Characters currently Active and the gist of their story-line:
Aedan Arianti: The former-Strategos (commander) of the Vinngealian army, after defeating a Caveninian attack on Vinngealos, he has recently led a successful revolution and killed the King of Vinngealos, as well as all the Council members. He’s taken control of all of Vinngealos and has become Emperor, renaming Vinngealos the New Empire. He is very charismatic and extremely popular with the people, and has a great amount of battle experience, both as a commander and as a soldier. He is very ambitious, perhaps not just for the good of the people, but his want for power does not go beyond his want to make Vinngealos great again. He has recently lost on of his best Imperators (a guy who leads a Legion), Horath Evren Al’Montsar, who resigned from his post after the woman he was in love with was kidnapped. This has made Aedan quite depressed, and he’s sent out agents to search for Horath and bring him back. After the Civil War started in Cavenin, Aedans ambitious nature is beginning to surface once more, and he sees opportunities arising from getting involved in the conflict.
Roran Hawkins: A nobleman, Knight and heir of House Hawkins, he is extremely loyal to the Queen of Cavenin and stands by her side at all times. His father is the current leader of House Hawkins. He has, since the RP began, taken part in many conflicts in the name of Cavenin and the Queen. His first mission was an assault on Vinngealos, which was on the verge of revolution at the time. The attack was not timed well however, and the Vinngealians managed to forget their interior problems and fight off the Cavininian attackers. In one of the early battles, Roran was betrayed by conspirators from the Caveninian army, his knights were defeated by a much larger Vinngealian force and he was severely injured and captured. His wounds were healed, and as he healed, the bulk of the Caveninian army was annihilated by the Vinngealian one, mounted knights led by Strategos Aedan and infantry led by the then Polemarchos (Captain) Horath Evren Al’Montsar. This battle was costly for both sides, but Cavenin was truly humiliated, and after speaking with Aedan, Roran realised that he’d been betrayed by traitors in Cavenin, pledging allegiance to Aedan, telling him that other than the Queen of Cavenin, that House Hawkins was loyal to Aedan and the Ariantii family.
After this, Roran returned to Cavenin, only to be sent off to help Lady Joan Estermont to fight off the Saeronian hordes of the Sultan, and drive them out of the City of Iormo on the main island of It’oru, which brought the island which had for a long time been split under the control of Cavenin – but with Lady Estermont having direct control over the island. Once this victory against the Saeronians was complete, Roran returned to Cavenin, only to find that the Queen had been kidnapped or killed, it is still not certain what happened, and that the treacherous House Belentor – which had betrayed him back in Vinngealos – was attempting to take power. The House Hawkins quickly formed an alliance – called the Roses – and are now fighting against the House Belentor and its allies – called the Eagles.
During all of this, Roran was captured and put in prison by the Eagles, and his father gave himself up to free him, but this was a ruse and Roran was not released, but his father – the leader of House Hawkins and the Roses – was executed. Roran managed to escape, only to be captured once more, but this time by the Asperians who have taken Cavenins weakness as an opportunity to attack. However, the Asperian King was poisoned by one of his Generals, a man called Gamel, leaving the Princess of Asper to run the war. Asper has some rules concerning Princesses and being able to ascend to the throne, but to make a long story short, she asked Roran to marry her so that she could become Queen of Asper, and resolve the war with Cavenin by helping the Roses against the Eagles, Roran has become the General of the Asperian army while Gamel, the one who poisoned the Asperian King, is on the run and will probably become allied with the Eagles. Recently he ahs arrived in his seat, Regalis Castle, where he was betrayed by his alliance. He escaped with Hassis and his family, yet his mother died to a stray arrow. The next morning they were caught, where Roran took a point-blank crossbow bolt in his heart and was tossed in the seas.
Princess Hassis: The Princess of Asper, her father has recently died, poisoned by General Gamel, who had been the commander of the Army with the King, as well as Hassis’ tactics instructor. After learning that Gamel had poisoned her father, she ordered for his arrest, but he managed to flee. However, she is not yet Queen, as Asperian law dictates that should the eldest child of the deceased monarch be a female, she must marry before being able to rule Asper as Queen, her spouse would not take power as King, which would be her power, he would become King Consort, without any power other than that given to him (in this case, Roran will become the General of the Asperian Army.)
To marry however, Hassis needs the Asperian Royal Ring, which is a necessity for any man wanting to marry the Princess, anyone who has the Ring has the power to force the Princess to marry him, and it is this Ring which Gamel wants, as with it he can force Hassis to marry him whether she wants to or not. The Ring is currently with Hassis’ uncle, a man named Dervis, who lives in Tord. He is currently making his way towards Cavenin, and is crossing from Tord to Helmis, from there he will journey all the way across Vinngealos and finally, into Caveninian territories. He is accompanied on this mission by a mercenary group led by Horaths lover, Clarissa Longbow. This group consists of two player characters – Horath and Clarissa – while the rest are all NPC’s (Bellanes, Belar, Gerul, Fredrik and Derol) and recently, an escaped slave has joined them, also a player character. After being captured in the East she has been dragged to Renni to marry with Gamel.
Clarissa Longbow: Clarissa is an escaped slave, who managed to run away from the illegal slave traders in Cavenin. She was rescued by Horath Evren Al’Montsar when she got into a fight with a rapist on a cliff in Vinngealos. She managed to throw the rapist off the cliff, but he pulled her down with him. She managed to get a hold onto the cliffs side and climb up, but could not make it over the edge and was about to fall when Horath caught her by the hand and rescued her. Upon meeting each other, the two got along very well, and he took her back to the Fort he was situated at, as she proved to him that she was a warrior of great skill.
She was given a better sword and armour by Horath, and was soon marching off to battle the Caveninians who had attacked Vinngealos. While camping in wait, the knights led by Roran attacked, but were quickly defeated and Roran was captured. After this, Horath decided to make Clarissa his second in command – his Centurio – and this did not go well with the man who had been his Centurio before. A little incident occurred where Clarissa’s precious knives – gifts from a very important man to her – were stolen. In her grief at losing the knives, he told Horath her story, of hos she’d been a slave and how she’d met Shocmon, a man who’d become like a father to her, from a noble background, his heritage had been stolen from him and his lands usurped. The slavers caught them though and killed Shocmon, his parting gift to her were his knives, which he’d inherited from his dead father. Horath pledged to find her knives, and he did, even sooner than expected. It turned out that the former-Centurio had stolen them in the hopes of leaving Clarissa defenceless in the coming battle, but upon seeing the great craftsmanship of the daggers and the name of a man called Lord Shocmon the First (Shocmons father) written on them, he thought she had stolen them and went straight to Horath with them. The man was immediately arrested and was never seen again.
After the battle with the Caveninians, wherein many Vinngealian soldiers were killed, Clarissa fell seriously ill, affected by the battle, and by Horath coming very close to death. She lost her voice and could not talk for a long time. Once they returned to the Fort however, her voice returned and she went out shopping with Horath. After an incident where she tried on a dress and was set upon by the perverted Gerul, having to be saved by Horath once more, she became extremely annoyed and would not talk to Horath. In her anger, after they’d returned to the Fort, she went out for a stroll without her knives, and was kidnapped by slavers passing by who recognised her.
Her kidnappers took her far off, one had to go to Vinngeal while the other tried to rape her, she managed to overpower and kill him however, coming very near to beheading him. This was when Horath charged into the cabin she was held in, to see the gory site.
Horath had resigned from his post as Imperator and had come looking for her, and after the slavers body was removed, he told Clarissa and the men who’d followed him (Bellanes, Gerul, Belar, Derol and Fredrik) to take Clarissa away, somewhere slavers will not be able to find her, and that he would follow on foot, while they rode horses. They set off for Asper, and soon reached Tord. There they waited for Horath, but he didn’t come, so they set up a mercenary group and there first job was for a man named Mr.Dervis, who told them to get back his precious ring which had been stolen by some brigands. Clarissa and her mercenary group managed to do this and restored to him his ring. After three-four months, everyone had pretty much given up on ever seeing Horath again, Clarissa was heartbroken.
