Age: 279 before being sealed; Around the human equivalent of the mid-thirties for his fast-growing breed. Still at the peak of his power.
Appearance: Jelnar, being an ocean dragon, has neither wings nor legs. His body is long and serpentine, and his dark blue-grey scales form rings of armour along it. His tail ends in a pointed fin, and his underside is protected by pale bony plates. Near Jelnar's head are two scythe-like short arm fins, used mostly for steering and combat. Two large wing-like fins extend from where an actual dragon's wings lie, providing much of his swimming power along with his tail. Where Jelnar's back legs would have been lie two pairs of long tentacle-like appendages, a longer and a shorter on each side, each one armoured and powerful. Jelnar's head and torso is a terrifying array of whitish skeleton-like bone plates and fangs. His underside shines with bioluminescene, which changes colour according to the time of day so as to always eliminate a shadow underwater- Blue in the day, and orange fading to purple at sunset and sunrise. Weirdly, at night, the purple glow fades with the light as can be expected, but for a few hours at midnight the light shines blood red before fading to purple for the sunrise.
Jelnar's magic is not a power or ability like most dragons; Rather, it is an aura, an influence on nature. Jelnar's presence has a powerful effect on the weather around him, which changes- Usually subtly, but sometimes drastically- according to his mood, like a dog's tail. Happiness is usually associated by cloudy weather and choppy waters, while indifference and boredom generally brings warm, cloudless skies. Excitement and other more active emotions all contribute to rain, wind and snow. In a draconic rage, Jelnar is surrounded by lightning, and can even trigger a major blizzard or gale. All weather changes around Jelnar are dependant on the climate and season of his surroundings, however, sometimes suppressing or contributing to his magical effects. Sudden changes in mood may cause the weather to 'lag behind', not changing quite as rapidly as Jelnar- A mostly negligible fact before imprisonment, but a major problem to Jelnar after his change.
Less of a power and more of a natural ability. Jelnar can function equally well at any depth of water, although he prefers the twilight zone of the ocean. His colossal lungs allow him to stay underwater for days at a time without breathing depending on how active he is. Jelnar is resistant to pressure, depth change, frigid water and extreme salinity. Although he can be rather clumsy on land, he has no problem functioning and breathing out of water.
Although fiery breath would be useless underwater, Jelnar has an equally deadly weapon in its stead. Jelnar can breath a jet of corrosive, obscuring black slime that remains suspended like a cloud of smoke underwater, similar to the cloaking ink used by cephalopods, but much more dangerous. The substance is meant to be used underwater, where it forms both a defensive barrier and offensive weapon, but in air it loses its corrosive effect very quickly, and doesn't achieve the same purpose of remaining a suspended cloud. It does, however, cause potent envenomation should Jelnar use his jaws in combat. Needless to say, he is immune to the effects of his own poison.
Personality: Before being sealed, Jelnar was a proud and powerful defender of his territory in the Baltic Sea. His wrath was great and he would fiercely protect his waters from both other dragons and human damage, but benevolently remained calm and peaceful until provoked, content in his position as superpredator. He laughed often and feared nothing, even conversing with humans and other dragons that might have posed a threat, finding entertainment in their stories. He held a sense of nobility and honour, respecting the right of all things to live, but certainly did not see any wrong in what he thought was rightful killing. Jelnar detested cowardice, but aside from sheer underhandedness, had nothing against the use of intelligence as a weapon.
After awakening from his stone form, Jelnar will be a much more fragile mind. He will mutter often and his sentences will often be formed of simple words being repeated over and over. His power won't at all diminish, but his awareness of it and what little control he had is gone from his bond to the weather. Jelnar might bounce from mood to mood quickly, but will rarely stay angry for long enough to be an extreme danger. Fear has gained a foothold on Jelnar, and he'll be shy of other dragons and powerful magic. His calmer moods, however, shall become much more philosophical and questioning than they ever were before. Jelnar won't have much desire to listen to fantastical stories and songs after his awakening.
History: Jelnar hatched in a cave at the edge of a cold Scandinavian fjord, but soon found his way to the sea. He never knew his parents, like many of the more serpentine European wyrm species, who abandon their eggs in a suitable place once they are laid. Jelnar grew strong in the bountiful cold waters, and his magic won him great fame among the clans of the fjords. As he matured he became dominant in his collection of fjords, fearing no man or dragon, although he gained several scars in asserting his claim to the territory.
Jelnar tolerated humans on the land and mostly treated them with indifference, allowing them to fish in small numbers from the vast shoals he tended, on condition that they did not overfish or hunt the whales in his territory. Should they have broken his rules, the fishermen were either eaten or drowned, and their clan would suffer from the high winds and snows that Jelnar's anger brought.
The humans, however, learned over the years that Jelnar could be kept enraptured by songs and old tales. Before setting out on a long trading journey, a minstrel would sing Jelnar an epic saga, producing winds to send the ships on their way. When natural rains were scarce, an elder would have a thoughtful discussion with the serpent, bringing brief showers of rain as the dragon pondered, captivated by their words. When they needed sun, they would sail their ships elsewhere and drive animals away from the fjord edges, leaving the clouds to disperse over an indifferent Jelnar.
Jelnar's love of stories was his downfall. A young human sorceress, eager to prove her worth again after exile from a school of magic, travelled far to the north seeking ways to win fame. Slowly she gathered tales and pieced together the story of a sea dragon whose moods changed the weather. After long journeys north she found at last the seas of the dragon, calling to him and seducing him with many hours of grand storytelling complemented by her magical skills. When the dragon was most captivated by her storytelling, the maga slowly worked the words of a spell into her tales- And before he could destroy the treacherous human, she had bound him with a petrifying spell.
But her skills were not quite sufficient for the binding spell. Jelnar's body was trapped, and his awareness too, but his consciousness still flickered half-alive, not enough to form thoughts, but not completely blacked out. Thousands of years passed. The tiny statue that had been Jelnar was retrieved taken back to the school of magic and his imprisoner won fame. It was lost and found again through the years, and all the while Jelnar existed, confused, trapped, attempting to awaken but far too weak- And he was changed when something finally triggered his awakening.
Other: Jelnar loves curling up on land from time to time to watch the clouds reflected on a calm sea, but his delight can make the waters troubled. He has as such developed a meditative state of mind which he enters from time to time in which he is content and pleased with his surroundings, but not actively happy. This was the position in which the sorceress found him and petrified him- Content, curled up, enrapt by what he saw and heard.