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Thread: Elder Scrolls: The Fallen (character page)

  1. #1
    Senior Member Leon5431's Avatar
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    Elder Scrolls: The Fallen (character page)

    This page is meant to serve as a place where people will post there character bio, reference back to this to see new character bios or reread old ones or even update you characters bio. I cant wait to see what your characters are like good gaming!

    Link to main role play:
    http://roleplayerguild.com/showthrea...lls-The-Fallen

    Link to OOC:
    http://roleplayerguild.com/showthrea...lls-The-Fallen
    CS: (we are no longer accepting full mages)

    Name:

    Race:

    Gender:

    Age:

    Skills: (one major, two descents, three minor)

    Appearance:

    Personality:

    Equipment:

    Miscellaneous equipment:

    Backstory: (Keep to lore parameters, refer back to opening in the interest grabber or Role Play for lore)

    (remember try to give your character internal struggle it isn't needed but it adds to story)

    - - - Updated - - -



    Name: Leon Vahleren

    Race:Nord

    Gender: Male

    skills: Master: Sword and shield (as i stated this basically just counts as one handed)
    Major: Archery and Smithing
    Minor: restoration, two handed, Hand-to-Hand

    Age:24

    Equipment: Leon wears full steel with the steel horned helm along a steel sword and shield, but due to his armor he is at the time poor and low on arrows and his bow is in bad condition.

    Miscellaneous equipment: one venison, 6 steel arrows, one tinderbox, a canteen, a book on Races and their culture, and a map of Tamriel. (he never uses it in Skyrim he knows her landscape by heart, he almost necer uses it in Cyrodiil)

    looks: Leon has medium length brown hair that stops just above his eyes and half way over his eyers and neck, he also has dark blue eyes. Leon has the body build of a warrior he is muscular muscular but not to the point were he is considered huge.. Being a Nord he is taller then most but High Elves are still taller then him his height is 6' 4' .

    Personality: Leon is a very distrustful person from his past. But when someone earns his trust Leon is a protective, he is kind caring compassionate and considered down to earth. He is charismatic and kind but when the situation calls for it he is seriouse and to the point. No matter what he would rather put himself in harms way then others. He also makes it a point for him to go against stereotypes, he is very against racism and because of such try's to learn all he can of other cultures and will not hesitate to defend any race against racism. Leon is proud of his Nordic heritage despite what other races might think.

    Backstory: Both Leon's parents were soldiers in the Imperial Legion. When he was born his father began training him to use a sword and shield and to smith while his mother taught him to use a bow and restoration. Leon's mother and father left the legion after the Great War but were always willing to re-enlist and fight. When Leon turned 16 he began adventuring with his mother and father while his sister stayed with their uncle in Daggerfall and trained to become a merchant. For years Leon traveled with his family they formed a large group with friends they made or friends they already had. But all this changed one fateful night.

    The group was camping in the mountains separating Skyrim and Highrock, when they were attacked by vile dark twisted creatures. Leon tried to fight but it was futile, he watched as his parents were killed by these creatures. For reasons beyond Leon's comprehension their souls were trapped in a Daedric artifact that his mother and father had acquired. The creatures massacred their group, using the fear they inspired to their advantage. But spared Leon for reasons out of his understanding. Leon fumbled through the camp to the artifact that his parents souls were trapped in. He was in shock and terrified but he pushed on for the sake of survival. He took what he could from the campsite and left to terrified to do anymore. Leon being 17 at the time made his way to Daggerfall and to his uncle and sister. When there he explained what happened his sister was broken and enrage she blamed Leon saying he should of helped and he was weak and worthless. His uncle was in shock. In the coming months Leon went into a downward spiral, his sister never forgave him and hated him since, his uncle tried to carry on. But Leon fell into a deep depression, he became a habitual alcoholic drowning away all his worries in a bottle of mead or anything that could get him drunk. Leon made his way back home to Skyrim and began traveling from town to town. Leon drunk the nights away using the skill he had with combat to earn the money for more alcohol and a room, and sometimes not even a room. Every night no matter sober or not Leon was plagued with terrible nightmares of what had happened to him and his mother and father. Finally a close friend of Leons tried to talk to Leon and tried to help him but Leon denied his help, but his friend was persistent finally Leon broke and accepted his friends help and began to turn his life around. They began traveling about from providence to providence and helping people in anyway they could with time Leons depressions subsided, but his nightmares only became worse. When Leon was 20 he heard word that it may be possible to free souls from soul gems but the man claimed he had only heard rumor of it. This gave Leon hope, during his travels he began looking for a way to free his parents souls. As time passed Leon's nightmares plagued him less and less now they only happen on rare occasions.

