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Thread: Call of The West (OOC)

  1. #1
    Senior Member Palamon's Avatar
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    Call of The West (OOC)

    September 24th 1889

    The Oklahoma land rush has begun to settle, and new towns and settlements have begun to crop up across the Midwest. One such settlement, Marrow, is a hub of settlers, craftsmen, businessmen, entrepreneurs, and witches. However all towns have their problems, and Marrow has quite a few.

    In the fields around Marrow businessmen buy up land, and invest in natural resources. The local native american tribes have begun to harass settlers. Outlaws and cattle rustlers roam the frontier. Yet there is one problem that trumps all these, a recent string of murders have happened in Marrow each one found with strange pentagrams drawn in blood around the body. The sheriff has been left clueless and the mayor wants answers. Signs have been posted throughout the bustling and growing town. A town hall meeting is to be called, the mayor is looking for anyone to help solve this mystery.

    ___________________________________

    (OOC)

    Alright, so post you CS here. I'm just posting a common sense limit on supernatural abilities. If your character is too ridiculously OP then I'll ask you to change it. That's pretty much it.

    CS Template

    Name:
    Nationality: (Keep it realistic, you wouldn't be Russian in the wild west.)
    Moral Standing:
    Appearance:
    Abilities:
    Weaknesses: (At least one)
    Equipment:
    Background:

    _________________________________________

    Name: Patrick O’Sullivan
    Nationality: Irish American
    Moral Standing: Law Abiding Irish Catholic
    Appearance:
    Spoiler

    About 32 years of age, Patrick is a sturdy Irishman. His beard has turned a fine white, and his hair has grayed prematurely. He is about 6’2 in height and is a burly man at least. His face is weary and wrinkled, his arms show the muscles of a man who spent much of his life working in the fields. He wears a pair of grey trousers and waistcoat. A black tie hangs untied around the collar of his dirt dusted white shirt.
    Abilities: His physical abilities match that of the average man, although he is quite strong. He has a practiced aim, but his real prowess come with that of his cane. He’s been in a few bar brawls before so he can hit hard when he gets in close. He has a strong faith in the almighty, and goes to church when he can.
    Weaknesses: The years of hard labor have left Patrick with arthritis in his right leg. He can’t move very fast, and drinks daily to dull the pain.
    Equipment: He uses a British, breech-loading Martini-Henry rifle. He carries a standard colt revolver side arm, and a oak wood cane at all times. Inside his waistcoat is his whiskey flash, and he carries a small canvas bag in which he stores necessities (Food, morphine, flint).
    Background: Born the son of Irish potato farmers, Patrick grew up in a modest life. He worked the fields and spent most of his income at the local pub. As a young man he underwent most of the social rights of passage that young Irishmen undergo, he loved, he lost, he went drinking. However when the potato famine of 1879 hit southern Ireland, Patrick was left without a job and without a future. So without much left he hitched a ride on a boat headed for Charleston. He worked as a handyman in a general store for a few years after arriving, but after the President announced the opening of the new Indian territories, he decided to use his earnings on supplies and move on. Now he’s arrived in the town of Marrow, and upon hearing of the grizzly string of murders decided he might go to the town hall.

    -----------------------------

    Accepted Participants
    -Phreniphorm
    -benjaminrk
    -leather Wytch
    Last edited by Palamon; 01-14-2013 at 04:52 PM.
    "And so it is in politics, dear brother,/ Each for himself alone, there is no other."
    -Geoffrey Chaucer

    "Loyalty to the country always. Loyalty to the government when it deserves it."
    -Mark Twain

  2. #2
    Go to sleep Phreniphorm's Avatar
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    Name: Wang Yong Feng (A.K.A Scorpion)

    Age: 24

    Nationality: Chinese-American

    Moral Standing: Chaotic Good

    Appearance: Standing at 178 centimeters tall, Yong Feng is of average height. He has a slender build, not too bulky, but not exactly a walking skeleton either. His skin has been tanned by the sun during his long journeys through the American west. His black hair is cut just short enough so that it would not impede his sight. The fringe sits comfortably on his brow and the back touching the collar of his shirt. Regardless of the scenario, he is always wearing a long brown coat over a grey shirt, a bandana covering the lower half of his face and a wide-brimmed hat, often pulled low to cover his eyes. A belt secures the coat around his waist, as well as carrying the holster for his revolver and sheath for his knife. Ammunition is carried in pouches attached to a strap running across his body.

