Character sheet Name: Nickname/Alias: Gender: Age: Age Appearance: Sexuality:
Village: Birthplace: Organization:
Clan/Bloodline:
Rank:
Chakra Nature:
Appearance:
Spoiler
[IMG]URL HERE[/IMG]
Personality:
History:
Theme Song:
Spoiler
[yt]URL HERE[/yt]
=========================================
Weapons/Items:
Spoiler
Name of Weapon or Item:
Description:
Appearance:
Spoiler
[img]URL HERE[/img]
====================
Name of Weapon or Item:
Description:
Appearance:
Spoiler
[img]URL HERE[/img]
========================================= Special Traits
(Place unique traits like "High Chakra levels" or "multiple limbs" here. If it isn't here it won't be counted, even if you come from the Uzumaki clan, high chakra won't be accepted unless here.)
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
====================
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
Summons
Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
[/hider]
Ranks
[hider]
Rank determines the number of Jutsu a character can have, the number of elements they can have, and what missions they can go on. No ninja may go on a mission with a rank higher than their own. This means a B-ranked Ninja can’t go on an A-rank or S-rank mission but they can go on B-rank missions, C-rank missions and D-rank missions.
E – Academy students. They know academy jutsu.
D – Genin. Genin know one element, two elements max. If they have two elements the number of jutsu they should know should be limited. Genin should not know many techniques.
D-rank missions will involve simple tasks, chores and errands. They offer low pay and aren’t that exciting.
C – Chuunin. Chuunin have a decent arsenal of techniques at their disposal. They can know anywhere from 1-3 elements, however if they know 3 elements they will be limited.
C-rank missions will involve mostly non-combat tasks such as scouting areas with low danger in them. Retrieving important items and such are included in C-rank missions. They are not very dangerous, but a small amount of fighting may be required.
To obtain the rank of Chuunin, a Genin must first complete five D-rank missions and one C-rank mission OR complete the Chuunin exams. The Genin must first train with a Jonin for a minimum of five posts.
Upon reaching Chuunin rank the shinobi is granted a few new techniques and the potential to learn a new element. Their physical skills will begin to grow.
B – Specialized Chuunin and Jonin. This is where the Shinobi will begin to become powerful. Stronger techniques can be learned. Chuunin who focus on one field of Jutsu are put into this category because their limited skills are usually beyond normal Chuuni who focus on multiple areas. Most Jonin are B-rank.
B-rank missions are more dangerous than C-rank missions. Combatting enemy ninja is common but does not always occur. Missions become difficult at this point and are not so straightforward and easy. They become more dangerous, but with some skill you should be fine. The rewards for the missions begin to increase.
To obtain B-rank a Chuunin must first complete 5 D-rank missions, 7 C-rank missions and one B-rank mission.
Upon achieving B rank the Shinobi will be granted a few new techniques, a higher mastery of their known Jutsu and the ability to lead a squad. They also gain a fancy new flak jacket that is custom for each village. Their physical skills will grow even more.
A – Jonin. Not all Jonin reach this rank. It is a powerful rank recognized in any village as a sign of power and authority. This is where many ninja hit their peak. A rank ninja can master three elements and know many jutsu.
A-rank missions are very dangerous. One will almost always encounter skilled enemies that have a high prowess in one or more areas of combat. These missions have good rewards but are perilous. WARNING: Your character might die as these missions are VERY DANGEROUS.
To obtain A-rank a Shinobi must complete 5 D-rank missions, 10 C-rank missions, 12 B-rank missions and 1 A-rank mission
Upon achieving A-rank the Shinobi will be granted a large amount of new techniques and mastery of their existing abilities. Their physical skills are at their peak.
S – Sannin and Kage. These few Shinobi have mastered many powerful techniques and have a large array of techniques at their disposal. They’re on a different level than normal ninja and have the ability to take on multiple ninja at once. Sannin are Kage-level ninja.
S-rank missions are the most dangerous missions available. There is a very good chance that your character will die on an S-rank mission, however there are almost always extremely rare rewards that are very valuable.
To obtain S-rank a Shinobi must complete 5 D-rank missions, 10 C-rank missions, 15 B-rank missions, 20 A-rank missions and 1 S-rank mission.
Upon achieving the rank of S a shinobi will be recognized as one of the strongest people in their village and one of the top shinobi of the world. This is where their knowledge, physical skills, chakra and abilities will be at their max. –
That's his awesome, nice and really sweet way of saying. You CANNOT
Originally Posted by xHolyLightningx
Aww, what a lovely interview! Well done on both sides and thank you for the words of kindness.
My big, cute and cuddly Gero bear <3
Originally Posted by Lesli
Gero, you are like a teddybear. Just want to pick you up and cuddle you all the time! <3
Originally Posted by Fieryfly
Really nice interview. I think we from Generation all agree that Gero is really cute. *nods* I think this is the only subject we disagree on Gero.
Anyway I have to say that I am really happy to have entered the RP after all and it has been one of my favourites on this site so far.
Originally Posted by Brovo
What? A new person making waves and great things? I doubted it.
Then I took a look.
A solution to the collaboration issue, constant activity, proper marketing skills... Gerontis has it all in abundance. I think I'll have to keep an eye out for him. *Brovo-approved*
Seriously people. If you want to learn something, Gerontis' work is a pretty damn fine example to go by.
Skype qoutes :
Originally Posted by Hillan
Me and Gan sure do love our Gero.
Originally Posted by xHolyLightningx
xHolyLightningx: Aww, i love you too <3
Gerontis: Marry me?
xHolyLightningx: Sure, seems fine.
Originally Posted by Yoshua
Nova(yoshua171) activate the Gero cannon
Nova(yoshua171): Nova(yoshua171) fires the gero cannon at Doc
Originally Posted by TheDerangedDoc
Gerontis: will be you be ever proud of me one day?
The Deranged Dinner!: I am proud of you.
Originally Posted by Hillan
8 thousand in one night once.
Silly me, I thought we were talking about girls.
Originally Posted by TheDerangedDoc
The Deranged Dinner!: Gero.
The Deranged Dinner!: I love you.
Gerontis: Doc, I like you
Gerontis: not love
The Deranged Dinner!: Fuck off!
Originally Posted by Yoshua
Nova(yoshua171): Gero, u r a cool dude
Nova(yoshua171): s'all that matters
Originally Posted by Ganryu
Gerontis: ....Are you proud of me?
Ganryu, Buddy of Moogles: Yep.
Originally Posted by Arkay
Gerontis :OKAY THEN
Gerontis: THEN NOT
Arkay: Arkay huggles Gero
Gerontis: ...You do know I made a non-serious hug request there....
Gerontis: ...And that I dislike hugs, cause they make me feel uncomfortable....
Arkay: And you know I'm a big fan of hugs.... so stop ruining the moment...
j8cob: XD
Gerontis: .....Fair enough
Originally Posted by Arkay
Gerontis :xD
Arkay: Perfect..... just..... give me a minute....
Arkay: T_T I'm just so happy....
Gerontis: XD
Originally Posted by Fieryfly
Gerontis snorts
Fieryfly: I love you too Gero
Originally Posted by xHolyLightningx
xHolyLightningx: I do love you.
Gerontis: Oh?
xHolyLightningx: Yup.
Originally Posted by xHolyLightningx
Gerontis: You love me right?
xHolyLightningx: o-o
xHolyLightningx: What do you want?
Originally Posted by Kage
Kyle (Kage): Ger is indeed awesome.
Kyle (Kage): And sexy
Kyle (Kage): And manly.
Originally Posted by Fieryfly
Fieryfly: Naww I do like you Gero, you're awesome
Originally Posted by Lunaxy
amazing person
Nero: cool guy
Nero: relaxed man
Nero: sexy boy
Nero: too calm
Nero: and too submissive
Nero: that's all
Originally Posted by Arkay
Gerontis : I didn't get a good night?
Gerontis: Oh I feel so neglected right now XD
Arkay: I'm not going to sleep yet and either are you.
Character sheet Name: Nickname/Alias: Gender: Age: Age Appearance: Sexuality:
Village: Birthplace: Organization:
Clan/Bloodline:
Rank:
Chakra Nature:
Appearance:
Spoiler
[IMG]URL HERE[/IMG]
Personality:
History:
Theme Song:
Spoiler
[yt]URL HERE[/yt]
=========================================
Weapons/Items:
Spoiler
Name of Weapon or Item:
Description:
Appearance:
Spoiler
[img]URL HERE[/img]
====================
Name of Weapon or Item:
Description:
Appearance:
Spoiler
[img]URL HERE[/img]
========================================= Special Traits
(Place unique traits like "High Chakra levels" or "multiple limbs" here. If it isn't here it won't be counted, even if you come from the Uzumaki clan, high chakra won't be accepted unless here.)
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
====================
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
Summons
Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
[/hider]
Ranks
[hider]
Rank determines the number of Jutsu a character can have, the number of elements they can have, and what missions they can go on. No ninja may go on a mission with a rank higher than their own. This means a B-ranked Ninja can’t go on an A-rank or S-rank mission but they can go on B-rank missions, C-rank missions and D-rank missions.
E – Academy students. They know academy jutsu.
D – Genin. Genin know one element, two elements max. If they have two elements the number of jutsu they should know should be limited. Genin should not know many techniques.
D-rank missions will involve simple tasks, chores and errands. They offer low pay and aren’t that exciting.
C – Chuunin. Chuunin have a decent arsenal of techniques at their disposal. They can know anywhere from 1-3 elements, however if they know 3 elements they will be limited.
C-rank missions will involve mostly non-combat tasks such as scouting areas with low danger in them. Retrieving important items and such are included in C-rank missions. They are not very dangerous, but a small amount of fighting may be required.
To obtain the rank of Chuunin, a Genin must first complete five D-rank missions and one C-rank mission OR complete the Chuunin exams. The Genin must first train with a Jonin for a minimum of five posts.
Upon reaching Chuunin rank the shinobi is granted a few new techniques and the potential to learn a new element. Their physical skills will begin to grow.
B – Specialized Chuunin and Jonin. This is where the Shinobi will begin to become powerful. Stronger techniques can be learned. Chuunin who focus on one field of Jutsu are put into this category because their limited skills are usually beyond normal Chuuni who focus on multiple areas. Most Jonin are B-rank.
B-rank missions are more dangerous than C-rank missions. Combatting enemy ninja is common but does not always occur. Missions become difficult at this point and are not so straightforward and easy. They become more dangerous, but with some skill you should be fine. The rewards for the missions begin to increase.
To obtain B-rank a Chuunin must first complete 5 D-rank missions, 7 C-rank missions and one B-rank mission.
