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Thread: The Struggles Of Gadria: IC thread

  1. #1
    Weilder of Ignus Mare Dextkiller's Avatar
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    Post The Struggles Of Gadria: IC thread

    NOTE. This RP is set on the higher end of the "Casual" catagory. I was not sure if it would fit into advanced, but it will hold to higher standards such as good grammar, coherent ideas, character developement


    The Struggles of Gadria



    The Struggles of Gadria is a Roleplay Set in the land of Gadria. This is a continent created by me, and placed in a time period where the usage of swords and bows is not uncommon (middle-age type weaponry). Magic is not an uncommon thing and neither are creatures like Wyverns and Werewolves. All information on races, weapons, rules and other such things can be found on the thread above. Now, to start it off, here is the history of this magical realm.

    In the days of its birth, Gadria was a land where any race could prosper. The plentiful resources and vast landscapes were more than enough for the settlers. The races worked to co-operate and distribute whatever was needed to whoever needed it. But as the days became years, and the years became decades, the unity that had once driven the alliance began to fracture and crumble. As a resort of this each of the races established their own Territory.

    Atlana, the empire of humanity, was the first to be formed. Humans, as was their nature, always desired more. They were the first to establish walls and build securites for what they felt they deserved. They built their empire from the focal point of Mount Arizar, for they found that the plains that surrounded the mountain were the most suitable for civilization.

    Next to be formed was Orikal, the heartland, and the dominion of the Orcs, goblins, and trolls. They were not willing to give lands to the humans so easily, for their nature was proud and headstrong. They claimed the highlands as their domain, the plateaus and mountain pastures of the Sheili Range were fitting for such tough and hearty people.

    Third to join suit were the Dwarves, for they found that their caves and wonders were in danger of being seized by one of the other races, so in response they formed the kingdom of the deep, Azerai. There was something different about the dwarves though, instead of claiming land for themselves, they carved deep into the ground below the northern provinces of the Sheili Mountains, nestling cities from the bowels of the earth. The most impenetrable walls of all were at their disposal.

    Fourth to continue the trend, were the elves. The creatures of the wood had little interest in the affairs of the other races; they only looked to protect that which needed protecting, the forest. And so came the formation of The Whispering Wood, where the elves roamed free amongst others of their kind and made dwelling within the very trees themselves. How they protected their cities was another matter entirely. Being a magic people, they wove many spells into the outlying regions of their forests. This prevented anyone not permitted from entering by causing them to quickly loose their way and find themselves right back where they started, a most devious magic it was.

    Next was the most mysterious race among the settlers, the Raiyeen. These reptilian people were more partial to the seas, so they took the bay of Trogai to create their domain. Using the tools of the ocean, they sculpted the great coral city of Arnuch, rose it to the surface, and polished it to a brilliant shine; for this it was named the Shining isle. To shield themselves they made pacts with the creatures of the sea, they would provide them with knowledge in exchange for protecting their territory.

    The last to establish their claim, were the dragons. The proud race took the only place that was left to take, the skies. They used their formidable magics, strength, and breath. To fashion the floating isles of Haakenzir, Moldenoch, and Varcshei. These isles were made of the very essence of magic. The dragons used their minds to create a material as hard as their scales, yet as light as the very air, to give shape their towering cities and mountains. This material was covered by the fires and frosts of their maws to create an iridescent like surface. The cities of the shifting skies, where no mortal has ever tread.

