A group of knights (players) and people supporting them are traveling from town to town across the countryside to raise morale and aid the people after a long, costly war. They aim to help the people understand the necessity of the war and the hardships they suffered and continue to suffer. They offer what help they can, and they try to show that the Kingdom is acting in the people's best interest. The common people, who bore the brunt of the war, are hungry and bitter.
The Kingdom of Westend has recently signed a truce after a ten year long war with the neighboring Brumland. The war began suddenly and unexpectedly when King Reinhard of Westend began amassing troops and attacked Brumland unprovoked. The war has sapped the kingdom's resources and willpower. Between the men pulled away to war, the high taxes used to feed the troops, and the damage done by their enemies, the lives of the common people are in shambles. Some men who once stood in defense of the kingdom now point their blades inward, waylaying merchants and caravans. Hungry peasants grumble about their lot in life while eyeing the fat nobility with envy. There are whispers in cities, wondering why the men who fought and bled for this country must continue to toil and suffer while the royal family, who was never once seen on the battlefield, continues to reap the benefits of the peasantry's labor.
The people fought long and hard in a war they did not feel was righteous. They are hungry, hurt, bitter, and armed. The court is worried, and rightly so. The kingdom might not survive a civil war, especially with Brumland still looking across the border. To this end, the King's Own, his majesty's personal knights, are sent to pacify the people. They are to speak to the people, explain why the war was necessary, why the taxes are necessary, and how the nation must stand together in this trying time. They are to help the people where they can and disperse bandits and rebellious groups. The second prince himself travels with one such group in a gesture of goodwill.
The knights and nobility, with their huge mounts, shining armor, and great stature seem like supermen to the commoners. Compared to the malnourished masses, the knights have eaten well and grown. Even the women are half a foot taller than the normal farmer. The difference in strength between these knights and the common folk is clear. As much as their mission is to extend a helping hand, they show the strength of the King's fist. Still, if there were enough knights to truly combat the people, the King would not be so frightened. Too many knights died during the war. Many of the King's Own were hastily recruited, some had not even seen combat, and trainers would even turn a blind eye to certain faults in order to present more bodies. The King decided that the image and presence of the knights would be more important than the particular quality of each knight.
This is a generic European-esque world populated by about 10,000 people in the Kingdom of Westend. There are forests, lakes, mountains, a sea, plains, etc. Westend is bordered to the west by sea, the south by desert, the north by mountains, and to the east by Brumland. Trade is carried out primarily by ship.
Magic exists, but it is subtle and regarded with fear and suspicion. A practitioner of magic is viewed the same as a brewer of poisons. Witches and Sorcerers can brew potions, speak to birds and rats, and bend promises into curses. Magic is all in names and words, agreements and sacrifice. It is not a proper thing to do.
Women, at least in nobility, are cherished like rare gems. They are to be cared for, handled delicately, displayed for their beauty, and then locked away until the next ball or dinner party. In marriage they are played like bartering chips, offering family ties to seal business agreements. Marrying away a daughter is seen as doing her a favor, securing her future, and a girl that hasn't been married off by the age of 16 is considered an old maid.
Characters will be people traveling with a group of the King's Own, knights or otherwise. If you would like to play a commoner or a bandit, please try to find a way to join the group. Also note that any commoner will be physically weaker than the knights. You may play any gender you wish, but women will have to hide their identity in certain roles.
I will be playing NPCs and adversaries.
Title (Optional): You can have a noble title if you wish
Appearance: If you use a picture, please put spoiler tags around it
Habits and quirks:
Bio: Not necessarily a life story, but a description of who the character is at the moment. Great things to include would be dreams for the future, opinions and experiences of the war, prejudices, preferences, thoughts about the nobility, and thoughts about the peasantry. Having an idea of what drives the character may help others to interact with the character and move the story forward. If you would rather information remain hidden, feel free to have it remain hidden.
Possessions: Anything from a favorite horse to a pendant to iconic weaponry. Anything that you feel is important to the character as a character. You don't need to list things like travel rations (15), nails (10), saddlebags (2).
Other: Feel free to add anything else.
