Results 1 to 9 of 9

Thread: Earth Bound: 2973 A.D. (Character Dump)

  1. #1
    Pray for an Answer Arkay's Avatar
    Join Date
    Oct 2012
    Location
    Arteria Carpals
    Posts
    239

    Earth Bound: 2973 A.D. (Character Dump)

    Earth Bound: 2973
    Character Dump!


    Simple rule of the character dump

    Don't Post unapproved characters here.
    'Nuff said....

    Link to OOC:OOC
    Link to Mission Thread: Mission Thread
    Last edited by Arkay; 03-01-2013 at 04:17 AM.


  2. #2
    Senior Member Roran Hawkins's Avatar
    Join Date
    Aug 2012
    Location
    Belgium
    Posts
    1,631
    Wolf Pack









    Last edited by Roran Hawkins; 03-11-2013 at 11:20 AM.



  3. #3
    Senior Member
    Join Date
    Aug 2012
    Posts
    131
    MARB Designation: (MARB sign-in with serve as your call sign) Juggernaut

    MARB Rank: Still don't get how this works, remind me sometime.

    Age: 37

    Gender: Male

    Sexuality: Straight

    Race: Human

    Race Description: Lolnope.

    Organization: Order of Bellator Sacerdos

    Personality: The non talker of the group, he prefers to keep to himself and focus on all and any jobs coming in. When he is pressed to talk or feels the need to speak out, he speaks carefully and quietly. He believes in battle tactics will win all fights, and for the reason always focuses on the battle ahead, almost to a fault. In his mind everything has a possible outcome, and the key to success is to eliminate the unfavorable outcomes. He is a battle hardened soul, caring for the money and on the oft time, his mates.

    History: Born into southern old Europe, he was one of the lucky children to grow up in a pollution free zone. Being raised on the coast of what used to be Italy he began sailing ships at the age of ten. Juggernaut's father was a power broker, working for the Order of Bellator Sacerdos. For that reason he got to know people in the organization. At the age of fifteen he was taking basic military training, learning how to handle rifles and basic combat techniques. His biographers typically say that at the age of 16 one of his most life shaping events took place. Being invited to watch a Bellator Sacerdos invasion of a foreign country just a mile outside his home town he watched it from afar. A hundred Bellator Sacerdos fighters, against a entrenched position of thirty. It was supposed to be a sure win. Juggernaut thought so too. Through a combination of brilliant tactics and flanking the Bellator Sacerdo forces the foreign company actually held their ground. After the battle Juggernaut walked away with the opinion that planning and tactic trumps raw strength every time.

    By 24 Juggernaut was inducted into the order of Bellator Sacerdo and trained in the use of their newest edition of the Mark-XKA armor. After a year of wearing the armor he underwent two cyber implants, both designed to help him wear the armor. He spent five more years training at a Bellator Sacerdo facility, and soon after he graduated as one of the top warriors of the company. At age 31 his city was overrun and Juggernaut went off the grid for two years. A ghost in the machine.

    It was said a man in a pale brown armor, paid by who, nobody knew, was seen fighting at the battle of Mirselles. Eyewitness accounts one month later indicated the man fighting again, hired by and unknown force. Two months later the mystery fighter entered the MARB publically. He was seen leading a charge at the famous defense of Saint Richmond, where the man, now known by his call sign "Juggernaut" reportedly stood toe to toe with a LAV ( Historical reports say this is inaccurate, but some mercs swear by it ) Soon after a full report of Juggernaut was filed, and for anyone who needs a steadfast defender, they know to call the Juggernaut.

    Armor arche-type: Originally the Mark-XKA Belator Sacerdos armor, Juggernaut had it enhanced with black market material during his two years off the grid. His modified edition is now known as Juggernaut armor, named after the man inside the suit. It has memory foam inside it, allowing for shaped cushioning, and from what people can tell a virtual reality interface, allowing for real time feedback of events.

