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Thread: Stars of Eden (OOC)

  1. #951
    The Distributed Republic would have a field day with little goblins.

  2. #952
    Caesarea inquisitionem Supreme Command's Avatar
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    Guerilla tactics are nothing to underestimate.
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    Well ppls its night time here, so Sleep Tight.
    Last edited by Supreme Command; 12-22-2012 at 05:52 PM.


    Get Over Ere' Team!

  3. #953
    I wonder how the Distributed Republic will react to the viskevans...

    Also, Mattmanganon, that's the gist of it, but it actually said "We [are the] starship Delvenuet Kruv of Planet Viskev. We belong to [the] viskevan species. [The] last transmission was not understood." Since I'm making this language up, I probably should have put that in there.

  4. #954
    The Spinning Sergal mast3rlinkx's Avatar
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    Well, I posted. It's kinda short, but it's there.
    Duct Tape and Bullets Anthro zombie apocalypse RP. Always open!
    Grand Journey: Tales of Adventure A reboot of another RP, done in memory of the GM, who was shot and killed on April 13th, 2013.
    Starship Troopers: The Bug War An RP focusing on a Mobile Infantry outfit during the Bug War, set in the version of the Starship Troopers setting presented by Heinlein himself in the novel.
    Transformers: The Red Storm's Rage Not mine, but it really needs people.
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    Quote Originally Posted by Doctor Who
    Doctor: Picture the biggest ship you've ever seen.
    Salvager: Okay.
    Doctor: Are you picturing it?
    Salvager: Yeah.
    Doctor: Now forget it. Mine's infinite.

  5. #955
    Lockon Look-a-like Mattmanganon's Avatar
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    wait... who is Mast3rlinkx's guys trying to talk to at the moment?




    my country, a fine country, a country that i would give my life to protect.







  6. #956
    Guys! Would you post what sector you're in and other pertinent information in every post? I'd clear a lot of things up.

    Freethinker, we shall see. Initiate contact!

  7. #957
    Dark Eldar Archon pyrak's Avatar
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    is the commander a Drakoniid or human?

    - - - Updated - - -

    Quote Originally Posted by Mattmanganon View Post
    wait... who is Mast3rlinkx's guys trying to talk to at the moment?
    my race I have but have yet to finish a nation sheet for them
    my ability to visit Role-Playing guild is currently hindered since life has caught up to me I'll try to get on once a week though.

    tiny gnomes of doom (more commonly referred to as MiniTroopers) now recruiting
    GENERATION 15: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

    The Whole World is Yours [SANDBOX] Casual Interest Check, please check it out.
    to destroy the world press the red button

  8. #958
    The Spinning Sergal mast3rlinkx's Avatar
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    The commander is a human, though the linguist in question is a Drakoniid.
    Duct Tape and Bullets Anthro zombie apocalypse RP. Always open!
    Grand Journey: Tales of Adventure A reboot of another RP, done in memory of the GM, who was shot and killed on April 13th, 2013.
    Starship Troopers: The Bug War An RP focusing on a Mobile Infantry outfit during the Bug War, set in the version of the Starship Troopers setting presented by Heinlein himself in the novel.
    Transformers: The Red Storm's Rage Not mine, but it really needs people.
    My Active Characters



    Quote Originally Posted by Doctor Who
    Doctor: Picture the biggest ship you've ever seen.
    Salvager: Okay.
    Doctor: Are you picturing it?
    Salvager: Yeah.
    Doctor: Now forget it. Mine's infinite.

  9. #959
    The Original Theif RomeJillBate92's Avatar
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    The Republic of New Mesa - Returns!

    Name- The Republic of New Mesa

    Home World
    - New Mesa
    Would remind some people of Afghanistan form Earth; valleys surrounded by tall snow covered peaks, with these there are 4 major Oceans and one single land mass.

    Planets

    27 planets in control of the Republic of New Mesa (RNM)
    (Note: these are spread across 9 Solar Systems)

    Home System (New Mesa)

    Mako I - Is a mountainous and Volcanic planet. It is also where all of the weapons, ships and other factories call their home.
    500,000 pop consisting of local engineers and there families
    Military units
    2nd Mountain Regiment
    6th Heavy Mechanized Regiment
    Kilo II - the most outer planet the smallest of all three. This is the Military planet and the Production facilities for the RNM. Flat plains like a few lakes here and there, looks like Canada's "Canadian Shield" region. 12,000,000pop consisting of general workers, Employees, Engineers, and CEO's of companies along with there families. (this is not including the 1,000,000 pop of Soldiers, Airmen, and Naval personal)

