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Thread: DC - New Heroes - Character Repository

  1. #1
    Here's the Kitchen Sink! Shoryu's Avatar
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    DC - New Heroes - Character Repository

    OOC

    This is where we shall keep all of the CSes, and 'only' the CSes, so they are easily accessed and updated for everyone involved.

    This first post will be used to create a list of links.



    Here's the list so far =3

    The Organizer - Name Unknown - Power Unknown - Shoryu

    Shifter - Terrance 'Terry' Lokins - Hyper Intelligent/Genetic Modification Science - Shoryu

    Origami - Kijani - Paper Manipulation/Photographic Reading - Mistress Dizzy

    The Pupper Master - Everett Shanks - Soul Creation - Blathers

    The Centurion Jamal Richardson - Helm of Mars/Magic Gladius - Wizard - Incomplete?

    Niflheim - Same name - Ice Giant? - Breakingbadger

    Jabby - Jabiko Searoby - Alien Qualities - Metronome

    White Lightning - Leon Tesla - Electro Manipulation - Tech

    Amethyst - Angel Lewis - Magic/Telepathy - iSweetcandi

    Aurora - Mira morris - Light Absorption and release - Inkwell
    Last edited by Shoryu; 03-25-2013 at 01:14 PM.
    Status: ...




    RPs I GM

    Disgaea RP - Seeds of the Netherworld - OOC - Put simply, current setting is a steampunk world in the early stages of corruption by an overlord from one of the many Netherworlds. - OOC IS HERE!! - IC Coming soon, Still accepting new people.

    Dragons - Changing the world RP - OOC

    Adregalus RP - Still Pending - Essentially, dragon-'like' setting, Look it up somewhere and you'll certainly see what I mean.





    http://sergalgunners.minitroopers.com

  2. #2
    Always down for a 1x1 rp iSweetCandi's Avatar
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    Name: Angel Lewis a.k.a. Amethyst

    Age: 18.

    Race: Human.

    Appearance: Main Day to Day Look

    How Her Costume Looks

    Powers: She a user of magic and sorcery which she has been studying since she was 10. She mostly has to speak what she wants to happen but she is becoming better at not having to speak to use her magic. She is also a telepath. She can speak to people through their minds alone and also see their memories or current thoughts.


    Personality: She's a generally happy girl. Caring, generous, and tries to help her friends as much as she can. She also is know to be stubborn when her mind is made up unless she knows that idea will have a better outcome. When she is angry or upset it shows and some times causes her powers to get out of hand. When you hear her speak she will probably just remind you a an optimistic person, again, unless she is pissed. Then she doesn't give a crap when it comes to a guy she likes she will either be shy around him or just go for him.


    History: Angel was born to hard working parents in California but was always moving since her family her father being in the marines. They found out about her powers one day when she was sick and simply thinking about some soup to eat, a few minutes later in walks her mother with soup. Her mother said she had heard her ask for it but she hadn't asked out loud. Luckily her parents found her gifted instead of a freak, still they didn't want her telling any one. This was around the age, 8, that she got really into superheroes and wanting to be one. She began honing her the telepathy for two years before she started on something she had always loved, magic. Once she felt she was good enough she began helping around her current city of New Orleans.
    Last edited by iSweetCandi; 03-30-2013 at 09:49 PM.

  3. #3
    Here's the Kitchen Sink! Shoryu's Avatar
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    Name: Unknown, Currently he just called himself 'The Organizer', will likely change his name to suit a future role.

    Age: Unknown, Roughly looks too be in his early 20's

    Species/Race: Human [Most likely, though I never know what may come to mind sometime in the future]

    Appearance: Note: He never actually shows his face as of yet.

    His Mask is actually a Digital screen worn on his face, reacting to his voice to show mouth movement and make funny looking emoticon faces to depict emotions.




    Powers: Unknown, but seems to be Highly intelligent and technologically inclined. Also seems to be 'rich' in a way as he has a personal bodyguard, set up this meeting between potential heroes, and supplied rather high quality amenities for his guests.


    Personality: Mildly Mysterious, he doesn't like talking about himself, though he seems perpetually playful in nature, despite taking things very seriously, and enjoys 'testing' allies to learn more about them and to better assist in making sure they can function properly as a team. regardless of his playful nature however, he is no less dedicated to 'the good fight', at least seemingly, and will always remind nay-sayers of this.


    History: Little if anything suitably useful is even known about him, other than the fact that he has organized a meeting of currently unaffiliated heroes, though some may well know eachother or have had encounters with other heroes in the past, though all are experienced enough to be capable heroes.