    Arche-type Description: (State armor’s weaknesses and strengths)
    • Strengths Protects against most small arms fire. Allows for increased endurance via memory foam enhancements.
    • Weaknesses Slows user greatly, as the metal used to construct it protects against small arms fire, it also weighs a shit load. Virtual reality interface and other electronically powered systems are provided by mini reactor located on back, once shut down will cease all functions.

    Armor Appearance:
    Spoiler


    Implants and Augmentations: Augmented heart to allow for more blood to be pumped to the limbs and core body parts. Muscles have been interwoven with nano steel to allow superior lifting and kicking in arms and legs.

    Skills: Extensive training in heavy weaponary. Training includes tactics, knowledge of weapons, and training in Mark-XKA armor.

    Arsenal:

    -Juggernaut Armor

    -XLM-12

    The XLM-12 is a new kind of weapon. A heavy weapon platform it is based off of chain cannon designs from the 26th century, it is a revamped chain cannon with key grips and recoil mitigation built into the gun. The reloading process has also been revamped. However it is bulky, and not advised to be used for indoors.

    -Boshner

    http://digital-art-gallery.com/picture/7471

    The Boshner is named after it's creator Jerry Boshner, and is one of the few magazine'd revolvers in recent years. The tri barrel design allows for a rapid firing of three armor piercing rounds, and then a cocking of the gun to load a new set of three. Used only in close quarters when needed, it packs a close range punch.

    -Incinerator

    http://www.eternal-silence.net/4imag...ameThrower.jpg

    The Incinerator is a rarely used weapon by Juggernaut, but when it is used it is absolutely devastating. Used only in offensive attacks against defended positions. Powered by a operating flame and a gas canister containing a mixture of flammable gases, it spreads fire and death over entrenched positions. Known to be specifically effective due to the fact that it has been known to burn entire positions to the ground. Very unreliable however, as the user can kill himself in the process, and any rainy conditions neuter it completely.

    Drones: (Optional. Limit one per mercenary)

    Ship: http://conceptships.blogspot.ca/2007...d-science.html

    The Skimmer is a ship known for it's ability to cross bodies of water fast, not it's flying ability. Half ship half flying craft it's jet engines push it across water at insane speeds, while anti grav strips in the base of the ship allow it to fly slightly over land, just over buildings. The ship contains anti air missiles and two anti personal turrets, but is designed for speed, not combat.

  4. #4
    Pray for an Answer Arkay's Avatar
    Join Date
    Oct 2012
    Location
    Arteria Carpals
    Posts
    239
    FERTILE GROUND





    Last edited by Arkay; 03-03-2013 at 04:37 PM.


  5. #5
    Name:Rene Montegeux
    MARB Designation:Vector
    MARB Rank:1
    Age:30
    Gender:Male
    Sexuality:good luck finding out
    Race:Human
    Race Description:You know, two eyed two legged human…..
    Appearance:
    Spoiler

    Organization: Privately Funded by "ARCLIGHT" a private intelligence brokering firm with no known company ties. ARCLIGHT is extremely well funded however, fielding some of the best equipped operators. ARCLIGHT Detachment 1 is made up of the Mercenary (Vector) and technical support team of 3 technicians and a pilot.
    Personality:Quiet, professional, ruthless, cold
    History:Rene spent most of his early life in orbit, growing up in a number of company colonies. His life as a pilot/Mercenary started with Foundation of the Americas, where he held a good reputation for finishing jobs. Rene didn't start climbing the mercenary ladder until he was picked up by ARCLIGHT. Not much is known about the private firm ARCLIGHT, they are very secretive however.
    Armor arche-type:ARCLIGHT Operators have the luxury of piecing together their own gear, ARCLIGHT operators field custom rigs.
    Arche-type Description: (State armor’s weaknesses and strengths)
    Strengths: Rugged,excellent power source, lightly shielded,Reflex package, Good kinetic shielding.
    Weaknesses: Weak against plasma, relatively weak shield,
    Armor Appearance:
    Spoiler

    Implants and Augmentations: Reflex augmentation,Vision Package, BIOHUD( Allows synchronization between the armor and his vision implant.
    Skills: Trained extensively in long range high powered weapons, Gunfighter, Standard CQC training (Training and specializations of the mercenary)
    Arsenal:
    1: SRS-99/R Sniper rifle System : A semi-auto rail gun with a 6 round magazine. This rifle boasts excellent range and accuracy but lacks a fast ROF or magazine capacity. This weapon can overheat if fired in quick succession.
    2: MA5/K Assault Carbine: This assault rifle carries a 25 round magazine and can fire multiple types of rounds. This rifle boasts a high rate of fire and good accuracy at mid to short ranges
    3: BR-type 01: A long barreled semi auto rifle that carries a 20 round magazine. This rifle boasts range and stopping power, able to hit targets at mid to long ranges multiple times
    4: M91: A 15 round sidearm
    5: 2 folded steel knives

    Drones: 4 wireless small sticky cameras
    Last edited by Snackpacman; 03-05-2013 at 09:32 AM.

  6. #6
    1st Grade Role Player dk123's Avatar
    Join Date
    Jul 2012
    Location
    Parallel earth!
    Posts
    970
    Name: Kyle Livingston
    MARB Designation: Grey Hound
    MARB Rank: 31
    Age: 31
    Gender: Male
    Sexuality: Strieght
    Race: Human
    Race Description: Human
    Appearance:

    Organization: The Silent Brotherhood
    Personality: Kyle tends to keep his head down, he has a reputation for getting things done in many different kinds of missions. He prefers things like smuggling where there's little combat involved but if the money's right he can kidnap VIPS steal information or even assassinate people. Kyle's not really a sociable person unless you catch him in the bar of course, this pretty much the only social outing he will partake in as he has a dislike of most people.
    History: Kyle doesn't really have a home as he was born on a ship passing from Earth to a space station where both his parents worked. While he attended school on Earth his parents continued to work and he lived with his godfather who was the founder and owner of Piccolo Ltd.(see appropriate section). After ending his education Kyle soon realised there was next to no work available apart from either in the military, a PMC or as a mercenary and deciding that he didn't want to take orders from anybody he decided to choose the mercenary lifestyle. For a little while he was a hired thug for the corporation that his parents worked for until an accident in one of the labs they worked in left his mother paralysed, after that he left the company and became a freelance mercenary.
    Armor arche-type: Piccolo Ltd.
    The company: Piccolo Ltd. is a modern and relatively small manufacturing organisation founded by Kyle's godfather Piccolo Rickshaw that builds unique and tailor made items, be it spaceships, weapons or armour, if you've got the money they can build you anything. After Kyle decided he was to become a freelance mercenary he used his savings to buy the gear he would need, he also made a special request that Piccolo construct a crew consisting of androids each with different specialities. With this technology Kyle was able to begin his path to becoming quite a well known mercenary.
    Arche-type Description:
    Strengths Light and flexible, inbuilt nanites can repair it over time.
    Weaknesses Can't withstand much damage for sustained periods of time.
    Armor Appearance:

    Implants and Augmentations: Bionic augmentations that allow him to run faster, jump higher and generally improves his athleticism.
    Skills: Stealth, speed, acrobatics, close range.
    Arsenal:


    Drones:



    Last edited by dk123; 03-06-2013 at 03:16 PM.

