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Thread: Origin of Species

  1. #1
    Crinoid, Feather Star Antarctic Termite's Avatar
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    Origin of Species

    Cosmic evolution.
    The clouds, quasars, and galaxies were born from the expanding universe, took on shape, gave off light, locked each other into a long dance of lights.

    Chemical evolution.
    The protons, neutrons, and electrons came together in supernovas and solar cores, forming elements from the gases.

    Stellar evolution.
    The gases, earths, and ices collided and grew from specks of dust into orbiting systems of shining spheres around the stars.

    Biological evolution.
    The minerals, slimes, and volcanoes on an empty world brought forth a thing that replicated itself and adapted to survive.

    Microevolution.
    The compounds, acids, and proteins that formed the entities changed subtly with every generation, altering itself to match it's surroundings.

    Macroevolution.
    The planet became a world.







    Last edited by Antarctic Termite; 03-31-2013 at 11:26 PM.

  2. #2
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    Name: Grey Bodies (for now)
    Appearance: unicelluar with a hard (for a single celled organism), grey outer surface
    Habitat: oily surfaces or dark waters
    Size: the biggest is the size of a tick, smallest is the size of an atom
    Lifespan: a week
    Reproduction method(s): it reproduces 2 ways, one is celluar division and the other is that they are capable of hijaking other cells, but reproduction takes twice as long
    Niche: they survive in the vicinity of oils and warm areas, absorbing the sunlight and oil proteins to sustain their functionality
    Distribution: in costal areas around the world

  3. #3
    Crinoid, Feather Star Antarctic Termite's Avatar
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    Quote Originally Posted by thatguy12 View Post
    Name: Grey Bodies (for now)
    Appearance: unicelluar with a hard (for a single celled organism), grey outer surface
    Habitat: oily surfaces or dark waters
    Size: the biggest is the size of a tick, smallest is the size of an atom
    Lifespan: a week
    Reproduction method(s): it reproduces 2 ways, one is celluar division and the other is that they are capable of hijaking other cells, but reproduction takes twice as long
    Niche: they survive in the vicinity of oils and warm areas, absorbing the sunlight and oil proteins to sustain their functionality
    Distribution: in costal areas around the world
    As previously stated in the Interest Check, all players begin as exactly the same species at exactly the same evolutionary stage, and as such character sheets are unnecessary until the species begin to differ. I'll add you to the playerlist though. Sorry for not making that clearer.
    Last edited by Antarctic Termite; 03-05-2013 at 01:29 AM.

  4. #4
    Big Daddy ccdhammer's Avatar
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    Yes, I'd like to apply for evolution.

  5. #5
    Unity of the swords Grandsword's Avatar
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    i'd like to join this as well.

  6. #6
    Senior Member AoStar's Avatar
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    I'd like to join, but I have one question.

    For rule #5, does that count for the NPCs aswell?

  7. #7
    The TapDancing Midget RangingWolf's Avatar
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    I'm extremely interested in this

    Sorry Kim Jong un

  8. #8
    Crinoid, Feather Star Antarctic Termite's Avatar
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    Quote Originally Posted by ccdhammer View Post
    Yes, I'd like to apply for evolution.
    Quote Originally Posted by Grandsword View Post
    i'd like to join this as well.
    Quote Originally Posted by RangingWolf View Post
    I'm extremely interested in this
    Welcome all! I was working on the IC and school over the weekend so I couldn't reply to applications (or was too lazy to ) for a while. Currently your species are all identical CPs (chemosynthetic prokaryotes and pun on PCs, player characters), so while I'll put a player list in the OP, you won't have to update any species forms until the end of this turn. Now, on to explanations and questions...

    Quote Originally Posted by AoStar View Post
    I'd like to join, but I have one question.

    For rule #5, does that count for the NPCs aswell?
    Well... Rule #5 basically states that, though it's OK to have a symbiotic relationship (one species grows apples, the other eats the apples and spreads the seeds, and so on, for those who aren't used to the term), even a complex one, it should preferably be with some other player. If you want to have a relationship with another of your own species (I should probably have phrased that better but whatever), or with an NPC species, just ask me and we'll discuss, unless it's very basic like the apple and seed dispersion example I gave.

    As for the IC, it is here. I'll go and VM anyone in the Interest Check who's expressed interest but hasn't found or posted in this thread.

    As for Mutation Points... I realised that it might be necessary for the players to have control over the occasional mutation, so I made this very basic currency system. I deal out Points to players fairly (if not equally, say if someone joins later than everyone else and needs to catch up), and each Point allows for one major mutation for the players species. Not major as in lizards suddenly turning into dragons, but a very useful sudden change occuring over only a few generations. Mutations can be saved for an emergency if you feel like you don't need to use any of yours directly after they're dealt out, or several can be used at once. Currently, you all have 2 Mutation Points. The amount will be explained later. Keep in mind that this is more of a roleplaying mechanic than an actual biological phenomenon.