    But some were not happy with what they had chosen. After a golden century of peace, the humans began to desire the realm of the dragons. So they began to make mock constructions that they felt would reach the Shifting skies. After being unsuccessful, they found themselves in want of the most defensible of the kingdoms, and so they marched on the Dwarves. The people of the depth repelled the attacks of the humans without substantial effort, for their gates served as perfect choke points. But after seeing the size of the human armies, began to wonder at their own offensive abilities. So the Dwarves began to research the other ways in which metal could be useful. They began to construct devices of war that could be controlled from far away by Drarven spellcasters. They called these contraptions Erdui, called by the other races "soulless".
    With these machines the Dwarves began an offensive, for they had an avid curiosity of the ocean and what materials they could take from it to better themselves. Their many attempts at Seizing the Shining isles were inevitable failures, for they knew nothing of the seas and how they shifted and danced. After being defeated by the waves, they became restless and arrogant. They felt that if they could not have the ocean, surely the rest of the Sheili Mountains should be theirs. With this though in mind, they assaulted Orikal. The Orcs were powerless to stop them, for the Dwarves did not attack from the front or the back, but from below. Erdui were dispersed to dig out the ground from beneath the feet of the heartland dwellers. Sinking their cities and collapsing their mines. This kind of warfare was baffling to a race who so relished in the pride of face-to-face combat. They considered the tactics of the Dwarves to be cowardly and beneath them, but regardless, they had no way of stopping them. So the Heartlanders were forced to leave their lands, becoming nomadic tribes and creating small colonies where they could. Although there was a large fraction of them that chose to leave Gadria entirely. They set out on vessels for distant lands, their mass migration was called The Rite. It was named this because a ritual was performed by the leaving masses where they left artifacts of great value on Gadria, thus forsaking all that was there, and vowing never to return.
    After their victory over the Heartlanders, the Dwarves were sated. Although the humans remained jealous. They came to the Dwarves with offerings of peace were given and messengers were dispatched that requested the Dwarves share their newly conquered land with the Humans. The Dwarves refused to give any portion of their new lands to the people of Atlana, but they did strike a bargain. In secret, the Dwarves and the Humans co-operated to find a way to bypass the enchantments of the elves, naming their alliance the Tributary. After four decades, they finally cracked the spells, and marched together on the elves. Caught completely off guard, the Elves hastily prepared for war. The war was long and devastating, the Tributary gained a foothold in the Whispering Woods, where they proceeded to launch assaults. Their efforts came to a standstill as they neared the heart of the wood. For the Erdui could not dig through the grounds because the roots of the trees, enchanted by the Elves, were as hard as steel. Now at a disadvantage, the Tributary began to be over-run as their swift and decisive strike was deflected.
    The Elves were infuriated by the breach of their lands, so they launched counter-assaults on Both Atlana and Azerai. Being only second to the Dragons in age and magical ability, the elves drove deep into Atlana, and created magical tunnels into the cities of the depths. The wounds were opened as the elves tore through both cities with unmatched ferocity. After four years of devastation and futile resistance, the Humans and Dwarves surrendered. Both races offered condolences for their harms to the cities in the Whispering Woods, but the Elves did not accept them, they simply forged on. They cared not that The races had surrendered, for they were consumed in blind rage.
    From their floating fortresses, the Dragons watched as the Elves, Humans, and Dwarves, slaughtered each other like cattle. They watched as the lands that each race had claimed and nurtured, were tortured and destroyed, this behavior infuriated the Dragons. The old ones swooped down from their perches and swiftly put a stop to the fighting. The magic and power of the dragons was unparalleled by any race in existence, thus none would dare oppose them. After the battles were ended, and the war ground to a reluctant halt, the eldest of the Dragons on Gadria offered, nay, commanded that the leaders of each race attend a council.
    The emperor of Atlana, Phius Lethin, The grand queen of the Whispering Woods, Lia Elthuna, The Golden king of Azerai, Gorik Ebonfist, And the waved ward of Arnuch, Yaetra Olgonari all were brought before the Eldest, on Moldenoch. Being the only time any mortal had set foot upon the Shimmering isles, the event carried an unimaginable weight. There, they were addressed by the Eldest, who told them that their actions thus far had been unforgivable. Yaetra was excused from the reprimanding because the Raiyeen had taken no part in the war. From there the Eldest informed the leaders that a barrier was being placed around each of their nations, and in a thousand years, this council would convene again and discuss if they were to be removed. The Elves and Raiyeen agreed without protest, but the Humans and the Dwarves called out that it was not fair to confine them within such boundaries. The Eldest silenced them, for the 'proposal' was not up for debate.
    The leaders were brought back to their respective nations, and the curtains were raised between each of the great provinces. The Raiyeen and the Elves accepted the barriers willingly, But the Dwarves and the Humans, who could no longer co-operate, failed in every attempt to dispel the magical barriers set by the dragons. After a century or so, the attempts were dismissed as futile, and stopped completely.

    Nine-hundred years later, the council was set to convene again. The Leaders of each of the nations were brought back to Moldenoch to present themselves before the Eldest once more. The Eldest noticed immediately that the races had matured considerably. The Humans no longer had the jealousy of their ancestors, and the Dwarves were no longer so concerned with the affairs of the other races, and had also discovered a coast behind their mountains, so no longer wished to posses the Raiyeen's water.
    After much consideration, the barrier was removed by the dragons, races that had been wondering about this mysterious continent were finally free to enter, and the local races were once again free to mingle amongst each other.

    But some wounds do not heal so easily.

    Synopsis of Part One
    Velais Vis throws hand over hand to conquer a vertical surface hundreds of feet from the still surface of lake Tongar. Sasrin Van-Guile, his elven companion, trails behind him slightly. They reach the pinnacle of this rock face and turn to watch as the reflections off the lake shift the world to a gilded twilight. As the sun sets, the two characters jump from this extreme height, using magic to safely plunge themselves into the water below.

    After camping along the coastline of the lake, Velais awakens early to a commotion from the base of a nearby cliff. He is surprised to see two Erdui emerge from a newly dug tunnel with their pilots in tow. The Erdui confronted Velais and Sasrin. While one Erdui is incapacitated, Sasrin is killed and Velais is forced to escape. After teleporting unintentionally to a eastern fork of the Reisa River over twenty-five leagues away, Velais is stunned.

    We now go to observe Lyonnem Donek; an elf travelling East along the Reisa river via raft. After a devastasting crash off a waterfall, Lyonnem is nursed back to health by an old women with a Noble pet, a gargantuan white leopard. After he is fully recovered, the woman offers to let Lyonnem ride the leopard for some time, to make up the time which he lost from the crash. Offering the old woman his utmost gratitude, Lyonnem sets out on his prior journey once again. He arrives at the Eastern fork of the Reisa River, where he encounters Velais. After exchanging words of caution, they deem eachother to be trustworthy, although Lyonnem remains cautious. Velais confides In Lyonnem and tells him of the loss of his Friend, Sasrin. After Lyonnem offers to accompany him to find Sasrin's body and place him to rest, the pair fall asleep in the cave. They share a similar vision that night, of a place far above the clouds in the seas of blue sky far above the world. Each is addressed by an unknowable force before thrown back to reality.