    Abilities: As a child, his father taught him the ways of the sword, and from there, Yong Feng gained his exemplary skills in fighting with blades. An excellent marksman, he can be considered a danger at both long and close ranges. Having lived off the land during his early days in America, he has learned the ways of the survivalist, hunting and foraging for his very survival. He is a decent sneak, but only during the night, when he can easily use the darkness as cover.

    Weaknesses: His understanding of the English language is very limited. He can understand what you mean, but he cannot speak the language. As such, he rarely speaks. It is normal for someone to know Yong Feng for months and still not hear a word from him. Much of his communication is done non-verbally, either through hand signals or writing out what he means using the few words he knows. He is also a poor team player. He is far too used to operating on his own. Working with a team is something he never put much thought into.

    Equipment:

    - Graz Rifle
    - Colt Peacemaker
    - Hunting Knife
    - Rucksack containing essentials (Salt, bandages, basic medication, rudimentary tools to keep his weapons maintained, etc, etc)

    Background: Yong Feng was born on Hainan Island and lived there until he was 20 years old, when the Sino-French war broke out. Full of patriotic fervour, and not wanting to see China be humiliated by the Westerners any further, he signed up the first chance he got and went eagerly into the fight. Initially armed with little more than a sabre more befitting of warriors from centuries past, Yong Feng was one of the lucky ones who survived long enough to scavenge a rifle from a dead French soldier. Ammunition was scarce in the beginning and every shot had to count. Yong Feng quickly displayed his aptitude for marksmanship, sniping enemy officers and sharpshooters before they even had a chance to find him. He fought guerrilla battles against the French, taking a few shot at them, taking out their commanders and officers before melting away into the landscape.

    China ultimately lost the war, in the sense that the French achieved their war goals. The defeats dealt to the French wasn't enough to win the war. Yong Feng returned home with little. He had not enough money to support both himself and his aging parents. With little choice, he turned to crime, robbing caravans on ill-protected roads of their money and goods. It was still not enough. His parents were dead before the year was over, due to hunger and the poor living conditions. With nothing left for him, Yong Feng used whatever money he had and bought himself passage to America. All he had was his rifle, his father's hunting knife and a rucksack with nothing inside. He made a promise to himself that he would carve out a better life for himself.

    Landing in California, Yong Feng immediately began job hunting. Unfortunately, apart from constructing train tracks and smoking opium, he found out that there was very little someone like him could do. He started out by hunting animals in the wilderness and selling their hides and meats to get a steady income started up. The first thing he needed was clothes. He reasoned that if he could hide his race as much as possible and speak as little as possible, then he could probably eke out an existence as a hunter. As long as no one asked questions, it would all be fine. It worked out well in the beginning, but he began to find a darker use for his skills. When bandits began threatening the small town he operated out of, he took it upon himself to eliminate them as a threat. Putting his skills to good use, the tracked them back to their camp and waited until nightfall. Using the darkness as cover, he sneaked into their camp, dispatching the lone sentry by slitting his throat. He proceeded to use his knife to kill the rest of the four bandits, making sure to kill them in the most gruesome way possible and leaving their corpses out in the desert as a warning.

