Oh, and appearance as well.
Captain Ross Henderson leans back on his chair, in the darkness, his face not visible. That is, until he ignites a lighter, and lights a cigarette in his mouth. He smokes it for a while, before sitting up. Only his face is lit up by the cigarette in his hand, and only partially- the darkness is so intense it is pitch black, and the only light is from the cigarette.
"They say that the most important asset is a man's life. And yet, it is so easily breakable. More so in war. A few bullets are all it takes to end this kind of life. It simply tears through the human body, and leaves a hole, blood poisoning, as well as a fucking massive wound."
Ross smiles, as he takes the fag out of his mouth after smoking it for a minute, and continues.
"You know what? That asset is so easily killable, that why does he still decide that war is a good idea. I'll tell you why. Because a war is worth fighting, if it stops other lives, other assets, from being broken. They get held up, not crumbled down. It means they put their own risk to stop others from death. From getting killed. But what if there was a catch? Something, that leveled it in our favour.
Ross then took the cigarette, and stubbed it out on the table in front of him, as he then looked straight ahead.
"I don't usually do this crap, but what if you turn the balance? In our favor. The suits, they're what we have. Modified EOD, they said. No. I say practically bulletproof, chemical and bomb-proof. No longer expendable. We call them Juggernaut suits. And what they do...is make things a little more sporting. For us, of course. The asset that we are, is still just as important. We take priority over some bloody animal, for fuck's sake. But, we are no longer fragile. Not as we once were."
Ross said, standing up, as he smiled to himself.
He looked around, as he thought long, and hard.
"We do not choose to fight on the enemy's terms. Because we can fight on our own." Ross says, before taking a helmet off the table, where the slowly burning cigarette, on the table, keeps a dim light.
Ross puts it on his head, in the darkness, as he checked it up. He walked toward where the only other source of light was, the door, with a heaviness in his movement. A cocking noise was heard, as Ross could be heard chuckling.
"Oh, and I forgot to mention. We fight on our own terms because we are Juggernauts." Ross says, chuckling, as he puts down his visor, and kicks down the door.
Walking out, into a desert compound, full of light, he keeps up his smile. There isn't a doubt to what he was doing. The large figure, that is.
So if you read that, I thought it would be a badass introduction to Captain Ross Henderson, my character. Anyway, we're two of these soldiers stationed in Afghanistan- though I will have some other locations on the way.
Former Spec Ops?: (what Spec Ops were they in before..say, becoming Juggernauts?)
Weaponry: (Mostly heavy weapons. Not too heavy- miniguns are a no-no, but you can have two of each, and one sidearm (and it can be something like a Desert Eagle or a 44.Magnum). Stuff such as LMGs/GPMGs (M249s, M240Bs, MG3s, any others), Grenade Launchers (M32s, XM25s, and so on), Shotguns (can be heavier, automatic stuff. Such as AA-12 (frag rounds FTW), USAS, M1014, and so on), Flamethrowers (if you're feeling...like setting shit on fire), Rocket Launchers (SMAW, RPG, etc.), and even some Assault Rifles (no need to list them) can be used, with any number of attachments. Equip your character with what you need- they're heavily armored, so heavier weapons are pretty much available to them.)
Equipment: (Anything that isn't a gun, basically. Everything that doesn't fall into the category of weaponry. So grenades, rations, and any other tactical equipment you can think of.
Armor (so, your character is a heavily armored brute? What does his armor look like? Any decorations, or designs (can be both written and picture)
Favorite Music (optional):
Favorite Line (optional):
Last edited by kingkonrad; 08-31-2012 at 04:50 PM.
Oh, and appearance as well.
Name: Carl Cardinal
Rank: Second Lieutenant
Seen here during combat operations in Afghanistan
Former Spec Ops?: Canadian Ranger Patrol
Weaponry: M249 Minimi SAW (600 rounds, fitted with 200 round containers, equipped with a C79 3.4 optical scope, laser pointer sight guide and a bipod undergrip handle for increased mobility and quick set up for braced firing), Browning HP Pistol, (13 round clips, 65 rounds total, underbarrel laser pointer sight guide attached), Carl Gustav recoiless rifle (3 rounds total, HEPD rounds designed for both anti armor and anti personnel applications)
Equipment: 8 days worth of food rations, 10 days worth of water rations, 2 sticks of C4 explosive, 4 C13 fragmentation grenades, a camo color tarp under which he can lay on or atop, 10 meters of paracord, 2 smoke gernades colored in dark navy blue. Also has a foot long combat knife, built in the fashion of the venerable Ka-Bar, just in case of close contact.
