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Thread: ~:|:|:| Brave New World { O O C }

  1. #1
    |Take~Two~And~Pass| VectorxMan's Avatar
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    ~|:| Brave New World { O O C } |:|

    This is fantasy/DnD/campaign themed.
    \m/ UP THE IRONS \m/
    No dice. Straight text.

    Party capacity : 6/6

    (no new ppl needed atm)

    The srs bizz thread
    ^^ |) I C (| ^^


    **OK so right off the bat I'd like to say most, if not all, of the monsters/races that will be appearing in this story will be from the Forgotten Realms world and/or from the tabletop game Dungeons & Dragons. None of this information is going to be sold so we're just using that information as a guideline for our story which we're building for fun. This RP's party is going to have no more than six players at any given point. For those who insist on plot kick back with a blunt and enjoy some reading up ahead. For those who insist on just playing there's a 'too long didn't read' paraphrased paragraph at the end of this post.**



    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


    | B R A V E | N E W | W O R L D |


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    "No reason to get excited,"
    The theif he kindly spoke.
    "There are many here among us
    Who feel that life is but a joke."

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    Our characters are located on an Earth~like planet. The surface is made up of archipelagos and continents similar in size to New Zealand. Creatures of legend, masters of magic, and bastions of civilization dot the landscape. Aquatic species of all kinds coexist behind the same walls, laugh together, and bleed side by side. Spellcasters, tieflings, and aasimar are uncommon although their existance is not doubted.

    The recent discovery of gunpowder has made the water exceptionally more deadly. Pirates scour the seas of trade. Nations and city~states rise to the occasion and provide their own defenses. Cannon development is the biggest topic of conversation. These rare new weapons offer much needed protection against sea monsters and large armies.

    New shores have been discovered to the North. The urge to be the first tugged at the hearts of many. This undiscovered jungle is simply a month's sail from the nearest friendly port. A settlement is quickly founded. Preliminary scouting parties report of a large landmass with several climates and geological formations. Nations go on the alarm. This fresh land means finder's keepers.

    Less rocky areas of the coast marked the construction site of Port Jumanji, population ≈1,747. Great plans are in place from those with the coin to bring their visions to reality. This place is a stepping stone for supplies sent to the budding city of Silverhendrix, population 7,000+. The inhabitants consist of one quarter human, one quarter elf, the other half quite diverse. Silverhendrix's residents are mostly human and elf because those are the most populous races of the nearest port's nation. It was founded within a mile of the bottom of a tall waterfall. A portion of the nearby jungle has already been deforested and seeded for crops.

    None of the wildlife has revealed itself to be mythical or demonic. Some have spoken of monsterous encounters although nothing farfetched. The river at the top of the waterfall flows in from the West. A field of wild grass stretches along either side of the water and as far as the eye can see. Northbound, one cartographer followed the waterfall's cliff until the land leveled out after about a dozen miles. This portion of the land was deciduous forest.

    Contact with a native group is made to the East. These humanoids, although bipedal, are more beast than man. Storytellers recite chilling words during a journalist's conversation with a native shaman. ||Stay clear of the fountain for under that mountain is a place where time can't count in|| When pressed for further information the beastmen only said that this land was far larger than a human mind's greed.

    Soon after a cave is found at the base of the waterfall. Only the first few groups to go down came back due to the cave being underwater. Everyone who has had the determination to explore further than the entrance has not returned. Natives insist on adventurers leaving the area be. These warnings were only taken seriously after a warband of fifty mermaids never left the cave.

    Other cities have popped up all along the coast of this massive new land. No one has an answer for how large this land truly is. Groups have begun staking their claim across the wilderness. A dozen suburbs spring up in the Silverhendrix/Port Jumanji area. Violence along the roads is becoming more frequent.

    For now the cities of Port Jumanji and Silverhendrix govern themselves and the surrounding wilds. The twin cities coexist with a beast community to the North East and with Port Shazhound twenty miles East of Port Jumanji.

    Rumors with unnatural details are being spread. Our group is assembled to meet with Silverhendrix leaders concerning the matter of unsafe travel between the communities.



    Playable races: default Baulder's Gate/NWN/DnD races, aasimar, tiefling, lacerti, half~merfolk, reika, vedalken, locathah, native, lizardfolk



    :::CHARACTER SHEET:::


    sections marked with * means I will add to this if the character is accepted

    ||Author's account name ~
    ||Author's posting availability ~ how often you visit the roleplaying section
    ||Character race ~
    ||Character appearance ~
    ||Character name ~
    ||Character theme song ~ track|:|author
    ||Character gender ~
    ||Character class ~
    ||Character combat tendancies ~
    |*|Character inventory ~ your personal effects, primary weapon, armor if any, and one requested thing.
    ||Character's motivation for coming to this new land ~
    |*|Character's skills/abilities ~ three from thee.
    ||Character bio ~ The Silverhendrix leaders have sent letters to those with reputations which precede them.
    ||Character Alignment ~



    : : : BASE RULES : : :


    1)This thread is for random chat, politicing our { I C } plans, and strategizing the next move.

