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Thread: A Fantasy Run By the RPers

  1. #1
    Child of the Sand Kho's Avatar
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    Post A Fantasy Run By the RPers

    I've got a world which I have created, a map (which I found and edited with permission) and a general story/setting to start things off in. I would like for this to be an RP run by the RPers rather than by a GM or a few GMs (unless the situation becomes dire or to start some kind of new storyline if players are out of ideas)
    I'm just looking for general interest in that kind of RP, there would be nations, magic, politics all of it, I give you the world, and you do what you will with it.
    If anyone is interested I'd like to know, if there are any questions, don't hesitate.

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  2. #2
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    So this is a Nation RP? I'm then interested. Mind posting the map?

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    In hoc signo vinces KnightsTemplar's Avatar
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    hmmm

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    Not sure Rope's Avatar
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    Sounds interesting! So, do we change the world per say, as in, we are gods and we mess around with it or a nation rp like mentioned above?

  5. #5
    Child of the Sand Kho's Avatar
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    It's not a nation RP as such, but there is nothing to say that you can't start of as a ruler of a nation, or perhaps usurp the throne etc.
    I don't think you'll be able to be gods, but there are wizards powerful enough to be called so (mind you, they have to be VERY old)
    However, for storylines etc, I don't see a problem in a god popping up and doing something (but this will have to be restricted, by yourselves, and if not, by the GM)

    The Map as requested:


    Spoiler

    Can You Resist? Don't You Want To Know What Treasure Lies Beyond the Click? No?...Yours Is The Loss





  6. #6
    Senior Member Satheon's Avatar
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    I am interested... but is there an initial setting for a minimum of cohesion? I would like to play some sort of spirit/demon/genie. Contracts, granting wishes, mischeavously. Enabling rises to power and downfalls at the same time. Is that ok?

  7. #7
    In hoc signo vinces KnightsTemplar's Avatar
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    Whats the limit on Races allowed, and can we make land claims?

  8. #8
    Child of the Sand Kho's Avatar
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    Just to make one thing clear, the map above is of a continent on the world, it's the continent of 'Adria' and is where the RP will be taking place, there are other continents too, with different species etc living on them, but Adria is made up of human kingdoms and empires, except for Eladnos. I'll post up the Nation profiles once there is enough interest and I've made the OOC. The entire world (all the continents) is called Jarmoth.
    As for races, here they are:


    Dre’Valians:
    Giant humans of great power, lack intelligence but make up for it with raw strength and battle frenzy. Your good ol' Conan the Barbarians, just bigger, dumber and stronger. They are not natives of Adria, but come from Dre'Val, a barbarian land known for the strength and hardiness of its people.

    Grandians:Grandians are any creature which comes from the great continent of Grandia, the continent of greatest magic, where dragons and elves and dwarves and all kinds of legendary creatures dwell. These are not playable, although half elves/dwarves can be played (the other half being human) and Grandians can pop up as Non-Player characters to be villains for a while or do something to help characters etc.

    Ice/Fire Giants: These are wise and mighty creatures which seldom leave their home continent of Fradinteig, although many messengers of the giants, men who can turn to ice or fire at will, often come to Adria. Note that these are humans who have learnt the magic of the giants and not giants themselves. Again, like elves and dwarves, giants are not a playable race, just possible non-player characters which can show up.

    Halvarans: Spirits in the bodies of men and sometimes men whose souls have grown so powerful that they can leave their bodies. With this power, the very souls of enemies can be attacked, even though no bodily harm can be done to them. These are playable (so the Satheon, you may not be able to play a genie or a demon, but a spirit/spirit mage is fine)
    Halvarans are from the continent of Halvara.

    Jedrans: The only people who have united their whole continent, the continent of Jedra, turning it into one nation under one ruler, they are known to be the finest humans, a tall, strong, dark skinned people, able to craft weapons on par with the elves and dwarves of Grandia.

    Adrians: Adria is made up of five human nations, and Eladnos, each nation has its own culture and traditions. I will post up the nation profiles if we get to an OOC.

    Eladnian: The great Island of Eladnos is the center of magic in all of Jarmoth. Magically able people from all races flood to this small Island in Adria.

    Little extract from the profile:

    "barbarian shamans from Dre’Val come all year round [to Eladnos], seeking knowledge and spiritual power, many people of Dre’Valian descent already live on the Island. Half Dragons, Elves, Dwarves and many more creatures from the legendary continent of Grandia also dwell on Eladnos, and more come every year. Ice Giants, and Half Ice Giants [as well as Fire Giants] from Fradinteig, mythical Spirit Mages from Halvara, and mighty, dark skinned Jedran spell casters, known for both their amazing physical strength and magical ability all call Eladnos their home, and all voyage from their respective continents so that they may live and learn there."





    - - - Updated - - -

    Just noticed they're called 'Adrians' haha. Oh well ^^'

    Can You Resist? Don't You Want To Know What Treasure Lies Beyond the Click? No?...Yours Is The Loss





  9. #9
    Master Talespinner Disciple Cain's Avatar
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    Where's the hook?

  10. #10
    Child of the Sand Kho's Avatar
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    What do you mean?

    Can You Resist? Don't You Want To Know What Treasure Lies Beyond the Click? No?...Yours Is The Loss





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