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Thread: Game of Chance (Tarot/Survival RP) IC

  1. #1
    Drunken Typist Sikako J's Avatar
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    Game of Chance (Tarot/Survival RP) IC

    *Co-Creator and Original Idea, Credited to Dual*


    Here is the story so far...


    [Background and Story]
    Your character will awake on a train going from olden day New York to Washington DC. They will have no memory, no name or no clue what the hell is going on. Aside from the you, there will be a total of 22 people on that train. The train is driven automatically and you cannot see everyone on the train, as it has coaches, therefore there is one other person with you in it. You open your eyes and you see a cell phone in your hand. At that very moment a loud ringing sound occurs in your phone and it seems everyone else on the entire train. You answer it immediately and a cheerful yet daunting voice answers and explains the rules of the game.

    "Want to play a game? Of course you do, you have no choice!" the voices gives out a giggle "As you can already see, you completely forgot who you are, where you are going and what on earth you are doing here. It's very simple I injected you with a formula that blocks the memories of your past. Are you scared yet? Don't be, it's fun!" That voice giggles again. "You must know there is a bracelet on your wrist that will not move and/or come off, it will resemble your name for this game. As well as a hard steel necklace that will self destruct in 22 days if you don't kill 2 people, that doesn't come off either. Why must you need a animal to represent you? Well, you simply don't have your name, do you? There is a total of 21 other people like you right now, but with only few differences. I'm going to need you to check your back-left pocket right now, but do not show the front of it away from you quite yet. As you can see on the way other end of the coach, there is someone else there. You wouldn't want one of your enemies to know your card already. This card will have a special ability that will give you an enhancement in the game. Either it be defensive, or offensive. To use it, simply point the card towards the enemy and say it's name. Oh, you think that is it? Just simply kill the person in front of you? Not quite!" The speaker mocks you. "You will have exactly 22 days to kill at least 2 enemies and collect their cards. You can use their cards once you destroy them, the same way you do yours. At the 22 day mark, that steel necklace around your neck will destroy you or release you depending on your progress. You cannot remove it, don't try. Red flags mark out of bound areas, if you go more than ten feet past them your necklace will exploded. But, remember, you may need to kill 2 people but so does everyone else. Keep your friends close and your enemies closer.

    The phone flicks off and the trains stop. At once the train coaches suddenly starts to shake and spin in spirals. It seems they don't want everyone so close to each other. As your coach stops you fall out the coach door at your end as well as your counterpart, the coach sealing up.



    [Rules, Regulations and Extra Information]
    oo1. The cards will be given out randomly, I will PM them.
    oo2. The table will be your guidance.
    oo3. The card is alive and will tell you its ability as you use it.
    oo4. The table will keep track of cards that are revealed.
    oo5. The trinket is your choice, however no weapon can be used.
    oo6. Simply fill the CS, post it and let me okay it. Then I'll send you your card.
    oo7. Absolutely no god-modding, not everyone can stay alive. Hence it being a game.
    oo8. When using character simply put their trinket at the top when actually posting in the IC.
    oo9 After every two deaths, another ability will be added to each card, thus not making the game to be totally the same. I will step in and have the person call, telling them how to use it.
    o10 Remember, the characters don't know the abilities until they use them..
    o11 When you collect more than one card, and successfully kill someone. You regain a bit of your past, and have that cards ability as well.
    o12 As far as killing someone, not all abilities will be offensive. Therefore, bows and arrows, swords and other olden day items can be found. A call will be motioned when items will be dropped from crates.
    o13 As far as the setting, it will be in a large plain, forest, collapsed city and waterfall. There is no civilization around nor can you reach it.
    o14 If an ability has a time on it, you can only use it once per hour in the IC. If it's permanent(as it will state), then you will not ever need to actually call out the name again.


    [Q&A]
    This is for any type of questions I will be asked over time and I will answer them, then type them on here for future references.

