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Thread: Mecha Arena (Mecha Sheet)

  1. #1
    Battle ready Grayink's Avatar
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    Mecha Arena (Mecha Sheet)

    List of past and present Mechas used.

    - - - Updated - - -

    GRAYINK(Colette 9999);
    Health: ----- █ █ █ █ █ █ █ █ █ █ [Mecha Number:9999]
    Core power: █ █ █ █ █ █ █ █ █ █ [Pilot:Colette]
    Land speed: █ █ █ █ █ █ █ █ █ █
    Air speed: - █ █ █ █ █ █ █ █ █ █



    Lethal/Non Weapons;


    Credit to GrayInk for Format
    Last edited by Grayink; 03-01-2013 at 11:37 AM.

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  2. #2
    Battle ready Grayink's Avatar
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    [Version 1]

    Mech Number: 1241

    Mech Tech Grade: Military



    HEALTH: 6
    CORE: 3
    LAND SPEED: 1
    AIR SPEED: 0

    WEAPONS SYSTEMS

    TAC-34 Missile system. Consists of a complete set of 63 missiles, however firing all missiles at once will drain the core for some time.

    K-25 MK III MHMG: A Mega Caliber Machine Gun, mounted on the torso, it is hidden behind armor until it is activated, uses MH rounds. Super heavy machine gun bullets.
    However these weapons easily overheat.

    KP-12 Laser System: 6 High powered lasers are located all over the body of the Mech, these are quite powerful but use much energy.

    NON LETHAL SYSTEMS

    A Shield system that engages automatically when the mech stands still, this system can be disengaged if its taking heavy fire for a medium duration of time.[/QUOTE]

    - - - Updated - - -

    [Version 1]




    HEALTH: █████████ [Mech Number: 1414]
    CORE: ██████████ [Pilot: Thomas Graves]
    LAND SPEED: ██████████
    AIR SPEED: ██████████

    WEAPONS SYSTEMS

    LAS-3r Rifle- Held in the hand of the mecha, this laser weapon is quite powerful and packs a punch, as well as not causing much recoil. It has a 150 RPM, and is the main weapon of the mecha.

    GR1P- The GR1P, or 'GRIP' Missile systems works in the left arm- The hand can be pulled back to reveal a small missile pod. This rack is loaded with 40 Guided Short Range Missiles. These missiles are of mid destructive variety, and easy destroyed via flares.

    NON LETHAL SYSTEMS

    1.4 SH13LD Systems- A basic Shielding system that works off the energy of the LAS-3r rifle- When the shield is up, the LAS-3r cannot fire. When its down, the Weapon may fire freely. It has no effect on the GR1P systems.

    FREEDOM (Free Range Endangerment Escape Dominion) Systems- Multiple particles of Flak are fired from multiple ports on the Mecha, useful for close range engagement or anti-missile defense systems.

    Roses are red
    Violets are blue
    Please kiss my head
    And you know who

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