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Thread: The Lord of the Rings: A Broken Fellowship OOC

  1. #1
    Battle Bruddah VinnyB's Avatar
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    The Lord of the Rings: A Broken Fellowship OOC


    "They were once Men. Great kings of Men. Then Sauron the Deceiver gave to them Nine Rings of Power. Blinded by their greed, they took them without question. One by one, falling into darkness. They are the Nazgűl. Ringwraiths, neither living nor dead."

    Have you ever contemplated what would have happened if darkness prevailed at the Weathertop? If Aragorn was slain by the Witch-King of Angmar? Leaving Frodo and the Hobbits to be mercilessly slaughtered by the nine? This RP will allow you to find out.

    In Rivendell, the great house of Elrond. The great lord himself has been brought a vision of death and despair, he has seen the death of the ringbearer, foreseeing no glimmer of hope that the young hobbit had survived. It is because of this that he has dispatched his greatest warrior, Helevorn. An Elf whom has served him since the battle of Dagorlad, where Isildur failed to destroy the one ring. Taking it for himself.

    Helevorn's quest is far from simple; Lord Elrond has demanded that he scour the entirety of Middle-Earth for the greatest warriors, scholars and the likes to aid him in a quest to hunt down the Nazgűl one by one. Only then can the one ring be destroyed, and peace returned to the realm of Middle-Earth. Once, and for all.

    Spoiler


    The RP will follow each individual and what they are doing in the time before Helevorn finds them, giving you enough time to establish how your character fights, interacts with people and just what they are like in general. This also allows you to have some fun doing pretty much what you please (Within reason, no Helms Deep sized engagements.)

    Rules:

    1. I, the GM, will direct this plot. I will have the final say, but if any of you have any suggestions, I’d love to hear them and will try to incorporate them into the story I have in mind.

    2. I have no problem with people posting multiple times before I do. For example, if one of your characters are conversing with another, you’re free to continue the conversation. However, I do ask that said individuals do not post more than four consecutive posts, so others can jump in. Hopefully this will be a good compromise between the RPs character interaction while keeping it somewhat easy to follow the overall plot. Though if a conversation is taking place in a location where only a certain amount of RPers are interacting, Ignore this rule. (Example: Two RPers are Gondorian and are interacting prior to being recruited by Helevorn, then feel free to post up.)

    3. Do not God-Mod your character. I expect to see characters being wounded, some weaknesses, etc.

    4. If you’re going to be gone, give us a heads up. After a weeks time, I will have the right to either auto or kill off your character if you have not notified us via PM or this thread.

    5. In the instance where a fight is to occur between two characters, decide between you who will win first. Though if you cannot agree, as per the first rule. I will have final say if there are any problems.

    6. If you made it down here, congrats. The last thing I want to add is have fun. That’s why we role play. If I came off as strict from above, that’s not my intention. They only serve as a fail safe to keep the role play enjoyable for all.

    Feel free to post up your CS. If you wish to start off with Helevorn in Rivendell, PM me. So that we can make it make sense. The CS for Helevorn will be up shortly.

    Character Roster:

    Last edited by VinnyB; 09-28-2012 at 08:53 AM.
    ________________________________


    Many thanks to roleplayerguild.com's own Adélaďde Labille-Guiard, Lillian Thorne for the phenomenal sigpic.

  2. #2
    Battle Bruddah VinnyB's Avatar
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    Name: Helevorn
    Race: Elf
    Age: 6,764
    Skin Tone: Pale Caucasian
    Height: 7"4
    Weight: 165 lbs
    Appearance:



    Hair Style: Long, shoulder length. Usually kept in a pony tail, which falls down the middle of his spine.
    Hair Colour: Black
    Facial Hair: N/A
    Facial Hair Colour: N/A
    Scars: A single slash line over his right eye, from eyebrow to cheek. His helmet also bears the the battle damage of when the wound was inflicted.
    Weaponry: Aeglos. An Elven sword, which Helevorn wields two handedly and a single elven dagger, which Helevorn uses to throw at enemies.

    - Aeglos, the Spear of Gil-Galad.