    His actions, while celebrated by the townsfolk, was not so well accepted by the Sheriff, who wanted a proper trial. Yong Feng, respecting the wishes of the sheriff, left the town and wandered the land, picking up jobs as a hunter of both animals and men. He was given the nickname 'Scorpion' by a fellow mercenary he worked with for a short period of time. The mercenary had been impressed by Yong Feng's sneaking abilities, enough to christen the Chinaman with a nickname. Like the Scorpion, Yong Feng had the tendency to sneak into enemy camps and kill them with a precise bite of his blade before they even knew what was going on. Yong Feng decided that it was suitable and stuck with it. It would soon be one of the few words he could pronounce without too much of an accent. Enough for him to introduce himself without alerting anyone to his race.

    Eventually, his travels took him to the town of Marrow. Intrigued by the signs posted around the settlement, Yong Feng decided to head to the town hall to at least get an idea as to what it was all about.
    Last edited by Phreniphorm; 01-14-2013 at 04:15 PM.
    The universe is made of
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    Four forces of Nature
    That's a wonderful and significant story!

  3. #3
    Senior Member Rinn's Avatar
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    Just reserving a spot:

    Name: Jack Greywater "Jack of Spades"

    Age: 27

    Nationality: Italian-American

    Moral Standing: Neutral

    Appearance:

    Abilities:

    Weaknesses:

    Equipment:

    Background:

  4. #4
    Senior Member benjaminrk's Avatar
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    Name: Helen “Hellborn”

    Age: 24

    Nationality: American

    Moral Standing: Good-neutral

    Appearance:

    Abilities:
    - Witchcraft: Able to manipulate the world around her. A flame from a match can be used to set fire to the person lighting it. She might turn your whiskey into blood in hopes to scare you. Meeting her stare might cause pain so extreme you fall down screaming if she wants it. She might also read your mind if you dare look at her, or keep you from pulling the trigger on her. Yet using her dark tricks drains her mentally and physically quickly, and it usually never extends to more than just a single opponent.

    Weaknesses: Helen is no real warrior. Despite her many tricks she has little defense against a gun or a man coming at her with a knife. She is a woman being forced into a man's world repeatedly, without really having weapons as deadly as her opponents.

    Equipment: A bag of supplies, a few coins and a skinning knife.

    Background: With no dad and her mother dying after giving birth to her, no one was really there to defend her. She was born with a special mark on her right cheek. The very same mark associated with the devil; a pentagram. She has been hunted all her life because of that mark and the strange powers in her. Citizens have thought her to be evil. The church has thought her to be evil. Few except Indians have ever shown her kindness. On her back are more whip marks than she has dared to count, and bigger burn marks than she cares to admit. Her dark witchcraft has until now protected her against angry farmers and superstitious priests.
    People fear what they don't understand and they hate what they fear.
    Through her entire life of having people tell her she is evil, she has started to think that maybe she was born to do evil things. Or worse: Part of some bigger evil scheme that has not yet been revealed.
    Now having been released from jail serving a 90 day prison-sentence for doing absolutely nothing, she has arrived to Marrow. In hopes to find the man responsible for imprisoning her, and in hopes to start a new life. But even there the name follows her: Hellborn. And what she soon finds out, is that pentagrams have started to show up on corpses, and she might have to run again, or hide that mark of hers.
    Last edited by benjaminrk; 01-14-2013 at 02:35 PM.

  5. #5
    Senior Member Palamon's Avatar
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    Both of those sound, officially added.

    -Phreniphorm
    -benjaminrk
    "And so it is in politics, dear brother,/ Each for himself alone, there is no other."
    -Geoffrey Chaucer

    "Loyalty to the country always. Loyalty to the government when it deserves it."
    -Mark Twain

  6. #6
    Senior Member benjaminrk's Avatar
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    Yeahhh!!!

    Excited to get started.

  7. #7
    Senior Member Palamon's Avatar
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    Just waitin for more participants.
    "And so it is in politics, dear brother,/ Each for himself alone, there is no other."
    -Geoffrey Chaucer

    "Loyalty to the country always. Loyalty to the government when it deserves it."
    -Mark Twain

  8. #8
    Sapphic Sorceress Leather Wytch's Avatar
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    Name: Madeline LaCroix

    Nationality: Madeline comes from a wealthy family of french landowners in Louisiana. Her surname is well known in Baton Rouge and New Orleans. Though it has often been the subject of gossip among the locals.