    Military units
    1st Mechanized Infantry Regiment.
    4th Expeditionary Regiment

    Home world (New Mesa) Center planet (Farm world)

    20,000,000 pop the new home-world consisting of the majority of the Population of RNM. also the Prime ruler of the three planets the military council and Home of the specialized regiments and the elite shock troopers

    Military units
    5th Calvary Regiment
    3rd New Mesa Light Infantry
    7th Airborne / DODT (Deep Orbit Drop Troops) Burgundy Berets
    8th Armored Battalion
    9th Special Operations Battalion



    Alexandra Solar system

    All Planets in this sector have Large colonies, Farming is the main out put exept Mach 2 (Must Recon Mach 2 to find out :P )
    Mach 1

    (Earth like planet 80% water 20% Land masses)

    Alexandra


    60% land 20% Glaciers 20% water.

    10th Princess Alexandra's Light Infantry
    The majority of the planet is mountainous in nature, with scatter lakes and

    Mach 2 (Moon)


    Mach 2 orbits around Mach sharing the same Earth like features however half the size.

    Woolley Solar System

    Tara I
    Desert Planet, Has several Large lakes across the planet. Has a volatile weather and climate (like Australia)

    Tara II (Moon)
    Inhabitable however, a Research station orbits it. (Must Recon this Area to find out what :P)

    Rome I

    Twice the size of Earth, Also has volatile weather and Climate patterns

    (Rest of the planets will be posted later)

    Sectors controlled- (93)

    Sectors visited None

    Behavior
    Neutral, The republic has been traveling through space Since they were driven away from their home world they have finally have found a habitable planet in witch to dig in their heel and defend against any foes.

    Government: Military backed Democracy
    Military- 9
    Economy- 7
    Allies- none
    Enemies- None in this sector.

    History: Fought for Independence that lasted a few years before the current event thus the Nation being founded. The battle took place in multiple sectors including their home sector (that they were eventually driven from).

    Appearance: Human (like us)

    Technology: advance in warfare tactics and Agriculture. Otherwise similar to what we have on earth just advance from those techs. However this is not going to stop the research facilities on Kilo II from finding new ones.

    Military

    Army: 9/10 score rating

    Military Breakdown
    Fire-team - 5 men
    Squadron - 12 men
    Platoon - (4 Squadrons) 48 men
    Company - (3 Platoons) 144 men - Captain
    Battalion - (4 Companies) 576 men - Major
    Regiment - (2 Battalions) 1,152 men - Lieutenant Colonel
    Brigade - (4 Battalions) 2,304 men - Colonel
    Division - (3 Brigades) 6,912 men - Brigadier General
    Assault Corps - (2 Divisions) 13,842 men - Major General
    ##th Army Corps - (4 Divisions) 27,648 men - Lieutenant General/General

    Ranks
    Enlisted
    E1- PRIVATE
    E2- PRIVATE
    E3- PRIVATE FIRST CLASS
    E4- CORPORAL OR SPECIALIST
    E5- SERGEANT
    E6- STAFF SERGEANT
    E7- SERGEANT FIRST CLASS
    E8- MASTER SERGEANT
    E8- FIRST SERGEANT
    E9- SERGEANT MAJOR OR COMMAND SERGEANT MAJOR
    E9- SERGEANT MAJOR OF THE ARMY

    Commissioned
    O1- 2ND LIEUTENANT
    O2- 1ST LIEUTENANT
    O3- CAPTAIN
    O4- MAJOR
    O5- LIEUTENANT COLONEL
    O6- COLONEL
    O7- BRIGADIER GENERAL (1 STAR)
    O8- MAJOR GENERAL (2 STAR)
    O9- LIEUTENANT GENERAL (3 STAR)
    O10-GENERAL (4 STAR)
    GENERAL OF THE ARMY (5 STAR)

    Army Radio Procedures for the RNM

    A- ALPHA
    B- BETA
    C- CHARLIE
    D- DELTA
    E- EPSILON
    F- FOX
    G- GAMMA
    H- HOTEL
    I- INDIA
    J- JULIET
    K- KILO
    N- NOVEMBER
    M- MIKE
    O- OMEGA
    P- PAPA
    Q- QUEBEC
    R- RHO
    S- SIGMA
    T- THETA
    U- UPSILON
    V- VICTOR
    W- WHISKEY
    X- X-RAY
    Y- YANKEE
    Z- ZETA


    Army unit types.