    Q:"What do you say when you are trying to use your ability?"
    A:When you first start out you will have one ability, you will say the card name to use it. After kills more abilities will come available and the GM aka crazy lady will call you and tell you how to use each one. You will also receive a PM from me what your new ability is, but remember your characters do not know what they are until they use them.



    [[Game Table]]
    This will slowly keep track of the game as well as the day to day summary below it.
    Number|Card|Description|Ability|Keeper
    01|The Fool|Beginning, innocence, spontaneity, carefree|---|---
    02|The Magician|Power, skill, concentration, action|---|---
    03|The High Priestess|Intuition, Higher power, mystery|---|---
    04|The Empress|Feminity, nurture, Mother Earth, nature, birth, fertility|---|--
    05|Emperor|Authority, father-figure, structure, solid foundation|---|---
    06|The Hierophant|Group identification, conformity, tradition, religion|---|---
    07|The Lovers|Love, union, bonds, alignment, relationships|---|---
    08|The Chariot|Control, will power, victory, assertion|---|---
    09|Strength|Strength, courage, patience, soft control|---|---
    10|The Hermit|Soul-searching, introspection, being alone, guidance|---|---
    11|Wheel of Fortune|Luck, karma, destiny, turning point|---|---
    12|Justice|Justice, fairness, karma, cause and effect|---|---
    13|The Hanged Man|Suspension, letting go, sacrifice, martyrdom|---|---
    14|Death|Endings, beginnings, life cycle, transition|---|---
    15|Temperance|Balance, moderation, patience|---|---
    16|The Devil|Bondage, addiction, sexuality, materialism|---|---
    17|The Tower|Disaster, shaken foundations, sudden change|---|---
    18|The Star|Hope, spirituality, renewal, inspiration|---|---
    19|The Moon|Illusion, fear, insecurity, mystery|---|---
    20|The Sun|Fun, warmth, love, positivity, enlightenment, vitality|---|---
    21|Judgement|Judgement, rebirth, inner calling|---|---
    22|The World|Completion, integration, accomplishment|---|---

    [Table Key]
    Types of Abilities
    Magic
    Offensive
    Defensive
    Movement

    [Game Map]
    The [ ] with each number correspond with the coach numbers, where each pair starts out at. To move to one side of the map to the other would take about 3 days time for a reference.














    +Accepted Characters+
    Cat played by Greycat
    Snake played by Sir Beowulf
    Owl played by Jumjummju
    Wolf Played by InsanitiesJack
    Knight played by Voltin
    Book/Novel played by Imperfectionist
    Oak played by WittyReference
    Griffin played by emptychronicles
    Dragon played by Oblivion Fangx
    Cockroach played by Simian
    Cricket played by Supernerd
    Fox played by Sikako



    PAIRS!

    Car 10
    [Cat] & [Dragon]

    Car2
    [Snake] & [Cockroach]

    Car 6
    [Knight] & [Griffin]

    Car 4
    [Owl] & [Wolf]

    Car 7
    [Oak] & [Book]

    Car 1
    [Fox] & [Criket]
    Last edited by Sikako J; 12-27-2012 at 09:32 PM.








  2. #2
    Senior Member simian's Avatar
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    Cockroach held the phone to her ear long after the sinister voice had hung up. She wasn't producing productive thoughts. Instead she became unusually aware of how often she blinked. A puzzled expression riddled her face as she thought to herself, 'It's not even that bright out.'. Her chain of thought became increasingly nonsensical as she went on to think about many things, Absolutely insignificant things before finally ending her inner dialogue with, 'This is ridiculous.'

    Cockroach allowed her arm to fall onto the cotton softness of the seat next to her. 'Surely this is an elaborate joke.' She thought to herself. She looked down and sure enough wrapped around her petite wrist was a shimmering silver insect. She reached into her jacket pocket and tore out her card completely oblivious to the man seated in the opposite end of the cart. Cockroach was taken back by the image. She wasn't entirely certain how she felt about carrying images of the devil on her person. 'Better pop you back in here.'

