Name: Artovis Ravello
Title: Senior Councilman
Ethnic Origins: Born and raised in Stonehelm, parents have Nordic and Celland heritage
Tall, lean and fit. A healthy mind, strong in many aspects not only strengthened his wit, but also his physical health, mind over matter one could say. Through learning magic, he learned focus and concentration, things one would need to learn to truly keep their body in shape as well. He's certainly no muscular fellow, but compared to another man his age, he'd certainly be slower to tire and more capable of exerting force.
He stands over six feet in height with chestnut hair, sprinkled with gray here and there, his eyes are a dark brown hue. He has a slightly tan complexion.
Equipment: Usually garbed in functional and elegant pants, shirts and the like, occasionally accompanied by gloves and other accesseoirs depending on where he's headed, though almost always, there is a finely crafted sword at his hip. A longsword designed a mite differently from the rest of its ilk, the blade is longer as well as the hilt, allowing for it to be used with both hands. The hallmarks of fine craftsmanship and maintenance hint at the weapon's exceptional lethality.
Apart from his casual attire, there is a suit of armor set aside, specially designed to cater to the needs of a mage. With flammable substances, liquids and other exploitable concoctions alligned in various pouches, strapped in bandoliers and harnesses about the torso and waist. The armor itself consists of a surcoat depicting Stonehelm's coat of arms, worn over an angular and sturdy cuirass with chainmail to protect the arms and legs, topped off with thick leather gloves to protect the hands half-way up the forearms. With it, comes full-helm to protect that oh-so important mellon.
Bio: Artovis was born the only child of a refugee from the northern lands and the daughter of immigrants from Celland. From youth, he'd displayed a potential for magic, seemingly possessing qualities that set him apart from most children and later teenagers. He was calculative, pragmatic at a young age, but deeply nurtured an appreciation for the freedoms that Stonehelm provided for him and all its citizens. This idealism, paired with a naturally keen and strong-willed mind made him the perfect candidate to be initiated into the arts of magic. Swordsmanship was a skill he learned from his father, one that Artovis paired seamlessly with the more physical manipulation of magic.
With a ravenous hunger for knowledge in his youth, Artovis practically consumed the lore from books of sciences of geography, medicine, herbalism, alchemy and physics, making him quite an accomplished candidate to sit on the council of three. Through merit and acuity, he'd earned his place on the council of mages.
Personality: An odd blend of idealism that breeds pragmatism. In Artovis's mind, there is no better place to be than Stonehelm and his devotion to this ideal, has developed further into a calculative mind that tries to measure all the possibilities and find the best course of action for the best outcome, usually with Stonehelm in mind. When outside matters of state, he is a man still full of life and zest for experience, caring, thoughtful and usually well-meaning to most.
Other: He is Tier 3, having had nearly three decades of study and practice of magic.
He is a widower, with a single child - a daughter.
He is the adoptive father of his wizardly apprentice.
And now, the apprentice himself:
Name: Edwin Ravello
Ethnic Origins: Orphaned, unknown, possibly Borkstvo or Celland
Svelte build, long arms and legs, seems rather agile and quick on his feet, might even be capable of some impressive acrobatics if need be. Stands just under six feet in height. His hair is a light brown and his eyes are a pale, slate grey. He has a somewhat tanned complexion.
Equipment: Taking after his tutor in many ways, Edwin takes much after the style of dress and equipment of Artovis, preferring simple, but elegant clothing with the bearing of a gentleman. Though still a novice in the art of the sword, he carries with himself, an arming sword of craftsmanship on par with Artovis' masterworked weapon of choice, albeit with less wear.
In times of battle, he would don a similar suit of armor to Artovis, with pouches full of components to aid his spellcasting in the heat of battle, as it is much easier to set something flammable ablaze than to conjure fire from the palm of one's hand.
Bio: From the earliest that Edwin can remember, he was an orphan. Born in Borkstvo and living the risky life of a cutpurse and pickpocket in a land of absolute authority and little tolerance to deviations, especially from the law. For years, one might say that Edwin was simply existing, stealing only to feed himself, with no real goal ahead in life. Heck, he even picked his name out of a book at the age of sixteen when he first became Artovis' apprentice. How did that come to pass, however?