    Velais and Lyonnem share their visions the following morning, finding themselves more connected then before. They realize that it was fate that brought them together and set off in the direction of lake Tongar. Deciding to take a short-cut, they turn their raft to a route not yet traveled by either of them. After crashing around in a blackened tunnel, they arrive at the entrance to a massive cavern dotted with luminescent crystal trees. After yet another incident with a large waterfall, They come to the base of the cavern floor, where they follow the winding river toward the opposite end of the cave. About half-way through, they encounter the two Dwarven Erdui pilots who killed Sasrin. After a failed attempt to circumvent the Dwarves, another encounter ensues. While exchanging blows with the the Erdui, Velais notices that the weak spot he had used to incapacitate the other Erdui had been reinforced. Velais and Lyonnem make a fair fight, but the conflict is interrupted by an outside force. Enter Vicis, the blue giant. This pale man comes to the conflict from nearby, resolving to play the card in his favor, when the battle is interrupted by a magical explosive tossed by one of the Dwarves, a thirty-five foot crystal tree crashes down between them, separating the enemies. Velais and Lyonnem take the opportunity to escape into the river. When the leave the cave, lo-and-behold, another waterfall confronts them, but this time Velais uses his magical abilities to keep them from harm.

    After reaching the lake and burying Sasrin Velais and Lyonnem head to a near-by village. Velais discusses with Lyonnem the reasons for his Dwarven pursuers and they deduce that the dwarves seek a tresure Velais had taken from an "Uninhabited temple" In the northern Sheili Mountains. They reach the village and question the local barkeep about the runner that Velais had given the "stone" to after he had retrieving it from the temple. They retrieve some gossip from the barkeep that a man had boasted of a great treasure on his way south with a noble lord whom was last known to reside at the head of the Arkan River, along the coast of Lake minev.

    They reach the Arkan river after a week or so of uneventful travel down a NORMAL river, free of waterfalls. Along the coast, Velais and Lyonnem have another similar vision, this time the Voice addresses them more directly, telling them that they are about to be entwined in a struggle that will determine the fate of Gadria. In the night, Velais goes for a walk and encounters Vicis in the forest. He questions the man about his travels in "the Misty Marshes"; mysterious lands far to the north. Vicis mentions the presence of the Leech, a vile presence that inhabits his mind from many thousands of leagues away. Velais uses his most precious possession, The Grimoire of Concentrated Energy (a book of magic that was given to him by the Raiyeen) to block the Malevolent presence from Vicis's Mind, thus giving the giant access to his previous consciousness. After traveling with the giant for some time, Vicis suffers a psychological break when the Leech breaks through the wards surrounding the giant's mind. Velais tries to use his Grimoire to re-asset the wards, but is confronted directly by the Leech's ancient consciousness. The leech incapacitates Velais while Lyonnem attempts to restrain the enraged Vicis. When another ancient consciousness enters Velais's mind and releases him from the leech's influence, Velais gasps. The other ancient Consciousness speaks to him for the first time out of his dreams, revealing himself to both Velais and Lyonnem as the Elder; The oldest and most powerful dragon in Gadria, that had resided there tens of thousands of years before any race stepped foot on the continent. The Conflict between Vicis and Lyonnem is resolved when Lyonnem releases an uncontrolled burst of magic that renders them both unconscious.

    The following morning, Velais binds the unconscious Vicis with enchanted ropes, to prevent them from harm if he suffers another psychological break. They consider leaving Vicis behind, but decide to keep him around when they consider that the elder could be the only one that could free Vicis from his curse. Further down the river, a popping sound attracts Velias's attention in the night, while he is having trouble sleeping. He goes to investigate and surprises a Raiyeen practicing alchemy with the local plants. Due to his experience with Raiyeen in the past, Velais inquires about the raiyeen's differing appearance from the northern people of the Shimmering isles. Lyonnem follows Velais, and surprises the Raiyeen, who is introduced as Tafkarl Ishtock, with his presence. Velais returns to camp while Lyonnem and Tafkarl talk. When they all come back to camp with the addition of Tafkarl, they are attacked at night by Aldek, a fire sorcerer who is deeply bound to a blood demon, which gives him powers of epic proportions. Velais recognizes Aldek as the man who tormented him as a child, killing his parents and alienating him further by declaring that he was a half-elf to the entire village he lived in.

    Velais looses all composure and faces down with the demon sorcerer, who is engulfed by demon-flames; taking on the visage of the demon he worships. Velais releases all his stores of energy to cloak himself in writhing blue flames, and although his power is formidable, he begins losing horribly. The battle turns tide when the other members of the group arrive to help. Lyonnem stikes with ferocious grace, battering back the demon, and Vicis drives his mass into the side of the flaming monster, ignoring the savage burns he receives from doing so. Even Tafkarl, not having a aggressive disposition, flings large rocks at the demon sorcerer, driving him off balance. This gives Velais room to move in and smash hard against Aldek. Together they subdue the Demonically cloaked Sorcerer enough for the visage to dissipate. Aldek escapes in a wreath of flames, vowing to return to destroy them all when he collects more power.

    Struggling with his sense of inadequacy, Lyonnem leaves with Tafkarl to search for a swords master that can help him increase his strength so that the next time he is attacked, he will be able to defend those he cares about. Velais is distressed to find that Lyonnem is gone when he awakens. he finds no other option then to move on with his quest with Vicis in tow. Together they set off once again, down the Arkan river.

    End of Part One

    This is where we move on from. This is the beginning of the battle to end it all.

    This Begins Part Two

    The IC of Part One is available HERE for those that wish to read through it fully. For the sake of convenience, the chronological order of some events were changed from original order.
    Link to OOC and app thread HERE
    Last edited by Dextkiller; 01-15-2013 at 03:27 AM.