    Cockroach rose to her feet and adjusted the red scarf she wore. Her own thoughts continued to feel bizarre, As if someone was sharing secrets with her. It was only then she made note of her fellow passenger, "Hello?" She called out. "This is rather silly don't you think?". Up until this point she had remained relatively calm but it suddenly dawned on her, 'What's your name? My name?' The air effortlessly escaped from her lungs. 'This isn't real.'.

    Without waiting for the cowboy to respond Cockroach darted to the exit and clumsily fell onto the grass as the train came to an abrupt stop.
    Last edited by simian; 12-19-2012 at 04:14 PM.
    ????????£?????mess???????


    THRE3 DAYS
    Psychopaths

  3. #3
    That Special Kid jumjummju's Avatar
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    A woman woke up from her nap on the train heading too... well, she didn't know. In fact, as she thought about it, she couldn't remember anything. Not a single thing, even her name. At first she wondered if she somehow hit her head earlier and had a bad concussion, but she wasn't dizzy and her head didn't hurt. And she had an odd trinket on her left wrist. It appeared to be a very ornate (if a little clunky and weighty) owl made of gold. Why she had such an expensive looking thing on her wrist was an enigma. Was she a collector of fine arts? Then she realized someone with such a fancy profession wouldn't be wearing sweatpants and a hoodie. Who the hell was she?

    All of a sudden, a phone in her hand she hadn't noticed went off, eliciting a small surprised yelp from Owl. She flipped open the cell phone and put it to her ear, hoping to get some kind of answer from it. When it asked her if she wanted to play a game and then said that she didn't have a choice before she could reply, she assumed it was a recording. That, and the fact the stranger on the coach with her had also answered a similar phone at the same time made her think this was some kind of mass prank, unless she suddenly fell into an old Saw movie.

    As the phone call continued, she sat in utter silence, wondering if this was all a cruel joke. 22 days to kill 2 people!? And what was with the tarot card she had?

    Almost immediately after the call ended, she was pretty much thrown out of the coach, and when she came too she found herself in some kind of rocky area, with mountains all around her and a forest way off in one direction. She also noticed the other guy from the coach was with her, nearby. He had what appeared to be a wolf bracelet on. "Hey, uh, Wolf?" She called him that since she figured he also didn't remember his name. "I'm, uh, Owl, I guess. Do you have any idea what's going on?"
    When life gives you lemons...
    ...Don't complain, it's free stuff.

  4. #4
    Senior Member Oblivion Fangx's Avatar
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    ‘This isn’t happening,’ She thought, her eyes wide with panic as her hold on the phone loosened. Her heart was beating wildly, out of control and a lump was forming in her throat. She struggled to comprehend the horrifying things the voice on the phone had said about the formula, the killings, the card, the necklace, the bracelet… She lifted her hand and sure enough, a silver dragon threaded through thick black leather hung from her wrist, its ruby eyes glinting in the light. That’s right. She didn’t even remember her own name. Who was she? Why was she wearing high tops with capris? How old was she?

    “So I’m Dragon now, eh?” She whispered to herself. Silently, she patted her pant pockets and shirt pockets. Nothing. Her panic suddenly overwhelming her she frantically scrabbled around in her back pocket and pulled her card out, shielding it with her hand.

    Dragon stared at the card for a moment before putting it back into her pocket and slouching back into her seat. Her only hope had turned out to be a disappointment as far as she could tell. She had no idea what to do or how to survive. The only thing she felt like she could do was run. And that probably wouldn’t even save her.

    Raising her head, Dragon tried to even out her breathing and calm down and for the first time noticed she was not alone. All of a sudden, the coach started rocking violently and she was flung off and sitting among dust and debris before she could blink. It seemed to have crashed against some type of stone structure, destroying most of the coach. The dust irritated her eyes and throat making her cough. As she waved her hand in front of her face, she remembered the person she was with and looked around. But it just made her eyes water more so she ducked her head and called out, “Hello? Anyone there?"
    Last edited by Oblivion Fangx; 12-21-2012 at 08:06 AM.

