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Thread: /|Elemental/| . |\Closet|\ . /|River/| . |\Monster|\

  1. #1
    Air Painter Elemental River's Avatar
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    /|Elemental/| . |\Closet|\ . /|River/| . |\Monster|\

    I love lists, so I'll start with one and we'll build off of it. This thread will act mostly as a skeleton for our RP. Think of it as a character sheet for the whole RP.


    I like the name Terrin for the Upper world and Vyre for the Lower. If you have better one's let me know. I love fantastical names.


    Terrin is the proper name for the world in which our story will reside. Though not all of its inhabitants agree on the name. It is larger than our Earth, slightly higher gravity that gives way to stronger and larger people. It is home to several races and is covered in a very thin layer of magic that makes the materialization of thoughts, belief, and prayer easier. Terrin evolved similarly like Earth. Great wars fought over magical instruments have devastated civilizations time and time again. Fossils have proven that great winged beasts once predominately owned the land before the "spark" was ignited in the 5 races. We won't focus much around them in the beginning but I went ahead and wrote them out. Terrin governments won't be well known to our main characters starting out either. For now we'll say the major governments are either working in harmony or completely neutral.





    Terrin is also home to a realm called Vyre. It is currently unknown to most Terinines (Terrinians, w/e) and has remained so since the birth of the planet until recently. Vyre is a giant dense forest that wraps around itself. Ruling the land of Vyre is two governments known as the Seelie and Unseelie courts. The Unseelie court is ruled by a cold king and the Seelie ruled by a warm queen, however neither can be called good or evil. The courts work like Yin and Yang, working together yet pushing each other away. They overlap in places and are distant in others. There is little "law" that implemented on the courts' subjects, the Fairy Royalty works mostly to govern the use of magic and prevent Upper-worlders from lasting too long if they stumble onto their land.




    That's all for races!
    Last edited by Elemental River; 10-21-2012 at 10:24 PM.

  2. #2
    Practicing Optimist Closetmonster's Avatar
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    Good heavens! This is fantastic! You have a complete world worked out. I shall do my best to learn it all. (As for Humes, you're speaking of final fantasy, I assume? - do I get a cherry for the triple?)

    I think I've merely got to learn the world you've fashioned. Thank you for this. It will be a good reference to go off of. I think that I'm comfortable with your descriptions and any world this complex should (Closet, Jr. would gasp to see me using THAT word - it is basically stricken from our vocabulary) have a fantastic story to go with it!
    Last edited by Closetmonster; 10-19-2012 at 06:21 PM.
    ‘What will my death be like?’ he thought- and knew at once
    with abrupt certainty, that it would be just like his life:
    ... the same balance of bearables.
    ~Amis in "Denton's Death"


  3. #3
    Air Painter Elemental River's Avatar
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    Yay triple points! If you have any other ideas for names, lemme know. I actually wrote "hume" and didn't realize where it was from until I was done writing the paragraph. And it's really not that complex. The Terrin races are pretty common Human, Dwarf, Gnome, etc. I won't be adding anymore to those races since I figure they're so overplayed and imprinted in our brains.

    The Vyre races will be the ones we'll start out with since only the wizard will have access to the fairy realm in the beginning. I like going into an RP a little blind, but I would rather have the world laid out smoothly before we start. But yeah, I'll finish up the other races tonight and probably find some pictures to get the creative juices flowing. I'll also clarify the courts and stuff. Typically people imagine Seelie and Unseelie as Summer/Winter but that won't be the case in our RP, more like Spring/Fall, :P

  4. #4
    Practicing Optimist Closetmonster's Avatar
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    I have never done anything with Seelie/Unseelie, so I have no preconceptions.

    Sounds fabulous. I prefer being blind as well. I will put something down if it occurs to me, but you've got an amazing descriptive world to work within, so I'm not worried.
    ‘What will my death be like?’ he thought- and knew at once
    with abrupt certainty, that it would be just like his life:
    ... the same balance of bearables.
    ~Amis in "Denton's Death"


  5. #5
    Practicing Optimist Closetmonster's Avatar
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    Will you give me a quick pat to let me know when you've got it all where you want it? Thanks!
    ‘What will my death be like?’ he thought- and knew at once
    with abrupt certainty, that it would be just like his life:
    ... the same balance of bearables.
    ~Amis in "Denton's Death"


  6. #6
    Air Painter Elemental River's Avatar
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    Done with the races!