  2. #2
    Weilder of Ignus Mare Dextkiller's Avatar
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    Velais opened his eyes slowly and the reflections of the water swirled within them, making them appear like gates to an endlessly refracted ocean. He swiveled around, allowing himself to look over his shoulder toward Vicis. The blue giant was looking far off to the distant shore of the Arkan River. Pink burn-scars covered his right shoulder and began to dissipate as they reached the middle of his torso. His face was scarred in a similar manner, giving him a queer cast, as the scarred flesh contrasted starkly with his pale blue skin. Velais turned his attention back to the running currents of the Arkan river, preferring to keep his gaze on what lie ahead instead of what had already passed. Despite his efforts, flashes of memory danced through his mind, portraying the vicious battle he had initiated with Aldek. He bowed his head, looking down at the scuffed logs that made up their raft. He placed a gauntleted hand on the wood, feeling the nearly imperceptible shift of the runes on the inside of the armored hand, allowing him to feel the texture of the wood through his armor. Often times he forgot that he wore it, which had been increasingly convenient, as he had nowhere to store it after his bags were burned during the encounter with Aldek. It was like a second skin, one that could block a sword swing of decent strength even without the enchantments placed on it.

    They had been on this raft for nearly two weeks, forcing themselves to live off fish and purified river-water because of their reluctance to stop moving. The only time they had made for shore was when a log had come untied or an oar broke. The wood was smoothed from his and Vicis's feet shuffling across it so frequently. He turned again, this time to his left and opened one of the last two pieces of his remaining baggage, a small knapsack that could be swung over his shoulder. It was another piece of equipment he had received from the Raiyeen. Not large enough for much else besides small bits of food and trinkets, it had been woven from the silk of the Marus Indelto, or the giant water spiders of the shimmering Isles. It was both fire and water resistant, keeping the contents dry and unharmed in nearly all environments. He gingerly withdrew the fist-sized gem he had taken from the crystal tree during his encounter with the Tarag in the Crystal cave. It was a rose sapphire, pale lavender in color, and pulsed with inherent luminescence. It held magical properties, that he knew, and also that it could hold an uncanny amount of magical energy. He, however, was unable to glean the source of the magical energy coming from it, which he assumed must mean that nobody had cast it, that it was natural magical energy.

    He stored a fraction of his magical energy within it, taking some from the runes of his armor, which would slowly regenerate their own energy, not enough to compromise his safety though. He had done this for the last two weeks or so, and over that time had stored a formidable amount of energy within it. He was not sure what he would use it for, but he knew it would be useful at some point. He then turned to Vicis

    "We should arrive at the River head within a few moons, I am not sure what we will encounter, but be prepared at all times, these are dangerous waters we drift toward."
    The giant nodded slowly. Ever since the confrontation with Aldek, he had uttered only a few words. Velais had done periodic checks to see if the influence of the leech had taken him once again, but it had not. The Leech seemed to have lost interest in him, perhaps distracted by the encounter with the Elder. For now, Vicis's hands remained unbound, but slowly clenched, as if they missed the presence of something familiar.

    The sun moved through the sky, nearing the horizon and giving way to dusk, which coated the rough beige rocks around them with a golden light. The river shimmered like liquid gold. Velais shut his eyes and felt the subtle winds on his face. As the golden visage withdrew, and gave way to the first blinks of light in the night sky. Vicis cleared his throat. Velais moved his head slightly, to the side, leaving his eyes closed.

    "I can feel the presence of the white one. His influence is stronger here." The giant rasped, obviously recovering from his prolonged silence. Velais had felt it to, the warm brush of a powerful consciousness against his, letting him know that he was being watched over. He inhaled slightly, tasting the mist of the fresh water on his tongue.
    "Aye." He said, as they continued the drifting into the night.

  3. #3
    Senior Member Lucius Cypher's Avatar
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    "Come on, hurry it up." Standing on the top of a hill was a dark-haired woman; she appearance and demeanor gave the feel that she was obviously someone of noble blood, yet the mud that caked her feet told to the observant eye that she had been walking; and for quiet some time. This woman was like a silk sheath hiding a steel blade, a pretty flower home to a venomous snake. She was Lucilia Maverick; treasure hunter and merchant, though in truth, a thief and, if the time calls for it, assassin. She stood on the hill as her slave, or as she calls it her "Retainer", a short orc, struggled up the hill carrying a large wooden box on his back. His body was scared through years of adventure, and while his hands were covered with magic metal gauntlets, they weren't there for his protection, but for his servitude. This one was called Karnage Urabrask Vorinclex; slave to Lucilia. He quicken his pace despite that his body was tired and weak, as he had been told to carry his master's belongings for the last four days. She rested while he was to stay awake to guard her. But despite being extremely tired, the magics that forced him to do as Lucilia said was also the only thing keeping him alive; he was not going to collapse unless his master says he could. That and Karnage himself, magic or not, wasn't about to let down his "friend"; using a silver tongue and miscommunication, Lucilia convinced the rather dim orc that he was not, in fact, a slave, but simply a hired guard. Using a bit of magic to manipulate his mind also helped. While not exactly enthralled, Karnage still doesn't know the true nature of the relationship with Lucilia, and she made sure that it stayed like that.

    Once Karnage managed to get up to the hill, Lucilia took a puff from her pipe. The poisonous drug had a bitter scent to it, but it was sweet bliss for her. Karnage took a full puff, but thanks to the mask he wore to cover his mouth, he was unaffected by it's deadly nerve toxins. Still, he was breathless, but their journey had not yet ended. Giving Karnage a precious few seconds to rest, Lucilia took out a map to check their locations. She spent a good ten minutes looking over the map and the surrounding area before she started to walk again. "C'mon now, we still have a ways to go." Karnage jumped to his feet and followed after his master, his breaths silent in the winds.