  7. #7
    Netherworld Gardener Zombehs's Avatar
    Join Date
    Feb 2011
    Location
    Ontario, Canada (Or if you prefer; Hakugyokurou, Netherworld, Gensokyo)
    Posts
    2,688
    Name:Talon Balzahar
    MARB Designation: Promethean Knight
    MARB Rank: 6
    Age:34
    Gender: Male
    Sexuality: Straight, though his libido is essentially dead.
    Race: Human

    Appearance:


    Organization: Prometheus- A squad based around Talon as the main money maker, there are three other members in the team. There’s Annie; the squad’s information specialist, Mac; the engineer and maintenance guy and finally Sylvia; their resident extra-terrestrial and transporter. The four have been a team for just over a decade now. Sylvia and Mac joined with Annie and Talon after the four met for a single job, and have worked together ever since. Their call signs are as follows.
    Sentry – Annie
    Stalker – Sylvia
    ComEng - Mac

    Personality: An easy going sort of man for the type of work he does, Talon isn’t one to make a big deal out of life. Annie seems to take care of that for him. He likes to take things easy, whether he’s cooking up grub for the team or dispatching a certain disliked person. His mind definitely has a few screws loose here and there, making him an unpredictable sort of man, but not broken. The glass has been cracked here and there, but it hasn’t shattered.
    History: Talon doesn’t quite remember anything before the day he found himself in a white room. It was plain, adorned with only a mattress, a table and two chairs. He had knowledge of the world, but nothing of use to him. Beyond his name, he could not tell you what date it was or even his age. His only reward when he tried to remember more was pain that seemed to split his head open, and so he quickly gave up in his attempts. The first person he met would be Annie, whom according to her was at least several if not a decade older than him.

    He was told she was a researcher for the company Algebra, who’d so happened to stumble upon him. His body had been in bad shape when he’d first been picked up, as scars attested to. He was currently being held at one of their secret research facilities, largely for his own safety as all signs pointed to him being an experiment of VITACOM. It was almost common knowledge amidst the corporations that VITACOM would do almost anything to protect its secrets, much less an escaped test subject.

    Thus he was locked away, buried underneath the ground for an unknown period of time. He had no complaints to make, nor did it seem they would make any difference. The eyes that stared back at his held no mercy, no compassion. He understood that while the higher ups behind Annie would be disappointed at losing such a fountain of knowledge, they would feel nothing ordering his disposal. So he co-operated, let them run their tests, pushed his body and mind to their limits and relished the feeling. It was a particular twisted feeling, but Talon couldn’t help but savour the expressions the researchers and their guards wore during his physicals. It was a small thing to savour, but amidst the flawless walls that surrounded him, it was one of the only things.

    ~

    It’d be several more years of such a life, as the researchers slowly unlocked the secrets behind the modifications and augmentations that had been applied to him. Talon felt that his time was slowly, but surely coming to an end. He could feel it in the stares of those around him, the way the distance, somehow managed to even further. Yet when Annie showed herself to him once more, the reason was far from what he had expected. He was a valuable specimen were her words to him, one that would be shamefully wasted if simply disposed of. He would be given an option of working as a mercenary, but one that answers primarily to Algebra. He would be outfitted with some of the best equipment the company could offer. His disloyalty would be paid with death.

    He accepted without hesitation. Annie followed along, as the leash holder to Algebra’s newest hound. Two more members eventually found their way into the group. The team known as Prometheus operates as an individual mercenary group, though bound to Algebra they are still seen as a separate entity.

    Armour Arche-type: Algebra
    Arche-type Description: Mark III CQC Armour Make
    Strengths Incredibly mobile and provides sharp increases to user’s physical capabilities.
    The Mark III is built for stealth to allow the user to blend in with their environment. Regulated materials will automatically match the ambient temperature while the material actively shifts to assume a similar colour to the environment. Reactors are shielded to effectively cut radiated energy to zero.
    The armour is completely regulated and adjusts to the environment around the user. This allows the Mark III to operate at full capacity in all but the most extreme of conditions.
    Weaknesses
    The Mark III offers no support for ranged weaponry. No place for magazines or ammunition to be attached, no way to modify the armour that wouldn’t hamper the stealth capabilities in one way or another.
    No open software to assist user. Protects against interference from EMP as no electronics are unshielded, but doesn’t even provide an HUD. Users have a visor to view out of, and well that’s it.
    The Mark III doesn’t provide much protection for the user, instead relying on their enhanced physical capabilities to protect them in combat. It can take a few glancing hits, but a direct impact from anything more than small arms fire will begin to tear away at the integrity of the armour.
    Armor Appearance:


    Implants and Augmentations: Talon would be considered royally fucked up by VITACOM to the masses, if it weren’t for the fact that the implants and augmentations actually seemed to improve his mental condition several fold.