    Mechanized Infantry Regiment.
    -Standard Infantry mounted in Armoured Personnel Carriers

    Mountain Regiment
    -Standard Infantry that excel in fighting in mountainous regions, usually ride in up-armoured 4x4’s

    Light Infantry Regiment
    -Standard Infantry ride in Light Infantry Fighting Vehicles

    Expeditionary Regiment
    -Standard Infantry that ride in Armoured Personnel Carriers and have the support of Main Battle tanks and Mobile Anti-Tank and Anti-Air Guns

    Calvary Regiment
    -Horse back Units
    (Horses were bred on New Mesa and Kilo II, this unit adopted the use of Horses for their fast attack uses. Men armed with their Lances and Swords. these blades were heated up by power packs to increase the damage.
    -Standard Infantry on Horse back
    (this is just normal infantry that ditch their wild horses when they become in range for there firearms. the horses charge forward as the infantry set up and wait for targets to show them selves after they are trampled by the horses)

    Heavy Mechanized Regiment
    Heavy Infantry Backed up with Heavy IFV’s and Armored Recce

    Guard Regiment
    - Light Infantry but twice the size of a normal regiment. with no armored reinforcement
    (the point of it is to hold the line and not to attack)


    Airborne / DODT (Deep Orbit Drop Troops) Burgundy Berets
    -Airborne / DODT Infantry + DPT-90 Dropships
    Armed with a shorter rifle they are used as a behind the lines or a first attack unit. the unit is deployed to finish tasks that need to be done quickly and quietly (this is a special operations unit)

    Armored Battalion
    Heavy Armour and experimental Mechanized Units

    Special Operations Battalion
    Special Operations Units: several Elite Infantry units used as Reconnaissance (Recce) and use to hit high priority targets.

    Army Unit List.
    1st Mechanized Infantry Regiment.
    2nd Mountain Regiment
    3rd New Mesa Light Infantry
    4th Expeditionary Regiment
    5th Calvary Regiment
    6th Heavy Mechanized Regiment
    7th Airborne / DODT (Deep Orbit Drop Troops) Burgundy Berets
    8th Armored Battalion
    9th Special Operations Battalion
    10th Princess Alexandra's Light Infantry
    11th Tara Guard
    12th Mechanized Infantry
    13th Calvary
    14th Light Infantry
    15th Mechanized Infantry
    16th Mountain Regiment
    17th Special Operations Battalion.
    Unit Photos

    Infantry
    The infantry of the RNMAU (Republic of New Mesa Army Units) can be anyone of age to join up and defend the Republic (18 and up) it is not rare to see women take part as well as other races. Every able body that passes the tests and requirements can join.

    This applies to guard units. these unit are just standard and reserve units mixed to create a larger unit. The Unit is under equipped because Weapons and ammo are required for the regular units because they are on the front line and not in the rear defending the planets that have been already colonized.

    Guard Units


    Armour and weapons will vary throughout each guard unit because of the lack of standard grade weapons, use of hunting rifles and post space age weapons may be used (Example: Ak-108, FN2000, FN SCAR (in photo), Etc)

    C-1 Combat Armour


    This body armour is used by the standard Infantry.
    weapon load outs and kit will very depending on advances in tech.

    S-1 Recon Armour


    This body armour is used by the Special Reconnaissance Branch of the military and all snipers or recon specialists in standard units.
    weapon load outs and kit will very depending on advances in tech.

    A-1 Heavy Armour

    This body armour is only used by the 7th Airborne/DODT, 9th S.O.B., and Team Leaders of the 4th Expeditionary Regiment.
    weapon load outs and kit will very depending on advances in tech.

    Vehicles Used


    An advanced version of the standard Russian Vehicle from the 1950's the UAZ.


    Series of different Human vehicles
    From left to right.
    Mule Unmanned Armored Vehicle
    A1-FAV Recon Pattern
    A1-FAV Combat Pattern
    A1-MTV Combat Pattern
    BTR-200 - Advanced Pattern of the BTR-80. With 2x 30mm Auto-cannons.

    M115A5 - Advanced Pattern M113A3 with 120mm Auto-Cannon and Smoke launchers.
    Armour

    Fenris Armored Vehicle can be made for multiple roles as seen above.

    Air (Drop Ship) DPT - 90


    To be used as Close Air Support craft as well as a Drop ship.


