You awake in a room. Maybe it is simple, with little surprise or decoration, with you lying on the floor of the room. Or maybe it is elegant, with a brilliant four poster bed with red velvet curtains, you find yourself in an unknown room for a reason unknown to you. There are two things you realize. You must leave in any way possible. The other thing you realize is that you’re not alone. Maybe a thumping in another room gave it away, or another being calling for help. It does not matter who you are, where you were the night before. You could be the most guilty person in the world, or even the most innocent. The guests were not picked by any sort of criteria, they just are the guests, and they have to stay there and brave the challenges.
Beyond these facts, you know nothing of what to expect, why you are there, and for what reasons would they trap you in this strange place? Is that mysterious man that seems to appear in strange places a help or a hindrance? Is this place safe? That is unknown. There are two important factors. One: that you must leave the house. Two, the house must keep you there.
Just a little idea I thought of…
~Three different villains all cast away~
~One Angel One Demon One Mortal~
~One to Kill One to Plot One to Lead the fray~
~And all will remain immoral~
~They Plan to rule 'till Judgement Day~
~And Never will they quarrel~
~Until three Heroes come to Play~
~Their Plans cannot be foiled~
“A World Tune is something that inhabits each and every one of us, and sounds different for each person. It can be heard in all the little things in the world, letting you know that you are in the world you belong.” -Vee, World Jumping: Not an Extreme Sport