    - Helevorn's sword, which he has kept with him since the battle of Dagorlad.

    - Thrown Knife.

    Abilites: Foresight.
    Other: Helevorn is particularly adept in the art of fighting with his hands and feet, having survived numerous fights after losing his sword.

    History: Helevorn was born as the second son of famed warrior and leader, Fingon. Helevorn is the lesser known brother
    of the great Gil-Galad, his older brother teaching him correct etiquette and combat discipline. It is becaue of the fact that Gil-Galad loved his brother so much, that Helevorn was able to be shaped into the fine specemin of an Elf that he is in this day and age.

    In his younger years, Helevorn did naught but train. Striving to become as good as is brother, all in the mean time dealing with the fact that his father clearly favoured the eldest son. But it is because of the lack of compassion that his other brother and his sister are now so close. Gil-Galad taught them all compassion and how to wield a blade, but there was a kind of bond between Gil-Galad and Helevorn, something that made them as close as two siblins could be. It was after he turned five hundred years old, that Helevorn became the head of the Noldor elves trainers. For three thousand years, until the war of the last alliance. Helevorn trained soon to be warrior Elves, shaping them
    into unmatchable swordsmen and personally training a few much like his brother had done to him.

    Each warrior that marched against Sauron and his armies knew of the man in the silver cloak, the esteemed warrior that was Helevorn the Pure. For the five thousand soldiers that he led in the battle would come to placed in the first line of defense against the seemingly unending hordes of Sauron's Orcs. Helevorn stood by the side of Elrond for the entire duration of the War of the Last Alliance. Under orders from Gil-Galad. After the lengthly battle, which spanned the length of almost an entire year, the Elven forces charged up to the great tower of Barad-dűr, assaulting the black gate and capturing it. (Not without heavy casualties.) And continuing on through the Udűn plateau, taking immense casualites. With almost the entire army being slain. However the dark tower was then under siege.

    After six long years of siege, that was when the great Deciever himself took to the field of battle, fighting his way through scores of Elves single-handedly until eventually. Sauron found his way to Elendil and Gil-Galad. Whom he mercilessly slaughtered before his younger brother Helevorn's eyes. Helevorn, much like Elrond, Cirdan and Isildur could do nothing but helplessly watch.

    The death of Gil-Galad sent Helevorn into a frenzy, disregarding the safety of all others present in the alliance in an attempt to charge the Dark Lord Sauron and get vengeance, but the hundreds of foul Orc that he cut through were too much even for the great warrior. Especially when Khaműl the easterling challenged Helevorn to singular combat.

    Still in a frenzy, Helevorn rushed towards the second in command of the Nazgűl and entered into a great duel with the Shadow of the East. The fight lasted hours, with neither warrior being able gain any ground. Every strike that the traitor swung for Helevorn, he parried and countered with deadly efficiency. But the Nazgűl are neither dead nor living. And so all of Helevorn's perfect strikes landed in vain. Merely causing Khaműl to cackle at Helevorn's futile efforts for vengeance. Though eventually, one of Helevorn's counters did not sink into the nothingness of Khaműl, instead the Easterling parried his strike. And brought his Morgul blade slashing down through the front of Helevorn's helmet.

    It was then that Isildur, the son of the king, rushed to his father's side. As Elendil fell, his great sword Narsil broke beneath him. But Isildur grasped the bottom half of Narsil, and cut the One Ring from Sauron's hand.
    After the battle, Sauron's body was broken, the tower of Barad-dur collapsed (without the Ring's destruction the foundations remained), and the orc hosts were in disarray. Elrond led Isildur into the heart of Mount Doom, where the One Ring was forged, and the only place it could be destroyed. However, he claimed it for his own, which led to his death.

    Isildur's defeat of Sauron also meant that Khaműl was to run in terror, preventing him from landing the killing blow on Helevorn. To this day, Helevorn keeps to his original duties. Training many great Elves, even Legolas of Mirkwood trained under his tutelage.

    And Helevorn wants nothing more, than to finish his fight with Khaműl.