    Navy 7/10 Score Rating (space)

    1st Naval fleet including:

    1 Super-Carrier Class ship,
    3 Dreadnought Class ships,
    2 Battleship Class Ships
    5 Battle Cruiser Class ships
    1 Heavy Assault Class ship
    18 Interceptor Class ships
    5 Interdictor Class ships

    2nd Naval fleet including

    1 Carrier Class ship
    1 Command Class Ship
    4 Dreadnought Class ships
    4 Battle Cruiser Class ships
    2 Heavy Assault ships
    7 Transport class ships
    10 Interceptor Class ships

    3rd Naval fleet including

    1 Carrier Class ship
    1 Command Class Ship
    4 Dreadnought Class ships
    4 Battle Cruiser Class ships
    2 Heavy Assault ships
    7 Transport class ships
    10 Interceptor Class ships

    4th Naval fleet including

    1 Carrier Class ship
    1 Command Class Ship
    4 Dreadnought Class ships
    4 Battle Cruiser Class ships
    2 Heavy Assault ships
    7 Transport class ships
    10 Interceptor Class ships

    5th Naval fleet including

    1 Carrier Class ship
    1 Command Class Ship
    4 Dreadnought Class ships
    4 Battle Cruiser Class ships
    2 Heavy Assault ships
    7 Transport class ships
    10 Interceptor Class ships

    6th Naval Fleet Including.

    1 Super-Carrier Class ship,
    3 Dreadnought Class ships,
    2 Battleship Class Ships
    5 Battle Cruiser Class ships
    1 Heavy Assault Class ship
    18 Interceptor Class ships
    5 Interdictor Class ships

    (Note: Carriers do not carry fighters they carry Drones!)

    Drones are fast agile ships, they are half the size of fighters the either have Missiles or a fast firing pulse laser. the battery pack can not hold both. also Drones cannot stay out for too long before they run out of power (this doesn't include the fuel supply).

    Fighters when they are used (only in the Super Carrier ) are the Mach 58 Longbows and the Mach 72 Short-swords

    Navy

    Im just going to post my ships and then once ground combat starts suggest how combat should go.)
    (Note I'm only Posting photos that I have I have photos that are place holders for now.)

    Fleet ships

    Super-Carrier Class.

    2x Burst Fire 770mm Magnetic Accelerator Cannon [ burst means 3 Slug firing per shot]
    2x Large missile bays [ twice as many missiles can be launched ]
    50 x Countermeasure Free Fire Auto cannons (fires twice as fast with a smaller round)
    50 x Countermeasure Free Fire Cannons (Fires one larger round in half the time as an Auto-cannon)
    2 x Nuclear Tatical Missile Launchers.
    2 x PPC's (Particle Projection Cannons)(Note: I stole this idea from Mech Warrior Its basicly the same thing although in the size of these PPC is in its experimental stages and are to be used as Planetary Protection Cannons)
    100 Mach 58 Longbows (Bombers) and 250 Mach 72 Short-Swords (CAS / AIR-AIR ATTACK)

    Note: if you think this is "God Modded" there are only 2 of these beasts so thats why they are epic.



    Carrier Class ship

    Converted Transport Holds Drones (don't have photos) These drones are armed with 20mm projectile cannon and 2 racks of 4 missiles.
    There are 4 Missile racks with 22 150mm Auto-cannons.

    Command Class Ship

    4 400mm Siege Guns, 2 Tactical Nuke Launchers, 4 30mm Countermeasure Free Fire Cannons (shoots rounds at incoming bombers missiles and large rounds {100mm or larger])
    (Special weapon) : 770mm Magnetic Accelerator Cannon.

    Dreadnought Class ships

    10 Dual 200mm Siege Guns, 22 30mm Countermeasure 30mm Gatling guns (a little weaker than the free fire weapons because there are men manning the guns), 8 230mm Non-Nuclear Closer Range Tactical Missles {230mm NNCRTM]
    (Special weapon) : 2x 330mm Magnetic Accelerator Cannons

    Battle Cruiser Class ships

    5 2x Gauss Cannon (smaller pattern of the M.A.C.), 4 Missile Bays [2 rear, 2 front]
    6 Countermeasure Free Fire Auto Cannons.
    2x Nuclear Tactical Nuke bays (forward just under the wing you can see it in the picture)

    Heavy Assault ships

    8 200mm Dual Siege guns, 20 30mm Countermeasure Gatling guns, 16 Missile Bays.

    Transport class ships

    Same load out as the Carrier however, it has cargo bays and no launch pads for Drones.

    Interceptor Class ships

    6 150mm Auto-cannons 2 Dual Gauss Cannons, 2 Missile bays.

    Interdictor Class ships

    9 x 30mm Countermeasure Gatling guns, 6 x 150mm Auto-Cannons
    (Special): Dual Barreled M.A.C. "SHOTGUN" (The ship fires 2 Slugs. but before it reaches the end of the barrel it is flash frozen and the electrical charge it has created from the original launch shatters the slugs making millions of fast moving shards of the original slug. This gun must be fired at close range.