Upon achieving B rank the Shinobi will be granted a few new techniques, a higher mastery of their known Jutsu and the ability to lead a squad. They also gain a fancy new flak jacket that is custom for each village. Their physical skills will grow even more.
A – Jonin. Not all Jonin reach this rank. It is a powerful rank recognized in any village as a sign of power and authority. This is where many ninja hit their peak. A rank ninja can master three elements and know many jutsu.
A-rank missions are very dangerous. One will almost always encounter skilled enemies that have a high prowess in one or more areas of combat. These missions have good rewards but are perilous. WARNING: Your character might die as these missions are VERY DANGEROUS.
To obtain A-rank a Shinobi must complete 5 D-rank missions, 10 C-rank missions, 12 B-rank missions and 1 A-rank mission
Upon achieving A-rank the Shinobi will be granted a large amount of new techniques and mastery of their existing abilities. Their physical skills are at their peak.
S – Sannin and Kage. These few Shinobi have mastered many powerful techniques and have a large array of techniques at their disposal. They’re on a different level than normal ninja and have the ability to take on multiple ninja at once. Sannin are Kage-level ninja.
S-rank missions are the most dangerous missions available. There is a very good chance that your character will die on an S-rank mission, however there are almost always extremely rare rewards that are very valuable.
To obtain S-rank a Shinobi must complete 5 D-rank missions, 10 C-rank missions, 15 B-rank missions, 20 A-rank missions and 1 S-rank mission.
Upon achieving the rank of S a shinobi will be recognized as one of the strongest people in their village and one of the top shinobi of the world. This is where their knowledge, physical skills, chakra and abilities will be at their max. –
Name: Dandare Imakawe Nickname/Alias: none Gender: Male Age: 14 Age Appearance: 14 Sexuality: straight
Village: Kumogakure Birthplace: Kumogakure Organization: One of Kumo's genins
Clan/Bloodline: Inazuke
Rank: Genin
Chakra Nature: Raiton
Appearance:
Spoiler
Personality: Dandare is a self centered person who always goes for himself first and will sacrifice others to complete the mission. He has yet to grasp the word ''teamwork'' and everyone in the village doubts if he will ever understand that word. He has respect for the elders and higher ranked than him but is always finding new ways to prove to himself and other that he is indeed better than them. Despite failing at this most of the time, he has shown multiple other genins that he is indeed better.
History: Dandare was born to a shinobi pair and after the great war it turned out he had become an orphan. This was a turning point in his life and he became introverted, where he cared for others before he now disregarded other peoples wishes and went after solely his own wishes. The people that first liked him came to hate him for who he was and what he had become and saw him as an animal that needed to be disciplined. Several times he was assaulted by other kids whose parents had told him that Dandare was a punk and deserved nothing more than death.
Later on when graduation day came, he had troubles executing the three techniques properly but passed anyway because he managed to show off that they were good enough. He was sad with himself and went home without joining the celebrations. On his way home he was again assaulted by some kids, now genins, his age and this is when he first showed them what he was capable of. He used the lightning release: Electromagnetic Murder technique on one of the boys, enough to scare the shit out of him and force him and his friends to flee. At the time he thought it was a good idea but later he had to face the consequences; people thought even less of him for attacking ''three innocent boys'' and he became a social outcast.
Description: They have the same look as Pains black needles, except they don't have the same properties regarding the rinnegan and chakra embedding properties. Instead it's just a simple weapon for Dandare. It's very sharp, sharp enough to pierce the body of a sage user and nearly unbreakable. That doesn't mean however that it is unbreakable as raw power can break it.
Appearance:
Spoiler
====================
Name of Weapon or Item: Kuroi Kunai
Description: The same as the kokuten, black needle, except in the form of kunai. He only has two of these and will refill them after every battle in case he loses them.
Appearance:
Spoiler
Look at picture above, the same colour but then in the shape of kunai.
========================================= Special Traits Good with Raiton jutsu's. Slightly above average chakra reserves, not that much but still.
Kekkei Genkai: N/A
Name of Kekkei Genkai: N/A Clan: N/A Description: N/A
Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
Name: Kanajiro Hanamoto Nickname/Alias: NONE. (Yet, anyway) Gender: male Age: 27 Age Appearance: 27 Sexuality: straight, hetero,
Village: Konohagakure Birthplace: Land of Fire Organization: Team Kanajiro
Clan/Bloodline: Hanamoto clan (duh)
Rank: jōnin
Chakra Nature: Fire, earth
Appearance:
Spoiler
Personality: Kanajiro could be descibed as a hard worker, serious and tough, but once all the work that needs to be done is actually done he knows how to lay back and relax, have a good time. He is known around the village (obviously, who wouldn't know the hokages best friend, eh?) but also in the other villages. This does mean that he might face friends in combat and he has thought of nothing on how to deal with a situation like that.
History: he has known the hokage ever since they first met in the shinobi academy, and they were instant friends. He had a pretty normal life before that but all that changed when he met the hokage, well, not the hokage yet but the person that would later be the hokage. He was always slacking off forcing Kanajiro to do all the things that needed to be done. He had always had a feeling for hard work ever since and, even though he is not the strongest, he will always give his best, even if it means death. Despite the Konoha rules saying that you must finish your mission even if it means that your teammates will die, Kanajiro will always disregard this rule to save his comrades, proven by the fact that he once saved Zakito, the hokage, from getting captured by diving in front of an attack that would've likely killed Zakito. This caused him tremendous problems with the muscles in his body which didn't go away untill they both became chunin.
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
====================
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
Summons
Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
Name: Akifumi Mizokae. Nickname/Alias: Phoenix of the Ashes. Gender: Male. Age: UNKNOWN. Age Appearance: 21-25. Sexuality: UNKNOWN.
Village: NONE. Birthplace: Country of Rain. Organization: UNKNOWN.
Clan/Bloodline: Ash release.
Rank: S-rank missing nin.
Chakra Nature: Earth and fire. Together creates ash.
Appearance:
Spoiler
Personality: Akifumi is a very serious person - or problem as some would call him - and has no sense of humour. He's always serious concerning his goals or anything else and will do whatever he has to do to achieve those goals. Those goals are rather clear and offer no room for improvisation. Those goals include but are not limited to the destruction of Konoha. Ever since the war he has become bitter against all Konoha nin. By destroying Konoha he thinks he can make the world a better place for Amegakure, but who knows where his eye might turn next.
History: He was quite young when the war hit Kirigakure. Because they were at the center of the countries the heaviest fighting always happened here. One day, a Konoha squad entered the small village Akifumi lived in and ransacked the place. They didn't murder anyone though, and Akifumi was grateful for that. A couple of days later though, the squad returned and this time they brought friends. They ordered all men to come out and killed them all on account of ''hiding deserters.'' Unbeknownst to Akifumi his father had indeed hid a deserting Konoha nin. Akifumi later found out about that. His father was killed by the Konoha nins. Akifumi blamed the Konoha deserter for this since he was a deserter and if he had not deserted this would not have happened. But since he was no shinobi he had no real chance against this nin. He left his home and headed out into the wilds to practice his skills. Obviously this didn't work out untill he encountered a rogue nin. At first he attempted to fight him, to no avail really, but the missing nin acknowledged Akifumi's skill (or perhaps was just interested in his ash release, who knows) and took him with him and trained him. Now training was speeding up and Akifumi revealed his plans to the rogue nin. To decimate the entirety of Konoha, or atleast the Hokage, whoever it might be at that moment.
Theme Song:
=========================================
Weapons/Items:
Spoiler
Name of Weapon or Item: Jian
Description: A simple ordinary jian but with a guard like so. It can be augmented with his blue chakra fire, making it more lethal, exposing anyone nearby to large amounts of heat (not enough to cause anything bad though, it just gets very hot) and can melt steel and iron with it.
Appearance:
Spoiler
========================================= Special Traits Inhumane chakra levels. Insane. Incredibly intimidating. Well known through out the Shinobi world under his alias, meaning that nobody knows him from appearance, but could know him by his alias.
Kekkei Genkai: Ash release.
Name of Kekkei Genkai: Ash Release. Clan: Mizokae. Description: This advanced chakra element allows one to make use of the ashes left by certain fire techniques or exploding tags. However the ashes produced by the blue fire techniques are a bit different in that they can be reignited by any source of heat.
=========================================
Jutsu:
Name of Technique: Ash Release: Ash Clone. Type of Jutsu: Ninjutsu. Rank: D - Genin Range: N/A Nature Type: Ash Release. Handseals: Ram, ox, tiger. Description: The user creates a clone made of ashes from any source of ashes. It will be more powerful if created from the blue fire ashes, but can be created from other ashes as well. Since it's made of ashes fire jutsus won't do much, but instead water jutsus will seriously hurt these clones. Weakness: Water jutsus.
====================
Name of Technique: Ash Release: Blue Fire Fist. Type of Jutsu: Ninjutsu. Rank: B - Jonin. Range: Close range. Nature Type: Ash release. Handseals: None required. Description: This jutsu sends chakra to the users fists, engulfing them in blue flames. If you've ever used a bunsenburner you know that blue flames are much more hot than normal, yellow flames. The blue flames make a soft, whistling kind of noise and give a lot of extra power to the users punches and allow him to hit through basically anything. Weakness: Water jutsus. It also gives the user a tunnel vision because he's so close to a light emitting source. It's easily dodged, thus.
====================
Name of Technique: Ash Release: Blue Fire Ball. Type of Jutsu: Ninjutsu. Rank: B - Jonin. Range: Close/medium range. Nature Type: Ash release. Handseals: Tiger, ox, hare, dog, monkey, serpent, dragon, tiger. Description: After forming the required seals the user inhales then exhales, sending out a special type of gas that will ignite once it comes into contact with oxygen. It's extremely hot, hot enough to become blue. It can be used in multiple ways, such as a flamethrower for close range, a ball of fire for medium range which can also be set to explode after a certain distance or as several small ''bullets'' of fire. Weakness: Water jutsus. Since they have a relatively big size it's easy to see them coming and get out of the way quickly.
====================
Name of Technique: Chakra Force. Type of Jutsu: Ninjutsu. Rank: A - Kage. Range: Close range. Nature Type: NONE. Handseals: None required. Description: Using chakra the user can augment his power to unbelievable levels, just like the Chakra Enhanced Strength technique. The big difference is that this technique doesn't engulf the users hands or feet in a blue chakra. Instead it's invisible. This technique requires a relatively low amount of chakra, normally, but due to Akifumi's inhumane levels of chakra this is made even smaller. He can thus use it at will. He can also change the amount of chakra used, to Weakness: For a shinobi it's not hard to see a punch coming.
There are more, unknown jutsus for now. Meaning I'll add them later or maybe not, I don't know yet.
