Oleg let out a hearty laugh at Aries's response. "That's the spirit I like to see. I think you'll fit right in here. How about the elf? Is he playing too?"
Aliat glanced back at Lydin, then back at Oleg. "He and I have a similar taste in art. If nothing else, he'll liven things up a bit. He can play if he likes." With that, Oleg showed them all behind the counter, took out a large ring of keys, and opened a door to a room separate from the bar area. He quickly ushered them in and locked the door behind them so that he could get back to the bar. In the room there was a diverse crowd of people rolling dice at the tables. There were men with enormous biceps, women with enormous biceps, old and scholarly looking folk, and a couple of kitsune warriors. It was clear that everybody in this room practiced something forbidden by draconic law. There was also a stuffiness about the room; it seemed unusually warm and the sound was muffled. When the trio entered, they received a few glances, but the dice games seemed to have priority over the new guests. Still, the conversations that the players were having would be heard nowhere else.
"Ya know that dead Nezgarian the Dirilianox has been ranting about? That was good ol' Oleg's doing. It was pretty ballsy, but he slipped a slow acting poison into the brute's drink. The kicker is that they're blaming it on the weather!" There was some laughter, a dice roll, and an exchange of a few copper pieces.
"We shouldn't do that again for a while," the kitsune warned. "The dragons will shut the place down if they even suspect that our drinks are sub-par."
"Don't worry," said a man with a thick black beard and a nasty scar across his face. "We're about to start fighting back in earnest. Aliat's got that declaration of war all cooked up. And speak of the devil!"
Aliat nodded to the man, but turned his attention first to his companions. "Welcome to the Dragonslayer Guild. Here, we may speak freely and frankly. The walls are soundproof, so Mastrix will only hear the bar outside. There's no magic involved either, so we don't have to worry about detection unless they systematically start tearing down walls. And if they do that, all they'll find is a gambling hall. We throw coppers around to make it look like we're playing, but they just get passed back and forth so don't worry about actually losing anything. So, as you can see, it's just like I said in my poem: dragons shall never rule me, or in this case 'us.' Would you two like to help us end the rule of the dragons? If so, introduce yourself to the guild and tell us what skills you can offer. If not, the door is just over there. Oleg will let you out and we'll not speak of this again." With that, the room became quiet and most of the eyes were on the newcomers waiting to see their responses.