magic qualified races aren't concrete so if you have a suggestions then just ask and I will consider it.
Long ago, the gods gave the world magic and with magic they created the race of Magi. The Magi were the most gifted with the god given powers and could stand equal to the gods themselves. But, like always, power corrupts. The Magi nearly tore the world asunder. The gods put an end to their mistake by sending a magical scourge over the world, killing millions and stripping the power from most Magi. The Magi that were left had very little power anymore, many getting slaughtered by wild beasts or mad mobs. Those who survived relearned their magic and went on with their lives, cursing the gods til the day they died. The descended of the Magi are the magic wielding Mages, somewhat inferior compared to their forefathers but they still stand over others but are also cursed. Mages may learn magic but to really able to unlock their powers they must go through vigorous tests that not all survive or come from sane.
Towers have been erected to teach the young magic users the secrets and dangers of magic. Magic is their direct link to the gods, but many things are also of magic, many whispering things that promise power yet only return their favors with betrayal. The towers often prevent such things to poison the minds of their students but not always do they succeed and less so does the student survive his deals.
Each tower is a marvel of magical architecture. Now living hands would be able to build anything that compares to it. A mage's tower is tall, nearly fifty levels at most to the sky and each level is much larger than it is on the outside. Each tower is also controlled by an Archmage, a master of many fields of magic. He or she over sees their tower and is held responsible when a mage in the region goes rogue. Along with the the Archmage, the towers are also watched by the Paladins, holy knights that make sure that magic is kept in check. Their order is somewhat resistant to magic and there for the perfect guardians of the populous that are under siege by renegade mages.
Paladins specifically tasked to hunt down renegade mages are called The Seekers. Unlike most paladins, these are not always the heavy armored men and women. More often than not they wear simple robes or just light armor of their religion and carry two handed swords, blessed to zap the strength from the mages. The blessings and material which the weapons are made of are very rare and only assigned to the Seekers.
There are currently three Magi Towers that mages inhabit and use for the teachings of magic, the rest being either destroyed, abandoned, haunted or all of the above. They are scattered through out the world of Arlon, one for each major continent.
There is Sel Sufos in Kherno, the largest country in the eastern regions. The tower excels at potion making due to Kherno having vast jungles and exotic plants. Sel Sufos has the Archmage Hogen Kiichi, the oldest and wisest of the Archmages but without the magic he'd just be a frail old man that has an expensive taste for sake.
In the land of Hveliron, the northern regions of Arlon and is famed for it's frozen wastes, the tower of Epos resides. The Archmages thatt oversees Epos is Archmage Freki Whitesage, a human who is famous for his magics which he uses to enhance his fighting abilities.
The last tower is Carnor in Redmoor in the Western regions of Arlon. The Archmage of Carnor is shrouded in mystery for he wears a mask to cover his face and his voice his muffled but still audible and not to mention he never reveals all his power. He has taken the name Ravenor.
There are also little schools for toddlers that discover their special gift at a very early age. The usual age group going to a mage's tower is about 13-15. Schools serve to keep the magic at a controlable state, barely teaching any new magic. Those schools serve more like an orphanage.
At the age of 16 or older, apprentices will go through The Trial
Archmage Ravenor
"Welcome to the tower of Carnor, young magic user. Here you will study not only how to wield your given power but also various other things, such as alchemy, history and even swordmanship just to name a few. Since our order is so small many apprentices will take the teachings from many of the experience mages that reside here. Here we shall take care of your well being for this is your new home. You will have regular three meals a day that is provided by the people of the tower. You will not be swimming in luxury however. You will take jobs in and outside of the tower. The town of Wayfare is a couple of leagues away and there you can take jobs. Fortunately the town is one of the major trading posts so earning steel should not be hard for you.
There are now almost 70 apprentices learning here and as you saw when you arrived this tower does not seem the tall splender like the other towers but Carnor has everything you need. Alchemy labs are regularily stocked with herbs and concoctions and the library is filled with books and scrolls that will help you in your studies. All of you that are just arriving you will go to the third floor and get a bunk. All apprentices have to share one large room. Only when you work up and pass our tests, you will have your own private chambers"
May the blood of the Magi flow strong within our veins. Their spirit make us strong and wise.
Name: Kairon Kain
Gender: Male
Age: 18
Race: Hakedian
Personality: Cheerful, sarcastic, jester, somewhat manipulative, distant.
Back Story:
Kain grew up in the city of Trasis, way west of the tower of Carnor. He grew up with his mother who was a scullery maid at an inn. In his childhood he was taught how to cook and learned from the inn cook about edible herbs and how to make spices. He had a fairly good childhood until the age of 9 he started to discover his special gift but his mother made him hide it well. She didn't want to lose him. To calm himself, Kain went out on jogs and runs, able to maneuver through the tight and small streets with ease and not having to stop. He one day got more daring and started to run on the roofs since buildings were so closely stacked together.
At the age of 13 his magic was starting to spindle out of control at times and it wasn't making his mother's life easier. One night he had kept her up with some nightmares he was having so when she worked she wasn't really paying much attention to her surroundings. She tripped a very drunk and very mad sellsword who thought she was a thief in his drunken haze and in his drunken rage he had beat her nearly to death and killed her by slitting her throat. The man would've hanged the next day if Kairon hadn't walked into the common room just after the murder. The man got roasted by torrents of lightning that came from Kain's hands.
After that he was sent to a Mage school, closely watched by paladins, until he came of age and went to the tower of Carnor.
Skills before the tower: Cooking, Spice making, Herb Lore, Athletics, Maneuvering, Balance, Acrobatics.
Magic Focus: Lightning, Fire, D-Nature.
The title is the link to the IC
CS may be set up in anyway you want and additional info is welcome if you have any.