Horath returned however, and with a new companion, a huge warhammer wielding Caveninian named Viktor. On the same day of his arrival, Mr. Dervis called upon Clarissa’s mercenary group, telling them that he needed an escort to Cavenin…on a military ship. He soon explained to Clarissa that he was not just Mr. Dervis, but Prince Dervis, the deceased queen’s brother and Hassis’ uncle! It was at this point that the military ship was attacked by pirates. Fredrik lost his left hand and Horath received a wound to his underarm. Clarissa explained about Mr. Dervis and what their mission really was: to safeguard the ring until it got to Hassis. They have found a runaway slave named Orren and are currently feeding him ^^’
Horath Evren Al’Montsar: Horath was a Polemarchos (captain) in the Vinngealian army, and had shown his genius, military capability and charisma in various places over Vinngealos, not leaving a single town or village he’d been stationed at without solving much of its problems and sending it on the path to economic growth – he also dealt with a rebellion of a segment of the Vinngealian army, winning against the most uneven odds.
He soon met Clarissa and fell in love with her at first sight, before anything could happen he found himself battling the Cavninians who were attacking Vinngealos. After the battle, where he showed his genius once more and led the infantry to victory against the Caveninian infantry while Strategos Aedan led the mounted Vinngealian knights. However, the battle cost him one of his eyes, and he came very close to death, waking up in the coffin and jumping out. Still weak however, he needed to rest for a very long time. Once he recovered, he discovered that he’d been promoted to Imperator, (Read Vinngealian Army System in very First OOC post) and set about getting his new Legion (the Fifth Legion of Vinngealos) to Fort Romgard. After Clarissa was kidnapped he resigned from his post and went looking for her, and then sent her off while he followed on foot.
Unfortunately, he was kidnapped by more Caveninian slavers, who found him while he was resting under a tree. He woke up in a slave caravan, with another slave woman in there with him. She was very hostile, and he managed to break his arm because of her. The slaves kept him drugged so that he stayed asleep, but when he finally woke up, the slavers were attacking the woman. Enraged, Horath killed them both (yes, even with a broken arm, he’s Horath after-all ;D) and was told by the woman that they were now in Cavenin. She proceeded to loot the slavers carriage and go off, not leaving Horath a single droplet of water, to the Caveninian city of Adenth.
Horath, enraged, gave pursuit, and soon found her at an inn in Adenth, in fact, she was the owner of the inn. Horath demanded that she give him money, food, two new robes and a horse as compensation for her stealing everything and leaving him to die in the desert – after all, the salvers had stolen money, food and water from him. The lady was angry at first, but when she realised that he was a former Imperator of Vinngealos, he could do nothing but agree. He also managed to persuade one of the guards of the inn to join him, a man named Viktor who wielded a great war hammer and had a thing for telling exaggerated tales of his valor and deeds (such as killing a thousand Saeronians when everyone else in his army division had run away.)
On their Caveninian war horses, the two made their way to the Vinngealian port of Arheos in record time, and were soon in Tord, where Horath saw his love, Clarissa, once more, after three-four moths of separation. He pledged to never allow anything to separate them ever again, and was planning to relax for a week or so with her. He had no such chance. Mr. Dervis quickly hired them and they were soon travelling on a warship towards Vinngealos, from where they will travel by land towards Cavenin. On their way, they have been attacked by pirates, which prompted Mr. Dervis to tell Clarissa the truth, and keep the ring with her for safe-keeping. In turn, Clarissa has told her lover, Horath, and Horaths most trusted right hand man, Bellanes. Fredriks hand was cut off in the battle, and Horath received a wound to his underarm.
Lady Joan Estermont: The lady who controls the city of Cerath on the disputed island of Maleth, where exists two cities: the Caveninian controlled city of Cerath under the governance of Lady Estermont, and the Saeronian controlled port of Iormo under the governance of various Saeronian Emirs. For long has she prepared for the short-lived peace to break, but this time, she was more than prepared to defend, she was ready to attack and take back the entire island. In this she succeeded, receiving the help of Roran Hawkins in the final stages of the battle. She captured the Port of Iormo and sent the Saeronians away from Iormo. She has since then been reforming the land under her control, not paying much attention to the civil war in Cavenin. Recently she has received a trade offer from Dunkura which she accepted, and an agent of the Vizier of Saeron came to her, requesting her military support in overthrowing the incompetent Sultan and freeing the Saeronian people from his tyrannical grip. She has yet to reply.
Captain Catherine De'Barriere: A Lyrinese merchant, her father is a very influential figure and owns many fleets. She has proven herself on many occasions and is a merchant of the finest quality, as well as a good leader and commander of men at sea. She has recently been contacted by an agent who requested that she sail to Etzal to meet with a man who needed her help, she was given a forward sum of money which I cannot remember and is not too important right now ^^’
She was told to keep this utterly secret, and she sailed to Etzal under the pretence of trading there, not even her own crew, who she trusts with her life know why she is there. Upon arriving in Etzal, she had to wait a few days before her contact summoned her to meet him. It turned out that this secret contact was the Vizier of Saeron, Al’Homam bin Nimr Al Wah’Shey. He requested that Catherine become the commander of the Navy of the Cause (the Cause is the name of the revolutionary forces) and destroy the Saeronian Loyalist Navy (Loyalists are those who are with the Sultan) she has accepted and will soon be taking total control over the navy. As a reward, she will receive a huge sum of money, and all the high quality warships the Vizier had ordered to be built for the war – the ones out of the fifty that survive anyway. Under her command are also a thousand or so mercenaries, some with one ship, some with fleets. The revolution starts once the Saeronian Navy is destroyed. Most of the navy is station at the Port of Eri after the humiliating defeat at Iormo. In fact, the defeat at Iormo is what has prompted the Vizier to revolt now, even though he’s been preparing for years, for now the people are angry and tensions high. It is the right time for a revolution, and for Catherine, the right time to win a vital ally, a vital war, and a huge amount of money.
Vizier Al'Homam bin Nimr Al Wah'Shey: Vizier Al’Homam bin Nimr Al Wah’Shey: Al’Homam is the Vizier of the Saeron, he has served for many long years, and his trust in the Sultan and Saeron ever becoming powerful under his rule have diminished by the year. Five years before the present time, the Vizier began a huge mission, the mission bring the Sultan down. He started very small, telling only a few of his most trusted comrades about his plans, one of them being his student [place NoTimes chars name here, if you do want him to have studied under the Vizier].
After his few friends and he had their plans made, they began. They began scouting for men who can be trusted and inviting them the join the cause, using the Viziers name to strengthen their proposal. After a spy found out and had to be killed however, they’ve never used the Viziers name in recruiting, calling him “the master” instead. The plan grew, and within a year the Cause had a great following, and many were donating tremendous amounts of money to the Cause. With this money, the Vizier began hiring possible mercenaries, smiths, engineers etc, and placing them in Etzal, where the slow takeover and imprisonment or execution of loyalists had begun, very slowly though, so as not to attract attention, there are even some double agents working for the Vizier, pretending to be the Sultans agents in Etzal, when in fact they work for the Vizier, so that the Sultan does not become suspicious of why he has not been receiving news from his spies in Etzal. This also means that he does not even know of the gathering revolutionaries in Etzal. Being the only major port, controlling Etzal also means that a great amount of money was gained by the Cause.
