Sheet has been moved.
Rise, your character is approved.
Also, to be clear, no irregulars. Sorry.
Last edited by Dust; 01-10-2013 at 11:05 PM.
Sheet has been moved.
Last edited by Notebooks; 01-16-2013 at 12:14 PM.
That's cool. Seems fine now.
Edit:
As a side note, if we're going to follow the rules for the position test in Season 1 regarding how many regulars in each position can pass it (we can tweak those rules a bit if necessary and everyone agrees to it), then right now the number of regulars in each position are limited to 4 Fishermen, 3 Spear Bearers, 2 Scouts, 1 Light Bearer, and 1 Wave Controller. If you would like to reserve a position then PM me, just be sure to post the finished bio within a day or two.
Last edited by Dust; 01-12-2013 at 02:58 AM.
Name: Yang Shi
Age: 17
Appearance:Though Yang looks very much like your average human, he’s distinctly different. Despite standing at 6’4 and having a body very similar to humans, he weighs only 55lb, something that by all means shouldn’t be possible. His build is very slim and compact, a reflection of his combat style.
He’s been said to be quite beautiful, if a bit androgynous in his appearance. His eyes are crimson red, a striking contrast with his long azure colored hair. His outfits are usually similar to the one pictured, though he does have more casual wear. His gloves are something that Yang wears constantly though, along with a small silver band on his right ring finger.
Position: Fisherman
Abilities/Fighting Style: As a Fisherman Yang is the one who stands at the middle of all clashes. Possessing great agility and dexterity alongside considerable Shinsoo Control skills, Yang prefers close ranged combat, closing the distance between his opponents rapidly and overwhelming them in an onslaught of attacks. His Shinsoo Control skills are Flow Control based and he mainly focuses on Body Reinforcement to augment his already considerable physical abilities.
When forced into a long ranged battle, Yang still isn’t a slouch. Like his position suggests, Yang wields considerable skill with Reels, capable of throwing a line over long distances. Pulling himself or his opponents into close range, he’ll force a brawl. If forced to, Yang is also capable of using Shinsoo to provide long ranged bombardment, but his skill at the art is questionable at best.
Weapons/Inventory:
- Arms Inventory (F) A basic Inventory that stores up to 3 weapons and is capable of holding Swords, Hooks and Needles. It also has a Reel Inventory to allow use and storage of a Reel.
- Reel (5F): A Reel of higher quality than expected on this floor, it allows for Yang to actually pull opponents closer to himself or himself to them. Generally the latter given Yang’s light weight.
- Needle (10F): Two standard Needles that are possible to find almost anywhere, they serve as Yang’s main weapon of choice when acting as how a Scout should. He wields both of them at once.
- Hook (8F): A high quality Hook for 2F, it isn't Yang's standard weapon. Instead he only brings it out against troublesome foes, to lock them in place and restrict their movements.
Family: Ha and Eurasia, but abandoned by both.
Contracts: None.
Personality: Hard to discern, Yang plays his role well, almost too well some would say. It’s hard to say what he truly is, layers upon layers hiding his true intentions. Openly, he plays the role of the fool. Easy going, prone to falling asleep at the most troublesome of times and having little cares for the world around him.
Behind all that lies a cunning individual though, one that knows what it wants and how to get those things. Maybe, it’s really hard to be sure what’s in control of Yang. Sometimes he can seem intelligent and calculating, other times it seems his sloth overpowers the other aspects and yet more times, his actions seem completely random. It ends up making Yang somewhat hard to get along with because his intentions are never really too clear.
History: Yang is an oddity in that he is the child of a marriage between two of the 10 Great Families of the Tower. The marriage wasn’t exactly consented, but then again by the time the Families had found out it was already too late. While it wasn’t a world shattering issue, the child of mixed blood was still a problem. Neither family wanted to be associated with him so, despite his parents heritage, Yang was labeled an “invisible” child, one who had no family name.
His parents were an odd case amongst the many Rankers in the Tower. His mother came from the Euraisa main Family while his father was one of the Ha branch family members. They met as Regulars and in a fairy tale like story, managed to climb the Tower together, all the way until they became Rankers together. Certainly it was a fantastical situation, but it was nevertheless what happened.
As for Yang’s story, there isn’t much to it. Without a family name behind him, there wasn’t much hope for him in the Tower, even with his parent’s love. Chosen as a Regular, Yang stepped onto the path with no regrets and a few pieces given to him.
Stats:
- Overall: 6F
- Physical Ability: 6F
- Shinsoo Control: 3F
- Intelligence: 6F
- Weapon Mastery: 6F
- Willpower: 7F
- Weapons Level: 5F
- Pocket: E
- Inventory: F
- Lighthouse: N/A
- Wand: N/A
Fisherman up!
Last edited by Zombehs; 01-16-2013 at 08:27 PM.
Credits to FoXus for this awesome set.
If I could take up 10 minutes of your time I'd be grateful.
Sounds really cool, but I don't really want to be a principal character... If you're up for having someone help you take control over the NPCs, the enemies and stuff, I'm here.
"Sucking at something is the first step to becoming sorta good at something!"
~ Jake, Adventure Time.
Zombehs' character is approved. Frettzo, maybe we could work something out over PM if that's what you're interested in.
Also, this might be a little soon to say this since I'm still expecting a few more apps, but be thinking about who you want to form your teams of 3 with at the end of the first test and talk with them so you can be ready to meet up when the IC starts. While its not a rule, it might be good to have the teams be balanced a bit. Anyone left out can have their remaining team slots be filled with NPCs.
Dust, I forgot to ask: Can we still tweak our CS's? In case I get any other ideas before we start, nothing mayor of course, just details.
Sure, that's fine. Just let me know if you're doing any major changes.