yeah, I'll add to it after DnD.
Forge, you're going to have to add a bit more to that sheet for me to possibly accept it.
'Shields' isn't a power I can accept. 'Gruff' isn't a personality I can accept, either and you can put some more work into his appearance.
They can't all be victories, so let's at least make this a draw.
yeah, I'll add to it after DnD.
My skype name is forgeling. If you'd like to join the chat for any of the RPs I GM; send me a message. Be sure to let me know you're from this website.
This link is a trap.
Subject Number: 22
Power: Subject 22 has shown abilities that seem to best be described as ‘gravity manipulation’, able to create localized areas of higher or lower gravity. Her skill with her power, as well as how she chooses to use it, varies depending on her current ‘personality’ (see attached personality file)
Containment: Subject’s original personality was rather frightened of the sudden change in environment, often resisting experiments, requiring sedation. After the brain surgery, subject 22 suffered some damage to her mental state, with it being divided into two (see attached personality file). If the subject is in her more submissive state, she will respond better to orders and can be rather gullible, but must still be treated with caution as she can cause a good deal of damage should she get upset. Should her other personality emerge, however, it is recommended that the subject be immediately sedated due to her massive hostility and control over her powers.
Name/Alias: Maria Lorraine
Age: 12
Gender: female
Nationality: American
Personality: Subject has shown to have had developed a split personality as a result of recent experiments:
Personality 1: This personality is, as far as current investigation has shown, the much more convenient one. Having seemed to have suffered the most of the expected memory loss, she has taken to calling herself by her number due to having forgotten her own name. An additional side effect is that she has become a good bit more absent minded and cooperative, as long as she isn’t treated roughly. She does still treat large groups with caution and nervousness.
Personality 2: We have yet to even hear this personality speak, so we have no idea what she refers to herself as. However, this is a rather trivial concern, since this personality is much more aggressive and has already tried at least once to escape. She shows a much greater aptitude with her powers when like this and great care is needed to keep her under control. We hope the group meetings will help us determine if her hostility and inability to speak are a result of the experiment or if this personality just has a massive hatred for the staff.
So far, the more calm personality seems to be dominant most of the time, with the other one only surfacing rarely on her own, but can be reliably brought out if she is under extreme stress.
Appearance:
Height: 148 cm
Weight: 48 kg
Build: Athletic, but slim
Hair: Long, straight, black hair
Skin: pale white
Eyes: Blue
(Just let me know if something needs fixed and I will do my best to edit the post.)
Could I be one of the researchers studying the kids? I find this much more appealing.
I am very tempted to say no, since it sort of removes the focus from the children, but on the other hand, it could be really interesting.
I'll think about it, and if the other players have something to add that would help me make up my mind, feel free to mention it.
They can't all be victories, so let's at least make this a draw.
Well, having a researcher as a character would help to quantify the facility, and bring out some of the individual motivations of the scientists...
By the way, I edited in my "sheet" to my post on the first page.
I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing...
Only I will remain.
So it looks like 9 and 12 have very similar abilities now.
They can't all be victories, so let's at least make this a draw.
Not the same, though. Nine's ability isn't based around force-fields, and it's much more precise and small-scale. For example, Twelve probably wouldn't be able to leak a liquid into a keyhole, use that mold to shape a key from the liquid, open the door and throw that same matter as a knife. Alternatively, though it might be able to stop a bullet if he was given time to make the construct very dense, Twelve's force-fields would be able to block bullets and all manner of projectiles with ease.
I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing...
Only I will remain.
12 mainly blocks harm and causes harm. His constructs are mainly blunt objects or blades. Nothing fancy. He'd most likely attempt to break the door.
Last edited by the Forge; 01-30-2013 at 02:33 PM.
My skype name is forgeling. If you'd like to join the chat for any of the RPs I GM; send me a message. Be sure to let me know you're from this website.
This link is a trap.
That works for me.
They can't all be victories, so let's at least make this a draw.