    Sig by me.

  5. #5
    Badass Cowboy Cyborg Sir Beowulf's Avatar
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    Gah'd dangit.

    He clenched the phone after he'd finished listening. All this bullshit had to be a trick, a joke. Some asshole had to be fuckin' with him. His face marked in a grimace, he didn't even notice the girl on the other side of the car. His brain was focused on what the hell was going on. Well, after he had finished giving a great rant of curses, even ones a sailor would raise an eyebrow to, to whoever was in charge. Not going to show them off here, of course. He sighed as he pocketed the phone inside his jeans, his rage turning to a dull throbbing.

    "Hello? This is rather silly don't you think?"

    He looked up, whoever this chick was, she had to be a part of it. Before he could even through out a question, she scrambled towards the exit, falling out as the train car they were in came to an abrupt halt. It even made him stumble a little. You'd think these comfy cars would be more stable. He quickly walked over to the exit, staring out into the great forest surrounding them. Then he fell, something had pushed him. He grunted as he looked back up, the door closing and locking up, blocking them from getting back inside.

    "Aw, hell." He stopped for a moment in defeat, hoping the car thing would open back up, but it didn't. "Lil' missy, d'you know what in the Sam hell is goin' on?" He glared at her, she was young and had luscious blonde hair. She was also wearing some odd clothing, a long brown men's trench coat and has a thickly knitted red scarf draped around her neck that fell down behind her back. He raised an eyebrow, but then thought to the instructions given to him by the mysterious speaker. You will have exactly 22 days to kill at least 2 enemies and collect their cards. You can use their cards once you destroy them, the same way you do yours. At the 22 day mark, that steel necklace around your neck will destroy you or release you depending on your progress.

    He could easily take her. Just a quick snap to the neck would work. He could overpower her and just do it. He was bigger, stronger. Then he thought. Who th' hell am ah? He looked to the weird bracelet covering his left arm. A snake. Was that his name? He looked at her trinket, a cockroach, eugh. Though, he really wished his name was a little bit cooler, like Bull or somethin'. Snake bit the inside of his gums, thinking very hard.

    "Ah serious-lee hope ya know what's goin' on. Because this has t' be a joke 'r somethin'. A sick joke. Kill two people 'r be killed? Makes a lotta sense."

    He extended a hand to help her up from the ground.

    "Th' name's Snake. Ah think."
    Last edited by Sir Beowulf; 12-20-2012 at 07:39 PM.
    Quote of the Day: "If you put camo on something your swag levels go through the roof. Fact."

    My name, good sir or madam, is Sir Beowulf The Third, Esquire, I expect you to call me as so.


  6. #6
    ಠ_ರೃ WittyReference's Avatar
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    The train swayed beneath the man as it's steady rumble was broken by ringing, not the ringing in his hand, but rather in his ears. Running his hand around the back of his neck, he was startled to feel a rather clunky metal...brace?

    Have I been in an accident? No, it feels too ornate, decorative even...

    The ringing in his head found company as the phone in his hand continued it's call.

    "Hel-"

    The voice on the other end quickly cut him off, words and giggles meandering through his head - folding in upon the resounding ache behind his eyes until ! Just like that, the call ended, the phone falling dead; not even the familiar blare of a dial tone in its stead. Indeed, it seemed as though all sound had melted away as the rumble of the train upon which he found himself had ceased and the mobile now stood still.

    The voice spoke of trinkets, murder, ultimatums of villainous qualities should he not complete the task at hand...and a card. Searching his clothing feverishly, he found his bounty inside his breast pocket beneath his cardigan. As was his nature, the man studied not only the markings on the card, but also its placement.

    Hm. Beneath my cardigan, yet atop my chest. Why would they make a play of placing the card upon my heart rather than the more traditional pockets of my slacks. That is, if it had been done intentional at all. Had whoever rigged this merely not felt comfortable rooting about my person? Maybe they merely preferred the quickest position. There are twenty-two of us to tag'n'bag, as it were...