When one breaks the law enough times, it starts to catch up to them, especially in Borkstvo, so on to the latest trade caravan to come into town the young lad snuck, and weeks later, there he was, in the capitol of Stonehelm - a comparably new world, the liberal nature of the people served to inspire, and embarrass the young lad who could neither write nor read, nor plow a trade, compared to Borkstvo, his new home was idyllic, something that his future tutor would nurture into a burning patriotism. He resumed plowing his trade and found himself the law rather efficient within the city's walls, but far-less daunting as far as punishments went for petty crime. So it went for a few months until the young lad had the pleasure to try and cut one fancifully dressed fellow's purse as he was taking a stroll. Long story short, that man was Artovis, and after a brief chase, he was left with a binary choice - A stint in prison for trying to steal from a councilman, or indentured servitude. Later, his aptitude for all things arcane was discovered. While he was no prodigy, his willingness to learn and his dedication proved to be the effective basis of his talent. Now, he continues his studies and serves as Artovis' assistant, taking notes.
Personality: Once an opportunist, now a scholar of the arcane and a dutiful apprentice, Edwin's certainly gone through a few metamorphoses through his life. He is not quite as pragmatic as his mentor, Artovis, and is more prone to enjoying much of all the pleasures of life, given his ability to do so in Stonehelm. He has still grown up to be a well-meaning, if slightly crass fellow that has learned to love his home.
Adopted by his mentor.
Tier 2, as he's a mage, but not quite the prodigy Artovis is.
And now, for the daughter.
Name: "Raven" Ravello
Title: Guard Lieutenant
Ethnic Origins: Born and raised in Stonehelm, rather mixed heritage.
Appearance: (somehow there's nobody else I could envision in her stead)
Physically fit and strong enough to be on par with most men, she stands under six feet in height, leaning more toward five and a half, but not quite there. Black hair, usually cut short, bright blue eyes and a pale complexion make her pleasant to behold, likely making up for her narrow hips and modest bust.
Equipment: Being somewhat of a tomboy, the girl who calls herself "Raven", Artovis's daughter also takes a bit after him in style of dress, preferring men's clothing to gowns or dresses. Leather pants, boots and vests are among the usual attire she's seen in.
Having turned to a more militant style of life, among her possessions figure a variety of weapons, a sturdy wooden baton made of dark wood for less-lethal takedowns as fitting a guardsman in Stonehelm and a sword to match it for when non-lethal approaches aren't viable. The suit of armor she usually wears is a mix of studded leather and chainmail to afford the best protection with minimal sacrifice of mobility. At other times, depending on her duty, a bow or crossbow may be present in her hands as well.
While she has no magical aptitude to speak of, her father and her adoptive brother do serve to provide her with some curious concoctions and other useful alchemical or magical (or both) brews.
Bio: Born to councilman Artovis and his young bride Callista, a woman of Celland origin, she is the only child of the mage and likely the last, save for Edwin. Her mother had passed away after her birth, leaving the mage with a wounded heart and a bundle of joy at the same time. He raised her with the same values he had been taught as a youngster. Love for your homeland, duty to your people and a respect for the freedom that good folk deserve. The life of the equivalent of aristocracy in Stonehelm bored the young girl, swiftly growing into a woman swiftly and she had always sought ways to separate herself from most women of her age, especially those who reciprocated the more pompous fashions of Frankmark. To this end, she'd forced her father to teach her to hold and use a blade and later, she enlisted into the capitol's retinue of guardsmen.
The details of her mother's death had been revealed to her in detail upon her eighteenth birthday, when she had come of age. In memory of her mother, and an emotional tale of her beauty, she took to calling herself Raven, in honor of her mother's raven-black hair.
Personality: A tomboy, prone to one-upping anyone who she deems might be her rival in her pursued fields. Men or women, she would always strive to surpass them, be it when wielding a sword, launching an arrow, or galloping through rough terrain. Her ambitions do not stretch into the selfish, however, as her goal is to assume the role of leader for her city's guard force, and maybe even a high rank in Stonehelm's military, to serve as the most able defender. Politics bore her easily and thus she often comes across as crass or rude when things are "unnecessarily complicated" by paperwork.
Sorry if things seem a bit too long.
