Bumping along, singing a song along the beautiful briny sea.
This Is A Nation role play. The countries in the role play will be based on fictional analogues and similarities to the Chinese, Japanese, Khmer, Indian, Mongolian and other Oriental Cultures.
. The time period is three centuries after the fall of great Empires, the ancestral homelands of your nations, have fallen. Your newer factions have control over the same geography, but much power and culture has been lost.
High Fantasy Elements in this role play are encouraged. Be free to create martial artist sorcerers, Shao Lin, Samurai, Ninja, and magical Katanas that can cut through tanks, etcetera. Also, this role play will be be CASUAL.
Say if you're interested. Also, I"m thinking of having some kind of point-system involved for important characters for your factions. For example, a smart strategist would have a high intelligence score, and a great warrior would have a high combat score, etcetera.
Still recruiting.
http://roleplayerguild.com/showthrea...he-Phoenix-OOC
Last edited by ActRaiser; 02-23-2013 at 07:54 AM.
Bumping along, singing a song along the beautiful briny sea.
Oh! Oh! I'm interested.
A bit over the top, but nation games have interested me lately. Added with Asian countries as well, with meta's as those suggested are exciting me.
YAAY!
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Nation Name:
Province(s): (Max starting provinces is five) Provinces are political seperations from one region from another. They are similar to American states.
Government: You can be a monarchy, an ecclesiarchy (rule by preist hood), an aristocracy of some kind, etcetera. Most government choices are open to you.
Leader(s): Choose only the most important rulers here.
Population (If applicable, break down by state):
Capitol(s): (If applicable)
Religion:
Geography:
Choose special advantages none are listed, because I feel each of the players should choose something special that they feel fits their vision for their country.
For example, your country could have a City of Cthulhu cultists, martial artist sorcerers, Benders, as seen in Avatar the Last Airbenders, Dynasty Warrior type fighters as seen in Dynasty Warriors, Samurai, etcetera.
Keep in mind you could also just start with a large Empire. (9 Provinces in your culture, and 12 Provinces max, for Empires). By large, I mean large Empires in relation to other nations. As it so happens, the maximum population I will allow an starting culture to be is up to 24,000,000 inhabitants. This includes from 1-3 Protectorates, each semi-autonomous countries with 1 province each, or 1 country with 3 Provinces.
Last edited by ActRaiser; 02-22-2013 at 09:17 AM.
Interested.
"People were ready to have even their appetites controlled then. Anything for a quiet life. We've gone on controlling ever since. It hasn't been very good for truth, of course. But it's been very good for happiness. One can't have something for nothing. Happiness has got to be paid for. You're paying for it"
-Aldous Huxley, Brave New World