  7. #7
    Practicing Optimist Closetmonster's Avatar
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    I cannot believe the sheer wealth of direction here (please forgive my typing, I'm exhausted but I'm so amazed - I'll edit this later) and the chances for story. I think that with time and direction, we are going to do something amazing with this. I almost feel that you have a full cast that if people wanted, could be a larger group RP. Not that I'd give up my chance to have you and it all to myself. Heh.

    I'm thinking that this will have a cast of characters, instead of one or two. I'd like to know what you had envisioned for main characters, however. It would be nice to have someone central to center most of the action around. Or were you thinking of this being a world interaction, without a single point of direction? That would make it more difficult, but I don't believe impossible.

    I'm asking primarily because I'd like to have something of an idea on what to focus on while I make up my cast as I play. I can easily fill an entire village. If you wanted the entire village, then that I shall do! Otherwise, a nudge in some direction with this wealth so I know where to start.

    Is there any more for the moment we ought to have worked out? Magic, perhaps? Would you like to put parameters on it? Or shall we just play it out?

    I am really looking forward to this. This is a gorgeous cast you've set up here and I feel like a kid just offered a platinum card and a week long shopping trip to FAO Schwarz.
    ‘What will my death be like?’ he thought- and knew at once
    with abrupt certainty, that it would be just like his life:
    ... the same balance of bearables.
    ~Amis in "Denton's Death"


  8. #8
    Air Painter Elemental River's Avatar
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    Honestly, we don't have to include every race into our group. If you prefer, our two characters could work with each other exclusively the whole way. NPCs will come and go, some helping us, others will be passer-bys, the size of their roles will vary as you or I see fit. But if you're in for a bit more ---detail, then we could write a cast including all of the races. The cast would be developed over time and not created from the get-go. I want the rules for magic to be much more flexible for Fae than the mortal races. A Fairy can create a simple spell of invisibility, but also create other aesthetic (though not always useful) scenery around himself. "Just because the spell creates a big flame, does not mean it burns any stronger--" Is a good way to look at it. As for the Humans, Elves, etc. they will have to spend much more time on learning magic. For the Fae races, magic will be their first nature. Unless I said otherwise in their racial profiles.

    If your character can cast a wide variety of magic, (like a jack-of-all-trades) then their spells (save for a few) will be just as strong as each other. If they train in solely one aspect of magic (fire, plants, ether, etc.) then they will have much more skills in said element. A Fire-Fairy may be weaker to Water spells, but that does not mean that all water will harm them. Does that make sense? I know it's kind of vague, but I have faith that you won't go all god-mod, but I still won't mind if we do occasionally, go nuts with magic, sometimes it's fun to just play with the bad guys. As for wounds and such, no healing spell can completely remedy a wound, all of them need time to heal. Neither Wisps nor Sprites can't heal themselves instantly and completely.

    One more thing I think I forgot to add; Monsters/Vyre Fauna will be very hostile once the appearance of the evil wizard's tower, even small sprites or wisps could become a threat. If you want a pet/companion that's totally out of your imagination, go for it, but keep in mind that all wildlife will be sensitive to the Wizard's army and tower.

    I can't think of anything else other than coming up with a good way to start this thing out. I think we should plan on our characters having a few years of knowing each other under their belts, that way it's not all awkward and introductions for the first three pages. We can always implement romance later on if we choose to do so too :3

    Also, things like villages, occurances, and other variables will be discussed between us if they need to be. I figure to make things more comfortable for you, I'll take the reins for the first few places we go and plot-builders that happen. Once we get the ball rolling and you decide you want to create a magical firey comet that comes and obliterates the village we're visiting or ruins we're hunting, then let me know so I'll know how to follow. Hell, we could choose to separate our characters due to a trap or something and cause variables for each other rather than ourselves.

    Don't think sandbox, think a very freeform D&D (even though I've never played) with two Game Masters creating the entire story.

    That was kinda back-and-forth, sorry 'bout that! :]

  9. #9
    Practicing Optimist Closetmonster's Avatar
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    It has been a really, very long time since I've played any kind of high fantasy like this. However, it sounds like a great deal of fun, so I'm all for it.