    - - - Updated - - -

    Name: Terrance Lokins/Terry/Shifter

    Age: 23, Looks about 15 though

    Species/Race: Irish/Russian - Human [But changes quite easily]

    Appearance: He actually seems young for his profession [hero xD], and is only about 5'2", though extremely agile, It's obvious his power is his main source of any damage output, Something that he actually utilizes permanently, as he seems to possess a pair of Fox ears and tail, though from first sight there's no hint of whether or not they are just for show.


    His 'costumes' are genetic.


    Powers: Terry's powers are of a unique variety, though his inherent power has no 'kick' physically, his brain is super charged, allowing him to focus on certain things and learn insanely fast, simply put, 'super brain', However his focus has been in genetics, of which he has progressed his capabilities seemingly beyond the capabilities of all the world's Geneticists put together, or perhaps he just focused mostly on factors of it that would be most useful for his chosen profession of being a 'hero'.

    His super powered mind also makes him a Highly capable planner and strategist, though he doesn't consider himself leadership material, his brain power is likely to be invaluable.

    His 'power', in terms of fighting, comes from genetic modification he causes his own body through special methods, such as injections, pills, and the like, though he still has so many possibilities to develop on, though also his main 'combat power' is supply based, he can always run out, and if he loses his vials in a fight, he could well be stuck outside of human form until he can senthisize some more serum to change back.

    Below is just the organizational setup for the possibilities XD


    Personality: Oddly, he seems more like a shy young man than the 'beast' he can turn into, possibly an adopted personality type to avoid drawing attention to himself, and it works, when walking about in crowds he has the effect of 'blending into the scenery', and seeming like a completely unimportant factor of the environment.

    Though he hasn't really had any 'allies' in a long time, he tends to be much more active and friendly with them than with stranger.

    Of course, when he transforms, his personality changes drastically, usually depending on what he transforms into.



    History: Not much is known about him, but he has caused an up-roar with the 'monster hunters' allover the world with his 'wolfing out' and such in random places, though carefully avoiding his 'human' face being seen by any of em. These travels have actually been to acquire unique samples that he uses to senthisize his Genetic Serums, also to keep out of the radar of those who might prefer snatching him up and forcing him to create monsters for them.

    His precise birthplace is unknown, perhaps on purpose to avoid being tied to a family that would be a great vulnerability for a hero, though with the Organizer's resources, he was barely able to discover that Terry was originally from somewhere in Ireland, and had partial Russian Descent, as well that the lack of physical traits that imply his descent may be a purposeful change he made to himself.
    Status: ...




    RPs I GM

    Disgaea RP - Seeds of the Netherworld - OOC - Put simply, current setting is a steampunk world in the early stages of corruption by an overlord from one of the many Netherworlds. - OOC IS HERE!! - IC Coming soon, Still accepting new people.

    Dragons - Changing the world RP - OOC

    Adregalus RP - Still Pending - Essentially, dragon-'like' setting, Look it up somewhere and you'll certainly see what I mean.





    http://sergalgunners.minitroopers.com

  4. #4
    Boy of the West Midlands Wizard's Avatar
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  5. #5
    A Giant Pink Chameleon Blathers's Avatar
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    Name: Everett Shanks "The Puppet Master"

    Age: 17

    Species/Race: Scottish, Human/Warlock (He inherited this from his ancient ancestor who was a witch.)

    Appearance: Everett is tall and skinny with medium length red hair. He also dresses rather dark as well; he wears plenty of dark colored clothing and doesn't like to wear bright colors as much. For his superhero identity he wears robes similar to this but deep blue in coloration.

    http://images3.wikia.nocookie.net/__...s_equipped.png


    Powers: Soul Creation. Everett can create servants from many different varieties of inanimate objects, from pencils and erasers to fridges and stoves. Most of the things Everett brings to life don't have much intelligence on their own, and are designed to follow only a simple line of instruction. For example he could command sponges, soap bottles and towels to do the dishes and they would work until the job was done then return to being completely inanimate. Everett has yet to find something that he cannot control to at least some degree; he has tested this on computers, ipods, plants, RC planes, all kinds of things.