    Remember that at this basic unicellular simple-cell stage, there are certain options available to you all to hopefully make it easier to get to more complex and fun stuff, and to help you get used to the mechanics, that will not be available once you become complex and interesting species. The most important of these is that, if you use a Mutation Point, you can make your CP into a predatory simple cell which consumes other cells, and due to the genetic instability of all current species, absorb the DNA of induviduals consumed. Hopefully through a well-written post, this means that the functions that other players have developed can be turned into organelles, and your cell can at first gain new traits, and eventually become Eukaryotic- Or complex. At this stage all kinds of evolutionary things will become possible, but you will lose the benefits granted by being an unstable early prokaryote. (Note that it is possible to become a predatory simple cell with other species' traits and remain in the simple cell stage, but you won't be able to absorb a whole lot of DNA and stay prokaryotic, for roleplaying purposes.)

    Consider turning into a complex cell the threshold between the tutorial stage of a game, and the first level. You can stay in the tutorial for a while learning the ropes, but your options will be restricted eventually, unless you leave for the first level. Or you can skip the tutorial/rush through it, putting you in the lead, but possibly disadvantaging you later on. If you do for some reason decide to remain a prokaryote for the entire game, that's allowed, but after a while you'll also start to lose your genetic instability.

    Recommended mutations you can use your points for are the following. You don't have to do any of these, but you'll have to research something else. Now is probably the best time to think about what you want your eventual species to be like on it's most basic level (animal-like, plant-like, fungoid, bacterial, eukaryotic but unicellular, modular, etc.), as well as your window of opportunity to make more than one species if you want to have two that are completely different on their most basic level. Anyway, onto what I personally think would be a good idea, keeping in mind that we only have 2 Mutations available (the number and placement of dashes indicates what is required as a prerequisite):

    -Becoming predatory (1 point, this will give your species a new nutrition supply in addition to a way of absorbing other species' traits)
    --Absorbing my NPC species pilus DNA to mutate a fully-fledged flagellum, or propeller (1 point, this will give your cell very good comparative movement capabilities in this early stage)
    --Absorbing my NPC species pilus DNA to mutate an injecting organelle to attack eukaryotes (should they arise) with toxins and feed on their remains (1 point, will not make you popular with other players, but might help ensure that you survive as long as they do)
    --Absorbing my NPC species pilus DNA to mutate conjugative pili, a kind of bacterial method of reproduction (1 point, this isn't very useful, but does give you a much better way of long-term evolution until you become complex)
    ---Evolving the conjugative pilus to become a parasite (1 very well-written post, does not require much explanation; Your species will be able to reproduce much as Thatguy12 wanted his to do)
    --Absorbing Cyanobacteria to become photosynthetic (1 point, required if you want your species to be Plant-like)
    --Becoming eukaryotic (well-written extension of becoming predatory, not recommended until you have all the organelles you want)
    ---Becoming modular, or fractal (1 point, will allow you to become multicellular and grow to huge sizes by repeating the same pattern of growth over and over, but will make it hard to evolve)
    -Mutate into something else that we have an example of on Earth (just give me a bit of info and it'll probably be ok; At this stage most species will be Earth-like anyway, so no problem)
    -Mutate something entirely new and different (make sure to make it plausible and talk to me)

    Remember that, though you do need to do at least a Wikipedia skim-read before you mutate at this stage (because just about everything is highly Earth-like right now), YOU DO NOT HAVE TO BE THOROUGHLY VERSED IN THE SCIENCE. I'm certainly not. Just make sure it reads well and you have some plausible science in there and just about anything goes. This early stage in particular will probably require more research than when we really get into things, for which I apologise.

    I also apologise for the fact that your posts might have to be similar to that of other players at this stage, seeing as that you all started exactly the same. Just struggle through for a turn and I'll be very grateful. :3

    I'm tired and have homework and projects now, so I'll do the playerlist and VMing later this week, and I'll probably become active over the next weekend. Just ask me for anything and we can discuss. Do tell if I missed something.

    Thank you ladies and gentlemen, and goodnight. Happy posting.
    Last edited by Antarctic Termite; 03-11-2013 at 05:20 AM.

  9. #9
    Connoisseur de Wafflage Lennon79's Avatar
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    Having studied zoology, evolutionary theory and a fair amount of genetics at university, this thread has me captivated. Is there space for another ambitious glob of primordial soup?
    I pretty much made an account on this site specifically for this thread...
    Last edited by Lennon79; 03-11-2013 at 05:17 PM.

  10. #10
    Crinoid, Feather Star Antarctic Termite's Avatar
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    Quote Originally Posted by Lennon79 View Post
    Having studied zoology, evolutionary theory and a fair amount of genetics at university, this thread has me captivated. Is there space for another ambitious glob of primordial soup?
    I pretty much made an account on this site specifically for this thread...
    Oh... Wow. Hello, professor. xD

    Yes, we are currently accepting just about anyone who asks, though I'm currently very busy with school. Very glad you're interested in the thread, although my own personal knowledge of the subject is mainly from a few useful documentaries, a bit of school research and a fair amount of Wikipedia, so there'll probably be inaccuracies. Still, if you want to join, welcome to the roleplay.

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