with the sword Whoami's Avatar
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    Quote Originally Posted by HellOfALife View Post
    Very well done . Just keep in mind that the techniques should either be from a mult-cultural family (maybe she has some Luna in her family) or just someplace or some instance where she was able to learn her fighting techniques from a Luna, Accepted.

    Your avatar:


    and in case you want to make your own here's the link to the website where I made it >.<
    http://www.tektek.org/avatar/51424750
    Thanks! And Maria was trained by a personal trainer, never stated whether or not that trainer was an Aquila or not. So that trainer will now be a Luna. :P

    And thanks for the avatar!

    Amazing signature by koinukyon

  8. #8
    Fallen Giant Cantide's Avatar
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    I'm on a train, I'll add my character soon enough, it looks amazing kudos on the work.

    I'm still reading it, but what level of technology is this generation in? Horseback or metal machines?

    "I contend we are both atheists,
    I just believe in one fewer god than you do. When you understand
    why you dismiss all the other possible gods, you will understand why I dismiss yours."





  9. #9
    Pussy and Religion HellOfALife's Avatar
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    Oh definitely Metal machines, technology in this rp depends on where you are, and since we all start in Croy, technology will be on par with lets say.....Blade Runner. Technology is highly advanced even past what we currently have in reality.


    "Whatwe do for ourselves dies with us. What we do for others and the world, remains and is immortal."

    Theme Song (Fucking click it):

  10. #10
    Fallen Giant Cantide's Avatar
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    Sounds good, it's bothersome to read to much on my phone so I'll finish up at my ladies house, and I'll try not to disappoint with the CS

    "I contend we are both atheists,
    I just believe in one fewer god than you do. When you understand
    why you dismiss all the other possible gods, you will understand why I dismiss yours."





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