List of Characters:
Sir Matthias Fairchild played by Denver
Adela Pentaghast played by Shiala
Elena of Rivergate played by LibertyThistle
Gabrielle Rosewill played by MerlotBeauty
Asten Roth played by DesertRat
List of NPCs:
Name: Reinhard Benedict Rosewill
Title: His Majesty Reinhard, King of Westend
Appearance: Even under the thick powder and paint that hides his true face, King Reinhard seems older than his years. His long, gaunt face mirrors the shriveled frame of his once towering figure. His skin sags, his bones show at his joints when not covered by his thick robes, and his hands are pale and sickly. However his presence does not seem like that of an old, tiring man. He stands tall and strong, not showing any slowness or hesitation in his limbs, and his blue eyes still shine with intensity.
Habits and quirks: Reinhard allows common people, though under strict guard, to observe the condition of his living quarters and meals. Reinhard lives as the common people do, sleeping on hard wood softened only by old hay, eating thin soups of lettuce and boiled potatoes, and drinking cheap beer. The only luxuries he allows himself are his kingly dress, which at times seems more a burden than a pleasure, and a simple tea each afternoon made from a plant that he grows himself. This demonstration has broken the illusion many held of the royal family being otherworldly or divine.
Bio: Reinhard is the current King of Westend. He was responsible for declaring war on Brumland and led the war effort from the back lines. The king is seen as an oddity by both nobles and commoners alike. He does not indulge in his riches as many of the nobility do, but he also acts in ways that the common man finds unfathomable. The king spends hours a day poring over reports from his scouts and asking questions of experts in various fields, although he rarely explains the reasons behind his questioning. He often sends out order or ultimatums without an explanation of his motives. He is a stranger even to his own family, spending much more of his time attending to his kingdom than to his wives or thirteen children.
Few if any people truly know the mind behind King Reinhard and opinions regarding him are widely varied. Many among all classes blame Reinhard for declaring war on Brumland unprovoked, and he is unpopular for this.
Name: Wolfram Corint Albrecht
Appearance: Albrecht is a large man with a body accustomed to constant activity and full meals. He spends little time on his appearance, dressing himself for utility rather than presentation. His short, brown hair is roughly cropped, and his beard is hastily trimmed. He most commonly dresses in leather hunting gear, often caked in mud, with a simple tunic and breeches underneath. He gives a similar impression to a wall, strong and steadfast, but not threatening.
Habits and quirks: Albrecht takes particular care when approaching any task or activity he believes could cause injury. He is known for inspecting his equipment before use, checking his saddle before mounting, and using knives particularly slowly.
Bio: The current Lord Albrecht assumed his position only recently. His father, the previous Lord Albrecht, died of unknown causes during the war. Wolfram Albrecht served in the war since its beginning. He originally served as a surgeon's assistant well within the Westend camp, at the front lines but separated from the battlefield. He contributed later as a combat medic, providing emergency care on the battlefield, and oftentimes defending wounded soldiers from attackers that managed to break through the lines.
He was never awarded a command position due to his vocal protest of many plans and strategies put forth by the army, and particularly the dangerous maneuvers of General Brandt. Though he never shied from battle, he was labeled a coward for his strong support of more conservative and defensive combat.
Returning to his land after the war, he found his affairs in disarray. He has had little time or experience with court nobility, and he has as little interest.
Rules and Suggestions
1. If you have a disagreement with someone, please carry out in a civil manner. If this is a dispute that can be settled privately, please do so through PM. Please do not insult others. We're all here to have fun.
2. When you are in a conversation with another player, consider writing a collaborative post by sending private messages back and forth containing dialogue, small actions, and character thoughts. This can be easier and more natural than several back-to-back posts for speaking to someone
3. Feel free to expand upon the world and introduce new people, areas, creatures, and concepts, however for any major change that would affect another player or the world as a whole, please discuss this change in the OOC before acting it out in the IC. If this change is to be a major plot twist or surprise, consider PMing the players who would be involved. I will try to update the first post of this OOC with new information about the world as it is fleshed out.
4. In general, please respect your fellow players and do not attempt to control the actions of a character that is not yours. If you think a character is acting in a way you believe is "wrong," consider engaging in a PM conversation with him or her and understand the player's reasons for his or her actions.
5. No one here is perfect, and we all make mistakes. If there is a mistake or someone (probably me) just does something dumb, I ask you to send a PM and give the person a chance to fix the mistake before bringing it to everyone's attention in OOC.
I hope that people join and have a fun time!