Over the five years, this has grown to the stage where many new recruits in the major cities are loyal to the Cause, even the guards in the Sultans own palace are working for the Cause, meaning that the Sultans downfall will be immediate once the revolution begins, making reverting to a Sultanate impossible once the revolution explodes.
Now, the Vizier has gone to Etzal, under the pretence of visiting his sick mother. Here he meets Captain Caherine and guarantees her support, and will also be doing many other things to ensure that the revolution is organised and successful, one of those is, of course, working with the tribes of Saeron, which cannot be trusted at all, even now as the Vizier works with them, he can see the treachery burning in their eyes, and knows that as soon as the Sultan falls they will stab him in the back, and so he plans their downfall too, with the same forces which are loyal to the Cause, he plans to sweep through all of Saeron, cleansing it of tribalism, slaying loyalist and traitor alike. This is not a revolution to rid Saeron of the Sultan, it is one to rid Saeron of corruption and backwardness…forever.
The Characters and their location and status :
Connal Forbes : --> Location : Hopefully somewhere he can rest in peace.
--> Status : Dead, died at the hands of a soldier, who was in service of the Vinngealosean Council.
Dúrin Eriunderson Ulv : --> Location : Captured by Arven Belentor. Renni.
--> Status : Alive and fine.
[center]
Character's Full Name: Dúrin Eriunderson Ulv
Character's Date of Birth (month and day): First of the fourth fullmoon.
Character's Age: 17
Character's Gender: Male.
Character's Nationality: Northern Wastes
Character's Skin Colour: White/Grey
Eye Colour: Grey.
Hair Colour: White.
Hair Length: Medium.
Body Markings: Lots of Norse looking Tattoos, covering his whole body. From top to toe. Most of them being red, animal blood with plant extract used for these.
Occupation: Shaman.
Interests: Well, he rarely retire himself to doing normal human hobbies. He is a shaman and what he does in his spare time is mostly to meditate, or hunt, set up camp and such necessary things.
Style of Dress: He is wearing a long piece of clothing made out of animal hide and fur on his chest also his arms and parts of his chest is covered by bark from trees, making him look like a tree almost. A huge buffalo skull covering his head as a helmet. Sleak hand made leather gloves. Leather pants and a pair of animal hide boots. Typical Northern Wastes clothes made for cold and bitter winter.
Likes: Meditation, calm, stillness, tea, nature.
Dislikes: Cities, stress, chaos, smoke, general civilization.
Appearance: He is broad shouldered. Very tall for a human. His skin is pale grey and his hair snow white. His body is not muscular at all but quite boney and slim. Also have grey eyes.
Fears: He is very weary about natural enemies such as wolves and bears. But he also knows what to do if he meets one. But he is most afraid of outsiders, trying to disturb his way of life and how his people live. That one day the Northern Wastes will become some smoke and machine filled super city.
Prominent weaknesses: He is quite fragile, he was never a fighter. But he rarely fights at all. Also he is easily disturbed while in meditation, and easy angered if you do this. He barely speaks a word as he thinks that communication to other human beings is quite ridiculous. He is not a good fighter at all and rather just stay away from any trouble.
Personality: He is very cold and silent to most who meet him, he seems quite mysterious as he does not talk or show any sign of being human. He is what they call a walking wilder beast. He is more attached to nature then to his fellow humans. But if you get under his shell and he begins to like you. He will talk and care about you like his own children.
Brief History: He was born in the Northern Wastes about 17 years ago. He always was a special child. He didn't play with other children and amazingly got along with animals more then humans. He had a normal and good up rising. His father was a hunter and his mother was a healer. What they later came to call a Shaman. He rather to stay home and learn from his mother then to go hunting with his father as a child. He always sought to go in his mothers footsteps rather then his fathers. And that he did. When he grew up he spent much of his time in the forest learning from his mother and learning himself about various herbs and things about the nature around him. And how to use it. He also found a dire wolf as a child, the mother of the little dire wolf had died and he found it half starved to death, he took it under his wing and raised the wolf as his own, and the dire wolf pup is still with him. He later when his father died, decided to leave the Northern Wastes. He had nothing there left for him, he needed to see other things then snow and death. He wanted to know how other people lived, and ticked.
Clarissa Longbow : --> Location : In Renni.
--> Status : Alive, and fine.
Character's Full Name: Clarissa Longbow (Bo for short)
Character's Date of Birth (month and day): Sometime in the early spring
Character's Age: Early 20s
Character's Gender: Female
Character's Nationality: Unknown, present location, traveling west in Vinngelaos
Character's Skin Colour: Pale
Eye Colour: Green
Hair Colour: Black
Hair Length: Short
Body Markings: Whipping scars on her back, thick scar front left shoulder from an arrow, several other scars from superficial cuts. She was branded on her right arm as a child with the slave merchant's trademark, but after she escaped she cut herself several times in an attempt to camouflage the mark.
Occupation: Drifter/vigilante/tracker
Interests:
Style of Dress: Men's clothes: wool and rough leather trousers, hemp shirt, belt, long cloak with deep hood, boots, armed with knives and a sword
Likes: sword training
Dislikes: thieves, greed, abuse of children and the weak
Fears: to be taken into slavery once again
Prominent weaknesses: blindly loyal, would be easily defeated by going through friends ( for the time being she has none)
Personality: Loyal to the death she would give her life for anyone she would become attached to, however she is very short tempered and ready to pull out a sword to anyone crossing her (don't call her a little girl)
Appearance: Above average height for a woman, very slim muscular body, fast runner and climber.
Brief History:
Stolen as a child by slave dealers she has no clear memories of where she is from or exactly how old she is, she was moved from city to city and back again for nearly ten years. Over the years she had escaped and was recaptured several times, but she never gave up. Five years ago she made yet another attempt at escaping, reaching a large village where she had hoped to hide out for a while. She had found work as a stable hand but one day she was working wearing only a vest in the summer heat and the greedy in keeper noticed her brand and sent a message to her *owner*, hoping for a big reward.
Three of the dealer’s men came for her and ambushed her in an alley; she was unharmed and knew she was doomed.
He came from nowhere, knocking one of the men down and tossing her his sword, together they quickly dealt with the other two. He took her hand and led her to the stables. “Do you have a horse” he asked. She shook her head. He mounted his horse and held his hand out for her to join him and she sat behind him. “Then we’re not going to add horse theft to your list of *crimes*. "They rode silently for a few hours, until they found a clearing to set camp in for the night.
Once they dismounted she could finally have a good look at her rescuer, he had a dark weathered face, and was possibly in his 30s or early 40s. “I’m Shocmon” he told her. He pointed at her brand, "you should hide that, I’m guessing that’s how they found you.” She looked down at the mark and nodded. “May I borrow one of your knives?” She asked, pointing and the elaborate holster strapped across his chest, He handed her one curiously, handle first. She looked down at it, it was gilded in gold and copper and bore the inscription *Lord Shocmon DeLaruce of Poltam*. A noble? Rescuing her? She would have thought a Lord would have been most likely to OWN a slave, not rescue one. Did he rescue her to have him for his own? But instinctively she trusted him, he was after all, handing him a weapon of his own free will.
She took a deep breath and made four shallow cut over the brand, tore a strip of cloth from her shirt and wrapped up the wound, wincing in pain. “It will be less noticeable this way” She said wiping the blade and returning it to him.
Having noticed her looking at the blade he explained the knives had been his fathers, he was Shocmon the second, his house had been overthrown when and his family’s noble title stripped away when his mother was with child. His father was murdered during the conflict. His mother saved the knives from pillagers and when her turned 14 gave them to him as his father’s legacy.
For four years they trekked the countryside together, he had become a father figure to her, she loved him as such and he as a daughter. He was the one who nicknamed her Bo.