Personality: Soasin is quite the independent and smart individual. He is fully capable of using his intelligence to accomplish all his goals. He is narrow minded and it is possible that his creativity falls short because of it. He also have the tendency to complicate things and in turn, he ends up confusing himself more than the people around him. Soasin likes to keep to himself most of the time and he's a very analytical person who has to know the pros and cons of any situation before he makes a final decision. Carelessness is something that he cannot tolerate and he will chastise those who would show such a trait. His motives are honest, pure and never cruel and despite that, Kengo can be kind and gentle when his intelligence isn't clouding his judgment. When it comes to diversity and discrimination, he can becomes aggravated easily when it comes into question, because he truly believes that everyone should be treated the same and equally.
History: Soasin was raised in a very peaceful home. His father, Sozaku Furashi, was a very skilled and powerful Taijutsu artist. He had mastered the art of summoning. And Invented new jutsu. So when Soasin was born her was looked upon to do great things. He has always held that responsibility on his shoulders and because of that he uses it as motivation to exceed at whatever he tries. Needless to say that there are some things that he fails at. Even though he doesnt currently use an element he has mastered his own chakra flow. Something that his father had perfected in his youth.
This skilled was passed from father to sun but isnt necessarily a KG. When Soasin learned this he immediately started learning under his father. Through practicing with him he learned the basics of taijutsu and the basics of weapon use. Also like his father he showed to be very proficient at Taijutsu. Through this he was a above par student at the academy warranting him to graduate at the age of 11.
Name of Kekkei Genkai: N/A Clan: N/A Description: N/A
=========================================
Jutsu:
Ok to be fair, before you see this jutsu i want you to know a few things. To be fair i have NO other jutsu nor ANY other element. I can only use it a Max of maybe 2 times a fight. And to be fair i dont need a Dumb ass clone to use it. To be fair of course xD
Name: Dai Ishigaki Nickname/Alias: Gender: Male Age: 15 Age Appearance: 16 Sexuality: "..."
Village: Kumogakure Birthplace: Kumogakure Organization: His team, likely.
Clan/Bloodline: Ishigaki
Rank: Genin
Chakra Nature: Doton (Earth Release)
Appearance:
Spoiler
Personality: Dai is a rather simple individual, he doesn't really likes to socialize too much, prefering to keep himself to his own things - though when approached, he is rather friendly and overally someone nice to have about. Dai is also an extremely harkworking, even to the level of stubborness person. He sees giving up as a sign of blatant dishonor and weakness, and will always try to stand up and continue with his dream, no matter what sort of blockade appears in his path. This is due to his dream, which is being recognized as someone strong one day.
On a more deeper level, Dai is calm and patient with those around him, and he often expresses concerns for the few who has gained his respect or favor. The boy is a bit attention-seeking, and sometimes might try to gather attention in any way possible; this is due to the lack of friends that he suffered through a large part of his life. Due to the same reason, he's also quick to befriend someone once the small social barrier placed by himself is shattered, and the boy tries to do nearly everything to keep the people he likes around him. He's not an extremely shy boy, but around attractive people, he tends to feel a bit lost and nervous, and that often makes him to become extremely silent or quiet, having fear of speaking something bad.
History: Born in a family which wasn't originally from Kumogakure, Dai felt rather excluded from the village's academy main 'social groups'. Not only he was rather different physically, but most kids believed him to be too boring and plain, and not worthy enough to befriend or chat. He hardly let that get under his skin, however, and merely continued being who he was. Until he graduated from the academy, Dai practiced his earth release ninjutsu with his father, while studying extremely hard at the academy. He was no natural genius, so he always had to work quite hard to get good grades - it was satisfying in the end, however, as Dai graduated from the academy with extremely high grades.
Description: This blade was gifted to Dai when he graduated from the academy, given by his father. It's a sword which has a rather long story behind it, being the sword which was wielded by Dai's grand, grandfather, and was then passed down to each of the new generation until reaching Dai's hands. The sword itself is simple designed, though it's made of a rare material which proves unbreakable and strong enough to cut almost every 'lesser' metal. The blade itself also has a seal inscribed on it's handle which only reacts to the user's chakra, though this seal is re-made every time a new user is granted such blade. Additionally, the user may channel his chakra through this blade - and thanks to the seal, it reacts in a different way than usual. The blade absorbs the chakra, and once slashing movements are made, the stored chakra is released in small chakra blasts that reacts in a similar way to the Hyuga's famed 'Gentle Style', disabling chakra points. Due to it's long blade, several chakra points can be disabled at once if the user's foe doesn't reacts quickly.
Appearance:
Spoiler
====================
Name of Weapon or Item: Colorful Shuriken (About 35x)
Description: Simple shurikens that have been nicely painted by Dai.
Appearance: Check his appearance, it's on his hand.
========================================= Special Traits Pros:
- Nimble Fighter
- Decent Kenjutsu user
- Quick reflexes for a genin
- Above average agility
- Decent Chakra Control Cons:
- Lower than average chakra reserves
- Reckless, Dai apparently doesn't knows the word 'give up', and doesn't respects his own body's limit
Name of Technique: Doton - Supaiku! (Earth Release - Spike!) Type of Jutsu: Offensive Rank: C Range: 15m max Nature Type: Earth Handseals: Snake Description: The user produces a simple handseal, gathering chakra on his feet before weakly slamming either of his feet against the ground. An oversized spike will erupt into the user's desired area, likely under the foe in an attempt to impale him. Before the spike erupts, the area where it will appear shakes slightly, and then after a small delay of 2 full seconds, the spike erupts. Weakness: Predictable by smarter shinobi, easily dodged by the more agile ones.
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Name of Technique: Doton - Ishigaki (Earth Release - Earth Wall!) Type of Jutsu: All purposes hidden. Rank: C~A Range: Long, covers a medium area Nature Type: Earth Handseals: Snake -> Tiger -> Horse -> Dragon -> Rat -> Snake Description: The user produces the handseals before bending down and slamming both of their palms harshly against the ground. A fairly large wall erupts around whatever he desires, though this wall is no mere one. The wall has the user's chakra imbued all over it, and they also cover below the ground; being an extremely resistible wall. If that wasn't enough, the wall also slowly induces those trapped into it (but the user) to a genjutsu, they slowly feel their body weakning itself, as if their very life essense was being robbed away. Three minutes trapped inside the wall is enough to make someone collapse. (Five for Dai, being a genin) Weakness: A+ ranked lightning jutsu is naturally going to break the wall with ease. It's extremely chakra taxing for Dai, who has a lower than average chakra.
Summons
Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
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Name: Rin Uzumaki Nickname/Alias: Gender: Female Age: 14 Age Appearance: 15~16 Sexuality: H-Hahaha, funny! W-Wait, that w-was serious?!
Personality: Rin is really timid, calm and patient girl, she's also quite kind, always willing to help people by whatever means, though that is often interrupted by her lack of social skills. She hardly ever voices her opnion, or tries to give someone advice, she hates to speak in front of too much people (and for her, too much is more than two) due to her shyness. Rin also appears to lack confidence, not entirely trusting her own abilities as a kunoichi, she believes herself as a support member rather than a fighter, and tries to stay outside of direct combat. What is surprising, however, is that Rin proves an extremely intelligent kunoichi who could probably easily outsmart a skilled adult shinobi. She's capable of thinking amazing strategies with surprising ease, and use the battlefield to put them in use; this ability however, hardly shows up due to her shy nature.
History: Rin was born in Uzushiogakure, as most Uzumaki. Both of her parents were of the Uzumaki clan, which ultimately has rewarded her with their revered traits, being the high life force and incredible longevity. Her mother was a rather simple woman, not that much of a renowed kunoichi, while her father was a skilled sensor-nin who also worked as a spy for Uzushiogakure. Though little was known by Rin and her mother, the man ended up dying in a difficult mission, and the elders of Uzushiogakure saw his family as a threat, assuming that they probably knew more than they should. Thus, wanting the family silenced, they hunted them down; but Rin's mother was told about their plan, and fleed the village before the Uzushio-nin who were tasked with their elimination found them.
Giving thought about what village they should go, Rin and her mother ended up in the Fire Country, in Konohakure. It was big enough, and they easily managed to 'merge' as one of the various people there. At first it was difficult, Rin was too young, merely five years old; but her mother managed to get them a good enough house, and even placed Rin in the academy when she became older. Rin was growing up into a fine kunoichi, though she lacked the physical strength and was horrible at taijutsu, she was extremely intelligent and could even consider herself a strategist; too bad most of the people, or rather, classmates, didn't see her in such way. Rather, they only saw her as a 'foreigner' who didn't belong in there, which led to a lot of bullying and prejudice against the Uzumaki.
As she became older and graduated from the academy, she dyed her hair from the Uzumaki's signature dark red to a brown color, believing that it'd change things, a little. People eventually forgot about her being the foreigner, but some still do pick on her for that little fact, and this has influenced deeply in her personality, causing her to become rather timid and develop a lack of confidence. Her mother, trying to help, taught the girl the jutsu which was used by her father; in fact, two of them. One was the ability to supress chakra and turn undetectable to most sensor-nin, and the other one, was the technique to track people by their chakra from very far away. Rin wishes to become a good sensor-nin, like her father, and is still working on her abilities as a genin.
Description: A slightly different kunai which moves at greater speed due to it being thinner than an average kunai. Rin carries about thirty of those in her various weapon satchels.
Appearance:
Spoiler
========================================= Special Traits
Pros:
- Extremely high chakra resources.
- Extremely high stamina.
- Decent chakra control.
- Amazing intelligence and perception skills.
- Skilled sensor-nin. Cons:
- Horrible at Taijutsu.
- Horrible at Kenjutsu.
- Lack of confidence often troubles her in an one on one fight.
- Inability to kill anyone by herself.
Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
====================
Name of Technique: Wind Release - Lifting Gust Type of Jutsu: Defensive Rank: C Range: In front of the user (3m max) Nature Type: Wind Handseals: Snake Description: A simple technique in where the user causes an air current with moves upwards with enough pressure to stop things like thrown ninja tools or a fire ninjutso of B or lower rank, and lightning of A or lower ranks (If they're like beams, or frontal). The pressured air simply takes things out of their normal route, making them go up instead, though one would think that fire techniques would become stronger with the pressured wind, the effect is quite the contrary. Since instead of a shield, this is a technique which simply takes whatever off their original route. Weakness: It's a simple technique, it can't be used for everything, and requires a small cooldown of two posts between uses
Personality: Shinichi is generally unresponsive when initially approached or spoken to. He considers most people a potential threat or target. In battle, his paranoia turns to bloodlust, and he rarely holds back. When it comes to his current assignment, he is generally pleased. The chance to see what he can do in such a young body is exciting to the old soul.
