If you are human, you are a part of the human kingdom of Storvollr. You might be a commoner, or you could be an impoverished noble, far from the top. No matter which you are, you answer to higher authorities, be they greater nobles or the king himself. Your ancestors might be of the kingdom, or the could come from one of the others, that matters not. Your loyalty is, for better or worse, to the king of Storvollr.
To the north lies the Dwarven realm of Salsteinn Hold, while the elven kingdom of Djupskogr lies to the east. Your king does not trust the Dwarves entirely, coveting their treasures.
Equally, he deeply mistrusts the elves, wanting to cut down their forests for lumber.
Past the ruined and troll-infested Dwarfhold in the southernmost tip of the Svartsal mountains, lies the closest neighboring human kingdom, that of Austanvollr. Your king does not like them either.
Your king has tasked you to deal with his neighbors, one way or another.
If you are Elven, then you serve the nobles of the forest city of Digrlauf Tjaldvagnar and the king of Djupskogr. You might live within that self-same city, or you could be further out, near the fringes of the forest. Your rulers see enemies both to the north and to the west. To the southeast, there be monsters.
Your rulers wish their enemies, imagined or not, to be subtly punished. You are not to engage in open warfare, but you may kill your foes.
If you are Dwarven, then you live within the great Dwarven kingdom of Salsteinn Hold. It is not as magnificent as the ancient domain of dwarvenkind, but it is nonetheless rich. Your clan was once far more prosperous. The dwarven king is dying, he has no living heir, but must pick one or risk a clan war. As your chief has royal ambitions, but does not stand out among the other chieftains, he needs something done. That is where you come in. You are to make sure that your chief stands out among the others, raise your clan to its former glory and at the same time make sure that the much-hated elves do not interfere in all this. How you go about it is undetermined, but go about it you must. To make matters worse, several other chieftains have similar ambitions.
If you should happen to be a half-breed, then you are sore out of luck. Neither of your parent peoples trust you. Yet you are perfectly positioned to understand them both. The common folk of the border lands, being your immediate ancestors, don't hate you the way the nobles do, but they don't have the power to protect you.
You must choose which people you believe in or find yourself isolated. The common folk of the border don't want war, but the nobles want it, though they dare not yet declare it.