    His mind aflutter with ideas, he drew his hand to his mouth, instinctually biting his nails when he noticed the twine and brass tree around his wrist.

    Hm... some sort of marker? Perhaps indication to the others? Where were the others?

    Looking about the train car, he noticed a rather educated looking man across the way.

    Hm. While it might be wise to eliminate the competition early, the rules state I need kill only two people of twenty-plus. That leaves nineteen not counting myself. If I am able to ally myself with this bloke that will be two of us needing four in all leaving sixteen aside us both ...unless we could simply time it so that we both acquire the kill...

    Drawing his card beneath the table as he spoke should worse become worst, the older gentleman called to his would-be companion, "Hello. My name is...well, for all intents and purposes my name is Oak." Holding up his hand which bore the trinket rather than his card he continued. "It seems we have crossed paths at a strange time, but as men of intellect there is no reason we cannot be civil, wouldn't you agree?"

    After a few moments, Oak stood from his position, his legs adjusting from the indeterminate time seated. Thinking aloud he spoke both to the man and himself, "First I'd say we should scout this boxcar for anything worth taking. If we are to survive this, we'll need supplies."
    Last edited by WittyReference; 12-19-2012 at 09:42 PM.

  7. #7
    Book

    “Well, she certainly seemed helpful, for one blessed with such… insanity. God, how do I get myself into these things,” a man moaned internally, putting away the cell phone into his coat as he inspected the bracelet on his wrist. It was all he had to remember his life and person by, apparently. Just to confirm that it was real, he reached up and pulled a little on his thick necklace… And sighed. It was there, which meant that by the best of his knowledge, he didn’t have long for this world. Before he had a chance to continue wallowing in self-pity, however, the train car stopped, throwing the helpless man face-first into a (thankfully) soft tuft of grass, part of a huge, open plain.

    Having been too preoccupied with his own predicament, he hadn’t realized while in the train car that he had a companion, another man, with a distinct beard… And he had spoken! The words hadn’t registered either until this point, but he was certainly glad of Oak’s presence. Relieved that he wouldn’t be immediately alone out in this unfamiliar field in the middle of nowhere, he picked himself up and called out to the man, saying “Oh, yes, hello, Mr. Oak! I completely agree, we should approach this whole thing with, erm, dignity. I’m…” He immediately floundered, partly surprised by the sound of his own voice (a crisp English voice, to be precise), but also due to his lack of something to call himself. You can’t well introduce yourself without a name, can you?

    The poor man clumsily latched on to the only things that could give him identity: the bracelet, and his rather smart clothes. Once again looking at said bracelet, which seemed to have a few small books suspended in its center, it reasonably followed that he could call himself, well, Book. Not a bad name, considering the circumstances, and, considering it further, it even gave him a small sense of comfort. By the look of his clothes, he could certainly be a man of books. He smiled just slightly, and seemed to be able to recall a flash of pages flitting about in his addled mind… He could hang on to those little books on his wrist as mementos of his now forgotten life... It was decided. Book he would be. They were Book and Oak, companions… Or enemies?

    Realizing that he had been silent for a good little while, and feeling a growing apprehension towards Oak, Book cleared his throat and continued. “As I was saying, you can call me Book, and, well, we do need supplies, as I believe you said, but I have a feeling we aren’t going to get much out of this train car. I’ve just tried to get in, and the door is jammed… Actually, just thinking about our situation, it would probably be better to spend our energy moving to higher ground… From there, for example,” he said, pointing up at the top of large mound to his right, “We’ll be able to survey the land, you know? See if there is any sign of civilization, or at least of shelter. And it doesn’t seem to be that far away… What do you say?”
    I must not fear.
    Fear is the mind-killer.
    Fear is the little-death that brings total obliteration.
    I will face my fear.
    I will permit it to pass over me and through me.
    And when it has gone past I will turn the inner eye to see its path.
    Where the fear has gone there will be nothing...