History: Shinishi is a bit of an enigma. He was normal by all accounts up until three years ago. He was an average student in the academy. Skilled with Ninjutsu, an average Taijutsu user, and less than perfect user of Genjutsu. His Water Style techniques were impressive enough to earn him a slot in the best Genin team of Kumogakure when he was 13. But then he hit a plateau. His skills refused to improve no matter how hard he trained. He yelled out in frustration night after night and begged for a way to become stronger.
Almost overnight, his luck changed. His peers noted he was now capable of using lightning style techniques in addition to his water style, and later on even fire style. His capabilities earned him the title of Jonin, and he has served well ever since. But lately he has been restless... as if he could feel something off in the distance. For the time being, however... he will focus on his assigned task. The task of serving the Jonin Leader of his squad
Name of Weapon or Item: 苦しみの連鎖 (Kurushimi no Rensa - Chain of Suffering) Description: The Chain of Suffering is a cursed item that transforms the pain of the wielder into pleasure. The more the wielder is wounded, the more pleasure he feels, causing him to charge even more recklessly into battle. Somehow... be the weapon sentient somehow, or by fate, or even divine providence... no matter his incarnation, this weapon always finds its way back into Shinichi's hands.
========================================= Special Traits
Chakra Levels too high for his Current Body to handle properly
Potent Taijutsu
Powerful Ninjutsu
Mediocre Genjutsu
Special Clan Technique: Keshigomu Tamashi (Soul Eraser) Clan: Unknown Description: In times of desperation, the soul rejects the body that it inhabits and seeks out a new one. The soul does not pass on, but rather will wait until a shinobi seeks a way to gain immediate power, and quickly. That being will be sensed and traveled to very quickly... and promised great power if only the let the "wandering soul" in. ... upon willingly giving their body to this soul, however...they lose their soul in the process as it is consumed by the invader. Their knowledge is absorbed as well. It is a terrifying technique who's originator has been lost to the ages.
Substitution, Chakra Control (walk on water, etc), and Clone Jutsu *
Name of Technique: Storm Style: Wrath of the Heavens Type of Jutsu: Offensive Rank: A-Rank Range: Short to Medium Nature Type: Water/Lightning: Storm Handseals: Horse -> Tiger -> Ram -> Tiger -> Monkey -> Clap hands together Description: The user of this technique calls down the wrath of the Gods on his foe. A mighty downpour of freezing cold rain pelts all who are in range. Wicked lightning bolts crackle and his as they hit the bodies of the users foes as well as dissipating into the ground if no foe is in range. It is a powerful technique that is highly unpredictable.
Weakness: The freezing cold rain and lightning do not target only hostile foes. There is a chance that the user may be hit with his own lightning.
====================
Name of Technique: Shizukana Hashi no Jutsu ( Silent End Technique ) * Type of Jutsu: Genjutsu, Defensive, Supplemental Rank: C Range: Short Nature Type: None Handseals: Ram -> Tiger Description:. Shinichi's body melts, implodes, turns to ash, whatever effect is appropriate according to the Jutsu this technique is used in response to. He then remains that way until he is about to strike. Upon flanking his foe, he raises his weapon and attacks. (Raising his weapon breaks the jutsu instantly) Weakness:. If the foe has allies, they can alert the target to where Shinichi is, breaking the jutsu instantly... or even attack him, with the same result.
Chakra Nature: Ice (Wind and Water inferred, perhaps?)
Appearance:
Spoiler
Personality:
Harutomo is a timid soul. Life with no parents was rough, and Harutomo was often picked on and bossed around. This left Harutomo with little will, which is what perhaps lead to Harutomo joining the Ninja Academy upon suggestion. Harutomo is friendly enough in general, to be sure, but quite shy. However, when push comes to shove, Harutomo can become quite enraged and ready to snap back at anyone antagonising.
History:
Harutomo is an orphan, left alone on the streets of Konohagakure with nothing but the spear, Otegine. Harutomo seems to simply drift along in life, with no particular aims or goals. Who would have goals, when one struggles to stay unharmed in the world? At least, as a ninja, Harutomo might have somewhere safe to stay, away from the cruel city that was Harutomo’s home for as long as Harutomo could remember.
Description: A spear that was passed down to Harutomo by inheritance. It has mild chakra conducting abilities and can harness Ice Release techniques, if not any element type.
Appearance:
Spoiler
========================================= Special Traits High Agility Unique (but unimpressive) fighting style: Yarijutsu (spear techniques)
Kekkei Genkai:
Name of Kekkei Genkai: Ice Release Clan: Yuki Description:Easier to read here
Name of Technique: Vorpal Thrust Type of Jutsu: Yarijutsu Rank: D Range: Short Nature Type: N/A Handseals: N/A Description: Harutomo delivers a fast thrust towards the enemy. The title of this technique is mainly the product of Harutomo’s fanciful mind. Weakness: It’s just a generic weapon attack.
====================
Name of Technique: Spinning Scintallater Type of Jutsu: Yarijutsu Rank: C Range: Mid Nature Type: Ice Handseals: None Description: Harutomo whirls Otegine around, sending Icy needles spraying about. Weakness: It lacks the oomph of real jutsu.
====================
Name of Technique: Spear vault Type of Jutsu: Yarijutsu Rank: C Range: Short-Long Nature Type: N/A Handseals: N/A Description: Harutomo digs Otegine into the ground and launches into the air. The action allows the covering of lesser distances at slightly faster speed. Weakness: Could end up vaulting into the side of a wall if it misses…
Mei Karuma
Spoiler
Name: Mei Karuma Nickname/Alias: Gender: Female Age: 27 Age Appearance: 25 Sexuality: A Karuma is above such things. Only a partner worthy of their perfection should ever be considered.
Clan/Bloodline: Karuma-A clan known for specialising in ninjutsu. Widely reputed for believing themselves perfect.
Rank: Jounin
Chakra Nature: Lightning, Water
Appearance:
Spoiler
(When Mei was young, in case I need it)
Spoiler
Personality: The Karuma clan is as much renowned for their belief in their own perfection as they are for their ninjutsu abilities. While this in no way guarantees every Karuma you meet will believe that, Mei certainly does. Whether it be by arrogance or denial, Mei believes she is perfect in every way, and won’t hesitate to let people know this. People that tell her otherwise, even if they have rather solid arguments, will no doubt be met with some kind of answer that likely only makes sense to Mei, or another Karuma.
History: As per the beliefs of the Karuma clan, a Karuma must be perfect. So expectations were most assuredly placed upon Mei. Of course, with the usual logic of the Karuma clan, being ‘perfect’ wasn’t the most impossible task imaginable. It merely took Mei demonstrating her skill in ninjutsu and stealth techniques to convince them she took after the family. After that, she merely needed to believe herself perfect to be considered a proper Karuma.
Of course, she hardly made any friends acting the way she did. Certainly her Sensei and comrades from her Genin days couldn’t be happier when she left them behind on her way up the ranking ladder. And in her own self belief, she didn’t need them. She was too perfect for such people. At the very least, they couldn’t deny she managed to display a good measure of skill during her time, even if they didn’t believe for a second she was as perfect as she claimed to be. In the eyes of the village, she was skilled, and that was enough to make her a Jounin.
Now she has been given the opportunity to pass her perfection onto some children of lesser families around the village. She is pleased that someone has recognised that the Karuma family has the right knowledge to teach the children of Kumogakure to be proper people, even if they can never be Karuma themselves.
Name of Technique: Claw Zapper Type of Jutsu: Ninjutsu Rank: B Range: Short Nature Type: Lightning Handseals: None Description: An electric current flows through Mei’s claws, which can deliver a powerful shock to whomever they touch. Weakness: Requires upkeep, extended use will drain reserves.
====================
Name of Technique: Spark Senbon Type of Jutsu: Ninjutsu Rank: C Range: Long Nature Type: Lightning Handseals: None Description: A senbon is given an electric charge which can potentially stun an opponent. Uses only a small amount of chakra, so can be used many times in a fight. Weakness: Doesn’t pack much of a punch and could be deflected easily.
Gakuko Taido
Spoiler
Name: Gakuko Taido Nickname/Alias: Ax of Kumo Gender: Female Age: 17 Age Appearance: 16 Sexuality: Whatever…
Personality: Cold and aloof, Gakuko tends not to put much trust in others. Experience has taught her that people betray, so she knows there’s nothing to be gained from being with them. To her, life is a battle, and you either win or get shunted into the gutter with the rest of the losers.
Sometimes, she enjoys pretending to be a nice, dainty girl to see how people react. She also excels at sarcasm and snarking.
History: What person’s story doesn’t start with a normal life? Certainly not Gakuko’s, or should I write, Sachiko Kojima? That was her birth name, the name given to her by her loving parents. Though one of them was less than loving. Her father was an abusive one. For what reasons? Damned if Gakuko knew, but it was a reality until she was eight. One day, her father had come home more incensed than ever. Now, he suddenly had the plan to throw Gakuko into a nearby furnace. He was caught in the act, and taken away, but they never found Gakuko’s body. They assumed it had been burned to ash. The thing was rusty, and had a rather large hole in it, but they searched around and found nothing.
A number of days later, a child showed up in Kumogakure. The girl had suffered some nasty burns, but they managed to patch her up in time. With no idea where she came from, she was adopted by a family in the village, who named her Gakuko Taido. Overtime, she was assimilated into Kumogakure’s society, and no-one really remembered the mystery around her appearance, of which she wouldn’t speak. But she never truly accepted the society she came to live in. She spent most of her time alone, practising with musical instruments. After her self-crafting of her own guitar, sharpened to be used as an Axe as well, those that knew her nicknamed her the “Ax of Kumo”. Not that she cared what some people decided to call her. All she knew was that she never trusted a soul after what happened in her youth, and she still wont trust anyone when she joins a Genin team…
Description: A Melody Arm that Gakuko took with her when she left Otogakure. More details here.
Appearance:
Spoiler
====================
Name of Weapon or Item: Guitar
Description: A guitar Gakuko fashioned herself. It’s made of fairly durable steel, so acts as a solid defense against most attacks. And with the sides crafted as Axe blades, it makes for a nasty weapon too.
Appearance:
Spoiler
====================
Name of Weapon or Item: Emui Piercers
Description: A pair of weapons Gakuko picked off the unfortunate soul that fought her during the Sunagakure conflict. Apparently perfect for underwater situations.
Appearance:
Spoiler
========================================= Special Traits High Strength (much stronger than she looks) Master of acting Air tubes in arms (for Decapitating Airwaves attacks)
Name of Technique: Guilty Love Type of Jutsu: Genjutsu Rank: C Range: Long Nature Type: N/A (Unless sound counts) Handseals: None Description: By playing a song on her guitar, Gakuko channels a Genjutsu that enchants the listener, focusing their attention on the music. It typically causes an urge to dance. Weakness: It must be channelled constantly to keep going. Any interruption to the song will cause the spell to be broken.
