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Thread: [High Casual -- Advanced] Do'ygrian Plague IC

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    Nerdfighter Vena Sera IV's Avatar
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    [High Casual -- Advanced] Do'ygrian Plague IC

    Without putting too much into detail, this roleplay is going to be largely fantasy based . I don't want to delve into the lore too terribly much, but here's the basic need-to-know. Extra brownie points to 101 Scout1 for the input




    Do'ygra
    It's a vast planet comprised of every conceivable biome, from lush tropical jungles to harsh unforgiving deserts, sky tearing mountains to vast oceans, there is no lack of variety on this world. The same holds true for the races that inhabit this plane, all unique in their own right. The most familiar of these are humans, not much different than how we are, though magic is a driving and prevalent factor in their world. Elvenkind are the second majority, varying in appearance depending on where they have settled, though humans remain largely the same regardless. Wulfkin, better known as "false Lycans" are seen in some outerlying human cities, but otherwise live largely in secluded towns and villages. Lycans do exist as well, though are even more isolated than their more humanesque counterparts. Vampires are also not entirely unheard of, but are a largely secretive race, rarely seen outside of their own cities. Mainly staying in the marshes and forests one will encounter the Kotka, a feline-humanoid race of people. They are known to be very friendly, renown for their hospitality. Lastly, the oldest of the races, Rindur, inhabit the mountainous regions of the world. Literally meaning "Living rock" in their tongue, they are born of the very mountains they call their homes. All of these races, even those of unnatural origins such as vampires and lycans, have lived in relative peace for much of the planet's recorded history.

    Something threatens to change that however. A disease of unknown origins has appeared in small villages and towns, killing nearly 98% of those contracting it, with the survivors being left with some kind of life threatening disability afterwards. While other races can contract it if exposed to it long enough, there only seems to be one real target to the sickness: Humans. Thinking of it as an attack on their race and a declaration of war, humans have begun to shut out other races from their cities and homes, forcing many nonhumans to leave their own abodes. No one is positive of where the sickness has come from, or who created it. Elves are affected by it, they're not a likely cause. Nor are the Kotka, much too friendly to inflict this kind of horror. The one group that would be totally unaffected by this disease, and possibly benefit, is the vampires. Many humans have begun to blame the "bloodsuckers", some even going as far as claiming genocide. While the Rindur try to act as a delegate and maintain peace, tension builds between humanity and the vampires. Other races want nothing to do with this and are trying to stay out of the way of the oncoming storm.

    Humanity, seeing it's very existance under attack, has enlisted it's most powerful warriors to hunt down and kill vampires in hopes of seeking a cure. No race wants to step in, fearing an all out war, but members of each race are attempting to solve this dilemna themselves. At risk of thousands more being killed in a needless war, these adventurous few are seeking the true origins of this sickness, feeling there is a more sinister force at work. This small group is racing against the clock, trying to find the cure to this disease before a bloodbath begins.
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    Info added as questions are asked. Check here first before posting one!
    * Magic handles much like it did in Eragon. For those unfamiliar with that series, spells have names. One must use the name when casting it, and all magic will slowly drain energy. Using too much can leave you feeling exhausted, and overdoing it can be lethal.
    * No official death toll as of yet, it won't be too substantial at the beginning though.
    * Non-humans can live in human cities, but face great personal threats due to prejudice.
    * The roleplay begins in a Rindur assembly hall. Characters will have heard from a source of their choosing about the task.



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    There's the basic story. We'd be playing as the group seeking the cure, with humanity actually being the antagonist to begin with. The RP itself will largely consist of traveling to various regions, seeking any knowledge of this disease and ultimately putting an end to it, hopefully. All races but humans are available to us, and as this is fantasy, magic is allowed. Interested? Have any ideas? Feel free to drop a post and let me know!
    Last edited by Vena Sera IV; 01-28-2013 at 09:07 PM.

    By the ever talented Lillian Thorne!

  2. #2
    Method to the madness. AngelKitten's Avatar
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    There ya go. x)
    Amazing set courtesy of Lillian Thorne!

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    Nerdfighter Vena Sera IV's Avatar
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    Decided this was a better place. That, and the typo in the title you so generously pointed out ^_^"

    By the ever talented Lillian Thorne!

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    From the Shadow Isle. Zepherial's Avatar
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    I like the political side, that’s normally neglected and by playing at that you allow for every race to be part of this group searching for the cure.Is the magic like a resource that one pulls from the air, or is it something mankind and the other produce on their own like a manifestation of will.

    Now ask yourself, Do you?

  5. #5
    Method to the madness. AngelKitten's Avatar
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    Quote Originally Posted by Vena Sera IV View Post
    Decided this was a better place. That, and the typo in the title you so generously pointed out ^_^"
    For some reason, I keep laughing every time I think about that. xD Probably should include some of the magic info you told me about in the other thread.
    Amazing set courtesy of Lillian Thorne!

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    Nerdfighter Vena Sera IV's Avatar
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    Magic in this is going to be sort of like the concept of stamina. If you're familiar with Eragon you'll know what I mean. There are no real spellbooks, though calling a spell by name is required, and the more you use magic the more you grow weary. Some races are more adept than others, and while general magic is available to all races some spells are too intensive for the less adept to handle.

    For example, the Rindur are the most adept and can use any spell with ease. Lycans are the least adept, and while they can try using more advanced spells it can kill them if they're not practiced enough.

    Hope that helps

    By the ever talented Lillian Thorne!

  7. #7
    Method to the madness. AngelKitten's Avatar
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    When the thread starts, what is the state of the plague? How many dead, ill, etc. and how many members of non-human races would be left in human cities and how dangerous would it be for them by then? General summary of how far things have gone is what I'm asking I suppose.
    Amazing set courtesy of Lillian Thorne!

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    Nerdfighter Vena Sera IV's Avatar
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    Having not worked out the finer details yet admittedly, I can't give a death toll just yet ^_^" Not many non humans remain, and those that do face harsh and unjustified persecution. So it's no ideal to remain in a human based city as a non-human.

    By the ever talented Lillian Thorne!

  9. #9
    Method to the madness. AngelKitten's Avatar
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    Whereabouts would our characters meet, in what sort of setting? I'm trying to think about where my character would start out and things like that.
    Amazing set courtesy of Lillian Thorne!

  10. #10
    Nerdfighter Vena Sera IV's Avatar
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    Full of questions ^_^" The current planned starting spot is at a Rindur based meeting hall where our characters will be asked to search for the cause and cure.

    By the ever talented Lillian Thorne!

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