    What I got from what you just said is that there will be backstory for our main characters (totally fine - how you would like to set that up, prior set-up or throughout story is fine with me, I've done it both ways) and that we can, if it ends up being so, have a cast of characters. I think that might happen naturally (as you mentioned) if the story goes on long enough. Extras have a habit of getting lives which are as varied and full as main characters in a long story. However, I'm fully comfortable allowing the brunt of the story to rest on the shoulders of the main characters. It's nice to have a focus.

    The world around them will become dangerous to them, due to the influence in their world. This ought to be very interesting. I look forward to it!

    Also, the rules of magic: a focused magic will cause something of a weakness in other areas (makes sense) and a overall learning will cause for flexibility and less strength in each single magic act. The truly magical creatures will have a natural bent toward whatever it is they are good at, whereas those who are not so much magic throughout will have to learn what they are using. No six year old elves throwing around fire balls which roar up a tree and set the bird atop it alight (that would be a bad elf child in dire need of a spanking and a nap, btw).

    So one silly question: Sandbox vs. freeform? I don't know the difference between the two. I wouldn't ask, as I'm fairly certain I know what you're speaking of, but wanted to be sure.

    Other than that, I'm good to go whenever you'd like.
    ‘What will my death be like?’ he thought- and knew at once
    with abrupt certainty, that it would be just like his life:
    ... the same balance of bearables.
    ~Amis in "Denton's Death"


  10. #10
    Air Painter Elemental River's Avatar
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    Hah, I don't know the terms very well myself.

    Sandbox, the way I see it, is without any sort of direction what-so-ever, leaving the characters to create every single sort of plot. Ie. no antagonist.

    Freeform (once again, how I see it) has a direction (plot) but the characters don't always have to continue with the plot, they can most certainly go on side quests. Kinda like D&D, or so I hear. I just don't want it to become some glorified "free" RP with all this work I've put into it. :3 But I don't think we'll have a problem with that.

    As for our character's back story, we can discuss it behind the scenes as we go, but it won't be very important. If it ever comes up, they could know each other for... 14 years? Not that it matters because Fairies live to be hundreds of years old... I forgot to mention. xP I think it would be a good idea for us to trade a very simple CS. Name, Age, Gender, Race, and one or two lines of their personality would be enough, everything else would go in the first post. So what kind of character did you have in mind?*

    Next on the list is the antagonist I think. I came up with a few ideas for him. They're pretty vague, and they're no way written in stone, we can always come up with another idea for an evil Wizard, lol.

    ~~~

    Idea One: "Sudden Upheaval"

    Our characters are either in mid-quest or off duty and notice a sudden shift in Vyre's magic. They drop what they're doing and immediately begin investigating for the source of the dark, unseen force. They'll either stumble upon an army or the wizard's tower. If we go this route, we could have contact with the prime-evil and be sent through a portal that takes us across Vyre, maybe cursed too, making it difficult for our characters to find their way back. Or if instead of coming in contact with him, they could make it out alive and report back to the courts to form a plan.

    Idea Two: "Creeping Darkness"

    Instead of a sudden influx of dark energy, it would grow over time and slowly infect the forest regions of Vyre; the heartland of the two courts. By the time the magic is realized as a threat by our charas., one of the courts is almost completely wiped of life. Animae (Monsters) and civil races, Trolls, Giants, etc. are possessed by the evil Wizard.

    Idea Three: "The Storm"

    A storm of... something hits Vyre while our characters are minding their own business. Whatever it is that falls out of the sky starts spewing a dark miasma that chokes one of Vyre's regions entirely by sapping the life out of everything and causing Animae to change into strange demons. We may also implement dark towers or gates that appear all over the land or out of no where and stay there permanently until destroyed.

    ~~~

    * I will probably start out with a Troll or a Hobgoblin and introduce another main character later (probably a fairy). I'm playing a very fairy character in another RP and I don't like to double-up... but I just might for this, at least a little bit, I can't show my full colors in the other RP since Fairies aren't allowed v.v;

    Uhm... I think that's it... If you instantly love one of the three ideas and write that simple CS, I could get started on an IC thread right away! But I'm totally open to more ideas if you have them. :~D

    ~River

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