====================
Name of Technique: Brutal Axe Swing Type of Jutsu: Kenjutsu Rank: D Range: Short Nature Type: N/A Handseals: None Description: Gakuko brings her Ax around in a wide arc, delivering a savage cut to the opponent. Considering the force, this could potentially cut someone in two if unhindered. Weakness: It’s slow, so it’s unlikely to land a hit without the opponent standing still. Or being exceptionally slow.
Amaya Kohaku Amayabachi Kamizuru
Spoiler
Name: Amaya Kohaku (Kohaku was kindof just a random canon name I chose. Might change it later) Nickname/Alias: Amayabachi Kamizuru (birth name) Gender: Female Age: 35 Age Appearance: 30 Sexuality: Snacks. Yes.
Personality: At first glance, Amaya would appear to lack a personality. Her face seems to lack any particular emotion, and she normally appears to be barely paying attention to her surroundings. This is partly the case, as she is quite apathetic towards social norms. There’s a lot of things that Amaya would be prepared to say out loud that most people would be hesitant to speak of so wantonly. It is not out of a desire to shock people or cause disturbances that she does so, it is simply that she could care less about the apparent modesty and reservations most people apply to life. That, and one other reason…
However, there are also times where Amaya finds the actions of people in certain situations, often when they’re insisting on acting serious, to be totally hilarious. Adding to the number of social faux pas in her system, she’ll often laugh at people at the most bizarre times. Even when it seems like the most ridiculous thing for her to burst out laughing, that’s likely when she’ll do it. She has miraculously avoided laughing during funerals or other emotional moments.
Beneath it all, is the woman that was taken from her home by some ‘hero’ of Konoha. That woman…still harbours resent towards the village and the man, even if her outward nature indicates a lack of care. Sometimes, all that melts away, and a cold and vengeful person rises. A person that would do what it feels it must to drive a knife in the heart of those that wronged it…
But that’s not something you’ll see often.
History:
Spoiler
If anyone ever met Amayabachi when she was born, after knowing her now, they’d never believe it was her. She was just such a ‘girl’, using the term from a man’s perspective. Just your average, run of the mill cheery girl without a care in the world, none of the bizarre mental quirks anyone that knows the present Amaya would know all too well. Certainly, at this point in her life, she had been given little reason to act differently from those around her…
As most children of the established clans did, Amayabachi entered the academy when she was old enough. She was no instant prodigy, but she fared well enough to pass. Her clan’s skill with bees was passed onto her, as much as with any technique she learned. She taught herself how to fight using a spear in combat, which was a fairly uncommon weapon amongst the Shinobi. Though she had a sneaking suspicion someone was going to end up copying her choice. Incidentally, she happened to have a great number of friends during her education. She always took the time to get to know each one of them, and always made sure to consider everyone close.
Eventually, she became a real Shinobi. Someone that fought in the name of their village. Along with her squad, she went on many missions that helped solidify and protect the village of Iwagakure and its people. As time went by, Amayabachi became closer and closer to her home, and to her squad. In essence, it was her life, working for the village and fighting alongside her squad. Her life’s accomplishments were what she achieved alongside them. It would be wrong not to feel an attachment to all this, as that would be to throw away all she had done, and all she had experienced.
When the war broke out, Amayabachi was a grown woman. Like many others, her squad was called up to the front lines to fight for Iwagakure. The fighting took a turn for the worst. After the first year of combat, Amayabachi’s whole squad had been decimated, save herself. Her Sensei and two comrades had perished, each at a different time. As the next year dragged on, she heard of more and more of her friends from her time during the academy dying on the battlefield. Almost all of them had been killed or wounded by the end of it. And then, the Kamizuru clan head of the time insisted upon bringing the clan together to fight during the war, to attempt to turn around their misfortune. His charge into the fray…would be the doom of the main host.
When the smoke cleared, Amayabachi could only see the clan leader and his personal aides still standing. Most others were dead. It was not the whole clan, but it was a number of the main members. They were defeated. The clan that had mustered against their assault strode proudly amongst the dead bodies of the other Kamizuru. Their leader stood before the defeated Kamizuru head and delivered him an ultimatum. His demands were simple; Leave him with his requested prize, and they would be allowed to return to Iwagakure unhindered. The problem for Amayabachi was that his prize was her. He had demanded that she be surrendered to him as a mark of his conquest over the clan. The Kamizuru were not in a position to refuse…
And so, Amayabachi was taken as a trophy, and was brought to Konoha as a de facto prisoner. With the blessing of the Second Hokage, Amayabachi’s new ‘husband’ had her previous identity erased, removing any traces of her connection to Iwagakure of the Kamizuru clan, including having her name changed to Amaya Kohaku. For all intents and purposes, she was now simply a woman the man had taken as his bride, and knowledge of her origins in Konohagakure was lost to all, especially after the death of the Hokage and the passing to the new one, Zakito Hon, who would not be informed of what had occurred. And she would have little opportunity to speak of it, for being watched for the first many years of her essential captivity. Her husband was determined not to let anyone know the true nature of his prize…nor to let said prize attempt anything detrimental.
Life in what could only be considered captivity was hardly a pleasant experience for Amaya. Her captor was not a sadistic soul, but he never let her have any freedom. For the earliest years of her capture, she was confined to the clan manor. Not having captured her to be a real wife, the man simply confined her to a room in the manor, where he could simply ‘observe’ his prize. At first, Amaya attempted to break free of her captivity. She eventually realised this was folly. She could not fight her way out of the place when her husband kept her under close guard all day. And even if she could escape, she would likely be branded a missing nin for trying to escape the village altogether. Next, she tried to take her own life. But despite numerous attempts, the aforementioned close guard made sure she never managed to be successful.
As the years dragged on, she became resigned to her fate. Most people around the village believed her to be just another local now in any case. Speaking out now would seem more like a psychotic episode than a revelation of the truth, even if she still wasn't usually being watched. And by now, Amayabachi Kamizuru was long gone. Amaya Kohaku was an apathetic and cynical person. Amaya wasn’t entirely sure what the point in everything was. Since she had become more reserved and silent, she had been allowed more freedom around the village. But now, she didn’t feel like she needed it. She could not return to Iwa, and if she could, most of her friends were dead, and her clan was alienated towards her. All she had in this world was this fake set up of her being the wife of one of Konoha’s important clan heads. All she believed herself to have now was to contemplate how to ruin the man that ruined her…
=========================================
Weapons/Items:
Spoiler
Name of Weapon or Item: Spear
Description: The spear used by Amaya in battle. It is fairly generic.
Appearance:
Spoiler
Did you guess I’d mention generic ninja stuff?
========================================= Special Traits Excels at speed Makes use of Kamizuru Hiden
=========================================
Name of Technique: Spear Vault Type of Jutsu: Yarijutsu Rank: C Range: Short-Long Nature Type: N/A Handseals: N/A Description: The user propels themselves forward or into the air by digging their spear into the ground. The force behind the technique allows for slightly faster movement. Weakness: Could end up causing the user to travel into a wall…
====================
Name of Technique: Spear Thrust Type of Jutsu: Yarijutsu Rank: D Range: Short Nature Type: N/A Handseals: N/A Description: Just a generic spear thrust. Amaya imagines there’s probably a kid out there that called it something fancy. Weakness:
====================
Name of Technique: Bee Spear Technique Type of Jutsu: Yarijutsu/Hiden Rank: B Range: Short Nature Type: N/A Handseals: N/A Description: By attaching a number of bees to the spear’s tip, a weapon with the ability to make use of them is created. Should this spear connect with something, it will naturally cause the bees to explode, releasing sticky honey. Weakness:
====================
Name of Technique: Earth Spear Vault Type of Jutsu: Yarijutsu Rank: B Range: Short-Long Nature Type: Earth Handseals: None Description: The user manipulates the earth in order to perform and even more impressive jump than the usual Spear Vault technique. Weakness: This one actually involves chakra use, so it can’t be used without some.
Summons
Listed in canon jutsu, Kamizuru hiden.
Minoru Kojima
Spoiler
Name: Minoru Kojima Nickname/Alias: The Psycho Psychologist Gender: Male Age: 39 Age Appearance: 40 Sexuality: He has more or less sworn off that sort of thing.
Birthplace: Otogakure Organization: ???
Rank: S Rank Missing Nin (Officially dead)
Chakra Nature: N/A
Appearance:
Spoiler
You can see a ring of stitches around his neck.
Personality: One would never guess that Minoru is actually quite insane. He displays an almost unnaturally tranquil demeanour at all times. The inclination of his voice doesn’t change by a piece whenever he speaks, and aside from his mouth and eyes, his face never moves. He usually succeeds at maintaining this nature, but there’s a few things that can set him off and return him to total madness. One of these things is musical instruments. Of any kind, but especially guitars. And once he’s set off, he won’t calm back down for at least a day. As for how he acts when he’s been set off, he tends towards complete aggressive psychosis, often yelling, screaming, and breaking any nearby fragile objects. He’ll be in such a frenzy that managing to speak with him is a feat in itself. You can be sure that if you set him off, you’ll see something or someone mangled beyond belief.
Some minor points about Minoru:
-Whenever he sees a furnace, he feels the need to look inside.
-He shows the faintest hints of misogyny if engaged in conversation regarding females.
-He shows vague hostility towards people with black hair.
-He detests crying.
-Children are always mildly irksome to him, though he can normally hide this.
-He is always uneasy around axes.
History:
Minoru started life as a Psychologist. Studying the human mind and condition was his hobby, passion, and eventually profession, alongside other work as a shinobi. He often made requests to be able to study the minds of captured shinobi during war time. Sometimes, he also requested that he be allowed to make use of his Genjutsu to study them even further, as well as his mind altering drugs. His requests did not always sit well with the Otogakure command, but…they sometimes felt inclined to allow him to study as he saw fit. After all, they were enemies he was experimenting upon, and they could only benefit from his studies.
Prior to the war, he met his dearest sweetheart, known as Sachiko. They were fast lovers, and wed a year or two before the war began. Shortly before Minoru left to join the effort, Sachiko had become pregnant. Every day he fought, Minoru’s mind turned to the woman and child waiting for him back home. Or so he thought. When the war finally ended, Minoru returned home, eager to see his family. But what awaited was not a wife with their child in her arms, no, what awaited was his parents, with sad looks on their faces. They told him Sachiko had died, in labour. The child survived, and was named after her mother. Minoru was devastated. His whole reason for pulling through that war…gone? And what was he left with? The child who’s existence had ended his wifes. He could never bring himself to accept the child. She had her name, and her face, and even her hair color, all these things mocked Minoru, mocked him and laughed as they reminded him of how everything he had was snatched from him while he wasn’t even there.