If you have any questions, suggestions or requests then just ask ^w^
Last edited by WitchChild; 02-05-2013 at 06:31 AM.
Job Hunting
Theme Music
-The road to madness is only fun when you bring a friend-
magic qualified races aren't concrete so if you have a suggestions then just ask and I will consider it.
Job Hunting
Theme Music
-The road to madness is only fun when you bring a friend-
Bump
Job Hunting
Theme Music
-The road to madness is only fun when you bring a friend-
Name: Simona Ferris
Gender: Female
Age: Simona is 17 years old.
Race: Human
Appearance 1: Simona is slightly below average height, she is long limbed and slender. Simona have a beautiful face with large, almond shaped, brown eyes, pale skin and a small, full lipped mouth, her skin is pale and is framed by long, straight dark brown hair that she usually wear up into a bun. Simona speaks with a melodious smile and walks with a spring in her step though there is often sadness and weariness in he eyes.
Appearance 2: Simona now wear her apprentice's robes but before she came to Carnor for training she wore embroidered linen and cotton dresses with white linen shirts. Simona likes dresses which are of fine quality but not to flashy and not to revealing, the young woman always wear her hair braided up into complicated buns held by a pair of wooden hairsticks.
Personality: Simona is friendly and kind, some might see her as a bit of a prude since she always want to do the right thing and she might advice others to walk the narrow path as well. Simona appears happy and content but at times her past haunts her but she often hold such emotions close to the chest. All in all Simona is a good woman, wise beyond her years, but under the surface she have a little trouble trusting other people. Simona likes order but she also know how to have fun.
Back Story: Simona Ferris was born the daughter of two servants in a high lord's castle, her mother was maid to one of the lord's aunts and her father worked in the stables. Simona was lucky, Lord Caden allowed the children of his servants to attend the classes the tutors hired to teach his own children held and Simona learned how to read and write as well as simple mathematics and other skills usually reserved for the rich. Simona grew up safe and happy and when she was eleven one of the castle's scribes took her on as an apprentice, her parents where ecstatic, life as a scribe would mean their daughter never would want for anything, yes indeed it seamed like the Gods had smiled on Simona's life from the start.
When Simona was thirteen Lord Caden died and his oldest son Stephan took over the manor, where Caden had been wise and kind Stephen was a tyrant, and unfortunately he was a tyrant who lusted after Simone. The young scribe's apprentice wanted nothing to do with Lord Stephen and his wicked ways but that did not stop the young nobleman, several times he came to Simona's small chamber and raped her, and when her father tried to stop him he had the man executed and Simona's mother sent from the manor in disgrace.
For three years Simona suffered the whims of Lord Stephen, there where no one to help her, who would take the side of a lowly scribe's apprentice over a high lord? Every now and again Lord Stephen would come and have his way with Simona in the most degrading ways possible, but one night the young woman had her revenge. Simona did not know she was a mage, but suddenly as Lord Stephen was on top of her something blossomed inside her and on instinct Simona lashed out. A spike of ice materialized out of nowhere in Simona's hand and she drove it deep into her rapist's heart ending her torment and his life in one fell swoop.
Off course Simona got arrested and the Seeker was called to deal with this obviously rouge mage. Stephen's family demanded that Simona be executed but the Seekers saw that the young girl on trial for her life had not meant to do harm, she had just reacted to a horrible situation and magic had awoken inside of her to help her when she needed it most. The Paladins managed to convince the nobles that the best thing would be to send Simona away to Carnor for her training and by that they saved her life.
Simona have just arrived at the tower of Carnor, it have been discovered that she have a talent for ice magic and the young woman is both exited and scared to learn. Simona feels that she owe the Paladins her life and she want to find some way to repay them for saving her, now she is all set to begin her new life and become the mage that she obviously was meant to be.
Skills before entering the tower: Simona can read and write, she know how to copy texts and keep books, she was a scribe's apprentice so she have some scholarly skills. Simona have a nice singing voice, other than that she is a decent housekeeper and a somewhat good rider.
Magic Focus: Ice Magic, Water Elementalist. Simona can make ice out of the water in the air or freeze bodies of water, she also have abilities in general water magic.
Rehashed character is accepted
Free is getting some people too.
Job Hunting
Theme Music
-The road to madness is only fun when you bring a friend-
Ok thank you, I am looking forward to the game starting.
Name: Marcus Thoorne, though he prefers Marc.
Race: Human.
Gender: Male.
Age: 18.
Appearance: Marc is a tall person, standing 1.87 m tall. He has broad shoulders and strong arms. He usually wears simple clothes.Personality: Marc is very friendly but can come over as blunt. He has a laid-back personality and seldom worries about anything. This changes when he sets his mind to something. He then becomes completely dedicated to the task at hand, and it's hard to get him out of this state. He also has a liking for ale and beer.
Background: Marc used to be the son of a simple blacksmith. In his younger years he would often help his father with his work. From him he learned the tricks of the trade. The items he forged were of extremely good quality, stronger and sharper than those created by others. Some even went as far as saying they were magical. They were right, and at the age of 14 he was approached by a mage who validated his magic potential and recruited him to the tower of Carnor.
Skills: Blacksmithing, upper body strength. He has a knack for working with metal, stone and wood.
Magic Focus: Animating and alteration of objects and enchantments.
Perhaps this time we should begin all in one place to avoid sitting and waiting for other posters to much, though off course in a forum RPG you end up having to wait for others at times, that is unavoidable.
Williem is Accepted
And I agree, Hagazussa
Job Hunting
Theme Music
-The road to madness is only fun when you bring a friend-
What if we all start right after a lesson for example, that means everyone would start in the right place and have a good reason to be there at the same place together.