Then the slave hunters came and one of them recognized her, she and Shocmon escaped but where both wounded in the attempt, she to the shoulder and he to the stomach, a fatal wound. They had found refuge in a cave down by the cliffs but he was growing weaker, she sat beside him, stroking his hair, tears streaming down her face.
He was grasping feebly at his harness. “T t take … them” he whispered. He reached up to her face, stroking a tear away with his thumb. “I love you, my … child” he said with his last breath, his hand falling limply at his side.
The knives had become her connection to the only person to have ever loved her, the only human bond she could remember. They meant the world to her.
For months she traveled alone, teaching herself sword fighting by secretly observing military exercises whenever she would encounter troops in her travels, until present day when Horath pulled her off that cliff
Roran Hawkins : --> Location : The bottom of the seas.
--> Status : Died. Was shot from point blank range with a crossbow right in his heart.
Character's Full Name: Roran Hawkins
Character's Date of Birth (month and day): 3th of August
Character's Age: 20
Character's Gender: Male
Character's Nationality: Cavenin. The castle and loaned lands of his House are closely to the NorthWest of Verlin.
Character's Skin Colour: Fair
Eye Colour: Green
Hair Colour: Blond
Hair Length: Short to intermediate
Body Markings: None
Occupation: His duties and training as a knight.
Interests: Fighting skill, riding on his very well-trained horse Cadoc (A warhorse/Destrier with a dark-brown colour at the legs, with a lighter brown colour with a tint of orange/red on the rest of his body), weaponmastery, history, military tactics.
Style of Dress: Simle and practical, yet still nice enough to be presentable in court.
Likes: Honour, loyalty, strenght in arms, intelligence, practical people.
Dislikes: Unhonourable, disloyal, traitorous, lying, stupid people.
Fears: He has an excsessive fear of heights.
Prominent weaknesses: He's too idealistic at moments, and due to his excsessive training and lessons when he was young, he might have become a great warrior and tactician, but he lacks some expirience with other choses.
Personality: He's a very gentle and friendly person, even charming, but he's shy and very carefull with strangers. It's hard to earn his trust, but once he trusts you or accepts you as his friend, he blooms open. He is a natural talent with the sword, and exceptionalle skileld with other weapons, a great horseman and lancer, evenimptoved by his close bond with his trusted steed Cadoc. He is fairly intelligent and sharp, but is no genius either. He is yet to learn decent social skills, althugh he knozs hoz to handle most situations thanks to his education as leader and nobleman.
Appearance: He's very tall (1.93m) and athletically shaped, a fit young man. He usually carries a bastard sword of the XVIa type as described by Oakeshott.
Brief History: As the apparent heir of the prominent house of Hawkins, led by Tyvandor Hawkins, a severe yet pactical ruler, and a true military genius, he is trained as a knight and leader. He has talent for combat, and is a true natural talent. As such, the dutyfull weaponmaster in their homestead, a fortified village attached to a mighty castle, was under great stress of the responsibility to train Roran. A natural talent is hard to bloom fully, but he has done a great job.
History of House Hawkins: The history of the House Hawkins stretches back to the Old Empire, where they were a proud family that supported the army, yes, lived for the army. They are said to have royal ties, when a bastard of the ancient king married the last successor of a house going exstinct, and formed the House Hawkins. This house has found enemies in the House Belentor, since Tyvandor had discovered Fredrik Belentor as a traitor.
Now with the war treatening their people once again, House Hawkins will lead their people to victory again. They hope.
"Well, now we have the time, I'll tell you about our families' histories. Back in the old days of the Empire, Cavenin was the outmost Eastern stretch of land they ever gained, apart from the islands and traders with the Eastern lands. The Empire had tried to gain contact, or even colonise the Far Eastern lands, but diplomatic actions proved only to reap war. Exactly 1769 years ago, the Easterners invaded what now is Cavenin. In that time, our ancient ancestor was a mere polemarchos in their army. The First encounter between both armies was relentless, and several large scale battles ensued. The Easterners appeared to be winning, and after several weeks of skirmishes, the main Vinngealosean force had to retreat. The first time in history they were ever beaten back! Since their uprising now 1894 years ago, they marched right through any army they encountered. The Vinngealosean cavalry was dispersed over a large amount of terrain, and the Easterners treated them as fallen and destroyed. Our ancestor however, led a small group of cavalry as a polemarchos. His superiors all died, and now he was left in command of the 2000 men large unit of heavy cavalry. This unit was dispersed and heavily beaten however, but through sheer genius and brilliant tactics, he reorganised the bunch of scattered men, and launched a destructive counterattack against the enemy army, completely wiping out their chain of command, by hitting their rear. The Vinngealosean army, now fighting an army led by mere field officers, completely wiped out the enemy forces. The young high king and commander of the army, after the old one had been slain, Aethan Arianti, rewarded our ancestor with a promotion to nobility. Due to sheer loyalty and sense of duty, Evandar Hawkins became a noble, and received the lands we still posses today. And most importantly, as a gift for his valour on the field of battle, he was given the hand of Isolla Arianti, the sister of Aethan, in marriage. That's when our families ties were created. Our family has been loyal to the death ever since then to the Vinngealosean high king, up untill the day of Aethelbert the mad King. He ruled Vinngealos with an iron fist, and was the main cause of the fall of the Old Empire. Under his rule, many innocent people were executed for crimes or sent to the wastes as punishment. Then, the Duchy of Civan separated itself. The mad King, infuriated by the disloyalty, gathered his forces to strike down the rebellion. At the same time, Asper rebelled, and Aethelbert the mad king raised taxes even more, causing his people to rebel everywhere. An upstanding general of the 3th legion rebelled aswell, and when he gathered his only loyal allies, the imperator of the 1st legion, he was murdered by his closest friend. Since that time, chaos has ruled in Vinngealos. Our family refused to remain loyal to the monstrous high king, and followed the Duchy of Civan. House Arianti remained in Vinngealos, and were a beacon of light in the raging storm of the self-destruction of the empire. Eventually, rest returned and hostilities ceased, sealed by the weak rule they had up untill recently. Now, Aedan is reclaimin the throne, as it was his families' 1769 years ago, the same year as when our family raised into nobility, thanks to him. We are honour-bound to help him, so we will."
~Count Tyvandor Hawkins, current leader of House Hawkins
Count Tyvandor Hawkins, who is 49 years old and Lady Eleanor Westfield, who is 42 years old, married, and had 4 children. The eldest beign a son, Roran hawkins, who is 21 years old, the second, Revan Hawkins, who is 18 years old, the third, Arya Hawkins, who is 16 years old, and the fourth, Arthor Hawkins who is 11 years old.
Picture of Roran Hawkins:
The banner of the House Hawkins:
The crest of the House Hawkins:
Julius Martino : --> Location : Unknown.
--> Status : Slightly wounded, unknown.
Character's Full Name: Julius Martino
Character's Date of Birth (month and day): March 25th
Character's Age: 23
Character's Gender: male
Character's Nationality: Vinngealos
Character's Skin Colour: lightly tanned
Eye Colour: deep blue
Hair Colour: blonde
Hair Length: short
Body Markings: none
Occupation: Noble
Interests: He’s interested in fine art. Paintings, music, even theatre.
Style of Dress: A studded leather vest (for protection) underneath purple and white silk robes, with gold trimming.
Likes: Money, Power, Control, the fine arts
Dislikes: Losing, getting his hands dirty, the Arianiti’s
Fears: The Arianiti’s overthrowing the council, death, and dogs.
Prominent weaknesses: cowardice, He doesn’t like doing his own dirty work
Personality: Julius is power hungry. He wants him and his family to one day rule Vinngealos, although he is extremely loyal to the council (Think of it like Starscream from the old 80’s transformers show) but he is also an immense coward and always wears armor to court meetings. He has a pet tiger he keeps in his estate.
Appearance: Clean shaven, slim, with very smooth skin.
