
Originally Posted by
Jacknole
Name: Din Janks
Race: Post B.H. Human / Post B.H. Post K.D. Guardian
Race Info (For Custom Races): Post BlackHand Humans are much the same as the Pre BlackHand except for the power of Will, which very few beings were capable of before the BlackHand events.
Post BlackHand Guardians were known as the Plague, the Corrupted and other such names before King Dalus took over the Kingdom of Shadowfire slowly went about turning them into them back into the race they were before the BlackHand Plague which had changed them. Pre BlackHand they were intrusted with the defense of there world from the demonic threat of the void from the gods which gave them life. When the other races came into life they grew more and more resentful of some of the more successful races at combating the demonic threat. Before King Dalus the Guardians had red eyes to mimic the energy of the void which corrupted them. Guardians are also know for their inability to handle cold weather or ice magics, finding ice magics or freezing weather to be lethal.
Guardians tend to be up to two feet taller then their human allies as well as never having a muscle build other then Athletic. Their bones tend to be stronger and thicker then the other races, the only race with stronger bones are the Gaint race. They tend to have much longer lives, but as a result they take much longer to reproduce then the other races. Though they are still ruled by their emotions most times, King Dalus has helped them overcome it. The eyes of the Guardians tend to match the emotions they feel at the time.
Age: 874
Appearance Age: Late 20s Early 30s
Height: 6'8
Eyes: Blue, ranging form Dark Blue for negative emotions, like Rage or Despair, to Light Blue for positive emotions, like Love or Joy.
Hair: Black
Personality: Rather impulsive, though Din has been trying to curve his impulses from taking over during missions and other tense time. Curious and a love to learn, mixed with his impulsive behavior makes him seem annoying to most.
Appearance (pictures are allowed): Dark blue long sleeve shirt that seems more at home on a noble then any thing else. Loose white pants that don't constrict his movement. Short messy, but clean, hair. A small sliver necklace that was his mother before her death at the hands of a demon. Leather steel soled boots that are the slandered issue footwear for those of the Army of The Kingdom of Arc, lead by King Dalus, based off the Kings own boots he wore during his adventure days almost ten thousand year before.
Class: Arc Scout
Arc Scout are not the average scout, they are known for their ability to learn languages, their ability to fight against overwhelming odds, the ability to discern the nature of other worlds to see if the Arc Kingdom can contact that world without a treat of war from the other side.
Magic Art(s): Will Method: Lightning, Weak Mind-Reading
Magic of the Arc Universe is very different. It is broken up into three Methods and four Categories with three sub Categories each. The three Methods being Spoken, Symbol and Will. Also known as the Scholar's Magic (Spoken), The Noble's magic (Symbol) and the Peasant's magic (Will). Spoken is what one thinks of when it comes to magic, of the Three it is the hardest to learn, the least stressful to use(think or stress like mana) and the second longest to use. Symbol, noted for it's Difficulty to use in a timely manner and the cost of materials for use it is called the nobles magic because at one time they were the only ones who could afford it. Symbol is what many think of when they think Enchanting, Cursing (Over long periods of time), and Warding Magics. They are the second hardest to learn, the middle in terms of stress and longest in terms of use if not prepared before hand, if prepared before hand tied for quickest. Will is the use of magic without the need of spoken word or symbol to use. It is the easiest to learn the most stressful to use, and the quickest to use.
Finally the Magic is then broken down into the four Categories, those being, Defensive, Offensive, Mortal, and Deity. They are also arranged in order of difficulty of use.
The four Categories are then broken down into 3 Subs, each increasing in difficulty those being
Defensive: Earth, Water, and Wind.
Offensive: Fire, Lightning, and Raw.
Mortal: Life, Death, and Mind/Body
Deity: Soul, Time/Space, and Reality Manipulation.
Weapons: A longbow and a quiver of Arrows, Two Swords that would be two handed to humans, and Three Knives.
Other Items: The bottom jaw bone of a Kan Demon, A demon noted for it ability to effect the feelings of others. (People react better to him then they otherwise might. Only works on the weak minded.)