    Personality: Helevorn sees the good in everything that lives, he shows compassion for anything that he deems as pure. Anything that crosses his path that he deems evil. Seldom live to tell the tale.
    ________________________________


    Many thanks to roleplayerguild.com's own Adélaďde Labille-Guiard, Lillian Thorne for the phenomenal sigpic.

  3. #3
    Krogan Hasashin Dervish's Avatar
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    I'll repost my CS tonight. Are we picking up where we left off? Otherwise, I'll just repost my posts.

    A special thanks to Vanquished for the sig!
    And another special thanks to Tick for the avatar!
    Roleplays I GM

    The Elder Scrolls: Vengeance of the Deep (Co-GMing with O|NoSoul)
    Mass Effect: Nova (Collaborative GM project among all players)

  4. #4
    Battle Bruddah VinnyB's Avatar
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    We'll be starting again, I did say this in the old OOC. But yeah feel free to repost your old ones!
    ________________________________


    Many thanks to roleplayerguild.com's own Adélaďde Labille-Guiard, Lillian Thorne for the phenomenal sigpic.

  5. #5
    Gaviăo da Fiel Deamonbane's Avatar
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    Name:
    Dakeyras Malsevor "The Hound of Morgoth"

    Race:
    Men, with a bit of the Westernesse hidden in his blood. It can be heard in his voice, chilling and deadly, or in his eyes, if he allows you to look upon him.

    Age:
    83

    Skin Tone:
    White, but well tanned.

    Height:
    6'2"

    Weight:
    185 lbs.

    Appearance:


    Hair Style:
    Long, to his shoulders, with the odd braid here or there.

    Hair Colour:
    Black, streaked with grey.

    Facial Hair:
    A full beard, not long.

    Facial Hair Colour:
    Black, streaked with grey.

    Scars:
    Too many to count. A few stand out, in particular. One, across his chest, when he foolishly attacked a bear, four claws raked across. one, across the crown of his head, which was from an Elf's bow, with narrowly missed, and which he killed as well. Several others on his face, adding to the silver in his beard and hair.

    Weaponry:
    Double-winged crossbow, shooting small darts, effective, and lethal, at up to 10 yards. From past that, poison would be needed. Baldric of throwing knives, strapped across his chest, hidden. Also ineffective at long ranges, unless poisoned. A short sword on his back, of elven make, even though looks simple, in the years that he has used it, it has never dulled, never rusted.

    Abilites:
    While most would accredit him with his skill with the crossbow, the knives, and his sword, few would notice his almost eerie sixth sense, being able to feel the presence of an enemy close by, being able to read a man's character in a glance. Nothing magical about it, at least not in a wizard's fashion. The blood of Numenor still runs in his veins, and while some say that this apple has fallen far from the tree, they could not be more wrong. While he has a hard time working in group, or leading men, his uncanny skills, and the odd code of honor by which he abides set him apart, and above, all others in his profession. He walks like a wraith, easily moving with the shadows, both in the cities and the wild. He travels, hunts, and speaks with authority, a man feared deeply, and his name is spoken only in whispers.

    Other:
    Skilled beyond peer with the crossbow and throwing knives. His skills with the blade are, in his words," Merely great." He stands a head taller than most in fencing, but men have been known to beat him in fair combat. However, when his life is on the line, he rarely fights fair. An excellent horseman.

    History:
    Born in the Northwest, in the cold, Ice, and chill. His father was of the Dunedain, his mother a stout northern woman. His father taught him all he knew of hunting and killing of men and beast, and his mother taught him herbs, medicines, and, through his own inventive mind, poisons, gathered from nature all over Middle Earth. Unfortunately, when a whole tribe of goblins descended from the nearby mountains, to raid, pillage, and plunder, it was the grim Dunedain, fallen from his order, that protected the nearby settlement, with his faithful wife, whom he had also taught the arts of war, and his son, now a man of 16 years. They fought the creatures off, at the price of both his father and mother, both of whom died later on from their wounds.

    He stayed in that area for a while, training himself, learning techniques, hardening himself. There was no use attempting to avenge his parents. The goblins that had killed them were dead, and if they hadn't been, they were beasts, simple as that. You couldn't blame a beast for what it did. Revenge, and the effort put into it, would be wasted on a creature craving only blood, not caring from whence it came. He merely set himself out to defend the area, being it's watchful and silent guardian.

