It depends on what you are looking for. There are people teaching simple combat and there are people who teach more detailed combat. It depends entirely what you are looking to do.
Don't get me wrong. I used to have the tools in Role Playing(Except the fancy words. All the time) My first teacher showed me everything he knew. And it's been awhile since I really went into deep detail. I'm hoping I can find someone to help me stary off at basic training again. And maybe learn some new things. I don't mind admitting I need help.
It depends on what you are looking for. There are people teaching simple combat and there are people who teach more detailed combat. It depends entirely what you are looking to do.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
I'm looking for detailed combat. But I wanna see if I'm missing anything from basic.
Hmm. Alright, are you looking to improve in realistic melee/cqb, moderate powered or full powered? Or perhaps a combination? Also are you looking to be able to write more then one paragraph combat scenes including movement, stances and guards? Or one or two line combat that doesn't take into account such elements?
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
If you are in free/casual that's not a problem. I am in a free RP about fighting ( Gladiatorial Games ) now, because the story struck my fancy. If you are comfortable with a paragraph then I say fine, after all a parapragh needs to have as many sentences as it takes to round out the action you intend. That being said, I think we can do it easily in four-ten sentences. a) the stance, b) the guard/movement, c) the attack/movement and d) the defense/movement/damage either given or taken. If you are good with that great, I might be able to help you.
Last edited by Skallagrim; 01-24-2013 at 03:22 PM.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
Thats fine. What would you like me to do first?(Btw thanks for helping)
Well let's make a thread. I want to see you in one paragraph introduce your character, i.e what they are wearing, have as weapons if any, what they look like and the setting. This is called an introduction. I also want you to stance up in this. i.e. show me what you normally do when you begin a fight.
I am going to assume you know nothing so I will be asking for basic stuff just to get a feel for you and your writing style so I can better help.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."
Okay. Should I make the thread in the arena? Or should you?
Basic Training
We can work here. I will be on and off this weekend as I have family things to do, but I will respond as much as time allows.
The writer who cares more about words than about characters, action, setting, and atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
-John Gardner
"Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies."