REPOST C:
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Nation Sheet
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Nation Name-
Coalition of the Independent Republic [CIR]
Location-
49, 60, 38
Attitude-
The CIR is a rather power hungry but honorfilled nation, there planets are surrounded with massive space giants and often there is a orbital base in outer orbit of the planet.
Capital Planet-
Atarius I
Planets-
Imborall: A planet devoted to the creation of military hardware and mindless drones, aswell as massive spacecraft, this planet is massive.
Canvar II: A planet filled with aincient artifacts, also the powerhouse of the CIR, using a power teleportation technology they teleport the planets massive power storage to planets within the CIR's grasp.
D.Y.R.C: A planet made out of one single giant mine, giving the resources that the CIR need to keep there production going.
M.A.W: Home to the most dangerous non inteligent lifeforms in the galaxy, this planet is historically inportant, this planet is also hollow housing a massive Military stronghold inside of the planet, this is the only Non mechanical planet in the CIR's control.
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Several Gas Giants delivering gas to Imborall to power the Space craft it produces.
An extreme amount of asteroid bases for strategical purpose.
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IM.K.A.R: The Largest Space Fort in the CIR's arsenal, it houses an extrem amount of fighters and is capable of holding three Star Dreadnaughts.
It is located in a trading rout between Atarius I and Imborall.
Leader-
Supreme General Ometa Ordanon
Government-
A dictatorship, however the Supreme General Ometa belives in order, so everything is peaceful within the civilization.
The Ranking tree is built up in a military ranking tree, however expanded.
Population-
Only one race, however different Models of Mechanoids.
Races-
The Type-19.A.5.
The most common model of the civilization, there structure is the same but there appearence is different.
Currency-
C.H. Cogs of Hardship
Allies-
There are several mechanoid civilizations in the galaxy, they are most likely there allies.
Enemies-
The ones occupying Machine Gods.
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Military-
10% Due to there low numbers.
Influence-
60% They are a race who value knowledge and Honor.
Therefor they are rather polite, or well everyone who isnt a military model.
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Advantage Traits-
An extremely powerful but oversized military, everything is done in order with much thinking behind there actions.
The Militarys discipline is good as they are a military of honor, and they are tought that everything they have to do is in the name of honor.
Disadvantage Traits-
They may not be the most peaceful civilization ever once they have found a occupied machine god, they will almost never retreat without there objective.
Other Traits-
They produce new models constantly.
They love space, and have several space colonies floating around.
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History-
There home planet, was once housed by organic lifeforms, due to a solar flare they where whiped of the face of existance.
Produced from the machine god, basicly a massive factory inside planets they lived on the surface building an empire from scratch, once the machine gods hade reached there population cap They stoped there prodoction and let them live in peace.
They let there creations liv undisterbed, they allowed them to create there own factories.
However with time, the civilization hade learned that not everyone agrees to everything, Civil war erupted with massive battles still scarring the planet as of now.
However as everyone knows with war technology evolves, new machines where designed, Unmanned starships forged and a drone fleet Created.
They found an end to the civil war by discovering a different machine god, Canvar II. The other side of the war changed planets and both sides agreed to allow there own rule across the planets.
they expanded with time and allowed the same thing to happen over and over, civil war and then came expansion, then the civil war and expansion.
Because they knew from past experience that war is the key to advancement.
With centuries of repeted process, one man took the role as the leader and united them all under one banned: the CIR.
The CIR discovered a planet codenamed M.A.W. due to its past history:
Two planets colliding M.A.W. Being the bigger one survived however the majority of the planet was blown away, creating the maw shaped planet.
They landed on the planet only to discover an intelegent civilization living in massive cave structures, the CIR lured the civilization that they came with supplies of defencive inportance against the before discovered beasts that lurke the planet.
The Civilization allowed them to come in however, the leader of the CIR: Omtra Bloodhand was at the tip of the marching army, they slaughtered the entired population and started to construct a fort mightyer then all other, inside the planets superstrucutre, the entire planet was designated as a Galactic Fortress, in here the CIR rulers spend there time of life, not in the main cities but in the Galactic Stronghold.
Now the time of a new Supreme General has arised his name is Ometa Ordanon also known as the Spectre.
His construction model was developed for war and his appearence shows it.
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Nation Military Sheet
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Army:
Sword of Artanas
Information-
They are a feared special force, comprised of house tall elite models designed for war, they are walking tanks and can be outfitted with different weapons with different terrain.
The SoA is widely known for its bruteforce and there cheer firepower.
Recruitment-
They are Constructed, there are three different military forces: the SoA, the CoG and the MMOF, SoA being the most elite and so on.
There models showing there purpose in battle, for example SoA uses one single multi-purpose model, whilst MMOF and CoG uses multiple models for different tasks.
Size-
2 million SoA soldiers 10 Million CoG and 45 Million MMOF, according to the population it protects its not much, but they are powerful.
Structure-
SoA has two power strucutres, One being the S.G. himself and one being the operations veteran.
The CoG work similarly.
The MMOF have a powerstrucutre of the Machine gods and the dates they where colonized, for example the top ranked is the Atarius so on.
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Unit List
SoA model 888-12.MP.000
a single one of these is more then capable of killing of a platoon of CoG and 100 models of MMOF.
The streght vary greatly between the models of use, it is all about the recourses they cost aswell, so the MMOF is the most commonly known.
