A NOTE, IF YOU WILL:
Our "official" GM has gone missing, and multiple attempts to contact him have been... unsuccessful, to say the least. Instead of letting this idea stagnate, I've decided, with the help of Lupus, to take the story and keep it moving, so we're going to be opening it up for people who are interested. Keep in mind that we're only looking for two more players to join our group. We appreciate your interest, so thank you for checking us out!
Anyway, on to the RP itself...
The St. Louis outbreak caught everyone off guard, largely because healthcare authorities had thought the virus to be contained in the southeast. The military managed to establish a safe zone underneath the Gateway Arch, and began the evacuation of persons with VIP status--doctors, community leaders, and other important personnel. The quarantine broke, however, as civilians attempted to escape the city, only to become stuck on the freeways. With all outbound lanes congested, most of the population was overtaken, still in their vehicles. The majority of the infected followed the survivors west, but a good bit still remain within the city itself.
St. Louis is now little more than an inhospitable ghost town, with small bubbles of survivors quickly being overrun by the living dead... but there is one beacon of hope in the darkness. A radio broadcast, transmitting on all frequencies, urges survivors to gather under the Arch, where they will be protected and cared for until the nightmare is over. Though there are not many left in the city to hear the message, it still plays, giving some survivors just enough hope to carry on.
Little do they know what awaits them...
DA ROOLZ
All we really ask of you, the player, is that you try to post regularly, don't let the RP sit for a week without a new post.
Beyond that, as long as you get along with everyone, follow the Fundamental Rules of the Guild and put enough into your posts to meet the Advanced RP Standards, you should be okay.
You're more than welcome to collaborate with other players on your posts... there is nothing wrong with drafting up a conversation between your character and someone else's character, or even your character and a throwaway NPC to add a bit of depth to your post. Feel free to re-iterate parts of conversations if you need to, and remember that the overall goal is not to win or lose, but to tell a compelling story.
Also, if you go on hiatus and we can't contact you to confirm your involvement with the RP, we won't hesitate to make room for new players by terminating your character. It's not something we enjoy doing, but sometimes the situation calls for it, so... please make sure to tell us if you've lost interest or you're going to be gone for awhile. It really benefits everyone in the end.
PREMISE
As you may have gathered from the introduction above, we've decided to begin our journey in the beautiful city of St. Louis, Missouri, in the United States. Our characters are currently living in the third day since the last living soul left the city, and now what survivors remain have been reduced to wanderers or small pockets of civilization, which constantly fight to stay alive. All the while, a message circulates over the radio, encouraging survivors to make their way to a military safe zone underneath the Gateway Arch, a prominent landmark that dominates the St. Louis skyline...
You'll play a survivor of the St. Louis outbreak (and possibly even previous outbreaks, if you so wish), and the ultimate goal is to get close enough to the St. Louis safe zone to realize that it's not so safe after all. Once all our characters have gathered together, we'll decide what to do from there... though it's all right to take your time getting there. That's the fun part of the story, after all, making your way through what was left behind after the outbreak.
THE PANDEMIC
The virus was first spotted in parts of China, and the mass exodus from the affected regions brought it into parts of Europe and North Africa, and even into the Americas. The European and American governments were initially successful in stopping the spread of the infection, but soon the steady stream of infected from the Asian continent proved too much for the eastern European countries to handle. At the same time, multiple outbreaks in the American southeast, most notably Florida, Georgia, and Alabama, compromised the American containment procedures.
In America, the infection spread rapidly despite the combined efforts of American medical officials and the military. Panic ensued as infected persons began showing up outside of the containment zones... the military began to evacuate VIPs to various safe zones around the nation. Eventually, the American Red Zone crossed the Mississippi River, though nobody expected that it had spread as far north as St. Louis. The St. Louis outbreak came as a surprise, and the National Guard had very little time to prepare.
THE INFECTED
The infected seem to come in two categories at present: There are those who can run and those who can't. Medical authorities aren't quite sure what it is that causes this effect, but the possibility exists that there might be other variations caused by mutations in the virus. There is no way to tell a runner from a walker unless they are moving toward you, so it is advised to keep your distance at all times...
THE SURVIVORS
As stated earlier, you'll be playing a survivor of the St. Louis outbreak. Whether you want your character to be a rugged adventurer who's been trying to find a way out of the Red Zone or someone who was unaware of the pandemic until it hit St. Louis, that's up to you. We do ask that you try to refrain from bringing along an unreasonable amount of firepower, and reserve the right to ask you to tone it down if we feel we need to. Other than that, you'll find that we're reasonably open to character ideas.
Survivors listed in the "approved survivors" section above will have different statuses next to their names, depending on how they're doing. You can always check this post for a quick look at how each survivor is doing.
[HEALTHY] - The survivor is neither infected nor grievously injured.
[INJURED] - The survivor is injured enough to hinder the progress of their group, but not infected.
[INFECTED] - The survivor is infected and in danger of turning at the least convenient time.
In the second post, you'll find a character sheet that you can quote, fill out, and paste, but I'd like to give you an idea of what we're looking for below...
THE CHARACTER SHEET
A picture of your character, preferably a photograph, and it doesn't matter if you use a celebrity. This'll give us an idea of what our own characters will see without having to worry about a written description. If you want to include a written description of your character in addition to or instead of a picture, please add a field in between "Scars" and "Weaponry."
Name: Your character's name. Nicknames are optional, but if your character has a nickname, put it in quotes: First Name "Nickname" Last Name
Ethnicity: Your character's race. If you want to include nationality, you may. For example: Caucasian, German
Gender: Male or Female
Age: Any age between 18 and 70 years of age.
Height: Your character's height, in feet and inches
Weight: Your character's weight, in pounds.
Hair: Your character's current hair color.
Eyes: Your character's eye color.
Skin: The shade of your character's skin, from pale to dark to sunburned.
Tattoos: Any tattoos your character might have. Pictures are welcome if you can find them.
Piercings: Any piercings your character might have.
Scars: Any scars your character might have.
Weaponry:
Whatever weapons your character is carrying, please include ammunition if the weapon requires ammunition.
Occupation: Your character's current job/career
Specialization: If applicable, your character's specialization within their career.
Notable skills:
Any noteworthy skills your character might possess, such as lockpicking or marksmanship.
Senses: Nonexistent, Bad, Below Average, Average, Above Average, Good, Acute
Sight:
Smell:
Touch:
Taste:
Sound:
Equipment:
What equipment is your character currently carrying?
History:
A brief history. You may go back further than the St. Louis outbreak if you want, but we want a history of the past three days at least.
Personality:
A brief description of your character's personality.
Strengths:
Anything that could be considered admirable, or possibly help your character to survive in the Red Zone.
Weaknesses:
Anything that could be a detriment to your character's survival in the Red Zone.