SebasChan
Class: Lady
Item: A Lovely Dress
Ability: Critters will flock to your character and aid her in her endeavors.
Drakel
Class: Dracomancer
Item: Staff of the Drake
Ability: You may tame a common drake. The drake will follow your commands until death do you part.
MisterGrey
Class: Conjurer
Item: Conjurer's Staff
Ability: Once per day, you may summon an item or ally for 24 hours. What you are capable of summoning is dependent on your current Power Level.
Rilla
Class: Charismatic Rebel Leader
Item: Cloak of the Rebel Alliance
Ability: You have the ability to inspire your allies during combat, making them more effective.
Clirkus
Class: Entertainer
Item: Entertainer's Top Hat
Ability: You may entertain people, causing them to heal faster.
Hank
Class: Exorcist
Item: Priestly Garb
Ability: You may rebuke undead at the cost of mana.
Zed
Class: Tribal Warrior
Item: Berzerker's Garb
Ability: You may go into a blood rage for three turns every 24 hours, increasing the damage you do.
Alphakoka
Class: Shadow Assassin
Item: Shadowdancer's Garb
Ability: You may perform a Shadowy Strike against an opponent, attacking your target from the shadows.
Card VII
Class: Wizard
Item: Cloak of the Sorcerer
Ability: You have access to magic. You can cast the following spells: Firebolt, Light.
Stryder
Class: Ninja
Item: Ninja's Mask
Ability: Mirror Image. You can make a copy of yourself to fool monsters.
KnightShade
Class: Merchant
Item: Large Sack
Ability: You have more inventory space than anyone else, via your very large sack.
Termite
Class: Cultist
Item: Cultist Hood
Ability: Summon Planar Ally. You may summon an imp, a small demon, to assist you.
Herzinth
Class: Urchin
Item: 5 O'clock Shadow
Ability: You can eat dirt.