The title disinterested me yet after reading this , I find myself intrigued. You have my interest.
I remember a friend making one of these a long while ago on another roleplaying forum. Basically, everyone is a 'rabbit'. The 'rabbits' all live in a university together, and they are all good friends. A sort of college serial killer has been found... a wolf. The murderer has been discovered to be, well, you know, killing, and the 'rabbits' discover that the killer is one of them. So it's more like a game than the R.P, but basically, every round is a day inside the roleplay, and every night a 'rabbit' is killed. Every morning a new piece of evidence will be put into the roleplay by me, the G.M. Every afternoon, the 'rabbits' gather after their courses are over and try to figure out who the killer is. Now there are lots of varying conditions to these games, but I have created my own that people are welcome to suggest modifications to.
Any and all in character drama is strongly encouraged
Everyone sends in a profile, or more if they'd like multiple characters. People die in this R.P. a lot. I will pick who the wolf will be and P.M. that person. They will roleplay as normal and participate just as their character would as a rabbit, except every night ingame they will tell me who they want to die next. It does not always have to be a rabbit that dies by any means, and it can be up to 3 people, and it can be absofuckinglutely anyone, even an N.P.C. family member controlled by someone else.
Every afternoon, you guys roleplay out the accusation for the wolf, and the group will lock this wolf in a room. If no one dies that night, they kill the suspect wolf. Note: A wolf can choose not to kill in a night.
The game does not end until the wolf is killed or all the rabbits are dead.
One thing we could also do is have the Wolf P.M. me a post roleplaying whoever they decide to kill that night, referring to their character as the wolf and keeping their character's identity a secret. I would then post what they sent me as the G.M. so that everyone can see how the person that was killed was killed.
This game always tends to be hectic and fun. I wasn't sure if I should put this in advanced or casual. In advanced, it'd be much more eerie, and the death of each character would actually make some players feel something emotionally since advanced posts usually are detailed and induce feeling. How fast things go in casual, however, might be necessary for this to work fast.
Post your thoughts, questions, and whether you're interested or not here!
The title disinterested me yet after reading this , I find myself intrigued. You have my interest.
It doesn't look like enough are interested for it to happen, unfortuanetly. I'll give it a few more days, of course. There needs to be at least 8 people.
here to hoping for the best then
Bump