A note for any of the nordic players: I think each nordic character should have three names. The first name, a patronymic/matronymic name, and a clan name.
For instance, High King Hrothgar Halkjellson Yngling.
Name: Hrothgar Halkjellson Yngling
Title: High King of the Frozen North
Ethnic Origins: Nordic. Believed to be descended from the oldest Nordic Kings but given the dubious nature of surviving records this is uncertain.
Appearance: The Hrothgar looks much as one would expect the High King to look. His fiery red hair and his equally magnificent beard, the edges of his hawk-like nose, his eyes blue as the seas of the Far North, his muscular build formed by years of training and battle. These are the features that bards write sagas of, and the Nords would tolerate little else from their king. He towers over most men at 6’2’’ and the vast fur Mantle of Kings only enhances the effect. The image is very deliberate. Even small things may help keep a king on the throne in the treacherous North.
Equipment: The raiment of a king is no small thing, least of all for kings in the North. His armor is a fine chainmail hauberk with chausses and coif. Over this is a scale breastplate and gauntlets made to imitate the dragon scales that represent his throne. His helmet is often considered the most impressive part the suit. Its visor is shaped like a mask that depicts the face of the All-Father. With it, Hrothgar often wears a cloak with the blue and sliver colors of the Crown.
He has numerous weapons, though most are carried by thanes and servants. In battle he needs a lance, shield, javelins, bow, and arrows. However, his most notable weapons are the battle axe Wolfsbane and the long sword Wyrmstongue. Wyrmstongue is said to be an artifact from the old kings. A masterwork blade forged with the sorcery of the dragons. Hrothgar believes in this, if nothing else. When not in battle, it is customary for him to wear an arming sword.
Bio: Hrothgar grew up as the only son of one of the most powerful noble houses in Volgaland. From his father he learned the arts of war and from his unusually educated and intelligent mother he learned higher arts. He became literate, a rare ability even for nobility, in both Nordic and Imperial script. He read history, poetry, and philosophy from both cultures. It would take too long to recount the political machinations between his own family and others during this time, but suffice to say that these too he learned from. He learned of manipulation, alliances, honor, and its absence in the world of politics. When the old king died, he was one of many contenders for the throne. By tradition, a tournament would be held in Akershus, the ancient city of kings. On the road to Akershus, Hrothgar met a wandering shaman from the hinterlands. Upon asking him if he was traveling to see the new king the shaman replied, “I already have.” He explained a vision in which Hrothgar was embraced by the old kings as kin and hailed as a conquering warrior. The shaman then gave him Wyrmstongue before vanishing down the road. Hrothgar embraced this as a sign from the gods and at the tournament immediately challenged the most renowned warrior. He was victorious, and rather than face him the other contenders swore fealty to him. He was soon crowned and like all other Nordic kings was given the family name of Yngling, the name that designated him as royalty. LONG LIVE HROTHGAR! LONG LIVE THE KING!
Personality: The combined upbringing of his parents instilled Hrothgar with a desire to live up to the Nordic ideals of a warrior king. While not above using deception when necessary, he tries to live as an honorable king would. He is enthralled by the mystery and power of the old kings and dreams of matching their glory.
Other: Yngling is not his actual clan. When Nordic kings are crowned they become kin to all kings who have gone before them. They leave their own clan and become part of the royal clan Yngling.
Name: Arn Magnusson Folkung
Title: Shield Thane to the King
Ethnic Origins: Nordic
Appearance: His face is solid and his expression often unchanging, giving people the impression that he was carved directly from stone. He bears countless scars from a life spent in conflict. His once blond hair is mostly filled with grey now. The man is almost never seen outside of his chainmail, but his skin is tanned far more than most Nords.
Equipment: His possessions are rather simple as shield thanes go. He bears the typical armor and weapons of a Nordic warrior, with one exception. His sword is of a different style than most of Nord make. Its blade is longer and thinner, but stronger due to folded steel. It is a gift from his time spent in Kizar. Even in his old age, he is one of the nest swordsmen in the North.