Brief History: His family has a dark past with the Arianiti family. Some unrecorded conflict many generations ago created a tension and hatred between the two families. Julius feels like he must compete with Aedan, but not openly. Not until now. The Arianiti have started their little revolt, but the Martino family will be standing on the other side, keeping them at bay and the council in power. For now.
I'm going to pre-emptively confirm in case I forget to later.
Joan Estermont : --> Location: Isle of Maleth.
--> Status : Alive and fine
Character's Full Name:
Joan Estermont
Character's Date of Birth (month and day):
First of August
Character's Age:
26
Character's Gender:
Female
Character's Nationality:
Cavenin, Cerath to be more specific.
Character's Skin Colour:
Slightly tanned/bronze
Eye Colour:
Steel grey
Hair Colour:
Pitch black
Hair Length:
Short, almost shoulder-lenght
Body Markings:
An ugly scar over her right ribcage
Occupation:
Lady of Cerath
Interests:
Anything that soothes her rather chaotic mind.
Style of Dress:
Nothing too fancy. Preferably wears something that is comfortable and cool because of the warm weather, like silk. She doesn't wear jewelry.
Likes:
Warm weather, rest and meditation. She often quickly meditates before a battle to keep her mind clear. Joan also loves white wine and date fruits.
Dislikes:
Cold weather, Saeroneans and red wine.
Fears:
The ruin of her island and humiliation.
Prominent weaknesses:
As said, Joan has a rather chaotic mind. She often needs to ease the stress and calm her nerves before doing important things.
Personality:
She's an ambitious woman, planning to retake the entire island and drive the Saeronean scum out of there. Joan has a strong will, and wants to accomplish things by herself, reluctant to request help from the mainland.
Though she doesn't like to receive help, she rather provides help - but does not let her own agenda cede for other people's plans.
Hospitality and kindness towards neutral and friendly strangers is a typical trait of the islanders that is also found with her; which goes together with the islanders' pride: they love bragging about the island like no other.
Joan is not very strong, which puts her in a disadvantage in a fight at first, but she has a great endurance and a swift footwork, which allows her to 'dance' around her opponent and poke him with her sword.
And at the last, Joan's knowledge of tactics comes from experience. She did not have any real education on that field, but learned those skills on the field of battle.
Appearance:
A lean, slender woman with long legs. She has a sharp nose and almond eyes.
Brief History:
She was the only child of Lord Matteo Estermont. War on the island was a common thing. Joan grew up in the war and learned to live with it. From a young age, she learned to fight with a sword, to ride and to throw javelins. The war had since long become more of a routine. Most of the time, skirmishes were fought, and very occasionally a real battle. The tides constantly shifted, and neither party ever had a real advantage over the other. The inhabitants of the island were left alone most of the time. Only rarely did it occur that a fishing village was raided, but valuable orchards, like olive orchards, were left alone. Both sides became comfortable old enemies.
The culture on the island was neither Saeronean nor Cavenin, but rather a unique mix between both.
When Joan was 18, her father got himself killed in a minor skirmish. She rapidly took control over her forces and went to war against the Saeroneans. Again, success was only very limited. Finally, after a couple of months, a real battle happened. She was outnumbered five to one, but managed to repulse and destroy most of the Saeronean army. Eventually though, the seemingly endless waves of Saeroneans broke her army, which routed the field. Joan was captured and brought to Iormo, where she was paraded through the streets, naked and chained. Joan was held captive for a year, but was finally released for ransom. Before her departure, she signed a truce that would last five years.
Joan used these five years to build up her army, strenghten it and filling her coffers for the following war. This time, she acted more cautious and only held skirmishes with the enemy, evading any larger army when possible. Though the tides of war are in her favour right now, she has not achieved a decisive breakthrough yet.
The House of Estermont:
The House of Estermont is a relative young one, dating back from the time the Old Empire collapsed. They captured the island under the banner of Cavenin. For their efforts, the Estermonts were granted Lordship over the island, and allowed to have a coat-of-arms. Years later, two brothers were to inherit their father's island. Thus the island was split into two parts, between the two brothers who hated eachother thoroughly. The youngest brother, who controlled the southern part, requested help from the Saeronean Sultan, who sent a massive host. However, the youngest brother was defeated in battle and killed. Subsequently, the Saeronean commander took control of the southern part of the island, gaining a strong foothold. Since then, the Estermonts have tried to retake their southern holdings, but have not succeeded yet.
Crest of House Estermont:
Spoiler
Aedan Arianiti : --> Location: Renni.
--> Status : Alive and fine
Character's Full Name: Aedan Arianiti
Character's Date of Birth (month and day): 26 may
Character's Age: 24
Character's Gender: Male
Character's Nationality: Vinngealos
Character's Skin Colour: Very slightly tinted, this is because Aedan likes to spend time's outdoor or traveling
Eye Colour: Brown
Hair Colour: Brown
Hair Length: Short.
Body Markings: A scar on his left cheek. He also has a long scar on his back.
Occupation: A Noble from Vinngealos, The Leader of the House of Arianiti.
Interests: Reading books, drinking and relaxing. Also likes to train and fight, but doesn't show it, because he doesn't want to drawn any attention to himself.
Style of Dress: Some nobles call it that he dresses himself to simple, like some member from the lower nobility.
Likes: Battles, drinking wine or beer, good company and to restore the House of Arianiti, to her former glory..And who knows? Maybe beyond that point?
Dislikes: Those who try to get on his good side, by saying bad things about others, but glorify themself. He also hate people who even say a single threat against his House or one of the peole he cares about.
Also hates to send brave men to die in vain.
Fears: He fears he won't be a good successor of his dad, nor a good exempale for his two younger brothers. He also fears spiders, the nasty litte buggers! He prefers to fight two tough opponents with only a spoon then to pick up a hairy spider.
Prominent weaknesses: Because of his pride and care for his House, he can be easily lose his temper. Also he cant stand it when he sees somebody suffering and can't help themselves.
Personality: He is a kind and noble person, once you know him. If you dont, he can appear to be quite a cold person, that doesn't care about you're problems. He also doesn't show his feelings to much, except for the ones he trust.
Appearance: His length is about 1.83m, has a good trained body and when he is in a truculent mood, he has a almost wolfish grin.
Brief History :
A young man who was raised up by only nobles and rich people. He studied at the academy of Vinnegeal.
He inherited the leadership of the Arianiti House, when his father died. He was only at years of 20 back then. His father died of a illness, wich the doctors couldn't find. On the deathbed of his father, his father told Aedan some secrets, secrets wich schocked the world of Aedan.
It seemed that his father was going to prepare a kind of revolt against the Council. Aedan was then given the secret contacts of his father and the rest of what his father said about that subject, has so far not left the lips of Aedan. Although he has showing rather odd behavior these times.
The House of Arianiti has always been rather strange, compared to the other noble Houses of Vinngealos. They are renown for having cunning leaders and good soldiers. They also have some good contact with some other noble houses in Cavenin, due honorable behavior and showing them respect.
However, this also made them a target for the Council, wich would rather see them fall then to grow further.
They may even succeed in their plans, cause the main branch of the House of Arianiti now have Aedan, his two younger brothers and his younger sister left.
It will be time to tell if the noble House will fall to it's knees or suceed the looming threats of the Council...A silent war is coming soon..
Ja The Bastard : --> Unknown.
--> Status : Unknown.
Character's Full Name: Ja the Bastard
Character's Date of Birth: The Day the Hordes Came
Character's Age: Seven
Character's Gender: Male
Character's Nationality: Northern Wastes/Vinngealos Borderlands
Character's Skin Colour: Fair
Eye Colour: Dark Brown/Light Black
Hair Colour: Light Brown when he's seven-thirteen. Starts darkening at fourteen. Light black at fifteen.