    However, by overlapping commands over commands over commands Everett is capable of creating something more intelligent. The first thing he managed to create with this technique was a stuffed dog that acted and behaved almost exactly like a real dog. Everett's pride and joy however, is his laptop. It took a long time and much practice, but he managed to create his own sentience. His laptop is very intelligent and can be engaged in conversation. It has it's own thoughts, will and personality, and Everett accomplished this by overlapping commands over commands for a week. This Laptop, named 'Digit', was for the longest time Everett's only real friend and he's had him for over Eight years (Everett has put a lot of effort into upgrading his laptop to keep it up to date). In fact his ability is very similar to programming AI; he gives them a goal and sets up rules then sends them out to obey.

    Everett's power does have limitations. He must be touching the object as he is giving them commands in order for it to come into effect. If it is something that is being used by someone else it also doesn't work; he can't touch a man's gun and command it to never fire if the man is holding the gun. He can turn objects into bodyguards and use them to attack his enemies, but unless he has spent a lot of time creating each of them they are pretty weak and are only truly dangerous in swarms. Everett is pretty defenseless on his own and is physically weak in comparison to most other superheroes.

    Due to Everett's lineage he has a sixth sense that allows him to detect spiritual and paranormal influence. It doesn't tell him their origin, just if they are involved in some way.

    Personality: Everett has a Scottish background and with that he has a very light accent that becomes much stronger if he is being effected by negative emotions (sadness, anger, fear).

    Everett can often be described as lazy. He'll often use his servants to do work for him. He enjoys the feeling of being in control (Digit is the only one of his creations that isn't forced to do everything Everett says). Everett can also be anti-social at times. He usually prefers only to keep to himself and his creations. But he is a very good friend to those who do get to know them and will do nearly anything to help them out. He is quite intelligent and loves to experiment. He is always testing out new ways to program his servants and new ways to improve upon ones he uses daily.

  6. #6
    Member Inkwell's Avatar
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    Name: Mira Morris (Aurora)

    Age: 17

    Species/Race: Human

    Appearance:

    Her hair is red when her powers are turned off.
    The black around her eyes is her rubber mask.

    Outfit-


    Powers:
    Mira can absorb light and release it in the form of an aurora borealis energy blasts which have kinetic energy but, are also are highly charged with electricity. Eventually she will be able to make energy constructs. Also her hair changes colours when she is using her powers.

    Personality:
    Mira is a fun loving happy girl who would do anything for a good friend. She is willing to give anyone a chance. She dislikes people who have superiority complexes and enjoys taking them down a peg or two. She is a bit odd and is not very girly at all.

    History:
    Born in America on the outskirts of New York City to a loving mother and farther. Her father ran a successful curios shop in the city so they had a nice life. They seemed so happy and they were the heart of the community.

    However one day when Mira was 3 years old in front of her mother and farther she produced some tiny energy blasts. Her father asked what was going on and her mother was crying. When he asked why she was crying she told him several years ago she had been saved by a masked hero with light powers. Her farther remembered she had told him the story but that wasn't all she said. She went on and said to thank him she took him out for lunch unfortunately one thing led to another and she cheated on him. This ended in him leaving with Mira and going to the apartment above his store.

    A few months later they got divorced and her Mother got the house but her farther got Mira and the shop. So Mira grew up not knowing her Mother but her farther loved her so much. So she grew up in the apartment and shop so there were all sorts of weird things around her growing up. She had a big male influence and her dad was clueless so there wasn't anything girly.

    As Mira got older she helped out more in the shop. When she wasn't doing that she played videogames or hung out with her mates who are mostly boys. So she is a normal girl except over the years when her dad said it was ok she practiced her powers hoping to be superhero someday. However she wouldn't join the Justice League because her farther told her about her mother and the hero who was her biological farther. She wants nothing to do with her biological father.

  7. #7
    Senior Member Mistress Dizzy's Avatar
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    Name: Kijani Ryane/Origami

    Age: 21

    Species/Race: Human

    Appearance: Kijani has dark skin, with golden eyes. She is tall and heavy hipped, with long legs. She keeps her black hair in thin dreadlocks. She prefers to dress in businesslike clothing when she’s on the job, and designer fashions when she isn’t.

    Powers: Kijani has the ability to manipulate paper, and control it’s density. She can turn an index card into a razor sharp blade, a book into a brick, and newspaper into armor. She can remember anything she’s read and recall it with accuracy. She also has a lot of grace on the battlefield, her primary talent being evasion and misdirection. Her fighting style is a blend of Tai Chi and Capoeria- moving with the flow of the fight, never stopping. Kijani’s self-invented style flows from move to move, never breaking stride even when she falls or is hit, it simply becomes another move in the dance.