Sans the faceplate, which is replaced by a centimeter thick ballistic glass face plate on a kevlar helmet. The helmet has a built in NVG and FLIR monocle set for his left eye.
Bio: The classic Canuck. Likes his hockey, loves his beers (esspecially a good cold Molson Labatt). Is totally open to the legalization of marijuana, hey it hurts no one if you toke up every now and then, and loves to rib people about how good Canada has it.
Joined the Army at 18, went through basic at CFB Wainwright in Southern Alberta. He was then transfered into the famous Princess Patricia's Light Infantry, fighting with the 3rd Battalion out of CFB Edmonton, which gave him the added perk of learning the parachute infantry trade, but stuck mostly with the light infantry route. He quickly learned the branch of squad support, working miracles one might say with a SAW.
It was when he put himself between 40 Taliban insurgents and his retreating platoon that he came to the attention of some interesting people. Using 150 rounds he mowed down 25 of those insurgents that evening, and still managed to get out of there alive with just a hole in his shoulder to show for it.
He was then transferred into the reserves and joined the Canadian Ranger Patrols that spent alot of time up in the Canadian Arctic protecting the frigid cold of the Northern Canada reaches.
The Juggernaut group approached him, asking if he would do the whole gung-ho one man army thing again is he had a chance. He said that he would without a doubt. So began his training, with a decidedly Canadian twist too it too, he refused to use what was given to him straight out, and set it instead back to Canada where the canadian technicians turned it into something someone from the light infantry could use, emphasising movement and freedom of tactics. But still retained that heavy armored outlook. Still can't get moving at a dead run of course.
Favorite Music (optional): Come with Us
Favorite Line (optional): At the end of a fight, "You know...I'm really starting to feel sorry for these guys."
How's that look to you? I liked the look of that suit sorry. I know it's not like the ones from MW3 or anything.
Last edited by BigPapaBelial; 08-31-2012 at 09:43 PM. Reason: added in a CQC weapon
Sure- I still like the look of it though, and I can imagine it with the helmet that you said. My character's is going to be up soon- he'll have the usual armor, but with a few differences.
Oh, and accepted!
Rock on, thanks for letting me have the suit.
Just thought it fit the idea behind the Light Infantry character. I know how the Juggernaut suits in MW3 and MW2 look like, and honestly I just couldn't see this character thumping around in one.
Name: Ross "Ace" Henderson
Appearance: (Roughly 6"7 in height, so in his armor he looks pretty imposing)
Nationality: English (speaks with a slight West Country Accent)
Former Spec Ops?: 22nd SAS, British Paras
MK 48 Machine Gun (Para variant- with retractable stock and shorter barrel)
MK48 Attachments: EOTech 553 Holographic Sight and Magnifier (can be used), Foregrip, Rucksack Fed (so huge ammunition capacity)
M32 Grenade Launcher OR AA-12
AA-12 Attachments: Frag-12 Rounds, 32-Round Drum Mag, Foregrip
M32 Attachments: None, except standard Scope and foregrip. 40mm Rounds
Sidearm: Desert Eagle (Matt Black, Attached Flashlight, 50.AE)
5 Frag Grenades
4 Smoke Grenades (Grey)
2 Red Flares, 2 Blue Flares
Packet of Cigarettes+Lighter
6 Days of Rations
Ammunition Bag (modified rucksack, carries ammunition for MK48)
4 Sticks of PE4 (otherwise known to everybody except the Royal Engineers as C4)
Gerber Knife (because sometimes, when all hope is lost, a Knife is still there)
Above- pictures of his suit
Ross's Juggernaut suit does what it is built to do- a standard but modified EOD suit, it protects from bullets and explosives. The helmet has a built-in basic HUD (on the visor), and the suit itself is pretty comfortable and snug inside, due to comfy padding. It is colored dark black, though the helmet visor and straps on the armor are a lighter and distinctive navy blue.
Ross's has an Ace of Spades sticker on the back of his neck guard. On his left shoulder, is an etched in British flag, in grey over the suit's black. He also has a MP3 player built into his helmet, if he wants to listen to some music while on the way to combat. An SAS tribute, of their logo, is on his groinguard (don't know what to call it), and a NVG piece is placed on the top of his helmet (a small fabric Union Jack sits on his helmet around his NVG), and can be put down in front of his visor. As well as this, he usually wears his ammunition rucksack, allowing him to lay down much more suppressive fire due to the rucksack being his whole ammunition supply- in short, no reloads.