For four years after he had returned, he lead a grudging life, looking after this wretched child. Every spare moment he had, he devoted to making her miserable. He never spared the rod, and he never paid her a single moment’s concern, except for when she made a nuisance of herself. She was the cause, the reason Minoru had lost everything. And he’d never let her forget it. Yet…the child soldiered on. Lived life. Made friends, learned to use a musical instrument, started learning at the academy. No matter how much Minoru tormented her, she kept on going. One day, he got sick of seeing her carry on like she had never murdered the true Sachiko, and decided to end things.
A furnace. That was the coffin he prepared for his ‘daughter’. He was captured shortly after he committed the act, unfortunately, as his parents had finally seen through his façade (the Kojima family tradition was to put up a face to fool those around them…something he wondered if he ever passed to his ‘daughter’) and reported his crimes. For what people assumed to be the murder of his own child, Minoru was sentenced to death by beheading. He heard they never found the body, but he was positive no one could’ve survived that happening. He was taken to the chopping block, content that he had finally destroyed the one thing that had taken everything he had…
However, this was not to be the end. Sometime later, Minoru ‘woke up’. There was a ring of stitches around his neck. Had someone revived him? He might never know, all he knew is he was alive. Alive…just like after the war…and with what? He had taken his revenge. What did he have left to live for? Then he found his answer. After wandering for some time, he came across some travellers on the road. They noticed how dishevelled and disorientated he seemed, and took him to their camp, an act of kindness to be sure. As Minoru desired to get a sense of where he was and what was going on, he questioned the group at length. Without even entirely intending to, Minoru quickly managed to find out a number of secrets about the various members of the group, their thoughts about each other, their desires, their grudges…his old psychologist’s flare was coming back to him. And then a wondrous idea struck him.
His genjutsu, he could use his genjutsu to manipulate them. Manipulate them into performing such a delicious drama. In a few small movements, he had them casting suspicion upon one another for all sorts of acts, be it acting on crushes, stealing coveted possessions, or even murdering one of their number (which Minoru had accomplished himself). All Minoru had to do then was watch and wait from a treetop. The campsite was decimated. One survivor remained, a man that had managed to kill the others, or at least those that tried to kill him. Minoru descended upon him, and told him gleefully of what he had done. The man tried a last ditch attempt to slay Minoru where he stood, but he was too exhausted and bloodied to accomplish anything. Minoru let him breath his last, and then simply left this scene, and went on his way.
And that was his new purpose. To have psychological fun. He sought out the weak and the weary, the stupid and the naďve, all so that he might manipulate them in the way he desired. His lust for a good mind game became so great he even started taking requests for higher torture from vengeful, petty people, who desired for him to break and destroy people they themselves despised. He even recently acquired the opportunity to perform as such upon the Hokage’s own wife. A truly worthless, foolish bimbo. And from now to the future, he intends to continue as such. Working for others or for himself, his only goal was to have his own brand of fun.
Name of Weapon or Item: Katana Description: A simple iron Katana. Appearance:
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Name of Weapon or Item: Hallucinogens Description: A variety of different drugs designed for the purposes of causing a form of psychosis in the subject. Minoru possesses Methamphetamine, Cocaine, and Cannabis in fair amounts. He also carries a variety of different ways to administer these drugs. Appearance: A bit hard to represent.
Name of Weapon or Item: Scroll of Recording Description: A scroll that, if held in the direction of an event, will actually transcribe the details before it in a seal. When the scroll is accessed once more, it will relate the details into the mind of the user in a sort of vision. Appearance:
Spoiler
Along with generic crap
========================================= Special Traits Insane, beneath his facade Greater chakra control when calm Gets faster and more erratic when he’s lost it Surprisingly good ventriloquist Excellent faker Genjutsu so strong it fools Dojutsu, and too effective to let up after small amounts of pain
Name of Technique: “Away with you, foul beggar!” Type of Jutsu: Ninjutsu Rank: C Range: Mid Nature Type: N/A Handseals: None Description: The user sweeps before them with the back of their hand, sending a shockwave towards their opponent. It reaches about the same height as Minoru’s chest. It doesn’t hurt too much, but it will knock you back if you’re a normal sized human being (meaning you’d have to be a real rock not to be a little buffeted. Weakness: As stated prior, little damage will be caused on impact. It can easily be dodged with a high enough jump.
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Name of Technique: Illusion Projection Technique Type of Jutsu: Genjutsu Rank: B Range: Within eyesight Nature Type: N/A Handseals: None Description: The user can project the image of whatever they so please onto a target. For example, they could make an explosive tag appear to be a piece of cake. Or they could make the image of a person appear to be standing in a certain spot. Weakness: It cannot be used somewhere the user cannot see.
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Name of Technique: Copy Genjutsu Type of Jutsu: Genjutsu Rank: S Range: Varying Nature Type: N/A Handseals: Varying Description: ZOMG COPIES ALL THE TECHNIQUES!
Or makes one think the user can perform anything. For instance, should the user understand the Handseals and theory around performing a technique, they can pretend they can do so, with a convincing illusion thrown in. Dust Release? It can be copied. Amaterasu? Easy. Weakness: It can copy the look, sound and so forth, but it can’t actually do anything. If a Dust Release technique connected and did nothing, you’d realise pretty quick that it was all fake, no?
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Name of Technique: Gentleman’s lustre Type of Jutsu: Genjutsu Rank: D-A Range: Target Nature Type: N/A Handseals: None Description: This Genjutsu allows commands to be more subtly imposed upon a target. It naturally makes them infinitely more receptive to what the user has to say, and open to suggestion. Weakness: Requires eye contact to activate. It’s only viable as long as Minoru maintains his cool. It’s also useless for extreme suggestions, such as betrayal of a close friend of family member, or murder (unless the victim was already exceptionally aggravating to the target of the Genjutsu)
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Name of Technique: Drug Senbon Type of Jutsu: General Skill Rank: C Range: Long Nature Type: N/A Handseals: None Description: This simply involves the application of certain hallucinogenic drugs to a senbon, which will cause whichever drug it is to invade the target’s blood stream. The effects of said drug are sure to follow. Weakness: It is a fairly uninspiring technique, really.
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Name of Technique: “The night is dark and full of terrors” Type of Jutsu: Genjutsu/Ninjutsu Rank: S Range: Within eyesight Nature Type: N/A Handseals: Monkey-Bird-Boar-Snake-Dragon Description: This Genjutsu introduces all in the immediate vicinity of the user to a realm of their creation. In this place, the world around them looks as it should be, except it is enveloped in perpetual night (or plain darkness indoors). In this space, the user’s shadow clones have a unique property. They can bend and meld their shape, stretching out to form new body proportions, as well as improvised talons and fangs. The real power in this technique is when it is combined with the Illusion Projection technique and the Copy Genjutsu technique. With these tools, one can make their stretched out shadow clones appear to be true terrors, demons, dragons, giants, and all with the added effect of appearing to have their real size and ability to strike. With the other illusions, the user can make them appear to be capable of breathing fire and spitting lightning, whatever is necessary to make them seem real. Weakness: For all it’s showyness, none of it ‘is’ real. It can certainly fool people, but other than by appearing to have talons and fangs and legitimate shape, these things do not possess the true power of that which they imitate. Extended use of this illusory space will also drain a man out.
Benkei Arajima
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Name: Benkei Arajima Nickname/Alias: Gender: Clearly female, right? Age: 15 Age Appearance: 16 Sexuality: Death, blood, and war
Village: Amegakure Birthplace: Amegakure
Clan/Bloodline:
Rank: Genin
Chakra Nature: Earth
Appearance:
Spoiler
Personality: Benkei has never heard of the phrase “indoor voice”, and he is oblivious to all attempts to have the phrase explained to him (though he does understand the phrase “shut up” when it comes from his superiors). Life is supposed to be LOUD, and Benkei helps people keep their lives LOUD in a metaphorical and literal sense. His enthusiasm for almost anything related to a fight and exercise is only matched by his ability to do such things LOUDLY, and to encourage others, by means potentially aggravating, to follow suit.
And he’s a natural patriot.
History: Born to a house well known for its energy and patriotism, Benkei was raised on the motto “While others turn in apathy, we take to it with vigour!” As such, one can only imagine just how his personality developed. The regimens of his family were always intense and physical, developing his physique into one of envy for many his age. When it came to becoming a shinobi, strength was not all he had; he demonstrated a fair use of tools and some aptitude for Earth Release ninjutsu. Today, he takes his first step towards making his family and his country proud….while being as LOUD as possible.
Description: A heavy weapon with solid killing potential. It’s not fast, but it will knock down almost anything it hits. It can be used one handed upon horseback. Kept sealed in a scroll so as not to hinder travel speed.
Appearance:
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Name of Weapon or Item: Kukri
Description: A small and lightweight weapon Benkei keeps on his person in case he needs to be lighter on his feet.
Appearance:
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And just about everything else you’d expect on a ninja
========================================= Special Traits
Spectacular strength
Hardy physique
Not all that fast
Name of Technique: Shockwave Type of Jutsu: Ninjutsu Rank: C Range: Varies Nature Type: N/A Handseals: N/A Description: By slamming his warhammer into a surface, Benkei will create a destructive wave of energy that will damage anything directly hit and knock over anyone close enough to feel it. Weakness: Relying on the weight of the hammer, there is a large chance this attack won’t be very fast.
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Name of Technique: Warcry Type of Jutsu: Genjutsu Rank: D Range: Wherever it can be heard Nature Type: N/A Handseals: N/A Description: Letting out a mighty yell, Benkei will inspire fear and confusion in the hearts of all that hear it. Weakness: It isn’t terribly sophisticated, and a clear head would likely shrug it off, even if they remained on edge.
Summons
Name: Bucephalus Species: Horse Age: Roughly 200 Size: Medium Unique Traits: Agility and speed Jutsu: History: Bucephalus is a horse that has been in Benkei’s family for 2 centuries. It is no natural horse, but it has nevertheless been kept as a warhorse since it was contracted by the patriarch of the Arajima clan all those years ago.
Hanra Karuma
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Name: Hanra Karuma Nickname/Alias: Pariah Gender: Male Age: 32 Age Appearance: 30 Sexuality: Not common knowledge, but he hasn’t been seen in the company of any girls…ever…
Village: Kumogakure Birthplace: Kumogakure
Clan/Bloodline: Karuma-A clan known for specialising in ninjutsu. Widely reputed for believing themselves perfect.