    2)I'm the DM/GM/Admin/Mod + a player character when the party isn't full.

    3)There is a storyline sketched out even though this is open world.

    4)If your character is not in the same party as mine then I will post separate interactions for your surroundings.

    5)Please, please, puuh~leeease keep out of character chat out of the { I C } thread

    6)Don't directly control any character besides your own.

    7)Be a good soldier and die where you fall.


    TL ; DR version of outline::

    A new continent is discovered on a planet similar in complexion and size to Earth. All of the bodies of water are large islands or archipelagos except for this one. It's huge. Creatures from across the globe rush to claim it as their own. Crime inevitably follows civilization. Your character is asked to help weed out the latest set of problems along the new roads in the new land. Explore the problems of colonists, natives, the land's ancient secrets, or just go pirating from island to island.


    :: (1cp = $1) (1sp = $100) (1gp = $1,000) (1pp = $10,000)
    :: as far as leveling goes there will be advancements within skills aka they get better through use and your
    :: Native characters display at most three different animals. However, the less "pure" their physical appearances are the fewer abilities they are given.
    Last edited by VectorxMan; 01-30-2013 at 12:29 PM.

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  2. #2
    |Take~Two~And~Pass| VectorxMan's Avatar
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    : : : PLAYER CHARACTERS : : :



    ~ ~ ~ ~ ~ ~ ~


    ~ ~ ~ ~ ~ ~ ~


    : : : NON~PLAYER CHARACTERS : : :
    Last edited by VectorxMan; 01-27-2013 at 04:21 AM.

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  3. #3
    I-I can carry too! TatsuaAiisen's Avatar
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    What kind of system will this use? The usual or a more game-based (With dice)?

  4. #4
    |Take~Two~And~Pass| VectorxMan's Avatar
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    It'll be text driven. No set dice or rulebook, although if there's a dispute that can't be confirmed or disproven using DnD Monster/Planes/Player/DM Manual then it's my word.

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  5. #5
    I-I can carry too! TatsuaAiisen's Avatar
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    ||Author's account name ~ TatsuaAiisen
    ||Author's posting availability ~ Often
    ||Character race ~ Reika
    ||Character appearance ~
    ||Character name ~ Drake Reaver
    ||Character gender ~ Male
    ||Character class ~ Barbarian
    ||Character combat tendencies ~ Tends to have little concern for personal safety, very brutal. Won't hesitate to use his bare hands and teeth if he must. Prefers dual wielding, but will use two handed weapons when a bit of extra kick is needed. Despises shields and ranged weapons.
    |*|Character inventory ~ Twin steel axes, leather pants, sunglasses, large water jug/canteen on a sling, hydra tooth on a necklace.
    ||Character's motivation for coming to this new land ~ Freelancer, seeking only the thrill of the fight and a place to die.
    |*|Character's skills/abilities ~ Rage, Ambidextrous, Survival.
    ||Character bio ~ Renowned pirate hunter and monster slayer.
    ||Character Alignment ~ Chaotic Neutral
    ||Character theme song ~ track|:|author

    Unfinished, obviously. I'll be back to finish it later
    Last edited by TatsuaAiisen; 01-29-2013 at 05:09 AM.

  6. #6
    If this is D&D themed are there levels to be gained? Prestige classes? Prohbited classes?
    Hi I am a polymorphic alien who has taken the shape of this signiture to have sex with your pupils. And by the smile on your face, I can tell your enjoying it.

  7. #7
    Senior Member Battlebrew's Avatar
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    ||Author's account name ~ Battlebrew

    ||Author's posting availability ~ how often you visit the roleplaying section

    ||Character race ~ Half Elf

    ||Character appearance ~ Image

    ||Character name ~ Alair Silverwind

    ||Character gender ~ Female

    ||Character class ~ (Mobile) Fighter

    ||Character combat tendancies ~ Despite her martial prowess, and occupation as a sellsword, Alair prefers to reason with her enemies rather than charging headfirst into fights. Unfortunately in her line of work she deals with many unreasonable characters, and is usually forced to engage them in combat. When in battle she never stays in one place for more than a moment. She is constantly dashing about, cutting through enemies, helping allies, and keeping a eye on the situation. In larger scale conflicts she shines when acting as a battle courier, her agility and stamina allow her to cut and weave her way though battles to deliver important information between those overseeing the battle.