    Leon is a very troubled person, not only did he lose his family but he has also suffered a betrayal from one of his best friends, which nearly cost Leon his life (To be revealed). But Leon will never let it be known to his allies that he is hurting, it is not their place to help him with his burden but he is always willing to help them with theirs. But he tries to keep his head up high and help people whenever he can. His interest for politics has gotten him involved with Jarl Balgruf who is a family friend of his. Which gives him more of a reason to always make his stay in Whiterun. Leon has a loyalty to the Empire if the great war starts up again Leon will join the Imperials his whole family served and he would continue the tradition. Leon also holds a resentment for the Stormcloak because of his loyalties to the Empire.
    Last edited by Leon5431; 1 Week Ago at 07:57 AM.

  2. #2
    Senior Member Chronicler's Avatar
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    Name- Chronicler Aedanar

    Age- 17

    Race- Breton

    Gender- Male

    Appearance- Slender yet athletic, Deep Blue eyes, Medium Brown Hair, 5"11'

    Characteristics- Humble, Resourceful, Clever, Agile, Naive, Shy, Can Deceive

    Flaws- Never killed a man and is highly unexperienced

    Skills-Master- Archery
    Major- Two-Handed, Restoration
    Minor- Stealth, Conjuration, Alchemy

    Equipment- Armor- Basic Farmer's Clothing
    Weapon- Hunting Bow, 10 Iron Arrows, Iron Dagger
    Spells- Healing, Healing Hands, Conjure Familiar (Doggy), Flames, Frostbite, Sparks
    Miscellaneous- 10 Septims, Mortar and Petal

    Background- Chronicler is an Aedanar, a family of farmers who lived in Riverwood. They were reliable and always went out of their way to help a traveler who needed assistance. Chronicler's brother, Kvothe, was a mage who was 5 years older than him. Before Kvothe left for the College of Winterhold he taught Chronicler a bit in the arcane arts. Kvothe showed Chronicler how to mend wounds, the basics of Destruction, and gave Chronicler a book, which Kvothe couldn't understand, that taught him how to conjure creatures. In his spare time, Chronicler taught himself how to brew some potions and poisons out of any plants and herbs that he found around the farm. Chronicler's father, Miguel, was a simple man who would never admit it, but was a savant archer that served in the empire before the great war. He met a women named Liara, who was a master Restoration mage, in Daggerfall. They fell in love and got married. Miguel vowed to never kill another man when Kvothe was born. Four years after Kvothe's birth, The Aedanars move to Riverwood where Chronicler was born a year later. As Chronicler got older Miguel decided to teach him how to use a bow and how to fight so he could defend himself if the need ever arised.
    Last edited by Chronicler; 04-02-2013 at 07:56 PM.
    This isn't going to end well...

  3. #3
    Cursing Ahkenaten VeilOfMaya's Avatar
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    Name: Silus Aurelius
    Race: Imperial
    Age: 26
    Gender: Male

    Physical Description: Short, cropped, thick black hair that ends in a small ponytail behind his head. His eyes are a wide, bright green, almost luminescent color. His ears are pierced with small ebony rings. He is slightly taller that most Cyrodiilians, standing at about 6'1. On his arms are many scars that have come from his many battles. His skin is tan and worn from his entire adult life being out traveling and exploring the many provinces of Tamriel.

    Major Skills: One-Handed, Restoration, Sneak
    Minor Skills: Archery, Enchanting

    Equipment: Basic elven armor; sword, bow, helmet, shield, gauntlets, boots, and cuirass. three enchanted rings and an enchanted necklace. These were all his fathers equipment.

    History: Silus was raised in Cyrodiil with his parents that were decorated members of the Fighters Guild. Trained from an early age to fight with a blade, Silus is a very fine hand with a sword and shield. His mother, who was actually an expert with Restoration, taught him how to manipulate his own, and other men and mers life forces. All was going well until his eighteenth birthday, when he and his mother got word that his father had been killed by an unknown assassin. This made Silus' home life shaky. After a couple months of barely scraping by, his mother killed herself, slit her own throat in the middle of the night when Silus was out working. He came back, and decided to leave his beloved Cyrodiil, making his way around Tamriel, visiting Valenwood, Elsweyr, Morrowind, Skyrim, and High Rock. He has decided to join the companions, to make a name for himself in Skyrim, and to honor the Aurelius family name.

    -----------------------------------------------------------------------------------------------------------------------------
    Last edited by VeilOfMaya; 02-07-2013 at 11:23 PM.
    "Who we are I'll never know
    But when we spoke I knew you well
    You knew me well
    You loved me through and through
    I never thought I would watch you leave us
    From a room as a kid I held so close
    I was a son made up on sand
    You were the wind that let me go
    I'll say goodbye
    So this is goodbye
    But I'm afraid to speak
    So with words I'll tell the story
    You meant so much to me
    And like the night upon nights to come
    I will dream of you
    And know that I will see you seen
    Give me the strength to carry on!
    Tide!
    You are the ocean tide!
    The swells swept you away
    I was a son made of sand
    You were the wind that let me go
    When the ocean tide has risen to high
    And the waters have come to carry you away
    Remember I will always be there to sing you to sleep....."

  4. #4
    Kitsune Silver Fox's Avatar
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    Name: Kyra

    Race: Khakiit

    Family Origins: She grew up in the high far mountains of Skyrim, growing up with her mother until the age of seven until she was adopted by a Nord named Rognark until the age of 20. Not once has she set foot off the mountin until now.

    Appearance: Standing around 6'0, Kyra has pure white fluffy thick fur with black tiger pattern stripes. The stripes form a M on top of her forehead and she has black tipped ears and a black tipped tail. Unlike most female Khajiits, her face has fluffy fur, not as long as males but longer then females. She has a toned, agile build with long slender legs for running and small feet. Her ears and tail are long and she has ice blue eyes. Three claw scars go from her right temple to her lower left jaw, crossing her face.



    Age: 20

    Equipment: Wears the Elvan armor set. Including Sword, shield, bow, and 10 arrows. All handed down to her from Rognark, who said he had killed a Thalmor Elf on his travels. And looted him, but since he didnt really need the light armor, he gave it to her.A backpack(about the size of a regular backpack.

    Miscellanea: 15 lockpicks, 2 minor healing potions, 2 stamina potions. 2 pieces of bread, 1 venison. 1 deer skins.

    Favored Skills:

    Skills- Sneaking. She has practiced this since she was a little girl by her mother and then Rognark, saying that if you can avoid trouble, do so. One handed, Sneaking, bow are her moderate abilities. She has learned these through her years with Rognark who was once a soldier. He taught her all he knew, but her body was not made for heavier things so he had to teach her with light equipment. She has been training with these skills since she was seven years old.

    Minor Ability- lockpicking, the reason she isn't as good at this skill is because her mentor didn't know lockpicking that well, and so she only knows a few things about it. Which frustrates her because she dislikes how often she breaks her lockpicks. Restoration she learned from reading several books.

    Background and a "brief" history: Kyra grew up a regular girl, by herself, in the mountain with her beloved mother. She was innocent the the world off the mountain, but everything seemed normal to fish for her food, to cuddle up beside her mother in their small wooden home. Although she read books of the world outside, she was just happy being with her mother. That all changed though, when she was seven years old. The young feline went to the river to get a bucket of water, when she returned though, she saw that her home was on fire. Distraught, she went to go running to the fire, calling for her mother until a rough smooth skin hand clamped around her mouth and whispered. 'Run.... Run to Skyrim... your dsstiny is there little one... do not look back... they are after you... go.. hurry." Came a male hissing voice.

    When she turned, no one was there, but she saw figures in front of her home, she could hear laughter and the roars of victory. Tears stinging her eyes, her heart racing rapidly, she sprinted away and into the woods. She ran... and ran.. through the snow.. through a blizzard. But her small body could not survive on its own without anothers care. Despite her winter fur, it was only a kits fur, and so she ended up falling... and drifting into a slumber. Calling out for her mother, 'Momma...! MOMMA!' she would call but here was no answer.

    Her mother was alive she was sure, but she was unable to continue looking. So she fell alseep... but when she awoke, she found herself bundled in furs and in a strange house that smelled weird. At first she thought that had been a dream, but instead a male Nord came in and told her he had found her half frozen to death. She explained what happened and asked the Nord who was called Rognark if he had seen her mother, but he told her no. The cub didn't know what to do then, what could she do? That aas all she had known. It was then Rognark allowed her to stay with him, being a bit lonely from his time in solitude. But for her stay she would have to work hard and train in the ways of the sword, if she wished to survive. So they trained for many years, all the while she was hoping to be strong enough to search her mother.

    At the age of twelve, she got a little cocky after being able to hunt a Elk, and since there was a bear stealing their fish, she offered to hunt the bear herself. Rognark forbid it though, saying that she wasn't ready for such a creature. Angry, she stormed off to hunt another elk, only to find a bear eating berries. Grinning, she took her bow and arrow and made a shot for the bears skull, but instead it went to its shoulder. It was angry and it charged her, and fear grew within her. Hurriedly she scurried up a tree, trying to shoot it whenever she had a stopping spot. Due to her panic, she missed and the bear climbed up faster, its fangs chomping down on her leg and draging her down to the ground. The khajiit screamed, hollared and tried to break free, only managing to duck away from her head being smacked off. The bears claws did cut her face heavily though, and it was about to finish her if Rognark didn't come and kill the beast.

    Ever since, she has been terrified of bears, and is unable to fight them properly without freezing where she stands. At the age of 16, she got a bit rebellious again when Rognark told her that her mother was most likely dead. Angry, she turned and stormed away to return back to her old home to prove that the Nord was lying. She found the old burnt ashes and found some dug up bones that a animal mosgly likely done. It was a cat like skull, too small for a sabertooth but too big to be a regular housecat. Until she saw the more humanoid bones... she broke down in tears as the truth was set before her, her mother had really died. And she had done nothing. She returned home and accepted this, apologizing to her mentor and only father figure.

    At the age of twenty, once again her home was attacked by bandits, and again she was told to run. Rognark gave her the necklace she now wears, and told her she was like a daughter and he wanted her to run down the mountain and to find any city or town in Skyrim. Fear crossed her, she didn't want to leave him, but she couldn't disobey him either. She was scared of the unknown world but she made her mentor promise that he wouldn't die and they would meet again. After, she took what she could carry before fleeing down the mountain.

    And that's where her journwy begins.

    It turns out though.. those were not bandits Kyra thought they were, no but assassins. Coming for her mothers head and her own. Why? Kyra doesn't know but this happened before her own birth


    Kyra's mother lived amongst a traveling caravan, a caravan that of course despised Argonions. She was married to the caravan leader Rol-Alit and was carrying his child (Kyra) who was unborn at the time. Sadly, she did not love the man, and she wanted something more in her life. They then met a group of Argonions camping nearby near Whiterun. Both coming for their own goals, but bringing hostility with them.

    Rol-Alit despised Argonions and was ready for blood but due to not wanting to sacrifice possible trade with the Nords in Whiterun, both behaved and stayed on either side of the gates. @

    Kyra's mother, oddly named Athena, went to get water by the river ahen she bumped into a very dark scaled Argonion named Rakem. Or Seeker-Of-Darkness. At first, they bickered a little of course, but after Athena fell into the river. The Argonian felt bad for having any expecting woman getting soaked, even if this was a Khajiit.

    Over the days, they met at the river and talked. Some explaining one anothers culture. Both had a hard time understanding either though, epecially when Rakum spoke in Hist.

    Call it attraction or friendship, they were closer than most Argonians and Khajiits. Both of their parents have passed away and they held no siblings. All was well until Rol-Alik saw them talking as if they were friends.

    Enraged, he went to strike the Argonion but Athena stopped him. Angry, he named Athena a traitor and Raluk a filthy wizard that bewitched his mate. Though the rest of the caravan didn't quite agree Athena was capable as a traitor, it gave them a excuse to fight the Argonions. Raluk was about to join the battle but told Athena to flee to the mountains. For no woman should have someone such as hat 'filthy mop' as a mate.

    He was correct, she did not love him, nor did she have anyone she truly cared for at home. So she fled, not wanting to be slain by her mate or a Argonion. So she found a abandoned home in the mountains where she raised her child.

    And so, she was hunted.

    Fighting Style: It depends on the opponent. If its a bigger stronger opponent (like trolls, giants, mammoths) she will gurilla attack it with her bow and arrow. Shooting and running around rocks to shoot them again and by some time between them and her. If not, she willh directly attaci them with sword and shield. Attacking in face pace stabs and slashes before leaping away for a posssible attack.

    Personality: A kind hearted soul, she always tries to judge what is right and help people. Problem is that she is very innocent and naive. She doesnt know much about races, even her own kind, and nothing on politics. Although she is shy and cautious with strangers, she could be mislead. She cant lie very well, and she is often clumsy, and often mistakes horses as deer which she hunts. Or a dog as a weird fox. She also tends to be really stubborn once she puts her mind to something. Her feelings are easily hurt, and she gets angry if people talk bad of her mother or Rognark. She's also terrified of bears, hates swimming and is nervous when there is thunder. Though she tries to put ag brave face on for her allies. Always eager to try and make friends wwith anybody (which can bring a downfall since she could try and befriend a assassin). Also. Has a peculiar accent of a mixture of a Nord, Khajiit and Argonion. Speaks smooth, silky and slow like a Khajiit except when excited, has a slight hiss to her voice, and has a deep accent of Nord.
    Last edited by Silver Fox; 02-09-2013 at 10:35 PM.
    Request Thread: http://roleplayerguild.com/showthrea...Can-be-Mature)

    P.E.T.A Interet Check: http://roleplayerguild.com/showthrea...elcome)-Casual

    Profile Pic done by VaniVen of Deviantart

  5. #5
    Senior Member Leon5431's Avatar
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    The main role play is up.
    The journey of a thousand miles.....begins with a walking scene from the Lord of the Rings

  6. #6
    The Last of Dreamers Silma's Avatar
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    Name: Erandil
    Race: Altmer
    Gender: Male
    Age: 22 (in human years, I never really understood how long altmer live, so correct me if I'm wrong here)

    Skills
    Primary: One-handed (+block)
    Major: Destruction, Sneak
    Minor: Restoration, Alteration, Archery

    Equipment

    Weapons:
    Silver Scimitar
    Longbow
    Steel Dagger

    Clothing:
    Leather Armor (looks like the vampire armor from dawnguard)
    Leather Boots
    Leather Gloves
    Novice Mage's Hood

    Other:
    Waterskin
    Backpack
    Belt
    Belt Pouch (20 gold)
    20 ft of rope

    Spells Known:

    ~Flames (Destruction-Novice)
    ~Sparks (Destruction-Novice)
    ~Frost (Destruction-Novice)
    ~Healing (Restoration-Novice)
    ~Candlelight (Alteration-Novice)
    ~Healing Hands (Restoration-Apprentice)
    ~Lightning Bolt (Destruction-Apprentice)
    ~Arcane Imbuement-Lightning Bolt (Destruction-Apprentice) => You can cast lightning bot on an unenchanted melee weapon. When the weapon hits an enemy the spell is discharged and the enemy is struck by both blow and spell. The caster can negate the spell at-will. Sheathing your weapon without negating the spell will result in the caster being struck by his own spell. The spell lasts for as long as the caster is focused and councious. Losing focus or fainting will result in the spell being negated.

    Appearance: Altmer Male, long gray straight hair, black eyes. Medium height, quite thin, but athletic.

    Background: Erandil was born in the Imperial Province of Cyrodiil. Both his parents were Thalmor Soldiers. Erandil was born in the Thalmor Settlemend of Arindos in the west of Cyrodiil, and received training from the Thalmor in order to join their ranks in active duty. Erandil was eager to this as he was raised on the beleif that Altmer were superior to all the other races. However soon after he officially joined the Thalmor ranks, he started seeing with his own eyes the true face of the Thalmor, and fled. Shortly after, the White-gold Concordat was signed, signaling the end of the war. Until that time, Erandil was hiding in the forest west of Cheydinhal, where he was living with an elderly Bosmer who taught him the recent history of the world from a more objective poing of view. From this bosmer, he also got some training with the sword and bow. After the end of the war, the Thalmor rose to a place of power in cyrodiil, and he soon realized that he wouln't be safe anymore. Now that the war was over, the Thalmor would be able to spare the men to search for deserters much like him. So he fled again. This time to the only place that was still resisting the Thalmor influence. Skyrim. His bosmer friend and mentor, gave him all of his equipment and soon Erandil left for Skyrim. At the moment he is on the road west of Riverwood, travelling east.


    Not a very coherent background, but I had to write it in a few minutes. Sorry. I'll work on it later.


    Fighting Style: (pending)

    Personality: (pending)
    ~They say you're beautiful and they'll always let you in. But doors are never open, to the child without a trace of sin


  7. #7
    Name: Dillion
    Race: Bosmer
    Age: 29
    Gender: Male
    Appearance: Bosmer male, brown hair in a high ponytail, average height, strong build but not overly muscular.


    Skills

    Major: Archery
    Decent: Stealth, Two-handed
    Minor: Light armour, Alchemy


    Equipment

    Weapons:
    Steel greatsword
    Elven bow
    50 steel arrows

    Clothing:
    Leather boots
    Leather gauntlets
    Studded armour

    Other:
    Small dagger for preparing kills
    Water pouch
    Money purse with 30 septims
    Bread
    Cheese


    Brief history
    Born in Skyrim to two Bosmer hunters who had fled during the rise of the altmeri dominion, Dillion learnt to hunt deer by the time he was 7 and killed his first mammoth when he was 13. He spent the first 20 years of his life stalking deer outside the plains of whiterun to sell for money, this was the happiest time of his life.
    This all changed one day when he returned from a two day hunting trip to find his home ransacked and his parents missing. Using his skills as a tracker he followed the trail to broken fang cave, what he discovered within changed him forever. Broken fang cave had become infested with a clan of vampires who had been preying upon the local population, and two aging wood elves were an easy target! When he entered the cave he found the two of them being ripped apart by the frenzied monsters, two well placed arrows was enough to end the sick feast, but it couldn’t bring his parents back.
    Since that day Dillion has travelled Skyrim as a mercenary, whenever someone needed a hired bow. He has taken bodyguard jobs and bounty hunter jobs alike but he always jumps at the chance to hunt the undead wherever they may be found.

  8. #8
    The Wandering Warrior RainTheifAustin's Avatar
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    Still accepting characters?

    ----
    Rps I am in:
    The Elder Scrolls: The Fallen
    Snadbox Post-Apocalyptic Rp
    ----
    Rps I GM/Co-GM:
    Darkness looming
    Dae Drakken Slarr{Elgard}
    Mass Effect: First Contact
    The Old Sith Wars
    The Walk of Life(Fallout Rp.)
    ----



  9. #9
    Senior Member Leon5431's Avatar
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    (Yes we are, also Silma the Empire is still around and they own Cyrodiil Skyrim Daggerfall. The Ademiri Dominion owns The Summerset Isle Elsweyr and Valenwood.
    Last edited by Leon5431; 02-08-2013 at 10:35 AM.
    The journey of a thousand miles.....begins with a walking scene from the Lord of the Rings

  10. #10
    The Wandering Warrior RainTheifAustin's Avatar
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    Name:: Rawlith-Dar
    Age:: 22
    Race:: Khajiit
    Sub-race:: Cathay
    Appearance::
    Tattoos or Birthmarks:: Rawlith-Dar has a marking/seal on his tongue that has magically removed his ability to speak.
    Weapons:: Rimewind Slayer-a steel longsword. Hallow Snow- a Nordic Staff of Frost.
    Equipment:: A buckskin canteen, a buckskin backpack, a buckskin bedroll, a tinderbox,two lesser soul gems, one common soul gem, a greater soul gem, and a scroll of Harmony.
    Skills::Major: One-Handed
    Decent: Destruction,HeavyArmor
    Minor: Restoration, Enchanting, Blocking
    Spells:: Frost
    Icespike
    Winterstorm
    Icy Grip
    Ice Cloak
    Healing
    Healing Hands
    Biograghy and Background:: He is the son of a wandering Spellsword. His time as a child was full of nothing but training and this caused him to grow cold and solitary. He spent years alone, training, surviving, and wandering in Elsweyr. He did well, finding no match to overbearing, finding no opponent that coudn't be defeated, until he found Mira, a witch, she lured him with a magical song, he became unaware of everything around him, hearing only her voice, and eventually once in her lair, seeing nothing but her. She made him desire her, filled him with lust, and it did not help when he laid his eyes on her, a Suthay-raht, so shapely, so full. He bossom so enticing. She lay atop a bed of velvet, luring him to her and finalizing her hold on him, once into the bed, she had her way, but when he awoke the next morning he awoke in the middle of nowhere, atop a sand dune. He attempted to curse at her, but his words did not work. He could not speak, his voice silent, a curse lain on him by the witch. He left Elsweyr in search of a cure, scouring the provinces, he now sits in Skyrim, hoping to find a solution.
    Last edited by RainTheifAustin; 02-08-2013 at 03:18 PM.

    ----
    Rps I am in:
    The Elder Scrolls: The Fallen
    Snadbox Post-Apocalyptic Rp
    ----
    Rps I GM/Co-GM:
    Darkness looming
    Dae Drakken Slarr{Elgard}
    Mass Effect: First Contact
    The Old Sith Wars
    The Walk of Life(Fallout Rp.)
    ----



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