Bio: Arn comes from a lesser clan with only modest land. Like most warriors of average status he tried to make his fortune on the raiding long ships. His first voyage was an attempt to raid the land of Kizar. The raid went bad. Everyone else was killed and Arn wandered at the brink of death through the desert. He was eventually found and saved by a group of nomads who made him their slave. As a slave-soldier in Kizar his odds for survival were low. But he was a survivor. It was not unheard of for skilled slaves to win their freedom and become equals of those they once served. This was Arn’s fate. In time they saw fit to teach him their sword fitting techniques and let him fight on horseback as a true warrior. It was here that his natural talent began to show itself. He befriended his fomer masters and became trusted. When at last he decided to leave for his homeland they gave him a masterwork sword.
However, his return was not what he had hoped for. He had forgotten that the North is a harsh land as well, and his sweetheart was long since dead. His parents too were dead and his sister and her husband held all of their property. He wandered for a time, building his renown as a warrior. He was a master of the sword and soon became sought by jarls to be their thane. He rejected all offers. He fought because it was all he knew anymore. Purpose returned to his life when his freshly widowed sister came to the attention of a major clan. Without a man to protect her they expected to easily take her lands. Arn tried to protect her and the children, but even he would have been overwhelmed by their numbers. However they were enemies of Hrothgar’s father and he acted to protect the family. In return for his life and that of his family, Arn agreed to serve faithfully as thane. He was very involved in young Hrothgar’s martial training and his stories of distant lands fuelled the boy’s imagination. To this day he has served as bodyguard and advisor to the king.
Personality: Years spent as a bodyguard have made him extremely serious and reserved in public. Naturally, he is suspicious of anything that could be a threat to his liege, even Hrothgar himself. Like most Nords he is distrustful of magic and is somewhat alarmed by Hrothgar’s passion for legend and ancient sorcery. He is of the opinion that fighting moves from Kizar, ones that value speed over strength, have more to do with Hrothgar’s victories than a supposedly magic sword.
Name: First Citizen Amerigo Cecilio Gaspari Di Estradee
Appearance: Amerigo does not perhaps cut an impressive figure. Short,even by Estradeen standards, at 5'4”, he is also portly and balding, his black hair now laced with grey. He wears the traditional ermine-laced robes of Estradeen office, though without much comfort, as well as the Citizen's Crown. He is in his late forties, though looks older than his years.
Amerigo was once a handsome and dynamic merchant, building on his fathers already considerable fortune by trading in rare spices. Amerigo's triumphs managed to make the Gaspari one of the richest merchant families in the empire. His stunning financial success soon lead him to be one of most influential men in the country, and possessing some considerable importance in the wider empire, with his ability to help fund expensive military expeditions.
He maintained a lucrative position playing the two favourite families for the First Citizen position- the Gesparo and the Concerti- against one another, supporting one then the other in order to gain favours, debts and lucrative trading rights.
When the rivalry between the Gesparo and the Concerti became so heated armed mobs of their supporters began clashing in the streets, and several riots and subsequent fires wracked the warehouse district, Amerigo Gaspari was settled upon by the Estates as a neutral party to placate both factions.
This was, in Amerigo's eyes, disastrous. Elected with very little popular approval, Amerigo finds himself with few allies in high places, and caught between the two most powerful and popular families in the nation, he struggles to maintain popularity among the mob and protect his families interests.
Amerigo finds himself conflicted. Should he perform badly in his time as First Citizen, his family name and reputation would be ruined. A certain patriotism, too, keeps him trying to do the best for his homeland. He is now in the third year of his eight year term.
(I'm going to leave out the Bishop and Inquisitor of Estradee in-case any late comers want to dibs them. If not, I'll take control of them too.)
Name: Dafne Gaspari (d)
Position: Amerigo's wife.
Deceased of pox.
Name: Celestina Vittore
Position: Amerigo's Eldest daughter.
Appearance: A famous beauty in Estradee, Celestina has long been the muse of painters and poets. Tall at 5'6” with long, sleek black hair, she has a pale complexion and wears only the finest dresses her father's fortune can buy.
History: Celestina grew up in Estradee in comfort. At age sixteen she was married to Gerigo Vittore, son of Ugo Vittore. She is now twenty-five. Celestina tends to avoid politics, taking little interest in it. However, she has served the Republic as a diplomat several times, undertaking missions to the heart of the Empire and Stonehelm.