Rank: Jounin
Chakra Nature: Earth
Appearance:
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Personality: When looking at Hanra’s family, one would consider him to be a quite deliberate rebel. In stark contrast to the high society nature of the Karuma clan, Hanra can only ever be found in the wrong part of town, typically in shady bars that could easily be described as dank pits. Though Hanra doesn’t appear all that pleasant, for the most part, he tends to simply avoid others, considering them trouble. He does have quite a temper when pressed, however. Otherwise, his is a temperament quite untested personally and by others.
He’s also quite the happy drunk.
History: Whatever kind of past Hanra has, very few seem to know of it. He passed through the Academy without picking up much in the way of attention, even when attached to a team. The only reason people know him as a member of the Karuma clan is because he is sometimes seen harassed by servants of the family, who say next to nothing about their least favoured son. All that is known is that he displayed the skills typically associated with his clan, and then simply faded into obscurity. Despite this, the Karuma clan has recently been making moves to have their forgotten child rehabilitated, starting by finding him a position as a teacher…
Theme Song:
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Weapons/Items:
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Name of Weapon or Item: Destiny Fangs
Description: Hanra’s Tonfas, made of metal. Used in conjunction with his Taijutsu.
Appearance:
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Name of Weapon or Item: Paralytic Poison
Description: Hanra’s poison of choice for any combat situation. Preferring to disable rather than kill, Hanra uses a special drug that paralyzes the target gradually. It mostly depends on the dose, but a moment’s exposure will start the process. It will take some time (3 posts) for it to start restricting movement, gradually resulting (6 posts) in more or less total paralysis of the victim’s functions.
Appearance:
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========================================= Special Traits
Stealth specialist
Immunity to personally used poisons
Martial artist, specialising in Jujutsu
Highly agile
Anatomy expert
Decent Chakra Control....when sober
Name of Technique: Hiding in Poison Mist Type of Jutsu: Supplementary Rank: B Range: N/A Nature Type: N/A Handseals: N/A Description: With his immunity to poison, Hanra is capable of using poison mist as a cover. Weakness: It isn’t hospitable to any allies he might have.
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Name of Technique: Golgi organ strike Type of Jutsu: Taijutsu Rank: N/A Range: Short Nature Type: N/A Handseals: N/A Description: By making use of the inbuilt reflex of Golgi organs, Hanra can make it relatively easy to break someone’s arm with a simple light strike followed by a heavy one. Weakness: It’s not any more powerful than any other physical strike.
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Name of Technique: Ethanol Mist Type of Jutsu: Ninjutsu Rank: B Range: Short-Mid Nature Type: N/A Handseals: N/A Description: Hanra produces a mist in the same fashion as the poisonous variant that comprises of Ethanol Gas. The effects are as one would expect from inhaling Ethanol. Weakness: It could be set alight in contact with Fire Release, with dangerous results for the user.
Name: Zen'no Ohashi Nickname/Alias: Tori no Aijin (Literal Meaning: Mistress of Birds) Gender: Female Age: 16 Age Appearance: 16 Sexuality: Straight
Village: Konohagakure Birthplace: Amegakure Organization: The Ohashi Merchants
Clan/Bloodline: Ohashi
Rank: Genin
Chakra Nature: Wind
Appearance:
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Personality: Zen'no is a bubbly and friendly person more often than not. Her sunny disposition and quick wit are often welcome among her acquaintances as she's the first to lighten the mood when things go bad. If serious attitude is needed... Zen'no will not shy away. She can be cold or stoic... but her actions always trouble her later.
History: Zen'no was born in the Village Hidden in the Rain. Her family was rather unremarkable, much like herself. The Patriarch of her clan was once a powerful tribal leader in the forests surrounding the village, and now a respected warrior in the minor land's military. Zen'no's father was a weaponsmith, and her mother was a seamstress. Together, they made weapons and clothing for not only the Ohashi Clan, but for the Village as a whole. They lived a good life.
At the age of eight, Zen'no was accepted into the Ninja Academy. A high honor for one so low ranking in her clan. Still, she would make the best of it. She was skilled, and progressed well in her training. He often earned respectable marks. She was no elite student, but she was far from a failure. Granted, elite status didn't matter much to her... she was just happy to make her family proud. That, of course... would all change.
Several years later, Zen'no graduated. Strangely, her father did not show up. "Must have a big order to make." Thought Zen'no as she headed home. ... what she found when she got there... changed her. Her father lay dead in his shop, and the Ohashi Clan Leader's head was placed unceremoniously on the counter. Before she could scream, a pair of shinobi grabbed her and set a Genjutsu on her. She would quckily fall unconscious.
***
Three days later.
Zen'no awoke on a cot... with a throbbing headache. Her home was gone. She was not in the village. Where was she? Her mother's voice soothed her doubts. "Rest easy, Zen'no. We've all been through a lot these past few days. Your father... the Elder... and several others. They were found guilty of conspiring and planning an act of terrorism. They wanted war. War with Kumogakure. ... I'm honestly glad they were stopped." Before Zen'no could speak, she resumed. "They exiled the rest of the Ohashi Clan. ... it's upsetting, but I don't blame them." She lifted her daughter to her feet and smiled sweetly. "Mom... I'm sorry." said Zen'no as she walked out of the makeshift hut. ... "I'll make this right again. Don't worry." She said with a cheerful but forced smile.
And so... for the past two years, the Ohashi Clan have become wanderers. Not persecuted... but not usually welcome. They have been kind to Zen'no... but she finally felt it was time to strike out for a time. Armed with her graduation presents and the skills she learned and honed at the academy, she must now make her own way.
In time, she found her way to Konohagakure. After a series of tests, she was found to be honest of heart, sound of mind, and strong of spirit... and was happily accepted into their military, now serving as a Genin Squad Leader. (Head Genin IN a squad, not the one who guides the three genin)
Name of Weapon or Item: オオハシのくちばし (Ohashi no Kuchibashi) Description: The axe known as Ohashi no Kuchibashi has been passed down in the Ohashi clan for several generations. It is a strange weapon for a shinobi to use, but has history dating back to the days that the Ohashi were nothing but tribesmen in the surrounding forests.
Appearance:
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Name of Weapon or Item: スカイの爪 (Sukai no Tsume)
Description: The trademark kunai of the Ohashi which bear their tribal markings, hinting back at the days of old.
Appearance:
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========================================= Special Traits
Moderate speed for a Genin
Slightly above average Physical Strength
Good Chakra Control
Knows fewer jutsu than most Genin of her age
Zen'no can communicate with birds. (Clan Ohashi Hidan)
Special Clan Technique: Yacho no Koru Jutsu. Call of the Wild Birds. Clan: Ohashi Description: Eminating the energy that is common to most flying animals, Zen'no sends out a siren call to any and all birds within range. These birds flock to her side no matter what species they may be. Sparrows, Hawks, Woodpeckers, Eagles... all avian beings hear her call. They will aid her in any way they are commanded, be that fetching an item or in battle.
At high chakra levels, an aura spouts from her body. It manifests as a pair of colorful but translucent wings over her arms and claws at her feet, at this stage, Zen'no can simulate flight by forcing the chakra through her hands and feet.
(This technique is similar to Wings of Divinity, but differs in that it can be used in conjunction with other offensive jutsu.)
Name of Technique: Wind Release: Wings of Divinity Type of Jutsu: Supplementary, Offensive Rank: D-Rank Range: Self Nature Type: Wind Handseals: Hands clapped together, then spread apart like wings. Description: Chakra floods into the arms and shoulders of the user, creating massive wings from their shoulder blades. These wings can be used for one of two purposes.
1. To allow the user to fly. If used this way, only other supplementary justu of D-Rank or lower may be used while sustaining Wings of Divinity.
2. To send a huge burst of air pressure at a foe, cutting them several times. If used this way, the Jutsu dissipates immediately after use. The attack is similar to those launched from Temari's fan, albiet not as powerful. any solid object of moderate thickness can stop the attack, and thick clothing lessens the cutting damage.
Weakness: Indicated in Description.
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Name of Technique: Type of Jutsu: Rank: Range: Nature Type: Handseals: Description: Weakness:
Summons
Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
Last edited by Toucan Ham; 09-15-2012 at 08:43 PM.
Reason: Edited Picture
Appearance: Shinji's bushy, dark brown hair usually covers most of his head, often making him scratch there. His nose is petite and small, and his eyebrows are nothing different than the average. His light, brown eyes are often checking the area around him and helps him remember it. His cheekbones are pretty high, matching his face pretty well. His half full lips often turn into a half smile that appears often. Overall, his face seems a bit mature, causing him to often seem older than he really is with his broad shoulders, his height and his face altogether. Shinji has a lean, muscular build, but nothing overly muscular. Shinji is around 5'9 feet tall, which is pretty high for a 14 year old boy and usually makes him seem older. (huehuehue..xD)
His black jacket is always worn loosely over his red shirt, since Shinji never cared about his appearance. He's wearing the regular black ninja sandals all the time.
Personality: Shinji is most of the time calm and thinks about many things at once, all the time. He's often getting so much into his thoughts and memories, he's not noticing what's going on around him. Despite his look and abilities, Shinji lacks way too much self confidence, and always gives away all the credit he Might've got.
Shinji is very honest, most will say a little bit too honest, but he's proud to be like that. Shinji will never betray a friend, and he almost never lies, even if he knows he has to. It's easy for him to lie to his enemies or other people he dislikes, though.
Nevermind what's going on, Shinii will almost always stay in a good mood. He often makes different jokes about every single thing, and laughs even if they aren't actually funny, something that happens alot. Shinji never takes most of the things that are happening to him seriously, but when he's getting serious, you don't want to make him mad. He is particularly observant, And takes into consideration even the smallest details of his surroundings. Shinji cares alot about every single friend of his, and is very willing to protect them at any cost. He's often risking his own life for those he cares about, and is always merciful upon others. He never hurts anyone who never did anything bad to him, and always tries to make up to someone if he messed something. *If someone helped Shinji once, he'll never forget it. He'll always try to pay him back, at any cost.