    |*|Character inventory ~ Alair's only true possessions is her sword; she tends to do jobs for food, armor, or a place to stay, rather than gold.

    ||Character's motivation for coming to this new land ~ Work. With all that is going on in the "New World", Alair has had no trouble at all finding something to do. She's travelled between the two continents a few times already, acting as a body guard for merchants, or simply to help defend the ships from pirates. After growing bored of a life at sea (and after a particularly sticky pirate encounter.) she took up work as a sellsword on the New World. Having participated in a few scouting expeditions, and a couple small scale conflicts, mostly over land disputes, she has begone to make a name for herself along the coast of the New World. She knows how to get the job done, and word is quickly spreading of that fact.

    |*|Character's skills/abilities ~ Acrobatics, Diplomacy, Survival. [Not entirely sure what to put here as a Fighter :3 ]

    ||Character bio ~

    Alair was born to a human mother, in a small mostly human town. Alair never knew her Father, and her Mother was never one to speak of the man. Her Mother passed away when she was a young girl, and she was taken in by the local Blacksmith and their wife, as they had thus far been unable of having any children of their own. It was through her new Father that Alair discovered her love for swords, and swordplay. Dissatisfied with her life, Alair left her home soon after becoming a women, and hoped to become a travelling swordsman. The first few years were very tough, but through perseverance and determination Alair eventually achieved her goal.

    She spent years honing her skills, and avoiding death before the New World was discovered, and has recently begun to make a name for herself as a mercenary and sellsword along the coast. Someone, somewhere must have heard about her about her accomplishments, because she recently received a letter from the one of the Silverhendrix leaders, requesting her services.

    ||Character theme song ~ By the Sword - Slash

    ___

    Hope that's acceptable, I can never do characters justice in their CS. I really like the setting you have for this, excited to get this going. If you need help with anything, lemme know eh.

  8. #8
    |Take~Two~And~Pass| VectorxMan's Avatar
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    Quote Originally Posted by Ollumhammersong View Post
    If this is D&D themed are there levels to be gained? Prestige classes? Prohbited classes?
    Well yes and no. Your level will be reflected through your skills and gear. The whole reason your character was contacted is because in one way or another they're capable of holding their own in a fight. Silverhendrix is still laying down roots so they're calling on anyone for help be it an infamous pirate or an esteemed paladin. No class is off limits bc this'll be my first time DMing online but let's keep it traditional. For those who think outside the box with classes I doubt a banker's gonna help; unless of course he runs a fight club.
    ~~~~~~~
    ~~~
    ::Battlebrew::
    Great character! Definately accepted.

    Alair's skills are | Acrobatic, Diplomatic, Survival, extra proficiency with scimitars and short swords, Leaping Attack, since you're half elf you're predetermined to be a little aluring/charming, understanding of common and elven tongues,

    Inventory | Let's make the best use of those belt pouches even though Alair doesn't seem too materialistic. (1x)Poison Antidote(1x)Antivenom Antidote(5x)gp.



    ~~~~~~~
    hopefully Tatsua finishes her character. If she doesn't I'm definately incorporating it as an NPC

    info to be added to OP
    :: (1cp = $1) (1sp = $100) (1gp = $1,000) (1pp = $10,000)
    :: as far as leveling goes there will be advancements within skills aka they get better through use

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  9. #9
    Master Monster Maker Shin Majin's Avatar
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    Hrrhm. Your two links to the "natives" both show completely different images, and provide no real information. Could you elaborate on their nature?
    Tome of Majin: An ever growing collection of my stock characters and roleplaying lore. All are invited to inquire, or even request that I play one of the characters within in one of their RP's!
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  10. #10
    |Take~Two~And~Pass| VectorxMan's Avatar
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    Quote Originally Posted by Shin Majin View Post
    Hrrhm. Your two links to the "natives" both show completely different images, and provide no real information. Could you elaborate on their nature?
    They're all part human part some other animal. Their animalistic side is determined by their parents. They're kinda like dogs where any kind can mate with another. There is less magic usage in a Native community compared to a human community. Their physical features are determined like our hair or eye color, some things are dominant some just hide away into the bloodline.

    So like a bearbeast's and a catbeast's kid(s)s will overall have pointy teeth, claws, fur, a and great predator sense. There's no chance of them having fins, scales, horns, hooves, or wings unless their grand / greatgrandparents had them.

    The human in their blood and appearance pretty much just acts like a failsafe so somebody isn't a rhino/eagle/raptor/aligator/rattlesnake.
    Last edited by VectorxMan; 01-26-2013 at 03:32 PM.

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