Name: Luccio Gaspari
Position: Amerigo's son
Appearance: An inheritor of Dafne's famous beauty, Luccio has a very feminine look, with a slight build, modest height and seeming inability to grow a beard. In stubborn defiance of his girlish looks, he keeps his hair very short. He tends to wear simple, rough clothes despite the families wealth.
History: Twenty years old and eager to prove himself, Luccio makes up for what he lacks in political shrewdity with idealism and a decency rare in Estradeen politics. He is no fool, well educated in mathematics, science and theology. He is a staunch believer in religious orthodoxy. He is looking forward to his first diplomatic posting.
Name: Sofia Gaspari
Position: Amerigo's youngest daughter
Appearance: Once hailed to be a beauty that would one day perhaps surpass even Celestina, Sofia's stunning good looks were damaged by the same pox which killed her mother, in a plague which swept Estradee four years before present. Her face, shoulders, upper back and forearms are now riddled with pox scars. Her hair is black and sleek like her sisters, and her complexion unhealthily pallid due to a shyness she has developed in the wake of her scarring.
History: Sofia is fiercely intelligent, and devotes herself to reading- a pastime which worries her father. Her life has been very much effected by the pox which killed her mother and left her scarred for life. Even before her sickness she loved to read, but her scars lead her to develop low self esteem, eventually retreating to her quarters and rarely leaving. She reads books on politics, history, theology and (heretically) rare tomes on magic. Her father has always known she has shown some latent magical ability- but keeps it hidden and chastises her for attempting to develop it.
Some of Amerigo's principle friends and allies in the Estates General and the city of Estradee.
Name: Nestore Uldarico
Position: Cancellor of the Estates General
Appearance: A elderly gentleman, in his early seventies, standing at around 5'5”, Nestore seems to fit the bill of a kindly grandfather. His face is tanned and deeply lined, his hair almost sheer white and kept cut short in Estradeen fashion. He sports a small, tangled beard. He wears black robes, simple and unadorned, with a heavy gold chain of office around his neck. He appears to have arthritis, and uses a cane to get about. He is stooped by a life of stress.
The Uldarico were once a famously powerful and influential family in Estradee, and major competitors for the seat of First Citizen. Over time though their prestige has waned along with their fortune. Nestore, childless and aged, is the last Uldarico to hold any office of importance, sitting as Amerigo's Cancellor and principle supporter. It is often said in that only Amerigo's own influence allows him to hold this position.
Nestore's high position comes from the deep trust Amerigo places in his advice, as well as a long standing friendship between their two families. It is also, however, a sign of how few the allies of the Gaspari are.
Name: General Ugo Vittore
Position: General of the Estradeen Regulars (Northern)
Apperance: Aged fifty, Ugo looks older than his years, his hair heavily greyed already, he keeps it shorn almost to stubble. Pleasant and good humoured, Ugo has none the less grown fat on years of peace, and is rather portly. He tends to wear noble finery and a great deal of jewellery.
Ugo is one of the three Estradeen High commanders- Generals of the North, South, and of Estradee city. His son is married to Amerigo's eldest daughter, binding their families in marriage alliance. Ugo hasn't fought a war since a rebellion twenty three years ago, in which his forces arrived late to the scene of battle and missed the fighting. Despite this somewhat inauspicious military career, Ugo is still shrewd enough to navigate the minefield of Estradeen politics, and remains a highly influential member of the Estates.
Name: Firmino Liboria
Appearance: One of the youngest members of the Estates General at a mere thirty-two, Firmino is also abnormally tall for an Estradeen, standing at 5'10”. He has black hair which he keeps slicked back, and a short beard. He tends to wear fine silken clothes and expensive jewellery.
Patriarch of the up-and-coming Liboria clan, Firmino has somewhat upset the balance of the Estates General. Building up from the his fathers modest business empire of two stores and a warehouse, Firmino has made himself a fortune in silk and (some say) slavery. Firmino has, during his business endeavours, borrowed money from Amerigo- and their dealings have created a fast friendship between the two.
Name: Eanraig Murchadh
Appearance: A mercenary from Celland, Eanraig is handsome and knows it. With a chiselled jaw, easy smile and a shock of auburn hair. He seems to perpetually sport a light stubble. Aged about thirty five, Eanraig sports his years well.
