Eliminate the BFF mercenary group holding transport.
Client: Foundation of the Americas
Briefing:
A group of mercenaries hired by BFF have captured one of our shipments moving through the Gobi Desert. The cargo is a pair of extremely volatile energy cores, which without proper care can level a city. Eliminate the Anarchists and hold them until a FA recovery time is scrambled. The mercenaries they have hired are league below you in rank, however they do make up for that with numbers. Expect a complete full frontal assault to be problematic. We Recommend two mercenaries work together on his.
Reward: 50000 Cr
Expected Cost: 2000 Cr
Accepted Mercenaries
1. JUGGERNAUT
2. VECTOR
Infiltrate and Retrieve Information from FA facility, Chile
Client: Stirgo Science Technology
Briefing:
There are rumors that FA is working on a new rail gun based rifle for their next line of weapons. We at Stirgo Science Technology have reason to believe FA has acquired the basic data for the blueprints from one of our facilities. We would like you to slip into acquire the final blueprints and then destroy all data and materials related to the weapon. Unfortunately that is only easier said then done. This facility sits directly next to one of FA’s deployment points. There are many lower ranked troops that are ‘loyal’ to FA. This is why we recommends at least 3 mercenaries work together on this mission.
Reward: 150000 Cr (1/3= 50000)
Expected Cost: 4000 Cr
Accepted Mercenaries
1. LAHARE
2. ASH
3. WHITE WOLF
Eliminate Revolutionary Mercenary: Amah’jig
Client: Algebra
Briefing:
The rank 28 mercenary Amah’jig has begun to destroy Algebra facilities and garrisons in an attempt to create a new state. He has been moving around the Arabic peninsula ‘liberating’ facilities. As unfortunate as it is to eliminate one of our favorite mercenaries, we must make a call to keep our company alive. We request that you eliminate Amah’jig before he can do anymore damage. He will be traveling by ground transport on his way to Jordan. We request that you intercept him in the small ruined city of (city name) along the way. His suit will more than likely be deactivated when you attack him. His software is known to be rather slow so start up should give you a small window of free damage. In the event that you can’t finish him off during this window, you will need to prepare for a close range battle. Amah’jig replaced his legs with a pair of bionics, allowing him to move with extremely unnatural speed. He also uses a large amount of psycho-stimulants, giving him just as unnatural control over his artificial limbs. We recommend you prepare for both a long range and close range battle.
Reward: 50000 Cr
Expected Cost: 3000 Cr
Accepted Mercenary: PROMETHEAN KNIGHT



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