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Thread: Elder Scrolls: Sacred Blood [OOC]

  1. #1
    QUACK QUACK... I'm a duck tavi's Avatar
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    Elder Scrolls: Sacred Blood [OOC]

    Elder Scrolls: Sacred Blood

    In the north of Tamriel, beneath the snow-capped mountains of Skyrim, a Civilization long lost to time stirred. A small group of Dwemer have returned to Mundus and they know how to bring back the rest.

    All around Tamriel rumors of these mysterious being are growing. The people are scared. They have seen the mechanical monsters which these people once controlled. It will not be long before there is a mass panic.

    One rumor speaks of a way to counter Dwemer technology and science. A weapon forged in dragon flame by the god who allowed the Dwemer such knowledge, Julianos of the Nine. It is said that the wielder of this weapon can turn the metallic creations back on their masters.It is also said that the blood of Julianos is needed to enter the sacred vault where the weapon has been sealed for the last two eras. Many speculate on how one would aquire the blood of a god, but none have tried... until now.

    A small band of hero's from around the Kingdoms have gathered in Solitude, in Skyrim, to find out more and, if nessisary, stop the rising force of Dwemer.


    ~~~~~~~~~~~~~~~~

    OK so here it is! Sacred Blood!

    Please post characters here and I will pick 6 at most to join the "band of hero's". I will apologies now to those who do not get chosen, but I have to do this because there seems to be a lot of interest.

    Skills and Equipment: Ok so we are not fully leveled up sword masters or Archmage's! start with low level equipment and weapons. as for skills, you have 10 skill points, and you can spend them how you like. novice skills are worth 0 points, Apprentice - 1, Adept/Journeyman - 2, Expert - 3, Master -4. At certain points in the story I will award points to characters who i think deserve them. For clarification on anything here see my CS at the bottom of this post.

    Character Sheet

    Name:

    Age:

    Race:

    Gender:

    Appearence:
    Pic required, description optional

    Equipment:

    Skills:

    Personality:
    Optional

    Backstory:

    __________________________________________________ ______________

    Character Roster:

    #1 tavi -


    #2 - Krau -


    #3 - Rinn -


    #4 - RyuChi -


    #5 - MiniPwnage -


    #6 - Undead xP -


    #7 - Sleeping Giant -
    Last edited by tavi; 02-24-2013 at 02:02 PM.

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    I am an author writing my first book for details and progress reports Follow/Like me at:

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  2. #2
    Lives in a Tree Krau's Avatar
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    Name:
    Do'Kalek
    *
    Age:
    28
    *
    Race:
    Khajiit
    *
    Gender:
    Male
    *
    Appearance:
    Do'Kalek is well worn by battle and war. After being the epitome of hundreds of battles, he has gained a good few scars to show for it. Despite this, he keeps himself well, keeping his hair cut short and smart, along with the rest of his fur. For a Khajiit, he is large, standing at 6'3. He keeps himself in a good shape for battle, meaning his tall broad figure can intimidate opponents. His fur is a light shade of brown with streaks of white and maroon visible on his face and arms, along with icy blue eyes.
    *
    Equipment:
    -A simple Iron sword, versatile, quick and easily replaced.
    -An Iron shield with worn leather across it.
    -Sturdy armour handed down to him from his father.
    -Standard supplies to carry on living. Food, water, etc.

    *
    Skills:
    Do'Kalek is one of the greatest swordsmen that the Khajiit have seen in recent times. Due to their race bearing a smaller and more agile appearance, such talented warriors are hard to come by. With a blade, he could rival any swordsman in all of Tamriel. His pure strength, dexterity and power give him the ability to obliterate opponents in close-up combat. Though, like some stereotypical fighters, Do'Kalek does not lack in intellect. He is relatively wise and skilled in leadership and tactics.

    -Heavy Armour (3)
    -One-Handed (4)
    -Block (3)

    *
    Personality:
    Do'Kalek is usually quite silent, taking to thinking rather than voicing his opinion. When he does speak, he words things in a well-thought-out manner, giving himself a very calm aura. However, he is very strong-willed and stubborn, which can sometimes result, in arguments, to anger, which may well lead on to violence. It is very odd, as in a matter of minutes he can transform from a reserved intellectual in to a berserker, smashing whoever it is that infuriated him. He prefers to keep few good friends rather than many who mean nothing to him, loyalty key to his survival. The only person he has a true friendship with is his sister, who he protects with his life. He does not believe in harming the innocent, and builds a clear line in his mind between right and wrong.
    *
    Backstory:
    Do'Kalek was born in Elsweyr like most of his kind, living an easy life as an only child until his parents conceived a second and final time when Do'Kalek was age 5. He grew to be close with his sister, Ma'Mai, as he had few friends. His father was a soldier, and when he retired he handed his armour down to Do'Kalek for when he would one day become a warrior. He trained to fight with blades, and by the time he had ascended to adulthood he was a master.
    When he was only a young adult, his parents passed away and he had to look after his sister alone. Together, they traveled Tamriel, living off the land and exploring it's many wonders. He earned money for supplies by hunting down bounties and taking the plunder, and as his sister aged she became talented at a more stealthy approach of combat.
    They became a lethal combination, he would fight head-on while she took out the enemy from behind, taking out the most dangerous opponents without getting a scratch.They had made their way in to Skyrim around the time the Dwemer rumor arose, Do'Kalek was inspired by this, he took it as a challenge and did not fear it.
    Last edited by Krau; 02-17-2013 at 06:39 AM.