    After traveling down a dirt path, Lucilia had Karnage stop for a moment. the two were following a dirt road, commonly used by travelers. But she noticed something off; she had been walking along side a set of wheel tracks, most likely from a wagon. However, the tracks stopped here in the middle of the dirt road. She looked some some more, and noticed splinters. She could only let out a short curse before bandits burst from the bushes, brandishing weapons. Karnage immediately put himself between the bandits of his ward, but the two were out numbered 6 to 2. Lucilia could summon some allies to help, but they'd still be outnumbered and the summoning too a little time. Karnage took out some of his bombs, which would be useful against such a large group, even if he had to shield Lucilia from the blast. They approached the two and made threats, but promised to leave them alone if they handed over their money and the box. But Lucilia's tomes were in that box, so that wasn't' going to happen. "I'd suggest you all run off now. You may bargain for lives, but I don't." The bandits laughed at Lucilia's arrogance, and one notched an arrow into his bow, ready to short Karnage (Since he was an orc). "Better not die on me, Karnage."

    The gauntlets on Karnage's arms sent a surge of energy through him. The slavers made these gauntlets so that, amongst being basically indestructible and marked Karnage as a slave, compelled him to follow any orders given by his master. No matter how impossible or suicidal the orders were. So when Karnage was given the order not to die on behalf of Lucilia, he looked towards the bandit who was about to fire his bow. With a flick of his wrist, Karnage toss an explosive flask, and when it hit the ground, it blew up in a large fiery explosion. The arrow still flew through the air, but the explosion changed it's course and cause it to miss. The bandits were momentarily shocked by the explosion, and that's when the two began their counter attack. Lucilia took out her magic gun and shot the nearest bandit, causing him to writhe in agony as the magic paralyzed his body. Two of the bandits charged forward to attack Lucilia, but Karnage stopped one with a tackle, and then punched the other in the gut with an acid coated fist; since the gauntlets constantly regenerated, he didn't have to worry about the corrosive acid eating through it and disintegrating his hand. The bandit, on the other hand, was no so lucky when the potent acid began to dissolve his armor, and eventually, his belly, then his organs. The two remaining bandits took out their bows and tried to take aim, but Lucilia managed to get them to scatter when she fired a shot from her gun at them. She missed, but it did force them to take cover, which allowed Karnage to hand Lucilia one of his bombs. While the other bandits was till hiding from Lucilia's gun, she took Karnage's bomb and expertly tossed it behind their cover. By the time they saw what fell behind them, they were engulfed in flames and their body pierced with glass and nails.

    Lucilia and Karnage fled from the scene, as after they began to loot the corpses, they heard the commotion of others, possibly more bandits. They ran down the dirt road and hoped that they wouldn't find other bandits, to which their luck pulled through. They stopped by a river not long after their escape, were Lucilia used the time to catch her breath and clean off some of the mess on her. Karnage was a bit dinged up due to the scuffle, but he was no more worse for wear then before. Plus this break allowed him to rest again and resupply; after he uses his concoctions, he always tries to make some replacements. "Well, that was certainly annoying. We will rest here for now, and once I'm ready, we'll head to the town and find that manor. Make sure the books are still in good condition." Karnage opened up the box to check Lucilia's tomes, and they were still intact. The box didn't take too much damage during the fight, but some of the nails were lose due to the shockwaves his bombs made. Karnage would have to find a new box or repair this one if they were to continue traveling.

  4. #4
    The Philosopher ArchangelUriel's Avatar
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    Lyonnem stood in the middle of a small opening of lush green trees, eyes closed, Laevus laying across his outstretched palms. Focusing on breaking up his magic composites and pulling them toward the sapphire in his forehead, he raised the blade and placed the tip upon the sapphire. Then he readied for the gem to extract the magics, but something odd began to occur: the magic would not release. His brow furrowed, and his jaw clenched as he tried harder and harder to release the composite in the gem. He'd never had to give any effort to this, usually the gem did it on it's own. He halted his efforts and sheathed the blade as he opened his eyes, "You were right, Terron, the blade stopped the gem from releasing my magic composites," he said.

    An old man who stood adjacent to Lyonnem began to speak, "Just as I expected, your master must have know exactly what those were when he bequeathed them unto you. Too much of a coincidence for him not to have," he words were steady, as if every word was observed inside and out before being rolled from his lips.

    "How could I have not found this out until now?" He spoke in his own calm stoic manner.

    "Well how many times were you naive enough to throw your blades in front of an incoming spell?" the older man, called Terron, said with what he felt was quite witty, though Lyonnem showed no reaction to it. The elf simply "hmm"ed and looked up at the sky. "What is it Lyonnem?" Lyon had felt something briefly, something he'd felt before, an overwhelming presence of what could only be described as fate.

    "It is nothing, master," he said still distracted slightly.

    "Yes, well then, I may have figured out the making of those blades of yours thorough this little experiment," he paused until Lyon looked at him. "It's not even metal, despite it's look and feel. It's a wood, made from, what I would guess was, some of the last Gadriac Trees, Ancient trees that date back to the beginning of this land. Their color means they were of two different trees, a southern and northern Gadriac trees. Guard those with your life, and they'll certainly guard you." Lyon rubbed the pommel of Tenebrae, it almost felt as if could be wood, but none like he'd felt before, and certainly had a durability of no tree he'd seen. "Oddly enough it's a material that was indeed smithed, not fletched. Their strength and durability was only one of their valuable properties. The others include flammability, with minimal harm to the wood itself, and what we just experienced, the ability to stop, and disperse all forms of magic. Though you must be very careful of that, spells can be much faster than even your reflexes, and deadly accurate. It'd be like cutting an arrow from the air."