    Only I will remain.

  8. #8
    Member emptychronicles's Avatar
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    Griffin listened to the phone call intently, her eyes trained on the empty space in front of her, not exactly seeing it as she was too focused on the caller's voice. Her eyebrows were knit together, all the while trying to rack her brain for at least a single fiber of a memory, but alas, she found none. Not even her own name, which she found quite horrible, but not as worse as what she continued to hear.

    Her eyes traveled to the glinting metal cuff clasped around her left wrist, shaped like the mythical creature known as the Griffin... she squinted at the design and muttered something underneath her breath. The creature did not look like a Griffin, but she decided to ignore this fact. Maybe it was an abstract design, she thought, and snapped her attention back to the caller.

    Her left back-pocket? She had the urge to check whatever her card was, but she was advised not to. At least, not yet. An invisible force seemed to weigh her heart down at the thought of killing one person, let alone two. The thought chilled her to the very bone, to be in a killing game, for Pete's sake! But if she had to kill to keep herself alive, then she had not much of a choice, now, had she?

    It was very curious, though. Griffin thought about the card. How could a small material be able to induce combat at the say of its name? Was it magic? She had no idea. Did magic even exist? She did not know what to believe. Did she believe in it before her memories were stolen away from her? Still, she was in the black. Why was she in these games? What had she done to deserve a death sentence?

    That was what she thought. It was a death sentence. She could try to run, try to fight, try to kill, but in the end she still had a chance of dying in combat, and there was naught to be done about it. She still stood a chance of being killed in these games-- the thought sickened her. The voice said it was all just a measly game! Maybe if the caller was dragged into this so-called 'game' as well...

    When she was thrown onto the ground, she had not a single idea how it had happened, she found herself staring at the treeline to her north, looking quite intimidating with its thick undergrowth. Who knew what creatures lay inside it? Griffin picked herself up, dusting the dirt off of her cargo pants. She glanced around and caught sight of another person who was probably in the same car as her. She did not know whether she should run or approach. The person was a stranger, after all. In the end of her raging thoughts, she decided to stand her ground, yet still ready if he tried anything funny. If he did, she'd fight back. It was only a matter of time before the killing began.



    "But our love was like catching a snowflake.
    As it reached our hands,
    It was already gone."



  9. #9
    Ex-God....traitors.... InsanitiesJack's Avatar
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    A twitch of the eye, the muscles in his face - ever so slightly spasming as the voice spoke. A nameless man could feel a rush of emotions, sensations, feelings and nonsensical demands moving through his head as what few memories he had left rose unbidden. A can held in his hand, the steel of the can torn and bent by the force of the bullets tearing through it. He could see the jagged edges, the silver coloration hidden behind the old and chipped yellow paint. He could see how completely his weapon had penetrated and destroyed the odd little can, the odd little container. Another memory - a featureless face, red hair falling in waves to frame the seemingly invisible face of the woman. There was a sense of - anger, fierceness, but also safety, a sort of maternal shielding. The Nameless Creature felt the edge of a knife pressed tight against his skin, his fingers wrapped around the handle so tightly the skin turned white. He could feel as the blade began to bite.

    And then he was back to the world around him, listening to the voice of a woman telling him to kill. To murder, destroy, to rip and tear and senselessly end the lives of others - perhaps a mere two, perhaps far more. A shock ran through his scalp, the flesh writhing from beneath as he winced, scowling, irritated by the distraction, by the itchiness that assaulted his skull. A hand, raising - his eyes took note of the two snarling wolves, their silver faces dignified and proud. Then they passed, and as his arm passed in turn he found himself looking upon a woman, even as his nails bit into the flesh of his hair with sharp and jerking movements.