    Personality: Kijani’s personality seems to vary depending on what she’s doing. When she’s working, she comes off as aloof, professional and businesslike. When she’s on her own, however, she is bright and fun-loving, slightly flirtatious and energetic. In private, she has a rather nerdy passion for literature.

    History: Kijani was born in New York, to two wealthy, influential people. She left her home at the tender age of 16, to pursue her own life and ideals. She’s simply trying to make her place in the world- and a big place, at that.

  8. #8
    I am the one who fox Breakingbadger's Avatar
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    Name: Niflheim

    Age: ? Possibly Ageless

    Species/Race: Believes himself to be an Ice Giant. When questioned on the fact he is clearly not giant, he becomes rather belligerent.

    Appearance:
    Spoiler
    Niflheim stands at almost 7 foot, and while pretty large, it is by no means giant, as much as he may wish. Still, 7 foot of muscle is enough to be considered giant in many ways. His skin is a pale ice blue that seems to radiate the cold, to the touch it's almost cold enough to burn and the skin seems to stick, like a lamppost in winter (warning:licking lampposts in winter and ice vikings is not advised) and extended contact can lead to the blackening and falling off of fingers. His eyes are equally as cold, but more metaphorically as they burn a bright red lacking pupils or other features that may convey emotions. His hair and beard are long, flowing and snow-white, and exceptionally well-groomed and maintained. Despite the work he puts into his hair every morning it is often ruined by his steel-cast helmet, feature large ice prongs on either side. It is said, by Nilfheim himself so the authenticity of the tale is dubious, that it was crafted by the Ice Giants for him specifically from an indestructible metal. Despite the historical inaccuracy of these horns he keeps them because they "Look cool", pun may or may not be intended. Along with the helmet he carries a war-axe in each hand supposedly made from the same metal as his helmet.

    Powers:
    His supposed Ice Giant Physiology is where most of Nilfheim's powers originate from. His skin is the most immediately obvious to on-lookers as it exudes the cold and makes him near impossible to touch for extended periods. Coupled with his extremely durable skin comes great endurance and strength, allowing him to swing his axes with great might and shatter the skulls of his enemies, see them driven before him, and hear the lamentations of the women. He is able to withstand blows from other super powered beings up to a limited degree and has been seen to survive falls from tremendous heights. Yet he is not invulnerable and extremely powerful blows can "shatter" him, sending splinters of ice sprawling through the air and pieces of him break apart. From here he can naturally regenerate using moisture in the air to reform his icy-body but this can take days depending on the wound. If he manages to submerge himself in water he can quickly recuperate his lost limbs. It is unknown to him as-of-yet whether he can regenerate from loosing his head as he has yet to try it, and would rather avoid it if possible.

    As mentioned above his main form of combat is in his duel-wielded war-axes with which he posses great skills and ability. Through a magical connection he is able to toss the axes in any arc and they will still return to him boomerang-like unless they are obstructed. He also posseses a very limited form of cryomancy, allowing him to freeze solid objects and liquids which he makes contact with. He must be making physical contact with his "skin" with whatever it is he intends to freeze for it to happen. This can be used for walking across water, turning his enemies into easily crushed ice, or just cooling a warm beverage, whichever is most needed for the good of mankind at that time.


    Personality: While Niflheim would consider himself the strong silent type, he is far from that being loud, brash, pig-headed and often loses his cool when interacting with others. Upon first meeting him he tries to act aloof and other-worldly to further a persona he has been trying to creating, but never manages to adhere to. Often saying little other than introducing himself as "The Last Ice Giant" until he is asked about the giant part, upon which the facade is dropped and the real Niflheim reveals himself in a fiery barrage of insults and personal attacks. His attempts, and failure, to distance himself comes from the distance he has felt from others his whole life. Inside Niflheim is actually quite lonely and dreads the idea that he may be the last of his kind, even though he has no idea where he came from making his fear all the worse. In battle his bravery shines through as he is stubborn and unyielding, willing to fight to the death and further. He relishes a worthy opponent and is constantly seeking greater challenges and battles to prove himself to the other Ice Giants (which exists entirely in his head)