18 888's where used in the Slaughter of M.A.W. they exterminated a population of stone age civilians of 150 thousand.
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CoG model 991-55.AM.1
A assault bot capable of killing 10 MMOF models.
it is mostly used as offencive force in invasions.
It is average in both Defense and offence.
CoG model 9999-1.ATM.0
A Tank model, commonly used aswell.
its defence is above average and its offence is above average.
Its speed and manuverability is below average.
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MMOF Models 11.4.AACM.
a model capable of killing 2 humans with struggle, they are large in numbers and are used as guards for low priority targets, aswell as invasion forces.
There large numbers and low resource cost allows them to be expendable.
All MMOF units are named 11.4.AACM. but there appearences vary from tanks to artillery.
Tanks are average in defence and offence.
They are bad at speed, yes THEY ARE BAD AT SPEED.
Artillery are above average in firepower, slightly below average in accurecy.
They are also BAD AT SPEED
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There Fleet is unknown.
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Orbital Navy
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Army:
Guards of Cog
Information-
Unforgiving, extremely powerful, overruns there enemys with raw size and firepower instead of numbers.
There Ships are easily one of the largest ones in the galaxy.
Recruitment-(A percentage of the population being sent into the military, if they're volunteer or conscripted, etc)
110 billion Crew Models, these models are however only programmed to controll the ship and cannot defend themself from actuall successful boarding parties, therefor there is 45 million Guard Models in the navy across all the ships.
Size-
16 Ships ready for battle with 4 Cruisers underconstruction aswell as 2 Battleships and a Star Dreadnaught being built at IM.K.A.R.
Structure-
Supreme General at the top after that there is the Grand Admiral then it goes down that same rout.
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Unit List
Imkogma Class Super Star Dreadnaught- A large scale Star Dreadnaught with extreme firepower, housing 5 billion Crew models and 7 million Guard models.
It houses 5000 Automated Drones in both Fighter and Bomber classes. Aswell as 4000 Dropships, capable of holding 10 billion.
Due to its size and the crew models small scale the ship is completely packed.
The ship is around 250 km long and is a one of a kind ship. Never to be recreated at this scale.
It is also the secret weapon of the CIR
1 exist
Kogmerga Dreadnaught - A miniature Imkogma, however redesiged for the Carrier class. Holds 7000 Automated Drones 1200 Manned Fighter bombers, 2500 Troop Transport ships.
It holds 1 billion Crew Models and 1 million Guard Models.
4 exist
Imkagara Broadside Battleship - A Broadside Cruiser of a massive scale, being the secound largest Vessel in the CIR's arsenal it houses 150 batteries on one side and 12 Anti missile lasers on the other side.
This Ship houses 2.5 billion Crew models and 5 million Guard models.
2 exist
Imkogtar Cruiser - A Cruiser designed with a king of the hill shield generator technology, Using three Shield Generators all over the ship it gives it a multi-layerd shield that can take all kinds of damage.
It is also equiped with 50 Ion Artillery cannons. The ship holds 12 million Crew models and 1 million Guard models. also the most commonly used ship in the CIR's arsenal.
Capable of holding 1200 Troop transports and 2500 Drone Fighters. Most commonly refered to as the CIR's Invasion ship.
9 exist
Imtaharga Star Base - A sword like structure of the Massive Star base Imtaharga, secound scaled starbase in the CIRs arsenal. The Imtaharga's key feature is that it is mobile and outscales the Imkogma, however in the Navy it is not refered to as a ship so the Imkogma is still the largest scaled vessel in the CIRs arsenal. The Sword part of the Imtaharga is a large cristal found floating in space, it reflects a high powered Ion Generator which then fires an extremely powerful Laser Beam, it is the guardian of the CIRs Space, no fleet have passed this Space Station without horrible losses.
1 exist, as it is a star base this does not count in the CIR fleet numbers.
Others that is of less inportant are also existant.
But not commonly used or heard of.
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Race (Species) Sheet
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Race Name-
Mechanoids call themself:
Imtar
Population-
872 Billion
Habitat-
There favored Planet climate is terran planets, they prefer average weather.
25+ on all planets due to a machine located in the planets major city.
Appearance-(Anything not mentioned about their appearance will be assumed to be the same as humans)
There appearences vary, but the most common appearence is rather human in shape.
The Nobles, always military generals of all kinds are remodeled into a 99.12341243.NFM.
That model is a custom general and higher model.
Physiology-
They are immune to all kind of poison there skin is metal.
They are however not immune to water, which is one of there major enemies, however special models have been created to fight this climat.
Personality-(You don't need to make them all the same, but they might have some personality traits in common, such as generally being more brave)
They all value Honor and valer in everyday life, from saving a house hold drone from overheating or saving a model from fire.
Lifespan/Birth/Aging-
They are born in a factory.
They dont age, but there lifespan is around a 1000 years, without being killed.
Language-
Imar
Religion-
They belive in the Machine Gods.
The religion has no name.
Culture-
Technologicaly advanced.
Due to many years of war.
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Advantage Traits-
Are Though in a fight. They are most likely experienced due to there long lifespan.
Mostly large in numbers, SoA is an exception
Disadvantage Traits-
They are often large and slow.
Are not good with water.
Are often not to fond of any weather except normal windyness.
Other Traits-
None.
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History-
Pritty much the same as the Civilizations history.



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