    Credit to AmongHeroes

  3. #3
    Senior Member Rinn's Avatar
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    Image:
    -i know he's human but pretend he's got pointy ears and gold skin
    -about 6'2" 195lbs
    -slender and tall but his muscles are corded and tough

    Name: Rin
    Gender: Male
    Race: Altmer
    Class: Ex-Aldmeri Dominion soldier

    Major skills:
    One-handed-(3) very capable with a blade as well as ambidextrious. It is not uncommon to see him wield a sword in each hand when the need arises.

    Two-handed-(2) not necessarily oversized blades but the proper form in using a blade with two hands.

    Hand to hand2) mostly disarming and non-lethal moves taught to him by his father

    Minor skills:
    Speechcraft-(2) a soldier strikes before he talks, but a real warrior avoids unnecessary conflict.

    Alchemy-(1) since he cannot use magic, he has to resort to alchemical means for healing. (Mostly just healing and fatigue potions. He is also not a bad cook)

    Constitution- (technically not a skill, but...) due to the hardships he needed to endure for his training to make up for being an Altmer with no magic has made him quite resilient to pain. (Not immune to it but he can overcome most physical pain that would render others to submit)

    Bio/personality:


    Equipment:


    -he carries another standard longsword on the custom holster on his back crossing his other sword "Emris" but it is of no actual importance aside from being an extra sword.

    -his armor is a patchwork leather setup with old style Aldmeri issue gloves and boots. He has a unique holster setup which holds two longswords across each other in an "X" fashion.

    -standard camping gear.
    Last edited by Rinn; 02-18-2013 at 09:54 AM.

  4. #4
    Lives in a Tree Krau's Avatar
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    I don't like this point system all too much. I think it is too complicated, and too much like a game. Do you think you could reconsider it?

    Credit to AmongHeroes

  5. #5
    Senior Member Rinn's Avatar
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    Quote Originally Posted by Krau View Post
    I don't like this point system all too much. I think it is too complicated, and too much like a game. Do you think you could reconsider it?
    I don't see a problem. Its more like a guideline of your skills at a glance, plus leaves room for character growth

  6. #6
    Senior Member RyuChi's Avatar
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    Name:
    Ma'Mai (usually goes by just Mai)

    Age:
    23

    Race:
    Khajiit

    Gender:
    Female

    Appearence:
    Ma'Mai is a small khajiit, even to her own kind she is a bit shorter then normal, getting the exact opposite genes than her brother Do'Kalek. She found that having a small body was not all to a disadvantage, she is more agile and quick then the average khajiit and she is an expert climber. While he is born for hardcore battle she is more suited to shadows and long range. She has pure white fur with delicate black markings, her hair long and black, reaching all the way to her lower back. She keeps herself presentable and neat as to not let down her older brother.

    Equipment:
    -Orcish Bow
    -a full set of steel arrows(30) and 20 Orcish arrows she collected in a tomb
    -Black hood, black leather pants, black finger-less gloves, black knee high boots and a fitted long sleeve black shirt.
    -Standard supplies but she tends to carry light and is a skilled hunter so she can get fresh supplies on the move.

    Skills:
    Archery - 4
    Stealth/sneak - 4
    Healing - 2

    Personality:
    Ma'Mai is a very silent khajiit, never uttering a word to anyone who isn't her brother. She watches those who come near him like a hawk and often people don't even notice her when talking to him because she tends to stand, statue still in the shadows behind him. Even if Do'Kalek trusts someone she doesn't enjoy letting him out of her sight, fear of loosing him would be the fear of loosing her own life just the same, if not worse. She is a very truthful khajiit, if she doesn't like a plan she will voice it to him but she trust his reasoning, not always his strategies.