History: Shinji was born at Sunagakure, as a member of the Kaiseki clan. Shinji's parents weren't very strong, but Shinji was special. You could easily tell his special ability, which every person possessing the Kaiseki clan's Kekkei Genkai is receiving , was related to speed. looking at how fast he moved when he wanted to. As Shinji grew up, his Kekkei Genkai improved. He could control it better.*
He was faster than almost any other person at the village. All of Sunagakure never liked the Kaiseki clan. Their powers could be destructive, scary. One man from the clan once slaughtered *a whole clan all by himself. But Shinji didn't care about what the people of Sunagakure thought about him. He didn't like them either. Shinji just kept having fun, running in the sand at extreme speeds. One day, a group of assassins attacked the sand while Shinji was running outside of the village for the first time. Shinji only got back very late at night, after these powerful assassins already slaughtered several clans at Sunagakure, Including the Kaiseki clan. Why? Shinji had no idea. He walked to his house, and found his parents' corpses. He cried over then, he cries hours. Afterwards, when Shinji was a bit calmer, he went to look for the people's corpses. Except maybe a few, Shinji found and buried all of the corpses. The day after, he had nowhere to live at the village. He was kicked out of Sunagakure, and left his home, traveling alone. Bit that's not what's going to stop Shinji. Instead, it actually made him happier. He always hated that village. But trying to live out of it, without a home was hard. Shinji barely survived, sleeping in the forests and hunting his food all day. And then, one day, a random traveler found him sleeping at the forest. That traveler said he was from Kumogakure, the village hidden by the clouds. He told Shinji he's sick and about to die, and the last thing he wants to do is help someone who needs it. He saw the 10 years old little, sick boy, and knew he's the one he's going to help. And that's how Shinji got his home at the cloud. Shinji was even happier now, with a house to live in. He smiled every day, enjoying every single moment of his life. He wasn't raised by anyone, but was still happy. At the academy, he specialized at taijutsu and used weapons well. He graduated at the age of 12, and have been a genin for two years so far. Lately he was told he'll be transferred into another team. Shinji didn't like the idea, but he's still waiting to be re-assigned. ( it sucks, ik. I'm new to forum RP ._.)
Description: Two basic steel daggers For combat use.
Name of weapon or Item:
Katana. Description: A Katana with a blade made of steel.
Appearance: not sure ;-; how does a regular katana look like o.o
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Amazingly advanced reflexes.
good at fighting using light weapons.
Very skilled with taijutsu.
His chakra levels are slightly above average.
Quick learner.
Kekkei Genkai: Cho Noryoku.
Name of Kekkei Genkai: Cho Noryoku. Clan: Kaiseki Description: The Kaiseki clan's Kekkei Genkai is a very special one, called Cho Noryoku. Every single person born with the Kekkei Genkai, which isn't so rare, is blessed with a different, un natural ability. Shinji's ability is his unnatural speed. It allows to already, when he barely controls it's potential, to move twice as fast *than his regular speed, and *it seems that's not Shinji's limit. But for now, moving even a little bit more than what he's capable of, causes Shinji to quickly collapse, mostly. (and as his rank gets higher he cintrols it better and all that shit. Kk ._. Lol)There are a lot more different abilities that people have recieved from this Kekkei Genkai, each of them completely unique. Those abilities aren't only physical ones. There are mental abilities, manipulating abilities, everything. The situation of two people with the Kekkei Genkai having the same ability almost never happened in the clan's entire existence, And there's way too much abilities for all those who ever lived from the clan to cover. LIMITS: can only use it once per three posts during combat. Kk.
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Jutsu:
Kage Bunshin no jutsu The Kage Bunshin technique is very helpful for Shinji, since his taijutsu abilities are helping his clones as well. He developed a few taijutsu techniques related to them. Fuuton: Kazekiri no jutsu Hiraishin no jutsu (Omit until I'll actually learn it in the story. It's basically here for no reason, I just want to get it :3 xD gonna need someone who knows it to teach me first or something tou ._.)
He's also capable of using every basic jutsu learnt in the academy.
Name of Technique: Fuuton: Kaze Kyoka. Type of Jutsu: Ninjutsu Rank: Varies. Range: Self Nature Type: Wind Handseals: N/A Description: This technique allows Shinji to enhance the abilities of different things using his wind element chakra, often making them faster or stronger. It's possible to enhance anything, but the amount of chakra required depends on what and how the user is enhancing. Weakness: If too much chakra is needed, the user may collapse after using it, and nothing will happen. Plus, he always needs to focus on enhancing whatever it is at the same time he's using it.
Chakra Nature: Katon (Natural Affinity) second chakra nature unknown/untrained.
Appearance:
Spoiler
Personality: Amasu is one of, if not the smartest and wittiest Genin out of the Konohagakure academy, and he is not above showing, or even subtley bragging about it, which just goes to show what kind of a person this young Uchiha is. Due to his sheltered lifestyle and relative lack of social experience, Amasu is quite literal, and lacks almost all form of social empathy, which has gotten him into numerous social confrontations with his fellow students. Amasu is also one of the quirkiest people you'll ever meet, as he has a number of niches, such as his odd, slouching posture and his addiction to honey buns and nearly all things sweet.
This history is shit compared to what I normally write.....I blame being twelve. History: Amasu Uchiha was born some 12 years ago to one of the Uchiha clan's middle houses, born the youngest child of the house, Amasu was somewhat neglected during his childhood by his war veteran father, as his father took a particular interest in Amasu's older sister, Sayomi, although he was far too young to understand it at the time, Amasu has come to the realization that their father was looking for a new "prodigy" due to Iruno's abandonment of Konoha, and as such, the strongest ninja of their family had vanished, supposedly gone insane.
Amasu developed a loving relationship with his elder sister, who was a chunin by the time Amasu was five, and even began routine training sessions with her, which greatly assisted in Amasu's quick climbing of the ladder of the Academy's groups of students, and assert his place as an up and coming shinobi of the Uchiha clan, something his father would be proud of, although, his father's pride would never show itself, as Amasu's father was murdered when Amasu was only 8 years old. Since then, Amasu has only trained harder to live up to the standards set by both his brother and sister, even developing the Fire Release: Great Fireball Technique, the signature jutsu of his clan, and recently graduated to the rank of genin at the age of 12, and is set to meet his new teammates within a matter of days.
The ordinarily uniform ninja tools, ranging from kunai to shuriken, although Amasu has a penchant for his use of explosive tags.
========================================= Special Traits:
- Exceptional ability to read a battlefield.
- Above average reflexes for a shinobi of his age
- Partially due to the fact that he only knows one offensive ninjutsu technique (and the whole Sharingan thing), Amasu has developed his taijutsu beyond the standards of a Genin.
Weaknesses:
- Relatively weak due to his age, seeing as how his muscles have yet to fully develop.
- Only has basic knowledge in the field of genjutsu, and could be caught in the higher up illusions, although his sharingan could arguably break most of the uniform illusions.
Kekkei Genkai:
Name of Kekkei Genkai:Sharingan Clan: Uchiha Description: Amasu developed his Sharingan late into his academy years, during a training session with his elder sister, and as such, he has only had it for about two weeks, and, as can be expected, he has never actually used it in anything but training sessions. It currently only possesses one tomoe in each eye, meaning that Amasu only has access to the most basic of it's abilities.
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Name: Hirotaka Hyūga Nickname/Alias: Konoha's All Seeing White Eye, The Slayer of Shinichi, Hiro. Gender: Male Age: 29 Age Appearance: 29 Sexuality: Heterosexual
Village: Konohagakure Birthplace: Konohagakure Organization: Hyūga Main House
Personality: Hirotaka, being the heir to the Hyūga main house, was given alot of pressure from his father, Ichiro, to live up to the Hyūga name, and as such, Hirotaka was bred to be a leader of villagers and shinobi alike, and has since then asserted himself into Konoha's society as a "friendly next door neighbor" sort of person, always helping out the elderly amongst the population, often being seen sharing a drink with his fellow man in the local restaurants, and volunteering for even the most menial tasks given to him by the Hokage, although, his recent exposure to the terrors of war have caused him to become a hard-nosed realist, and rather blunt with those that find themselves his subordinates, never fleeing from telling them that they might very well not come out alive, and that they must be prepared at all times.
History: Hirotaka Hyūga was born the heir of the Hyūga clan, and was raised by a rather strict father, who always micromanaged Hirotaka's life, from Hiro's training schedule to the amount of food he would eat, there was no doubt in anyone's mind that Ichiro Hyūga was grooming, or rather forcing, his son to be the next great Hyūga Patriarch.
During his years in the academy, Hirotaka showed himself to be one of the best of his generation, quickly mastering his clans Kekkei Genkai, the Byakugan, and the gentle fist style of fighting, and graduated the academy at the top of his class, with nothing less than an A in every single class, graduating the academy at the young age of 9.
During his years as a genin under Fujimoto Aburame, Hirotaka came to possess a long sword, crafted by Konoha's master blacksmith as a reward for retrieving the smith's beloved pet dog from the forest of death. Hiro quickly assimilated kenjutsu into his regular fighting style, developing a new fighting style which he has named the "Gentle Sword Tip", a style which he became famed for during his time as a Chunin during the most recent shinobi war.
Hiro saw many an atrocity during the recent konohagakure war, and it has somewhat changed his outlook on life, he now considers himself a realist and survivalist, and shows almost no mercy in combat, at least, in combat he does not purposefully initiate, always going "for the quick kill" as they say, rather than dealing with the trivialities of taking a person prisoner.
A few years ago, Hirotaka was promoted to the rank of Jōnin, and has completed many a task for his village, from high-profile assassinations to reconnaissance missions, however, Hirotaka has stated his desire to retire from shinobi life, and has stepped down from full time mission taking, and has even accepted the prospect of leading a genin squad, the member's of which he is set to meet in a matter of hours.
Description: Hirotaka uses this blade in an odd fashion, not only is he generally renowned for his Kenjutsu, but he is able to lower himself into a stance with the sword akin to the eight trigrams technique, and, if he focuses hard enough, not only can he obviously cut people up, but he is able to "poke" their chakra points with the sword, increasing his range and rendering him unpredictable in combat.
Appearance:
Spoiler
Special Traits:
- Extraordinary reflexes and reaction timing while his Byakugan is activated.
- Unusual and effective Kenjutsu.
- If he were to focus hard enough, he could increase his Byakugan's telescopic vision to extend about a mile in one specific direction, the maximum he can view in all directions is upwards of 5 football fields.
Weaknesses:
- Although the majority of Hyūga can use their Kekkei Genkai for upwards of an hour, Hirotaka can only use his for about thirty minutes before his eyesight becomes impaired.
- Due to the way he holds his sword when using the Eight Trigrams Sword Strike technique, he can easily be disarmed by a fellow swordsman with enough skill.
Name of Technique: Eight Trigrams Sword Strike Type of Jutsu: Kenjutsu/Gentle Fist Rank: B Range: Close Nature Type: N/A Handseals: none Description: Hirotaka draws his sword and drops into a stance akin to an eight trigrams formation, and then begins to "poke" the adversary with the tip of his sword while simultaneously charging chakra through it, unleashing it once it makes contact with a chakra point, akin to a regular gentle fist strike. Weakness: Can easily be disarmed by a fellow swordsman, can also easily loose focus with enough of a distraction.