    History: Niflheim awoke on an iceberg floating in the Antarctic one day, not sure of who, what, when, where, why or how. His head was filled with knowledge of Norse legends and myths, yet this was unknown to him as he believed them to be true. After seeing his reflection in the waters he began to believe himself to be a Jotun, or an Ice Giant. In reality Niflheim had been carved from the iceberg by a powerful entity for unknown reasons and brought to life with the spirit of a long dead viking berserker, said to be one of the fiercest warriors ever to walk the earth. Yet something went astray during the sculpting, and while his knowledge of Norse culture and civilization was implanted, nothing else was, leaving him without a purpose. It wasn't soon after he arrived in civilization that he realized he wasn't as giant as he would've liked to believed. After travelling to Scandinavia on the advice of some rather terrified townspeople he was told that most of what he believed to be true to be myths and legends rather than history. Still he refused to believe and struck out attempting to find his own people.
    Yup, Badgers

  9. #9
    Senior Member tech's Avatar
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    Name: Leon Tesla/ White Lightning

    Age: 17

    Species/Race: Human

    Appearance: Leon Tesla this is White Lighting's first suit


    Powers: Leon has the power to conjure electricity and hold electricity in his body. This can be used in a number of ways lightning bolts, turning his fists into tasers, powering electronics and machinery, in some cases he's been able to move at the speed of light by turning his body into electricity but this power is incredibly hard to control and dangerous. Leon has on one occasions been able to call down extremely powerful lighting strikes from the sky. The electrity have also overcharged his body as long as he keeps his metabolism up (Leon also needs to eat extreme amount of food to keep his weight up.)
    Leon is also an avid parkourist so combined with his overcharged body he's able to cross distances fairly quickly.

    Personality: Leon is a brash, headstrong, guy who is probably borderline AD/HD. He is childish but has a strong morale compass. Leon became a super hero mainly for thrills and he believed he could make a difference to his city.

    History: Leon first discovered his powers on the eve of his 16th birthday when out partying with his friends. When he borrowed of a friend of his phone he visibly saw the battery raise itself just by it's touch. Over the next few weeks Leon would see more of these little glimpse of his powers. Eventually Leon's muscles started to strengthen exponentially. With in days Leon went from a 80 pound skinny guy to 120 pound powerhouse who had almost limitless energy. Leon would first shoot lightning from his hands when on the way home from a gig (leon played bass) he and his friends were mugged. Unfortunatly the blast was uncontrolled and killed the mugger and his 4 friends/band mates died.
    Leon burdened with guilt decided to become a super hero to make up for the deaths he made by saving as many people as he could.
    Awesome sig by lllian thorne.

  10. #10
    >:) RayCaptain's Avatar
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    The Demon's Gate

    Theme
    Because every hero needs one...


    Name
    Samuel "Sam" Wu
    "Oni"


    Age
    22


    Species/Race
    Korean-American, Imbued with spirits


    Appearance





    Powers
    The entirety of Sam's superhuman powers come from the evil Oni spirits locked away inside the seal on his torso. Oni, ogre-like spirit demons from the Far East, are capable of enormous shows of strength, being fierce and blood thirsty warriors, and other feats of general terror. Sam has a number of Oni spirits sealed away in a tattoo and their natural abilities can, to an extent, be channeled by the young man by way of accessing the "Demon Gate", the seal itself; however, the more power Sam calls upon, them less control he has over the Onis' evil influences. Samuel received some Training from his uncle in the way of channeling spirits, a balancing act to obtain the necessary amount of power in any given situation without ceding too much control to them. Tied into this is Sam's ability to sense spirits, be they still in their vessel or not, and speak to the recently deceased and spirits that have not crossed over. hile Sam himself has sufficient training with traditional Eastern weapons from his late uncle, the Oni spirits within him insist on using a kanabo, which can be manifested by channeling the Demon Gate. When calling upon the seal, a faint red aura emits from it. As more and more power is pulled through, weakening the barrier that keep the Oni locked away, the red aura slowly surrounds Sam and will eventually begin to take form as an Oni. It is believed that, should the Oni ever entirely manifest, which would leave Sam engulfed by its figure, that the seal may be broken and the spirits will control the super-powered, monstrous body for good, leaving young Sam, literally, in the belly of the beast. Lastly, Oni desire, more than flesh and blood, to devour souls. Sam, though he is forbidden to do so and it would be a great horror, can technically swallow a soul if it was free of its body and further empower the Oni.


    Simple list of powers...