Eanraig's history is something of a mystery. Recruited at a young age by the infamous free-company “The Silver Brotherhood”, Eanraig swiftly rose through the ranks to take the position Captain-General. At the current time he commands a formidable force of 5,000. Amergio has recently employed him to help maintain order in the Estradeen capitol, after the shocking news of the Prophets death broke out.
Pretty soon I'm going to leave for a family reunion thing, and won't be able to post again 'till new year's. Just FYI.
Name: Magnus Cnutson Stent "Wolfheart"
Title: Jarl of Icegale
Ethnic Origins: Nordic
Equipment: Jarl Magnus, being a warrior at heart, dislikes overly-luxurious apparel, and is instead clad in a heavy bear fur coat, with mail and all hidden underneath it when he rides into battle. Among his closest items, he has the Horn of Ivgurd, the traditional horn passed down from Jarl to Jarl that is more important to his position than any crown, and Smertnus, an axe he wields in one hand which's name means quite literally "Pain" in Norse.
Bio: Magnus was born to the Stent clan, an ancient and proud family of which many members had been High Kings in the past. His father was Jarl Cnut of Volgaland, and his older siblings were stuff of legend; Beorn, famed for killing a bear with his fists, and for dying while trying to repeat the feat; Hemling, who slew the eldest son of the High King at the time, and payed for it with his life when the father challenged him to another duel to avenge his son; Engrid, a wild warrior-maiden who wielded a hammer to crush the bones of suitors into the dust; And finally, Halkjellson, who won a resounding victory against the assembled Imperial army at Delsford, supposedly outnumbered by a vast margin.
Magnus thus lived under the shadow of his sibling his whole life, and was unable to leave it in any meaningful way. He grew up to be a fearsome warrior, one farmer-lord amidst many others serving his brother. As stories go, he earned the name "Wolfheart" when, after his wife was killed in an attack by savage, monstrous wolves, he, enraged, hunted down the pack, killed them with his axe, and feasted on their hearts. Besides this, his life was more or less unremarkable, and he lived a quiet life with a new wife in his hold, when his nephew, Hrothgar, became High King. Things seemed unchanged at first; But the international situation was evolving, and the Empire grew more and more irritated at the constant Nordic reaving of it's coasts, almost entirely done by the Jarl of Icegale. A war erupted, in which the nords were soundly thrashed, and they had to make a humiliating peace with the Empire, agreeing to halt the raiding, as well as paying a tribute. The first clause was intolerable for the over-mighty Jarl of Icegale, who's primary source of revenue and glory was from these raids, and he promptly resumed his ravaging. This blatant rebellion against Hrothgar enraged the King, and he marched his host to Icegale, smashing the latter's army and burning the Jarl alive along with his flagship. Looking for a trustworthy man to take up the mantle of the west, he gave the role to Magnus, and thus it is that he entered into history's books. Magnus was at first reluctant, but over the years has grown rather fond of the seas, and Wolfheart now spends at much time sailing as he does hunting.
Personality: Grim and serious, Magnus, contrary to many Jarls, dislikes needless fighting.
I truly love reading over these sheets, guys. They're all looking good, and i'll have to add them to the OP tomorrow when I go to make the wiki.
Hey Mondobo- may I request that you change the King's name from Hrothgar to... something else? I can live with Yngling but not Hrothgar xD If you don't want to, then that's fine, just a lil' something that irks me in that real cutesy way.
ALL CRIES ARE WAKING!
Whitest White of all White!
Blackest Blacks of all Blacks!
Shame and Son, Sun, and Shadow!
Stronger than gods, brighter than mortals!
Only He is Awake!
Only He is Alive!
I love Hrothgar. It's one of my favorite Norse names. I'll change if you really can't stand it but...
Yngling is stolen from a real Norwegian Dynasty and is a nod to an excellent piece of fiction.
But it's the name of a place haha. That's the only thing that really GRINDS MY GEARS. You can keep it. But i'm watching you... scum.
And yes, I know where Yngling is from.
ALL CRIES ARE WAKING!
Whitest White of all White!
Blackest Blacks of all Blacks!
Shame and Son, Sun, and Shadow!
Stronger than gods, brighter than mortals!
Only He is Awake!
Only He is Alive!