It is still pretty bulky, and Ross will get no quicker than a fast jog, as best, in this thing. Still, the protection offered by layers of dragonskin, heavy kevlar and aramid polymers, doubled up with ballistic plates in some place is outstanding, as it seems to shake off bullets. The neck-brace protects from explosive, making only the blast dangerous. Even this is much less lethal- many joke you could cook a grenade in your hand, and let it detonate- and it wouldn't kill you.
Bio: Ross was born to a Scottish father and a English mother, in Bristol, England. He didn't see much in a life that he wanted- and quickly picked up a West Country accent (google if unsure- it's our equivalent of farmers dialect), along with a pretty good base for life. He signed up for Infantry training in the Paras, and was told instead to train as an Officer, as he already was deemed intelligent and well trained to lead a fireteam of Paras. After a few years of serving with them, he decided to make the break into the SAS, the British Special Forces. Armed with his wit, new rank of Captain, and a rifle, he helped on many different operations in Iraq, Afghanistan, and Sierra Leone. However, on one occasion, his entire team were killed in a dodgy raid in the Helmand Province, and he knew that he had to hold out till extraction. Picking up one of the fallen men's FN MAGs, he killed 15 enemy troops, before being overwhelmed and captured. However, it was only momentaral- as he was taken to the Taliban safehouse, and going to be executed there on video, a drone strike allowed him to escape, leading to his run into the desert, and eventual discovery by a US Marine troop. He was awarded a Disguished Service Order for his efforts, as gallant and heroic, and he decided to keep serving, despite that experience. However, he was approached by a General, to serve in the "Juggernaut" program. Smiling, he accepted the opportunity, as went through their training, and now is hungry to go and get his revenge.
Miscellaneous: Ross smokes often, and enjoys beer (Guinness most of all) and tends to be a bit uptight. He is sometimes serious, but can be jokey, when he feels like it. He also has very bad farts, according to some- and in the suit, it is even more distinctive to tell that it is him. He is a very stereotypical British soldier, and always has a distinctive accent- not even London, but his West Country, which makes him seem a little awkward in the presence of US and other foreign soldiers. Despite the fact that he sounds like a slob, his physical condition is near peak, and he is a very cunning bastard- he thinks things through before performing them, and then letting loose whenever he can- he usually moves and fires, not stopping to think.
Favorite Music (optional): Propane Nightmares- Pendulum
Favorite Line (optional): When he's Opening fire "Resistance is futile, fucktards!"
Last edited by kingkonrad; 09-01-2012 at 05:47 PM.
Wait, has your character then got the same sort of level of protection as mine, out of interest? And I know what you mean.
Liked your song (it had FreddieW in it!)
Oh and IC will be up tomorrow sometime, no idea exactly when, but I'll have it set up nevertheless.
It might have a slightly lower protection rating then your own. But the trade off is that my guys armor allows him to be slightly faster. As is the concept of light infantry.
to explain, let's say your guy represents basic heavy or maybe line infantry, meant to get into the thick of battle and hold the line. perhaps backed up by tanks etc.
In comparison my guy is light infantry, designed to harass, interdict and cause a great deal of pain for short amounts of time. He doesn't have survivability over really long periods of time, but he does have alot more mobility and tactical advantage and fluidity on the battle field.
A heavy infantry platoon will hunker down and fight in a static fashion. Light Infantry moves around, seems to break in one position but another position is sweeping in to cover that position.
Get my drift?
So yeah my guy has slightly less protection, can likely take tons of small arms and rifle ammo, but won't take more then 2 grenade rifle rounds before he starts feeling the hurt.
Ah right, that's cool. My guy's going to be pretty mobile (he will rarely stop moving, due to the use of a foregrip on his MK48), but to the enemy, he's going to be the main show then...while yours outflanks and kills off the enemy at a different angle..righto. But I guess my character will probably be able to take a lot of pounding, without giving too much of a shit. But, for both our characters, RPGs and heavier weaponry will definitely kill our characters. Still, grenades won't do much, unless they are 40mm, and fired directly at the Juggernaut, and high-caliber sniper rifles will always be a problem.
Okay sounds good to me.
Looking forward to the RP then man.