    "And you have a way to prepare me to do that, Master?" he hoped so.

    "Mmmm, well yes, but it is a long hard road, what we've done thus far is just warm up."

    "Very well, I am ready," he said quickly.

    "Tomorrow, for now we will head back home. Taf is sure to have finished his exercises by now," as he turned and began walking toward his cabin.

    <<Blathers, you are welcome to narrate Terron, and also assume we've arrived back at the cabin.>>
    Last edited by ArchangelUriel; 01-17-2013 at 02:05 PM.
    As iron sharpens iron, so does one man sharpen another.

    "We are running blindly into violent
    Lifeless surroundings! Can we finally
    Right this? Or just slightly unbind
    ourselves from the nightmare. Will you dare to FIGHT!
    Or collapse and invite the destruction. The future
    Of man is a cycle.
    Will you dare to fight...
    We rebuild tonight!"
    - BOO
    ....Open you eyes, Find you own truths, Bind together, and Become strong in your Virtue and Bonds
    Together with that, we will right our many wrongs, and change this world.

  5. #5
    Weilder of Ignus Mare Dextkiller's Avatar
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    <<Velais's Voice will be colored this color, and Vicis's this one>>

    Velais woke when he felt the first rays of the new light on his face. The warmth stirred him, slowly bringing him back to the realm of consciousness from his trance-like state. Sometimes he dreamed there, of his family and his friends, but lately his mind had been polluted by swirling visions of darkness, turning in endless pools, always trying to consume him. He contributed them to his encounter with the leech. He had felt the pressure of that evil being against his, and even though the elder had saved him, a measure of the evil energy had smudged off on his mind. He could feel it always, tugging at him, but he gave it no credence because of its inadequacy. He banished the thoughts and sat upright. Hew turned to see Vicis already awake, facing upstream and letting his feet drag in the currents.

    "the day approaches," The giant mumbled. "and the stars recede under their veil." He looked longingly at the brightening sky. Velais was not sure what had occurred within the giant's mind after his encounter with Aldek, perhaps a measure of the taint had rubbed off on him as well. Velais shook his head slightly, if such a thing had occurred he would have felt it when he observed Vicis's mind for traces of the leech.

    "The light is nothing to fear, Vicis, it guides us in the right direction." Velais pointed to the rising sun, which came over the crest of the river, always ahead of them while they were traveling in this direction.

    As the day slowly crept by, the river began to widen, and small cottages peaked out from between the rocks, thin trails of smoke rose from the tops. "We have reached the head of the Arkan." Velais said. With that, he slid off the side of the raft into the water in a fluid motion. He grabbed the underside of the raft, gripping the constraints that tied the logs together. He swam toward the side of the river. When he reached it, Vicis hopped off into the shallows and gave the raft a final shove, beaching it. Velais walked up onto the bank and heaved himself up onto a rock. He climbed deftly for a minute or so, and reached the pinnacle of a nearby rock formation. Vicis came up behind him moments later. Together they looked over the bay. Velais found the sight both comforting and disturbing. They had entered the realm of humans, and this settlement, known as Garani, was one of the larger human cities. Large houses pressed up against the shore, propped up on stilts or placed cleverly atop rocks. Velais sighed, all the information he had was of the courier's appearance. He thought for a moment about how he could devise the identity of the courier's master.

    "We should begin, we have many places to search." Velais vaulted off the top rock onto one lower down, then again and again to reach the bottom of the formation, opposite where he climbed up, Vicis followed. When they reached the bottom, Vicis beckoned him, Velais walked over. "What is it my friend?"

    "I cannot accompany you. The humans would treat me like a monster, they always have. I will travel on the raft and stay a fair distance from the coastline. Contact my mind if you require my assistance." Without waiting for a reply, Vicis trotted back around the formation and pushed the raft back into the river, steering into the lake with the makeshift oar. Velais furrowed his brow. Perhaps it was better for the giant to stay unnoticed, but he did not like having him far from him, for fear that the leech would influence him again. Sighing, Velais hoisted his knapsack over his right shoulder, and his Grimoire case over his left. He was not worried about how he would appear, if anything he looked like a well equipped sellsword, as long as he kept the Grimoire packed away and kept his magical knowledge to himself, he saw no reason why he would have trouble. He stopped for a moment, and withdrew his thin cloak from the grimoire case's outer pocket and threw it over his shoulders. The morning was slightly chilly, so he did not see himself being questioned for it. His ears were his major concern, if he were discovered to be a halfling there could be trouble, that was where the cloak helped the most.

    Gathering his bearings, Velais headed toward the road, coming to it quickly and finding a fair amount of traffic upon it. He walked at a steady pace, trying his best to be inconspicuous. He worried that Aldek could be here, anticipating that their group was heading west.

    "Elder protect me" He whispered as he let the steady flow of footsteps and horseshoes pull him in toward the city.

  6. #6
    A Giant Pink Chameleon Blathers's Avatar
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    Tafkarl stood, poised as he lifted his staff into the air. He lunged forward with his staff at an invisible enemy, then parried an imaginary sword blow from his side. Tafkarl was relatively fit, but the training Terron put him and Lyonnem through was much more then he was accustomed to. It caused all of his muscles to ache, which tempted Tafkarl to brew an elixer which would help him recover after long sessions. However, Terron had told him not to, saying that the discomfort built character and that in battle there would be no reprieve. The Witch-Doctor groaned at the notion, but he complied.