Hair Length: Medium length/ as pictured
Body Markings: He has a tattoo of a dying mosquito sucking his blood on his back, it's wings encompass his shoulder blades and its body goes down to the middle of his spine.
Occupation: N/A
Interests:He is a child, he has no definite interests, only that which he sees and tries, and all he's seen is war, all he's tried is the sword.
Style of Dress: In the beginning, he wore nothing, he was a wild boy, and needed not the clothes of men, but when he is brought to the fort, he is given clothes. He wears nothing but the tunic seen in the first image.
Likes: He is a child, he knows not what he likes and what he likes not.
Dislikes:He is a child, he knows not what he likes and what he likes not. He knows not if he dislikes that which he fears or not.
Fears: the big men with shining silver sticks who come and kill and make the red stuff come out. The swirly whirly twirly stuff that dances out of dead mens mouths. The scary angry always stomp-the-groundy beasties that that the big men with shining silver sticks ride. The thingsies that don't make any senseies, like the whity-sometimes-going-murky stuffsy in the skyzy.
Prominent weaknesses: even for a child, he is hopelessly ignorant of the world around him, making him fear even the least dangerous of things. He knows not the language of men or beasts, managing to communicate only with some words and many hand gestures - which may seem aggressive to those who understand not. He knows not how to wield the sword or bow or the weapons of war. For even though he has grown up amongst them, he has rarely picked one up. These are some amongst his many weaknesses.
Personality: Curious by nature, fearful and slightly cowardly, even though sometimes his curiosity can be cause for him to ignore his fear and cowardliness. Soon after the battle which destroyed the fort being built by the barbarians, Ja also began seeing a strange man in armor with a black robe over it. This man is scaring Ja very much, but for some reason he thinks no one else can see him. Will develop through the RP
Brief History: What is there to say of a child speaks not and knows not the way of the world? A child who knows not that people have parents and that he had parents too? A child who thinks that all children are like him even though he's seen how different he is? There is nothing which can be said of such a child, one who remembers not yesterday, or today, and will not remember tomorrow.
Ja has always lived alone, ever since he could walked he has been alone, eating strange shrubs and insects, getting sick, surviving, being attacked by the big flying things that bite and go, and surviving. Had he not been whisked away to the fort when Ulv found him while collecting people, Ja would never have discovered that others like him exist. And even as he watched those others, they were like him and nothing like him, but he understood this not.
_________________________________
Then before Ja could know new ones like him better, the big men with shining silver sticks and the scary always stomp-the-groundy beasties came, and they made all the red stuff come out, and one wanted to make the red stuff come out of Ja too, but Ja ran away, Ja very fast, Ja not as fast as wolf man though, and Ja see wolf man when he come back and he do strange things, and Ja want to help but too scared. Ja just watch from hiding place, and he watch wolf man go then he run slowly after him. Ja scared of wolf, Ja not want to be wolf-dinner, so he stay hiding always, always hiding.
But then scary big hair man see him, and Ja run away, but scary big hair man always find him, and he have scary clothes, like the big men with shiny sticks, and he have shiny stick too, but he not make the red stuff come out of Ja, he just point and smile at places, and Ja learn to follow, always follow scary man, and scary man lead to Ulv.
Horath Evren Al'Montsar : --> Location : Renni.
--> Status : Alive and fine.
Character's Full Name: Horath Evren Al'Montsar
Character's Date of Birth: The Third day of the Eighth Month
Character's Age: Two Decades
Character's Gender: Male
Character's Nationality: Vinngealos
Character's Skin Colour: Golden Beige
Eye Colour: Night Black
Hair Colour: Light Black/ Dark Grey
Hair Length: Medium Length/ Neck Length (As Pictured)
Plenty of minor scars on his chest and hands, a few on his arm. The most prominent one though is one long scar from his right shoulder down to beneath his left arm pit, where he was seriously injured by a band of brigands once while out on patrol with one of his comrades. (More detail in history)
Conscript in the Army, at the Rank of Captain (or Lieutenant if Captain is too high)
Art of War, Strategy, Tactics, History, Reading, Swordsmanship, Music- especially the flute, Horseback Riding (may add more later)
Before going on his first mission, Horath preferred to wear flowing robe-like clothes (as pictured) or baggy clothes which allow a lot of space for movement, he rarely wore armour, as he saw it as a hindrance. However, after being seriously injured, and having a near death experience, he came to realise the value of armour, now he never goes anywhere without having chain mail under his robes, he also has a leather breast plate, which he removes only when he is certain that he would not be attacked
Those who are Strong-Willed and have a well developed Sense of Morality. Victory. Strength and Intelligence. Music- Especially the Flute. Sparring with both the Sword and Tongue. Hearing Tales of Past Heroes, and of Valor shown in Battle by those he Leads and those he is Lead by. Discipline. A Worthy Rival. Seeing to it that even the poorest is living in Relative Prosperity. Fairness and Justice in all things, from the tiniest matter, to the largest.
The Grip which Corruption has on the Rulers of his Home Land. Cowardice. Lack of Morality. Defeat. Weakness. Treachery by those he Leads and those he is Lead by, and even those he Battles against. Seeing that even though he would like for the poorest person among his people to be living in Relative Prosperity, this is not the case. Injustice.
The Destruction of his People. That the Old Empire shall never rise once more. Death before he has lifted his people out of the weakness they are in. That he may not be as good or benevolent a leader as he would like to think he is should true responsibility fall upon his shoulders.
He expects too much, he thinks that everyone should stand up for justice no matter what, he expects everyone to have a strong moral code, he expects those who lead him to be the finest of men, and those he leads to be the bravest of souls. Sometimes his fears and doubts can overcome him, and he can become uncertain of how to act and what to do.
As much as he has tried, he has never been good at archery, or any type of ranged form of combat, even though he is better with rocks and javelins, it is not by much.
Horath Evren Al'Montsar is a relic of a lost age - an age which may have only ever existed in legend. He is an extremely idealistic man, and a perfectionist to an extent. He believes that all people - his people in particular - must strive to create, or recreate the Old Empire. However, he also believes they should strive to change the way things worked, that the class systems should not be a cause for anyone - rich or poor - to suffer. He strongly believes that what his nation needs is a good leader, one who knows what must be done, how to do it and why to do it. He also happens to think he's the right man for the job.
Horath has some strongly held beliefs on why his nation is collapsing, and one of those is the lack of love people have for their nation. People do not care for the well being of Vinngealos to the extent that its army is too small to even defend it properly, he believes that not forcing people to join the army would be a step forward for Vinngealos, and that once it was a choice rather than a command which could not be refused, more people would be willing to join, for the glory of the Old Empire, and it's coming rise.
Horaths idealistic perception of how society should be - and how he should be - adds to his ability to draw people to him, and many of his soldiers are usually in awe of the things he does, even if he is blind to their admiration of him, every little thing he does, every act of kindness or angry speech of disapproval for not acting correctly only increases respect for him, for to most of these people, such things have become foreign and unheard of, but they are instinctively drawn to them and cannot help but be enamored by such ideologies.
Horaths ambitions do not stop at rising to lead his people and returning the Old Empire, no, he plans to do much more, to unite his people - ALL his people, and bring them under one banner, to unite all the clans and sects and countries of Kanorth, create one nation, create one people.
Note: the word "brief" is deceiving you
Horath did not grow up in a rich family, he didn't grow up in a poor family either, his was a family rich enough not to be poor and poor enough not to be rich, one of those which hung on the brink of poverty, holding on only because of that one person who knew what to do. In Horaths case it was his father, Evren Trejik Al'Montsar. Evren worked as a weapon-smith in one of the poorer areas of Vinnegeal, one of the great cities of Vinngealos, had he not had six sons and three daughters to care for, the amount he earned would have been more than enough to feed him, his wife and another four children, but fate had not been kind to the youngest son of one of the lower noble families. After his father died, his three older brothers began fighting over who would inherit which piece of land, and in the struggle between the three, Evren found that he had no power or authority to claim the land which he had inherited and was rightfully his. So he left his ruined family and set out to search for his own destiny.
