Name:
Names have power, you may not know my true name, but you may call me 'Blue'
Gender:
Male
Age:
25
Sexuality:
Straight
Appearance:
Weapon of Choice:
Collar and wrist shackles: He chains himself every night so that if he has nightmares, his thrashing about does minimal damage.
Gladius: His favored possession, the full tang blade is made from a piece of starmetal (meteorite) as his award from finishing the grand gladiator games and one part of a ten piece set.
Armor: Murmillo basis he has added to over time, he has replaced the rectangular shield for a round and wears two Manical of different designs until he can find suitable breastplate.
Traveling supplies: Backpack, bedroll, block and tackle, crowbar, rope rations, water, lantern, and a book to write things down.
Shield: He carries a simple steel large round to use as a hat in the rain, a grill to cook from and a pan to sift for gold in riverbeds.
Trident: His polearm when sword and board are not the best of use. With the tines he may disarm or keep enemies at bay with the reach and stopping effect of the flat connecting the blades.
Sickle: Instead of a dagger on the belt, he keeps this short blade on the inside of his shield.
Personality:
Plagued by nightmares, one of the reasons he travels is to look for a cure to the dreams. He is also addicted to sleep potions/spells as they make him black out rather than dream. There are nine other fighters in the world who each own a piece of his matching armory to his gladius, by their shared pledge, never shall they fight one another.
History:
Born a woodsman, he lived his life plainly for many years until raiders came to the village. He was captured and sold into a gladiator kennel where he fought for his life constantly for over a decade. Finally after twelve years of combat, he was patronized by a hero who offered to pay his entry fee to the freedom games, a brutal contest of 1000 others fighting for their freedom. Day by day he fought in 100 rounds one hour at a time with barely time to rest much less sleep between bouts until he and nine others were the finalists and granted their freedom with a keepsake item to prove their worth. Out of gratitude he travels with the one who freed him as he searched for a cure to his nightmares. (Open for someone to have been his patron, preferably a mage or noble,)