    But when raiders, men from the south, bearing the eye of Sauron, attacked, revenge was needed. He had engaged them, but had failed to kill them all, receiving rather grievous wounds himself. When he recovered, he tracked down the killers, and, from the shadows of the forest that he knew only too well, he killed them all, one by one. But there was nothing for him to return to. His life had been solitary, based only on honoring his father's legacy, and protecting his land. Now that that was gone, his skill set was useless. To farmers, anyway.

    It took him a while to adapt to his new culture, killing for pay. He wasn't an assassin, but he wasn't a soldier either. He was a hunter of men and beasts, elves and dwarves, orc and easterling. He traveled across the lands, gravitating toward wherever he knew his skill would be needed. He followed a strict code, however, given to him by his father. He altered it, as his father was a Dunedain, not a man-hunter.

    He was summoned to Rivendell, his skills needed on a mission of utmost secrecy and urgency. While he knew and respected Elrond Halfelven, he expected to be well compensated for whatever endeavor he undertook. He was also pledged to go through whatever the Elf had in store for him, or die trying.

    Personality:
    Ice cold, very hard. His respect is hard to earn, as is his friendship, but it lasts longer than the towers of the Setting Sun and Rising Moon, and are harder to break. While he respects life for what it is, he has no qualms for ending it, so long as there is cause beyond monetary compensation. He has never assaulted a woman, part of his father's code, but his own twist is that he would never sleep with one without paying her first, and thus reducing his commitment to her to nothing. While his life is based around honor, it is not the kind that men would think. He kills a man with a blade in the back, and, should he he be outnumbered, has no qualms about turning his back and running. Living to fight another day could almost be his motto.

    In all, he lives a sad, empty, and lonely life, the hunter of men, the Hound of Morgoth.
    It is for people like me that, on the eighth day, God said," Let there be firearms."

    And God saith unto him,"And here is my Eleventh commandment: Thou shalt not get caught."

    To those that dare take me too seriously, I say," I am the living proof that God hath a sense of humor!"

  6. #6
    Hammer of the Emperor Dark Marshal's Avatar
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    Shucks, are we all playing the "good guys," then?

  7. #7
    Krogan Hasashin Dervish's Avatar
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    I'm debating on whether or not I should do all of my posts in a super post so I can get that out of the way and continue on from there.

    Also, Vinny, any estimate for arrival at the Gap of Rohan? You may have noticed I'm having Baldor make his way in that direction bit by bit.

    Marshall, yeah, it's pretty much all forces of good in this RP. Vinny has plans for each of the Nazgul as staged boss fights, and other than that, if someone did get permitted as a bad guy, they'd pretty much be alone.

    A special thanks to Vanquished for the sig!
    And another special thanks to Tick for the avatar!
    Roleplays I GM

    The Elder Scrolls: Vengeance of the Deep (Co-GMing with O|NoSoul)
    Mass Effect: Nova (Collaborative GM project among all players)

  8. #8
    Gaviăo da Fiel Deamonbane's Avatar
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    can we use our OPs from the other one?
    It is for people like me that, on the eighth day, God said," Let there be firearms."

    And God saith unto him,"And here is my Eleventh commandment: Thou shalt not get caught."

    To those that dare take me too seriously, I say," I am the living proof that God hath a sense of humor!"

  9. #9
    Senior Member benjaminrk's Avatar
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    Would it be possible for me to join?

    Andrea - The Witch of the Wild

    A woman with magical powers similar to those of Gandalf, though I of course could imagine she would not be as powerful.

  10. #10
    Battle Bruddah VinnyB's Avatar
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    Yes to all questions. Except playing bad guys, I'm afraid that's a no.

    Derv - Due to a change in events and I believe RPers, Baldor will now be the first collected. Pehaps he could make his way to weathertop? I have events planned.
    ________________________________


    Many thanks to roleplayerguild.com's own Adélaďde Labille-Guiard, Lillian Thorne for the phenomenal sigpic.

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