After being apprenticed to a weapon-smith (he refused to use any skills he'd learnt as a noble) and becoming quite proficient in the trade, he had his own smithy built in the poorer area of Vinnegeal, where there were no other smiths who could challenge him. And so he prospered, and even when he met the women he would go on to marry, life continued as normal. It was only after they'd had six children and age was beginning to catch up with him that Evren began to suffer financially. When his two older sons requested he teach them, for the betterment of the family and so they can learn a good trade, he refused, telling them that no son of his would be a smith, that they must - each one of them - find a trade greater than his was, and grow in the land, so that each and every one of his sons may help each other, and not fall prey to quarrels between siblings, and never let each other suffer poverty.
As for Evrens three daughters, they were raised by their mother who had more influence over them than their father, but nevertheless, Evren made each of his sons pledge to always help, care for, and protect their sisters from anyone, whether a thug on the street, or their own husbands when things finally got to that.
Horath was the youngest child, and even though both his father and mother loved him greatly, they never allowed their love for him to affect him too much, Evren had sworn that not a single one of his children would ever grow as a spoilt brat, no matter how much he wanted to dote on them and give them all they wanted. Instead, Evren taught Horath to read and write, and was more strict with him than he was with any of Horaths siblings. He made him read great tomes from a young age on history, politics, philosophy, war, swordsmanship, leadership, anything which could benefit him become high in this world. Even now, all the books and tomes which Evren had - which were the only items he took with him after leaving his family - are with Horath, handed down to him by his Evren in his will.
Under his fathers strict upbringing, Horath developed a good mind, showing he was more than capable of understanding complex ideas, but his father also made sure that Horath also grew up with a strong body, allowing him alone - out of all his children - to help in the smithy. For Horaths sake, Evren even broke the pledge he had made when he left his family: never to use any skill (other than reading and writing) he had learnt with his as a noble, for he taught Horath how to fight with a sword, and how to ride a horse, going that extra bit more to take him to one of the stables in the city, and renting a horse for training.
However, as well as Evren tried to bring his son up, he may have gone a bit too far in instilling in him idealism and perfectionism, for now he always expects from people what they may not be able to do, and can be a bit close-minded when it comes to dealing with people who have done wrong, forgiveness, even though his father tried to show him its importance, never did become one of his strong points.
By the age of eighteen, Horath was a fine young man; strong, intelligent, and with skills that called out for the army. Had he not been conscripted; he would probably have joined anyway. Evren showed neither approval nor disapproval for Horaths choice to stay on in the army and not bribe his way out, even though inside he was proud that his son had chosen this route, for it was indeed a route of power, a route - for those who were brave enough - which could lead to endless possibilities.
Horath was a toughened young man who could endure much - he had to be to keep up with his fathers pace in the smithy, but even so, the training of the army always left him completely exhausted, with no thought more prevalent than to rest. He was however, one of the luckier men, for he broke no bones and received no serious wounds, compared to others who lost their lives or became forever crippled, Horath could not help the sense of pride and accomplishment he felt.
At the age of a year less than two decades, he was sent out on patrol with Gardeel - one of the people he had become quite close friends with.
It was on this first patrol that he received the lethal blow, which cut him from right shoulder to just beneath his left arm pit. Gardeel and he were ambushed by a group of ten brigands, out to steal the armour and weapons of any soldiers passing by. Both Horath and Gardeel fought bravely, striking down three of the ten, Horath killing two and Gardeel killing one. But they were far outnumbered, even if there had been another two of them it would have been a lost battle. Horaths comrade fell dead to a blow from one of the bigger brigands, his throat ripped out by a savagely jagged blade. Horath charged at the huge man, only to be struck the deadly blow by the longer sword.
As Horath had no armour at the time, and his sword was not worthy of stealing, the brigands left him for dead, not even bothering to check if he was still breathing. They stripped Gardeel of his armour and took off with Horath and Gardeeks horses. Had he not been used to pain and enduring no matter what, and having a will to survive like none other, Horath would have died that day, but he managed to crawl and limp his way back to the fort he was stationed at, there he received medical attention and survived. It took a few months for them to allow him to go back to his duties, but when he did, he had a new coldness about him, he was a man who had come back from the dead, he had felt deaths icy fingers around his heart, he was not going to let it happen again, there was too much he needed to do, too much his father expected from him.
Evren Trejik Al'Montsar had died while Horath was recovering, leaving in his will for Horath, all his books and tomes - which had been delivered to Horaths quarters. It was after this saddening blow to his morale that Horath discovered the flute. The first time he heard it, he had been wallowing in misery, standing on the walls of the fort, contemplating life, death and the reason behind all this misery. That was when the soft sounds reached his ears, and touched his grieving heart. Outside, sitting beneath a tree, a figure - with nothing distinguishable but its long red hair - sat playing the flute.
Without sparing a thought for whether this was a trap or not, Horath ran down, opening the gates a crack and running out, he was afraid that maybe if he didn't run fast enough the apparition might disappear. When he arrived, she was still there - for it was a woman, the most beautiful he had ever seen. He stared at her for a long time, listening to the heart felt melody, and drinking in the beauty of this creature.
When she finally stopped, and opened her eyes, Horath was sat before her, a dreamy look in his eyes.
"That was beautiful" was the first thing he told her "just like you" was the second. This caused the womans fair skin tone to turn a slight pink.
"T-thank you" she stuttered, and her voice sent his heart flying.
"What is your name" he asked gingerly, at which she frowned slightly, then shook her head.
"I can't tell you" she whispered softly.
"Well you not tell a foolish boy the name of this beauty, this angel?" he asked, reaching out to hold her hands, at which she got up and scurried away giggling.
"Don't say that! Even if I did tell you my name, I can never be yours, I am promised to another" she walked away slowly, turning around when she reached a tree, to see Horaths expression of uncertainty, which was quickly replaced by one of determination.
"I care not what man you are promised to, you will be mine. THAT is a promise." he said it with fire in his eyes, and a truthfulness she could almost taste.
"Hmm" she walked towards him, a slight smile on her face "it is a promise then" she looked at the flute in her hand, then held it out to him.
"Your..." he looked at it for a while "what is it?" he asked, realising that he didn't know what it was.
"It's a flute silly" she giggled "an instrument which plays the most beautiful music." Horath looked at it.
"You're giving it to me?" he questioned, uncertainty back in his eyes.
"No silly, I'm letting you borrow it" she smiled sweetly as he took it "you have to give it back to me when you fulfill your promise, okay?" with that she turned around and ran back to the tree, turning to look at him one last time.
"Yes! I'll give it back to you when I've fulfilled my promise...and that's a promise!" with that she gave him one last heart stopping smile, and she disappeared. He looked down at the flute, and upon it, carved into the wood in intricate writing, was Relnora Jarod Farosa.
"Relnora Jarod Farosa" he murmured to himself.
It's been a few months since then, Horath hasn't seen Relnora since then, she stalks his every waking moment and haunts his dreams in every moment of sleep, he sometimes wonders if she was indeed nothing but an apparition, but the flute leaves no doubt that she was as real as air he breathed.
He has been in many more patrols since then, and one major battle where Horaths company charged the hideout of the same bandits who had scarred him. The leader of Horaths company was killed by that same huge man who had killed Gardeel. Horath rose up to fill the gap left by the captain without realising, leading the charge which crippled the bandits, and killing the razor-sword wielding man by himself. With their leader down, the rest of the bandits soon surrendered, and both Hirath and the company returned victorious to the fort. After hearing of his heroic victory, word came down from above that Horath would now be the new Captain of the Company.
