Players:
Esper
Walker of Darkness
The Kingdom of Trerimar: This lush land sees moderate snowfall in the winter and excellent crop yields in other seasons. They are a land that wants for no resource, including ore, which serves as the backbone of their economy, from the local ranges
The Council of Trerimar: Ruled over by the wealthiest family. The nine heads of the houses decide any laws in the city and mostly in the local area. Each maintains a portions of the armed men, but only two of the families are interested in the people, mostly for the sake of their businesses. The Hospitality and and Mercenary trades.
Corsair Family: Controls the ore trade, which provides high quality metal for the other trades to craft with. Not very much ore is allowed to be traded outside the country for the sake of military superiority by this family's hand alone. They are currently seated as the head family in the council.
Warren Family: The second wealthiest family and controllers of the local game trade. They sell materials to the local craftsmen from the animals and are actively involved in the trade of meat, the primary food source in the city.
Ulrick Family: This family is involved in the metal crafting trade, providing anything from basic parts for doors all the way up to the finest weapons in the kingdom. They have close ties with the Corsair family and some speculate a secret alliance. They provide armaments for most of the kingdom's army and have secured their place as the third wealthiest.
Tarnis Family: Fourth wealthiest family in the kingdom. They oversee the Woodcrafting trade, which is
Last edited by Esper; 12-30-2012 at 07:27 AM.
“Your story may not have such a happy beginning, but that doesn’t make you who you are. It is the rest of your story – who you choose to be.”
"Illuminate a world that will try to bring you down."