    Tafkarl wanted to better himself and to become capable of defending himself. Taf knew that he lacked the ferocity and conviction of Lyonnem and Velais, but as Taf showed signs of improvement he could feel his confidence grow. This training was beginning to pay off!

    "Nice work, but you need to work on your stance." Terron called. The interruption caught Taf off guard, and he turned in surprise.
    "W-welcome back, Master. You too Lyonnem." Taf stammered. "How was the trip?"
    "We have learned much. Try to stand more loosely; a stone will be cut by his enemies blade. But a reed will avoid his enemy's blade and strike." He said, sternly. But a small smile seemed to show his approval.
    "Sit down, young Raiyeen. You have trained hard, and you will need the energy for later."
    Taf nodded before sitting down.
    "Thank you, sir." Tafkarl said as he panted lightly. He stretched his limbs, including his tail, and made himself comfortable. Sometimes Terron's ways clashed with Tafkarl's, but the Raiyeen couldn't doubt the man's kindness and dedication to his students. Taf was glad he decided to travel with Lyonnem, but he wondered what it was Velais and the giant Vicis was up to at that moment.

  7. #7
    Senior Member Lucius Cypher's Avatar
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    Karnage and Lucilia continued their trek to the city. Lucilia was examining the sword one of the bandits had; it was used and scarred, but there was faint runes on the blade. Most likely taken from one of their victims, but if she could get the blade cleaned up, it would sell for some fine coins. "Karnage, get me my wash cloth." Karnage obeyed, and took a clean cloth out of the box. "And a whetstone. We still have a whetstone, don't we?" Karnage was unsure, and took the box off his back to check. He rummaged through the box as they two continued to walk. The morning was still young and the sounds of other travelers soon came into ear-shot. He found a worn whetstone, and while Lucilia was displeased that she had not brought another one, soon the city was in sight. She smirked as she sharpened the sword and wiped off the grim, occasionally dosing the blade with water from her canteen. She was no armorer, but she had a general idea of how to take care of her blades. Still, she should go find a proper repair man and see to it that the sword is repaired. She could probably barter it's cost for more then it would cost to repair it.

    Soon the orc and the human entered the city, which was bustling despite it being so early in the morning. A few merchants were up and ready to sell their wares, trying to hawk to Lucilia, but she ignored them. There was someone she wanted to see. "Stay close, orc, and don't let anyone close to you. I don't want them stealing my money." Karnage nodded his head and followed his master. Lucilia seemed to have been wondering aimlessly, and indeed she went back and forth through some parts of the city. But as she wondered around, a beggar came up to her, asking her for a donation. But instead of doing what she normally does, which was ignore them, she looked to the beggar and showed the beggar a note. He looked at it, then back at Lucilia, and then nodded. he told her to follow him, and Karnage tapped her shoulder to ask what happened. "Nothing that concerns you. Here, take this map and find the manor. I will meet you there later." Lucilia left behind her orc after she handed him a map. Despite not knowing this city very well, she gave him the commands to find the manor, and he will find it. He looked at the map, and at the street he was on, and proceeded to the manor.

  8. #8
    The Philosopher ArchangelUriel's Avatar
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    "Tafkarl," Lyonnem stood adjacent to the Raiyeen, watching as his reptilian friend stretched and caught his breath. Lyon had not been so fond of Tafkarl when he first met the man, due to his irrational discomfort around large lizards, but he had saved Lyon's life before he'd even known the elf. After that Lyon got increasingly more at ease around him. "You have improved much since we arrive, my friend," he spoke at a level tone, "you should be proud." He paused for a second, "I wanted to thank you for all that you have done for me, I could never repay you," he then pulled up his sleeve slightly, and undid a simple chain bracelet, though the metal appeared a pain turquoise in color, "This was my master's, it gave me luck during my apprenticeship, and now I hope it brings you the same luck it did me. It is forged of a rare starmetal that elves call, Lenvium," he placed it in Taf's hand and the smiled, Lyonnem had only smiled but a handful of times in his life, he most recent was after defeating Aldek. "Please do not thank me," he said as walked off, probably leaving the Raiyeen a bit stunned by the elf's sudden change in nature, though brief as it was.

    Entering Terron's house always brought the slightest amount of awe to Lyonnem. The wooden planks were all sanded to a sheen, and their light color reflected the sun's rays that pour in from the skylights. The initial room was a large square room with high ceilings and two rows of skylights on either side of it, three in each row. The furthest wall was open to a large fenced in garden with a stone fountain in the middle and two large apple trees on either side of it with other fruits and greens surrounding them in a semichaotic fashion, though Terron had sworn there was a pattern. Four halls lead from that room, two on each side, and all to individual rooms. Those rooms were the the make of the first room, with the polished wood and open skylights, though not as large. How one man had achieved it was amazing to Lyon. He'd asked if Terron had used magic, and to his surprise it was all done by the man's own two hands.

    After proceeding to the hall on the furthest right, he arrived in a room with only a person sized mat in the middle of the room. Lyon removed his black hooded cloak and sat upon the mat, underneath the room's own skylight. He closed his eyes, and began to meditate, and as soon as he had his mind cleared, he stood, eyes remaining closed. Then he went through a series of martial arts forms. Terron had told him that if he could keep his mind totally clear as he fought, the elf could achieve a level that very few swordsman had even dreamed of. So far Lyonnem had not done well. It was hard to move about trying not to hit the walls, and keep him mind clear of everything, harder than any physical training he'd done. After failing a few times, Lyon almost lost his temper, and so the elf decided to rest off his anger.