    A woman, or perhaps a well developed girl. Red hair fell down her head, but it was short and practical and seemed taunting, in a way, to him. Simple clothing, simple appearance - her whitened skin marred and given definition by the slight rash of spotting. His arm falls, blocking her from view for a split second, and by the time he could watch her again he has returned his attention to the phone. A simple cell phone, the call had ended and the game, apparently, begun. He could feel the muscles of his palm contracting, his grip tightening as he stares down at the item, strands of hair falling to streak across his line of sight in rabid, unorganized groups. It was a game, perhaps, in which he placed, but it was not as game he had agreed to, and neither had he ever wished for the stakes at which he played.

    His memories, locked away by drugs. His life, stolen from the very crevices of his mind by a murderous and twisted woman. His will disregarded, his choices without purpose or meaning unless they pertained to the continued survival of his self and others whom had been placed within this game, this creation of madness and death and murder. Here he was, selected to the part of hunter and hunted in a battle for survival. Here he was, an amnesiac seeking lost memories and the meanings of the words spoken about and around him. Here he was, confronted with a situation that could be best described as arduous, and perhaps most accurately portrayed as deadly.

    It was without thought and directed will that his lips pulled back to reveal whitened teeth.

    He did not know who he had been before, but for now he would play the part of the Wolf that he had been so callously designated as. He would make his own pack and hunt down all trespassers mercilessly. He would teach the rules of survival to all that challenged him, one encounter at a time.

    But then, he found the car in which he resided shaking - turning - twisting around and around and around, his slackened grip and his sudden freedom from the tyranny of gravity forcing him first to his knees, then to his skull, then to his back, before he finally landed at some place in the dirt, grass torn by his abrupt and rough landing. He groaned, lightly, before turning his body over - allowing the sun to shine brightly into his eyes. Slowly picking himself up, he felt something poke at his backside, and an eyebrow twitched in response to memories surfacing unbidden yet again.

    "I'm going to need you to check your back-left pocket right now, but do not show the front of it away from you quite yet. As you can see on the way other end of the coach, there is someone else there. You wouldn't want one of your enemies to know your card already. This card will have a special ability that will give you an enhancement in the game."

    He glanced about, but the girl appeared dazed or unconscious - so he took the risk of pulling the strange card from his pocket, fingers wrapping around it with an almost protective grace, his eyes locking upon the Thing that sat there. It was debatable as to which caught his eye the most, but he eventually decided upon the wings of the odd being displayed. Such an enigmatic card... but then, enigmatic could also mean wild, and he had a sense that Jacks were often his favorite among favorites. Twisting the card sharply, he pressed it into his front pocket with an ease and grace that almost surprised him. But instead he focused on dusting the dirt and grass from his body, and in a few quick motions was standing, fingers picking out each and every mark.

    The colors of his clothing would act against him as camouflage, but he would really rather keep them intact for as long as possible. They had pockets, which were an invaluable resource until he was capable of acquiring some bagging. Hopefully there were some good animals to use in the areas nearby, although the thought came to him that he could use another human being, seeing as he was to kill them anyway. Before he could give the notion further thought, however, he found himself confronted with the redheaded girl - the one wearing the ornate and conspicuous golden owl, she who had named herself Owl and referred to him as Wolf.

    He considered her words for a moment, his mind pondering the implications of the naming scheme. He decided that he did not dislike the moniker of Wolf, and gave a brief but sharp nod to himself before twisting to face the woman - Owl - fully. "We must hunt and kill to survive until the Master of this... game, I suppose, decides what to do upon the completion of the scenario. I'd gathered as much from the phone call, in any case, which I believe you had as well?" Breathing in, he did not wait for an answer. "In any case, Alliances are necessary. Despite your naming, I hope to work well with you, supposing that you are accepting of such an arrangement?"