    His mental and physical capacities have all been forcibly increased several fold. Through a combination of implants and chemical treatment, his mind was forced through an accelerated and enhanced development that left him with a mind similar to those of advanced computers. Capable of analyzing and computing information at an absurd rate, he retains most of his human traits through luck.

    If it weren’t for the fact that his mind already had several issues, it is almost certain that it would have been utterly broken from the modifications it underwent. The fact is that the chemicals and implants seemed to have acted somewhat like glue, binding the broken pieces into a makeshift mockery of the human mind.

    His body has also gone many similar modifications to forcibly increase his capabilities. Only through sheer luck did he manage to survive, his genes able to tolerate the chemicals that pushed his body past human limits. Even so, his expected life span is quickly coming to an end, little more than a decade left if charts are to be believed. He hits harder, can take harder hits, moves faster and lasts longer.

    Skills: Highly skilled in CQC combat with all matter of weapons, both conventional and exotic, including his own body if need be.
    Well versed and knowledged in matters regarding stealth, inflitration and low impact solutions.
    His senses have been honed to be useful even amidst battle.
    Arsenal: Tonbogiri – An expy of the spear in Japanese legends, the weapon is nevertheless worthy to bear the legend’s name. An artefact brought to Earth by one of the various extraterrestrials, the exact composition of the materials that make it up are still not known. It came to Talon’s possession as a result of a particular job that involved the previous owner. Talon pocketed the weapon as a small ‘fee’ for his services.

    The weapon is sturdy and capable of withstanding insane conditions that are astonishing to the standards held by companies. The fact is all the more impressive due to the ancient age of the weapon, dating back tens of thousands of years.

    Its blade is naturally extremely sharp and fine, almost a natural monomolecular blade. This alone makes the weapon extremely dangerous, however the material has another property that makes it an efficient weapon in this age of guns and powered armour.

    It is capable of absorbing electrical energy and converting it into kinetic. As a result, when Talon charges the weapon, the blade vibrates at a high frequency, creating something akin to a vibro-blade, allowing it to saw through materials. As long as it is supplied with a sufficient source of electricity, the blade will continue to vibrate indefinitely.

    Once the source is cut off though, the blade will immediately cease vibrations. The next strike releases any remaining energy in the form of a powerful directed kinetic strike.


    3X Black Blades – Three knives made from prototype imitations of Tonbogiri’s material, they are Talon’s back up weapons. With durability that surpasses nanosteel, they are incredibly reliable weapons. Though they lack the natural monomolecular edge of Tonbogiri, Algebra has managed to replicate the vibro function of the material, allowing for it to be charged with energy. The three sheathes are built into Talon’s armour, two on his arms and one across his chest. Each knife’s handle is made of the same material as the Mark III, allowing them to blend in with the environment around and maintain the armour’s stealth capacity.


    Drones: A small drone, no larger than 10cm in diameter, Slick functions as a recon and assassin drone for Talon. Designed by Mac, the drone is a carefully protected core, about 1cm in diameter, enveloped in state of the art nano-robots.

    The robots allow the drone to assume almost any form and sneak its way into almost any building. Equipped with a mapping system via light, the nano-robots are capable of mapping out 50m around them via nonvisible light. Cameras are also available for low quality video stream and images.