    • Demon's Gate/Oni Derived
      Degree of power depends on the severity by which the gate is weakened.
      • Superhuman strength
      • Superhuman durability
      • Heightened senses
      • Soul linking (Non-verbal communication can be had as long as Demon's Gate remains open.)
      • Soul identification (Each soul is unique and distinct. A familiar soul could be picked out of a crowd.)
      • Soul swallowing (Sucked into the center of the Demon Gate or, if more Oni-like, actually swallowed.)
      • Kanabo manifestation (Size)

    • Learned abilities
      Do not require ceding any control to Oni
      • Martial arts and weapon prowess
      • Soul sensing (just the act of being aware to their presence, not identification)
      • Verbal communication with souls
      • Control over the Demon's Gate (is easily opened, difficult to shut)



    Personality
    Sam is affected by the Oni sous he harbors unwillingly in the seal on his torso, and, as such comes off as very passive-aggressive and is usually in a foul temper. While blunt, to the point of rudeness, he is not belligerent and abstains from foul language, holding an apparent air of dignity as best he can. He broods and steams over seemingly nothing and, while he has a short leash on the Oni, still exhibits a willingness, almost a need, for confrontation. In the heat of the most intense battles or when particularly enraged, especially when channeling the power of the spirits, a darker bloodlust shows through the cracks. This effects his ability to 'let loose' in battle. Sam is also quite glutenous, possibly a concession made to the Oni spirits to focus on damming up their violent tendencies. His voracious appetite is unparalleled by anyone of his size. However, Sam often attempts, in vain, to be a 'nice guy' and is indeed very reliable, and even has his moments of pleasantry, though they are few and far between.


    History
    Sam grew up in Seattle, Washington in what was effectively a "Little Korea" suburb. His father, an American Air Force pilot, and mother, a South Korean native, had met while his father was stationed in Seoul. The pilot came back with a new wife and soon there after had a son, Samuel Wu Kent. However, happily ever after was stalled by the visit of a relative around Sam's thirteenth birthday by a very old looking man known simply as Uncle, who looked far too elderly to be the brother of Sam's mother. After Uncle arrived, Sam began to have vivid nightmares not unlike the stories his superstitious and creepy 'Uncle' told him. About ogre creatures, Oni, that came down out of the mountains to eat the bodies and souls of villagers who did not follow proper rituals to keep the monsters at bay. In time, Uncle revealed why he had arrived and explained, much to the bewilderment of Sam's father, a little 'family secret'.

    In short, these monsters had once roamed areas of East Asia, eating villagers and their souls and utterly crushing any warrior foolhardy enough to try and venture into the hills to slay them. In an act of desperation, several legendary shaman, savvy in the mystic arts, were called upon to deal with the beasts in any way they could. Ultimately, it was decided that no one had the power to kill the beasts, they were too strong and too many, but there was another option... To lock them away. Several brave men made the bold step of sacrificing, not only themselves, but every first born son in their lineage to act as human prisons for the Oni. With the magic of the great shamans, several seals were created, called Demon Gates, and placed on the volunteers in the form of magical tattoos that marked their skin and attached itself to the very soul of its owner. The Oni were soon tricked into and locked within the Demon's Gate with no way to exit except by way of voluntary release by the guardians of the gates. As the men grew old, and they wore out much quicker due to the toll the Demon's Gate on their souls and bodies, the burden was passed down to their first born son, or, if they had no son, the first born son of the family would be passed the torch. Uncle, who had never married or bore children, was near death before the age of fifty and had sought out to prepare Samuel for the journey he would soon face. The nightmares were the beginning of the transfer of the Demon's Gate, and, with time short, they began working on Sam's ability to control himself and his inner soul, tempering himself to be something of a warden over a prison of demons... And, of course, he learned to fight. After Uncle's passing, the Demon's Gate absorbed the soul of its former bearer, the fate of all those who carry it, and anchored itself to soul and body of Sam.

    Engaged in a constant tug-of-war with his soul between himself and the Demon's Gate, as well as having to maintain the evil desires of the Oni, which are now a part of him until death, Sam went on to find something to do with his unique, shortened life. Sam's father eventually left, earning the scorn of his son who eventually took up his mother's maiden name and his middle name, Wu, as a surname. With his mother, he moved to New York, a fresh start for him, and soon began a life of crime fighting, though not exactly on the superhero level. At the age of 15, Sam called himself "Samwai", obviously intending a play on words of the Japanese warrior, samurai, and his name, Sam Wu, and adorned the outfit akin to that of a ninja Halloween costume and strictly relied on his martial arts and swordsmanship to best criminals. After this brought on more laughter and taunting than fear from the bad guys, Sam dropped the name, the outfit, and delved into the power of the Demon's Gate, renaming himself "Oni" and adorning a more fearsome mask.
    Last edited by RayCaptain; 03-28-2013 at 03:23 PM.
    Kally says HiiiLoveyoumuchly!
    7/4/2012~
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