    Mach 72 Short-Sword (Fighter)

    Mach 58 Longbows (Bomber)



    Planetary Defense 5/10 score rating
    770mm MAC cannon
    Each planet has a series of larger 770mm MAC cannons to defend from planetary attack. the guns are good enough to injure enemy ships causing them to have to set down on the planet so the stronger Army forces could capture or kill the crew.

    Planetary Reserves
    Infantry forces made up of the planets populous to help defend the planet. (Note: all residence of RNM’s planets go through one year mandatory militia training)
    If a planet is attacked and enemy forces are called to arms the whole planet would be called to arms including its populous to fend off the attack.









    Economy

    7/10

    From the dawn of the human existence, we have always lived in a Capitalist environment so its expected that the economy would be Healthy.

    Mako I is so far the nation power house for there Economy and Building of everything. This is also the location of one of the largest planet wide Geo-Thermic and Wind Power Grids in the entire sector with it powering 100% of the power of all the factories and homes on the planet.

    Research

    5/10

    there is one Galaxy research station. It's sole purpose is to research other galaxies.

    On Kilo II there are several military research facilities and several more civilian Technical Colleges and Universities working on new advancements every day.

    On Mako I there is one large facility. top secret.
    Last edited by RomeJillBate92; 01-02-2013 at 06:30 AM. Reason: Added Economy and Research
    The voices are back!Excellent(insert evil laugh here)

    Current RP's
    Stars of Eden
    http://roleplayerguild.com/showthrea...Eden-%28OOC%29
    Rise of The Free
    http://http://roleplayerguild.com/showthread.php?184775-Rise-of-the-Free-%28OOC%29

    http://roleplayerguild.com/showthrea...se-of-the-Free
    132nd Regiment: The Sandbox (I'm IceColdMarksman)
    http://rpgnewworlds.net/plugins/foru...ic.php?15526.0




    Cheers

    Ryan

  10. #960
    Dark Eldar Archon pyrak's Avatar
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    Nation Name- the Kice-ssha empire
    Location-76
    Color-dark green
    Attitude- they are rather curiuse and the reaction of the first contact will defantly influince there future cuntacts with other races other than that they are at a glactic veiw highly indrustrial and frontiersmen
    Capital Planet-sithskt
    Planets-the second planit out in orbit from there home star (is loaded with mines for matirials), Sithissis: the first inhabited wourld outside of there planetary system (is large enough to have a G of 3 the "natives" people who were born there quickly addapted it is also from that planets research based in orbit which had found the life changeing worm hole.
    Leader- grand cheif sahsh
    Government-(If it's a democracy, tribal, etc, and any other information about the government structure that you can think of)
    Population- 27 billion +
    Races-

    Currency- the base unit is a Taric it is a 2.4 by 5.7 cm peace of diamond that only naturally grows on there home world ( meaning the only way your getting this stuff is through them processed the right way a Tarcan crystal will die which causes it to lose most of it's unique properties and it turns black unless a electrical current runs through it which causes it to temporarily change back to the color it used to be. <Tarcan Crystal was named after the discoverer whos name is never spoken out loud since the there mouths aren't capable of saying it it has multiple strange effects including if two are wired up correctly they can amplify the users radio waves, another thing doe with them is lighting send a electrical pulse through a live one in the correct chemical in liquid form and it can stay lit for a long time this has advantages and disadvantages including the chemical is extremely poisonous and is acidic to metals these problems are solved by using extremely strong plastics for covering with crystals sticking out here and there there are other properties to though it is a great amplifier for Tesla or light based weapons or tools>
    Allies-(Don't need any to start)
    Enemies-(Don't need any to start)
    .
    Military-7
    Economy/Resources/Trade-10
    Influence- 50 unkown yet
    .
    Advantage Traits-
    --have supirior sublight engines and manuverabilaty since they have yet to acheeve FTL yet
    --they have mines of all sorsts set up everywere on planets and astroids when a large enough astroid is exosted it is --typicaly turned into a space station of some sort for food peducing or living space, becuase of all there mineing they have

    Disadvantage Traits-
    --they do not have FTL capabilaty yet meaning they take allot longer to travel inbatween planetary systems this criples there abilaty to diffend there worlds or attack


    Other Traits-
    --there ships are varied allot depending on it's job
    .
    History-same as there race history
    Last edited by pyrak; 12-30-2012 at 02:27 AM.
    my ability to visit Role-Playing guild is currently hindered since life has caught up to me I'll try to get on once a week though.

    tiny gnomes of doom (more commonly referred to as MiniTroopers) now recruiting
    GENERATION 15: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

    The Whole World is Yours [SANDBOX] Casual Interest Check, please check it out.
    to destroy the world press the red button

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