    The core is capable of maintaining control over the robots in a wide 100 meter diameter, allowing for all manner of scouting to be performed. All information is directly beamed into Talon’s irises, instead of being projected midair, via the core.
    Drone Appearance:

    Ship: The Koak is Sylvia’s baby and treasured possession. A light weight transport shuttle, it has no weapons, but boasts an impressive amount of mobility, durability and shielding. Alien in build, but not design, it is simplistic in nature. It operates off of reactionless thrusters that allow for unparalleled stealth while maintaining adequate thrust. The shielding can sustain many hits from basic anti-air weaponry such as missiles, anti-air turrets. More exotic weaponry such as directed energy weapons are killer on the shields, but the hull is there for a reason. Capable of traversing several times the speed of sound, the Koak is a transport fit for Talon. It carries two pilots, and can hold up to half a dozen people comfortably in the cargo hold.

    Ship Appearance:
    Last edited by Zombehs; 03-06-2013 at 02:18 PM.

    Credits to FoXus for this awesome set.
    If I could take up 10 minutes of your time I'd be grateful.

  8. #8
    Name: Cecelia Garron

    MARB Designation: The Sniper-ess

    MARB Rank: 32

    Age: 18

    Gender: Female

    Sexuality: Bisexual

    Race: Human

    Race Description: You get it.

    Appearance:

    Organization: The Silent Brotherhood

    Personality: Cecelia is fairly lighthearted when she can be. She loves to have a good time, but when she needs to be, she is frighteningly serious. Her parents were very busy workers with her mom being a surgeon and father being broke. Cecelia didn't see her parents much when she was a little, so she already works well enough alone, but when she has someone's attention, she craves as much of it as possible.

    History: Cecelia grew up in a small town where everyone was more or less family. She never really left until she was 16. Once she left, she set out determined to find a job. After a few oddjobs here and there, Cecelia found a found a crew that was willing to hire her.

    Armor arche-type:
    Sniper armor. Custom made by Cecelia's grandfather knowing she would be bound to leave the town.

    Arche-type Description:

    Strengths- fair bullet resistance, and mid-level cloaking ability.

    Weaknesses- Direct sunlight disables the cloaking, and is weak to sniper rounds.

    Armor Appearance:
    Spoiler


    Implants and Augmentations: Heightened speed and hearing.

    Skills: Trained in parkour and bagua zhang.

    Arsenal:

    One (1) Battle Rifle and two (2) pistols.
    Spoiler


    Drones: n/a

  9. #9
    Name:Brandon Miles
    MARB Designation: Black Wolf sign)
    MARB Rank: 27
    Age:30
    Gender:Male
    Sexuality:Hetro
    Race:Human
    Race Description:
    Appearance:
    Spoiler

    Organization:Wolf Pack is a group of 4 mercenaries. They include 2 back-up personel taking care of the ship and a 2-man sniper team. Personality:Calm,Playful,Methodical
    History: Brandon was born in the semi arctic north, in what used to be Finland. In his early life, the family supported themselves by hunting but as he got older Brandon grew up to become and excellent hunter. As hunting animals got old and repetitive Brandon slowly transitioned into more dangerous jobs. Stalking and Assassination jobs became more frequent and he slowly started earning a reputation as a mercenary. Brandon was picked up by the group Wolf Pack early in his career and he hasn't looked back since.
    Armor arche-type: BFF Arche-type Description: Light SniperStrengths: Heat Dampening, state of the art stealth system, Kenetic shielding, excellent electronics package, Light
    Weaknesses: Not well shielded, Vulnerable
    Armor Appearance:
    Spoiler

    Implants and Augmentations:Reflex, optical, muscular and vascular implants and boosters.
    Skills: Stalking, cover and concealment, Long Range spotting and shooting,
    Arsenal:
    FF-14: A lightweight submachine gun that is silencer compatible and boasts a fast ROF.
    SS-9/SD: A high powered semi automatic rifle with a pre fitted silencer. Provides accurate high-powered rounds at range.
    U14: A powerful 9 round sidearm, fires a HE/AP round.
    BFF Industries spotting scope
    -Variable zoom
    -Electronic rangefinder
    -Electronic spotting system
    -Night vision
    -Thermal
    -EM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •