I told you already in TC.
Hello people! I am going to plan my Icewind Dale party before I get the game! Remember that it is based off of D&D 3, so post what you want in your character based off of that in a hider. I will be a mage or a cleric or a druid... I haven't figured it out on what I want Beatrix to be, and Mike will be a fighter. The rolls are randomized in the game, so let me know what attributes you want to be prominent and I'll try my best. When I get the game, I will select 4 people to be in my party and it will be revealed when I make the characters. Good luck people!
-edit- If you want your character to be duel classed, let me know what class you want to be made into and at what level. Also, I will accept cross class characters as well.
Done by Bela <3
I told you already in TC.
The White Army and the Black Baron;
Are trying to force us back to the Tsar.
So generic... You know bards can cast spells and do minor thief stuff jster? Well, at least in Baldur's Gate stuff.
And Draigh... Vitality is not in there. It's called Constitution
Done by Bela <3
Bards are the jack-of-all trades and the masters of none. Bards can fight with any weapon and wear any armor up to and including chainmail, but cannot use a shield. Bards can cast wizard spells, although their spell progression is slower. Like wizards, they cannot wear armor when casting spells. All bards are proficient musicians but in BG they access their abilities by singing alone without instrumental accompaniment. By singing, bards can grant a +1 bonus to attack rolls, a +1 bonus to saving throw rolls and a +2 bonus to morale. bards are able to Pick Pockets like thieves. Due to their studies and travels, bards also have exceptional Lore ability, allowing them to identify magic items much better than other classes. The alignment of the bard must be at least partially Neutral. A Bard also has a number of other special abilities. The minimum abilities for becoming a bard are dexterity 12, intelligence 13 and charisma 15. The prime requisites of the bard are dexterity and charisma. Skills from AD&D that are not implimented in Icewind Dale: Detect Noise, Climb Walls, Read Languages, Remove Traps and using a musical instrument.
I know. Did you want me to specify what exactly to do with the Bard if you choose him? I thought you just wanted a class to pick.