    Another shock ran through his scalp, the softly crawling bristle of his hair bringing a brief scowl to his face. Still, he did not wish to show weakness in the face of a potential ally nor enemy, and so he restricted his response to a mere twitch of the head. Whoever he had been before, he was positive that he had very bad bathing habits, no matter how clean and perfect his teeth seemed to be. Whatever the reason, he silently vowed that he would punch himself upon regaining his memories. Or perhaps that was being too dramatic. It was still quite distracting, however. A near-intolerable sensation that ran the course through his head, seeming to sink into the depths of his brain and whisper in clicking, insectoid voices the secrets of insanity and madness.

    Quite the insistent itch, one part of his mind clinically noted, with only the barest hint of sarcasm.
    Incarnations To The End: Wherein the end of the world is witnessed by those never meant to exist within it. Wherein ancient spells and forgotten oaths bring an age to an end. This is a story where morality and heroism are all in the way you tilt your head.



    Reality as we know it is actually one massive melting pot of terrible ideas, delusional retellings, and mushroom-induced dreams. Thusly, I hold the right to do whatever the hell I want, on the grounds that Realism isn't Real.

  10. #10
    Chaos Avatar Greycat's Avatar
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    A train in Rapture. Cause they won't let me blow a hole in it.
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    At first, he thought he was just losing himself to the peace that the passing scenery afforded, the cellphone he held almost slipping out of his hand in his minor daze. It took him a while to realize that he wasn't sure were the train was going. Or even all that sure were it was coming from. He blinked, them set back and closed his eyes, trying to run through recent events. And came back blank. Nothing. Much anyway. Just a few faint images that really didn't come together to provide much in the way of a whole. Maybe he was just sleepy. Still... he moved the rub his hand over his hair, then stopped, eyes locked on the silver grey band on his hand. Well, that was new. Then again, considering he couldn't remember anything about the coat on his back, it might not be.

    Judging from the look of the woman across from him's face, she might have been in a similar conundrum. He didn't really have time to consider more when the phone rang. Strangely enough, the lady's phone rang at the exact same time. He pushed it out of his mind before answering.

    He would have been better off letting it go to voice mail.

    It was a lot to take in. Drugged, rigged to explode and sent out to kill others? This was both sick and wrong. Oh, and now he had reasons to doubt that these were actually his clothes. Some crazy woman with a fetish for the number 2 might had stripped him down and taken liberties. Had she taken liberties? Would he want to remember if she did anyway? He studied the metal bands on his wrists as he tried to get the card. Back pockets were so awkward. A cat decorated the otherwise plain bands of metal. So his name was Cat now... Since it was a pair, it could be TwoCat, but a simple Cat sounded better. He raised an eyebrow at the card as his mind made an amusing connection between it and his name. Which left him puzzled, since he had no idea how he knew that. He slipped the card into an inner pocket.

    He eyed the woman across from him. If they were to be a pair, there had to me some balance. He could not freak out as she was. He would have to contain it for now. The violent shake up almost shattered that resolution. He clutched at his seat and barely managed to keep to his seat as the car jerked about. He did lose it when the car crashed into something. He pitched forward and crashed into the bench opposite him and eventually hit the hard ground. He waved his hand to clear the air before his face as the girl called out.

    "Yes," Cat responded. "Whether or not that's a good thing remains to be seen," he added, taking a look around the area. Quite the morbid and foreboding scene it provided them with. The red flags marking the dead zone nearby, and the house that their train car somehow crashed into had the lovely l'eau de mort working for it. Not the most pleasant thing you would want to smell after being told to kill people.
    Last edited by Greycat; 12-20-2012 at 10:40 PM.
    ::After...:::Grey Prospects:::The Therianthropy Project:::A Dying World:::The Coming Storm:::Godsend:::Worlds Collide::
    ::The Hunt:::Multiverse:::The ORG 2.0:::Game of Chance:::The Seeker Stones:::Stories of a Galaxy:::The Big Bang

    'Though a candle burns in my house, there is nobody home'
    'Please remain calm…as we attempt to rectify this most unfortunate circumstance.'
    'Well, let me see; we have slow death, quick death, painful death, cold lonely death...'
    'Holy crap, we dialed Pittsburgh.'

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