    Moral Standing: Devout Worshipper of Strange Demonic Entities.

    Appearance:*At 26, she's young enough to look like a girl, but old enough to carry herself like a woman. Her long hair is black, wild and curly, in contrast to her soft pale skin. Her almond eyes are dull green yet almost look yellow in in some lights. Her features are soft, but very french.*
    Madeline comes from money and her manner of dress reflects this. Expensive embroibered dresses usualy with bows and other ornate embellishments. Fine shoes. Always she dresses in dark shades if not outright black. She stands at five foot one and is remarkably slender. This is because she is normally corseted.
    A pendant of silver with strange shapes engraved upon it is always around her neck.

    Abilities: A witch and negotiator, Madeline's mind is her strongest attribute. With it she can intimidate the weak, outwit the strong and even call the fires of hell to her hand. And she knows much about herbalism as it is important to her craft.
    Madeline Has been blessed with the following gifts:

    - Practiced Witchcraft: as Witchcraft but elements can be summoned, divinations performed through touch or eye contact and attacks can be kept up for a few opponents but not a huge amount.
    But any magic beyond simple alterations or attacks require time, special ingredients and full ceremonies performed in accordance with secret traditions.
    - Wicked Meditation: In addition to normal witchcraft the time Madeline has spent in reverence to hell has rewarded her with an the ability to reserve her bodies strength and store it, effectively enabling her to put one spell on hold that it may be cast later without sapping her strength. This can only be done once a day

    Weaknesses: Physically, Madeline is not very strong nor fast. And she is only mildly tough. She has no training with firearms. Her magical abilities are also sensitive to the area she is in. They don't have their full force on holy ground, but have nearly double their natural force on unholy ground.

    Equipment: She carries a ceremonial dagger and a hand mirror at all times. She keeps make up and several handy herbal concoctions with her. Some of these concoctions heal, some harm and one is very good for getting the truth from those who don't particularly want to tell it.

    Background: The LaCroix family has done well in the south. But rumors have always held that they maintained their wealth and influence through unchristian means. However, no one has ever spoken these rumors loudly without later falling victim to some horrible and very public accident.
    After several LaCroix investors in Marrow's new mining industry received less than pleasing profit reports, Madeline was sent to investigate and make sure that the mining picked up the pace. And fast.
    Noticing a distinct lack of dark worship in the area Madeline has wasted no time turning her temporary home into a proper witch house. After many rites the property is certainly an unholy shrine. It seems she has even started to look for apprentices. A coven may have already started to form in Marrow.
    In the months she has been in town she has greatly assisted the local mining industry in cutting it's slack, putting her on very good terms with the towns bankers and politicians. The miners tend to be rather terrified of her. After being found to have had dalliances with several dance hall girls, the local christian element has all the proof it needs to shun her.
    Being that these crimes are bad for bussiness as well as bad for attracting a new congregation of demon worshippers, it is in her interest to attend this meeting.
    Last edited by Leather Wytch; 01-14-2013 at 04:59 PM. Reason: sp fix



    You know you want to:

    Join The Coven

    You know you want to:

    Go To Hell


  9. #9
    Go to sleep Phreniphorm's Avatar
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    Edited the age for Yong Feng. Thought he was a bit too young.
    The universe is made of
    Twelve particles of matter
    Four forces of Nature
    That's a wonderful and significant story!

  10. #10
    Senior Member Palamon's Avatar
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    Splendid!

    Leather Wytch accepted character, just gotta wait for Rinn then I guess I'll post an IC
    "And so it is in politics, dear brother,/ Each for himself alone, there is no other."
    -Geoffrey Chaucer

    "Loyalty to the country always. Loyalty to the government when it deserves it."
    -Mark Twain

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