    Backstory:
    Elsweyr was their original home for most of their lives and they lived like any average family of Khajiits would. Their father had been a brave soldier in his prime which led way to Do'Kalek's love of battle while Ma'Mai was scolded by her mother to be focused on the task of getting food and everyday supplies, leading way to her hunting skill. She had idolized her brother from a young age and followed her brother through any hardships, becoming a loyal follower since she could crawl. When their parents passed away she and her brother decided it would be good to travel Tamriel, learning its secrets and seeing new sights. Do'Kalek always had a strong sense of justice which led to their bounty hunting and he now also hires out as a sell-sword. They live off the land most of the time and as Do'Kaleks skill with a sword came to be known Ma'Mai would follow him into deep tombs and monster infested caves. She was and is always his shadow, never doubting his reasons and always having his back through thick and thin.
    When rumors spread of the dwemer problem in Skyrim she knew instantly that that was their next destination and she followed suit behind her brother as they made their way across Tamriel to face the challenge which had presented itself ever so kindly.

    __________________________
    Last edited by RyuChi; 02-16-2013 at 05:00 PM.



  7. #7
    Lives in a Tree Krau's Avatar
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    Quote Originally Posted by Rinn View Post
    I don't see a problem. Its more like a guideline of your skills at a glance, plus leaves room for character growth
    Just feels like a tabletop game, not really a RP. If I HAVE to I will, just would prefer describing my skills then making a big graph on it xD.

    Credit to AmongHeroes

  8. #8
    The 13th Doctor MiniPwnage's Avatar
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    Name: Reyna

    Age: 25

    Race: bosmer

    Gender: female

    Appearence:
    She has a large scar going from above her left eye to her right cheek, about four inches long
    She has broad shoulders and is rather muscular for a girl, much like a male swimmer’s build
    Her eyes are darker in color
    Has an olive tone to her skin, usual Bosmer skintone

    Equipment:
    Elf Sword, Fire Enchantment
    Steel Dagger, Soul Trap Enchantment
    Steel Shield, Fortify Block Enchantment
    Ebony Armor, Health Enchantment
    Scaled Boots, Fortify Weight Enchantment
    Scaled Gauntlets
    Black Hood
    Wooden Flute
    Standard adventuring gear (bedroll, waterskin, etc.)

    Skills:
    One-Handed- 3
    Enchanting- 3
    Heavy Armor- 2
    Blocking- 2

    Personality: Reyna has her code; do what is thought to be right, even if a rule or two is broken in the process. She can also jump from total seriousness to light-heartedly humorous. She loves to tackle big projects, both figuratively and literally. Although she has a dark past, she does her best to stay upbeat about it and hides it away from the world. Her biggest pet peeve is hypocrisy. She also never does anything without reason and is true to her word. She also loves music, which is why she always carries her flute with her. In the simplest terms, she’s Neutral Good.

    Backstory: Reyna has a past that she is running away from. When Reyna was 11, her mother passed away, leaving Reyna with her father, who was extremely abusive to her and kept her for… unspeakable things…. When she was 18, she packed up and escaped in the dead of night when her father was passed out drunk and left the keys in a place where she could find them. It was then that she decided to roam the land and open her mind to new things, because the past only made her depressed. Reyna is also an elf of her word; she guarantees a job well-done with quick results. She is a sword for hire, mostly for guard work or taking out huge monsters such as trolls. She will not, however, kill anyone unless absolutely necessary or if they are obviously causing nothing but evil. She lives in Solitude, the busiest city in Skyrim, where she can find work and drink ale to her hearts’ content. She also loves to play music with the bards every once in a while.
    Last edited by MiniPwnage; 02-21-2013 at 01:31 PM.

  9. #9
    QUACK QUACK... I'm a duck tavi's Avatar
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    Quote Originally Posted by Krau View Post
    I don't like this point system all too much. I think it is too complicated, and too much like a game. Do you think you could reconsider it?
    I don't think anyone has ever told me that counting to ten was complicated. It stays. It stops people going OP right from the start.

    - - - Updated - - -

    Quote Originally Posted by Rinn View Post
    I don't see a problem. Its more like a guideline of your skills at a glance, plus leaves room for character growth
    Exactly this ^

    Sig and avi by Lillian Thorne (& duck by Cytrismo)



    I am an author writing my first book for details and progress reports Follow/Like me at:

    TWITTER: @JSArmour
    FACEBOOK: facebook.com/JSArmour01 (this is not my personal page, dont worry)
    TUMBLR: jsarmour.tumblr.com

  10. #10
    Lives in a Tree Krau's Avatar
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    Quote Originally Posted by tavi View Post
    I don't think anyone has ever told me that counting to ten was complicated. It stays. It stops people going OP right from the start.
    It's not that, it's just in real life, people's abilities in things aren't rated in numbers, just I feel RP's should be more realistic. I'm fine with doing it though, and I understand why you are.

    Credit to AmongHeroes

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