    Endless blue occupied the vast area, and the sun hit Lyon's bare chest. Beneath his feet was large precipice that stretched off in either direction, and the air sang with an energy that filled Lyon with nostalgia. He knew this place, it was almost like a home that he could never quite reach. After all the times he'd peered over this crag, he didn't know what was behind him, he'd never turned to see. He didn't want to see, it would only make him long to stay here more than his initial desire. "Elder one," he called out, "Why have you brought me here?"

    "You have forgotten your destiny Elfling," a voice boomed from every direction.

    "I am doing as you told me Ancient One, I am letting my heart guild me," he returned the call.

    "You are following nothing but cowardice. I told you Velais will need you, and you him. You still linger in you past sufferings. It is not your body that needs sharpening, it is your mind and soul. Return to your place Lyon," the Elder's voice for once seemed the slightest bit distraught.

    "I have to be strong to protect those around me, including Velais, and I am not yet ready," Lyon said plainly.

    "Have faith in yourself, that is all you have ever needed, Elfling. Have Faith."


    Lyon awoke as it was midnight, he knew from the moon that shown through the skylight. The rest of the night he had spent contemplating his decision. Could he really leave? Could he take on what was to come? If Aldek was only the beginning, there was not a chance that he would survive, so could the Ancient One be wrong? Is he really so wise as to doubt him? All these questions and more ran through his head at a pace that was too hard to grasp form him.

    In the end the elf could not rely on his current abilities, so fate would have to wait for a time.
    As iron sharpens iron, so does one man sharpen another.

    "We are running blindly into violent
    Lifeless surroundings! Can we finally
    Right this? Or just slightly unbind
    ourselves from the nightmare. Will you dare to FIGHT!
    Or collapse and invite the destruction. The future
    Of man is a cycle.
    Will you dare to fight...
    We rebuild tonight!"
    - BOO
    ....Open you eyes, Find you own truths, Bind together, and Become strong in your Virtue and Bonds
    Together with that, we will right our many wrongs, and change this world.

  9. #9
    Weilder of Ignus Mare Dextkiller's Avatar
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    People have no sense of personal space in this city. Velais thought to himself. He had never liked cities, to crowded, and people were always asking questions or trying to get you to buy something. I'm being hypocritical though, I am here to ask questions after all. He continued walking for some time, moving further and further into the bustling streets. When he found himself in a large square city plaza, he stopped and examined his surroundings. There were signs for each main road, signaling to those who could read them that each part of the city was divided into districts. All that Velais knew was that the man he was looking for lived in a Manse, so that gave him a general idea of where he should begin his search.

    He set off down the road marked "Wealthy District" and hoped for the best. After some time walking and questioning people, he was beginning to lose hope that he would find the place he was seeking. The information he had regarding the subject was minimal, and he had not learned anything beneficial to his search. Velais sighed and leaned up against the cobbled wall of a building along side the street. After a few minutes of intense thinking he saw a very peculiar sight. He watched as the shortest Orc he had ever laid eyes upon walked around the corner. The small, feirce looking Orc had a massive pack strapped over his shoulders. Bits-and-bobs hung off the sides and jingled as he walked. Over his face was a strange cloth mask with a skull-like visage that strapped around the backs of his ears and neck. He narrowed his eyes and blinked to see if he was just imagining things. When he Orc continued to walk, he shoved off the wall toward him. He knew he was letting his curiosity get the better of him again, but he couldn't help it. He approached the Orc and tapped on his shoulder.

    The Orc turned to him, and he saw the gauntlets on his hands, Velais knew what they were, enslavement gloves. He had seen them a few times in slaver troupes. His brow furrowed. "I am sorry, I did not know you were.." he trailed off. The Orc made no response. Perhaps it is the mask. "Can you talk, heartlander?"

    ------------------------------------------------------------ALDEK-----------------------------------
    His red eyes swam with an insatiable hunger. He could feel it gnawing on the back of his being, licking at the edges of his soul, eternally begging for more blood. He ran his fingers down the edge of his mace, feeling the dastardly curved blades that adorned the head. I know you're here halfling. But first, an offering. Aldek looked over the city of Garani from the precipice of a nearby granite formation. The city sprawled with potential offerings. He could feel their pitiful souls as he scoured the streets for the one he searched for. A bright light appeared, brimming with energy. Found you. A twisted smile brimmed across he drawn cheeks as he vaulted off the precipice toward Garani.

  10. #10
    Senior Member Lucius Cypher's Avatar
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    Karnage had to "ask" around the city for direction to the Garate Manor. It was a good thing he was literate, otherwise he'd had to just go through every house until he heard the right name called. He was minding his own business when someone tapped him on the shoulder. He remembered Lucilia's warning about not letting anyone close to him. As he turned around, Karnage took a large step backwards, away from the one who called for his attention. He bent his knees a bit, ready to spring into action, but waited. This person could simply be innocent, and Karnage would not want to hurt an innocent. However, he had no desire to be harmed either, at least, not with Lucilia's things with him. Looking at the person who tapped him on the shoulder, Karnage was initially confused. The person he saw looked human, yet had elf qualities. Karnage ventured a guess that he was both; a hybrid of sorts. What he wanted with Karnage, he wasn't sure. The Hybrid seemed to have mistaken Karnage as someone else, but then asked him if he could talk. Karnage tried, but all that was made was a gurgling sound, like Karnage was choking on his own tongue. She stopped trying to talk and just shook his head no. Whatever this Hybrid wanted with him, it was interfering with Lucilia's orders. He had to get to Garate's Manor before she did, or she'll be quite cross with him. Bowing his head to respectfully dismiss himself, Karnaged turned back around and kept walking.

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