Since then he's had a few more skirmishes with bandits and rebels, and a little battle over a border dispute with a rogue captain from Cavenin.
Elizabeth Fray Carver : --> Location : Renni or near Renni
--> Status : Alive and fine
Character's Full Name: Lady Elizabeth Fray Carver
Character's Date of Birth (month and day): Autumn Fall, Sixteenth day.
Character's Age: 23
Character's Gender: Female
Character's Nationality: Cavenin
Character's Skin Colour: Fair White
Eye Colour: Deep Emerald Green
Hair Colour: Hazel Brown
Hair Length: Falls to just below her shoulders when loose.
Body Markings: Nothing noticeable, aside from a birthmark on her left shoulder.
Occupation: Noble Lady
Interests: Elizabeth has a passion for history and culture of all the nations of Kanorth. She studies anything that interests her, as well as studying the current political events as closely as possible.
Skills: An eager historian and tactician Elizabeth can recall many past historical events and battles with ease - as well as having studied swordsmanship to quite a proficient level.
Weapons: She carries a simple Vinnegealion longsword which is adorned with her family crest. It was her older brothers and was one of his few possessions to return with his body.
Armour: Mostly wearing no armour Elizabeth has focused on finesse over strength. She considers that the best of warriors need no armour - as they avoid being stuck by their enemies. When going into battle she will adorn a very light leather - or at least theoretically she had always planned too.
Style of Dress: Wearing mostly the noble dress that is expected of a lady of her station. She enjoys looking beautiful and has embraced the 'fashion' of Cavenin as well as the other nations.
Likes: History, Culture, Military tactics, Politics, Fashion, Combat and Fine drinks.
Dislikes: Ignorant and overly stupid people, pointless violence, Sailing, arrogance or disrespectfulness.
Fears: Drowning
Prominent weaknesses: Hates water - especially the sea/ocean. Can get overly involved in situations - and become out of her depth.
Personality: Elizabeth always attempts to act cheery in social situations - at least when it's appropriate. When alone or when having to remain 'professional' she is much more serious and to the point, doing what needs to be done. She attempts to portray herself as experienced and confident - though this is not the case in many situations. Her mind can wander at times leading her off on random tangents.
Appearance: Taller than most Cavenin women, as well as prettier than most Elizabeth is considered a graceful woman in the prime of her beauty. She has lengthy brown hair that is springy and full of curls. Her hair generally rests on her shoulders unless it is tied up for battle or other activites. Her skin is clear and she has a slightly pale complexion which match her piercing green eyes that seem to radiate her curiosity at times.
Brief History: Elizabeth was the youngest child in her father's household, with her only other siblings as two older brothers. Her mother died soon after giving birth to her. The younger brother was involved in an accident when he was 8 and was unable to recover, passing away the same day. The older became a knight in Queen Eslandra de Civan's army and left the household, unfortunately he was killed when Elizabeth was only 16 in a particularly brutal skirmish with Saeron forces. From that moment on she increased her combat training (as her brother was the finest warrior she had ever known - yet was still defeated). With the help of her Father, who was determined to see the family success continue without any male heirs, she became well versed in politics and combat becoming as proficient as any man. Her father wanted her to marry, though did not put a large amount of pressure on her, consequently Elizabeth did not meet a suitable spouse before her father died of a sickness during the autumn months. An entire estate at her disposal Elizabeth is now ready to become more involved in the events of the realm - especially now that news of the queen's imprisonment has reached her. She will be riding for Renni with all due haste in order to do what she can for Cavenin.
Joshua Brantly : --> Location: Renni
--> Status: Alive and fine
Character's Full Name: Joshua Brantly
Character's Date of Birth (month and day): Sept.02
Character's Age: 22
Character's Gender: Male
Character's Nationality: Asperian
Character's Skin Colour: Tanned
Eye Colour: Brown
Hair Colour: Brown
Hair Length: Long.
Body Markings: Numerous scars from slashing swords and various other weapons.
Occupation: Knight of Asper.
Interests: Duty to the Crown and an occasional game of chess.
Skills: As a Knight he is proficient with longsword and lance.
as a Dunkura decendent he is an almost natural proficiency with the axe.
Weapons: Longsword, Dunkura battle axe, lance, shield, trained warhorse.
Armour: plated gaunlets, greaves, chainmail, Coat of plate
Style of Dress: Surcoat of the Crown.
Likes: quiet rides in the early morning hours upon the Denirak Plains.
Dislikes: Arrogance
Fears: Failing in his duties to the Crown and bringing shame to his Family.
Prominent weaknesses: Though he has sense enough to know that becuase of his low status on the social ladder he could never be considered a worthy suitor or dare express his desire to court her, he is secretly smitten with the Princess of Asper.
Personality:
Joshuas tends to be quiet, reserve and observant, though self-confident in his abilities, he's not boisterous or displaying bravado like most of the other Knights. Coming from a humble background and not one of Nobility, he's kind hearted, courteous, though he prefers to seek a peaceful solution to problems, he's not hesitant to take up arms in defense of the weak and innocent, but he's no push over for once engaged in combat he can be ruthless and overpowering, fully intent on winning.
Brief History:
The Brantly Family orginally hails from Dunkura, it was during the time of the Old Empire that the Family moved to the green and fertile lands now known as the Denirak Plains in what is now Asper. Due to the harsh conditions of Dunkura and the lack of adequate land for farming it was decided they would move to the new region northwest in order to raise crops and livestock in order to provide produce and meat for thier kinfolk back home.
When the old Empire collapsed and Hendrik Tirn came to the land proclaiming himself King and renaming the region Asper, tensions grew high and it was feared that they would have to return to Dunkura and leave all they had built behind. Fortunately for the Brantly Family, The new King of Aspers need for allies led to an agreement for the Family to remain on thier farm where the added need to provide food for the peoples of the newly formed Kingdom of Asper only increased the Brantly land holdings and nearly tripled their crop production. With the signing of the Serli Pact, it was decided the the Brantly Family would swear Fidelity to the know recognized Kingdom of Asper. Since that time, the Brantly Family has served the Asper Crown, the Brantly women serving as Handmaidens to the Queen, the Brantly men serving with distinction withen the ranks of the Kings Guard.
While Joshua was still young King Hendrik chose to recognize the Brantly Family for their alligenace and loyalty by offering to send thier Son to train as a Knight and eventually grant him Knighthood when he came of age. However the King had a personal reason for granting knighthood, he needed someone he could trust withen the ranks of General Gamels Knights, and offering to train the young Brantly provided the perfect opportunity to place someone withen the ranks without fear of suspicion. Joshua excelled at training and was granted Knighthood by the King when he came of age and took his place among the Knights of General Gamel, unfortunetly the King didnt live long enough to utilize his unsuspecting mole.
Appearance:
Hassis Tirn: --> Location: Renni
--> Alive and fine
Full Name: Hassis Tirn
Character's Date of Birth (month and day): July 9th
Character's Age: 16
Character's Gender: Female
Character's Nationality: Asper
Character's Skin Colour: White
Eye Colour: Blue
Hair Colour: Light brown
Hair Length: Waist length
Body Markings: none
Occupation: Daughter of King Hendrik
Interests: World studies, archery*
Style of Dress: Long dresses, simple headdress
Likes:
Dislikes: Lies, abuse of innocents
Fears:
Prominent weaknesses:
Personality:
Appearance:
Brief History: Only child of King Hendrik she is destined to marry a nobleman of her father’s choice in order for her to be allowed to take over the throne as Queen of Asper.
--------------------------------------------------------------------









Reply With Quote









