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Thread: Bartimaeus Trilogy OOC

  1. #1
    Philosophy Nerd Kierkegaard's Avatar
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    Bartimaeus Trilogy OOC

    Introduction

    Britain is ruled by an oligarchy, a class of magicians who maintain their power by summoning and controlling demons from the other place. The country is effectively divided into two classes- those who are fortunate enough to be trained in the art of summoning, and those who have been assigned to a fate as a commoner. The system has worked well so far- for the magicians, at least. But the magicians’ power is beginning to shake; magical resistance is beginning to grow among the commoners, and the war in the colonies and an increase in domestic strife are not helping things at all.

    This is an RP centered around the Bartimaeus Trilogy by Jonathan Stroud, with the omission of the events of the third book. Suppose Nathaniel and Kitty died while fighting off the golem, Bartimaeus was promptly dismissed to the Other Place where he is now enjoying a well-deserved vacation, and the golem was eventually stopped by a few council members. (Well, it’s an RP. We can do what we want.) We begin in the days following the destruction caused by the golem. The government is unnerved, the commoners are growing restless, and it’ll be up to our characters to decide the fate of Britain, because we’re simply that special.

    Administrative Things

    This role-play will be centered primarily around the conflict between the magician’s government and a growing rebellion among the commoners, and you are free to create any characters who live or operate in London- magicians, demons, commoners with magical resistance, or even commoners without magical resistance. I won’t assign “slots”, but I’d ask that you all have some diversity in the characters you create. In order to keep this all interesting, we’ll need about an equal number of commoners to spearhead a rebellion and magicians to oppose them.

    Please do not create a CS unless you can post at least once every two days, have a decent mastery of the English language, are not a racist/sexist/Holocaust denier, etcetera etcetera.

    Democracy is great, but I reserve the right to be a tyrant.

    CS Sheet:

    Name:

    Birth Name: (Magicians only)

    Age:

    Description: (Picture is optional, but written description is mandatory. Cartoon images get you an automatic rejection, the exception being demon characters, who might be hard to photograph. Demons; a description of your character's preferred form is fine. You can discuss their appearance on the seventh plane for bonus points.)

    Personality:

    Brief History: (Understandably hard to be concise if your character is a 4000 year demon. Some details regarding their origins and current situation will suffice.)

    Position: (Interpret this how you like. For magicians, this will probably involve their standing in the government. For demons, it will involve who their master is, and for commoners, this should detail their occupation and/or position in the resistance movement.)

    Strengths and Weaknesses: (Demons- include your power level here; djinni, afrit, marid, imp, etc.)

    Favorite flavor of jam:
    Last edited by Kierkegaard; 03-24-2013 at 08:34 PM.

  2. #2
    One of the Undead... Rtron's Avatar
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    Name: Cozocondra

    Age: He hasn't really paid that much attention, but he was first summoned by the Greeks.

    Description: His favored form is that of a Minotaur with his own personal touches. The fur is blood red and waves when he moves as if blood was going down his body. His eyes are a bright green, with multiple dark spots in them that form from time to time in the image of souls screaming in pain. His horns are black as obsidian, and gleam in the light. They also happen to be on fire. His teeth are razor sharp and pointed. Every one of them. His tongue is a snakes tongue.

    Personality: Cozocondra is blunt,sarcastic, and generally annoying when summoned. He doesn't bother with being courteous, or sniveling, or anything else. He simply finds out what he has to do, does it, and possibly screws over his master when ever possible. After all, being yanked from the Other place into the mortal realm and forced into slavery isn't all that nice now is it? He also prefers to go in, smash things up, and get the job done. Not that he can't do stealth, or that he isn't smart enough to know when to run like no other, it's just that he prefers the direct route.

    Brief History: Cozocondra was summoned by a King Minos to live in a maze and eat sacrifices. All in all, a cushy job. All he had to do was hunt down and eat the pathetic human sacrifices. Simple. Well, until another magician came and tried to kill him while Minos was being overthrown. Before the afrit the magician had summoned ate him after cornering him in a part of the maze, Minos was killed, and Cozocondra made his good escape. He continued to be summoned over the years by various cultures, the most notable being the Roman, Carthage, and Japanese empires. He is currently in the British Empire, having been summoned by Benjamin Desraeli

    Position: His current master is Benjamin Desraeli

    Strengths and Weaknesses: He is a high level Djinni, with a noted dislike of anything watery. He also has trouble with aerial combat. But, he is quite good at reconnaissance, just prefers not to do it that way. He's also very accurate with his detonations, and is largely physical when given free reign of what to do.

    Favorite flavor of jam: Strawberry!
    Last edited by Rtron; 03-24-2013 at 04:46 PM.



    I WILL BE GONE MOST SATURDAYS AND A GOOD HUNK OF SUNDAYS

  3. #3
    Philosophy Nerd Kierkegaard's Avatar
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    Very nice. Accepted, and someone should create a magician to partner with this fine demon.

  4. #4
    Non-autist Savant Dominus's Avatar
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    This will have to do for now.
    Last edited by Dominus; 03-24-2013 at 04:06 PM.


  5. #5
    Syara, the Druid's Friend, the Turk's Folly, and the Eyes in the Dark.

    Age: 1000ish

    Description: As with all djinn, Syara has many forms, and may change his appearance on the first six planes at will. He does have a preferred form, however, as a small (no more than 5 feet) cat-like humanoid:



    In this form, the djinni has huge, bright yellow eyes, pointed ears on top of his head, and claw-like fingernails, not to mention the mouth and teeth of a cat. On his body is a covering of deep gray fur, his skin similarly dark in color, and he wears a billowing light-colored coat. (Differing from the picture: Syara wears no hat, and has only his fur on top of his head.)

    Other oft-used guises include an actual cat of similar coloration, an owl with piercing yellow eyes, and when true human form is needed, a young female “wizard”, shown here:



    With wild hair, bright, almost shining green eyes, and ornamental purple robes & cape, this form is only slightly less conspicuous than the cat-man, but serves its purpose, especially when blending in with magicians. Plus, it’s rather sexy, and he likes seeing Benji squirm when he has to look at it.

    Personality: Oft-exasperated by his master, the young and ambitious second Benjamin Disraeli, Syara has nonetheless done his duties well over the several years since he began his current run on Earth. In fact, he is rather sad for the boy, having seen the degeneration of the bright child that first summoned him into a rather nasty, paranoid beast. In most of his interactions with Benjamin, therefore, he attempts to maintain some semblance of equality and friendship, mostly unheard of among magicians and their bonded spirits, as neither djinn nor magicians themselves are known for their compassion. Benjamin seems to reject this for the most part, but it can be seen that his friendly interactions with the djinni have contributed to Syara’s continued summons, and on some small level, it can be said that they trust each other’s judgment.

    Overall, Syara is not antagonistic towards humans or other spirits (though like most djinn, he has made his fair share of enemies over the years), and is empathetic for the plight of the commoners. He sees himself sometimes as a comrade in arms, working as much as he can against the established magician government, even while reluctantly carrying out the orders of the Junior Security Minister (Benji). His goal is to eventually convince his master of the evils of his government, and gain back the intelligent and moral young man that used to be. On second thought, his goal is to stay in The Other Place forever and never be summoned again, but oh well. While he’s with the humans, he thinks that he might as well help out.

    Brief History: First summoned by druid magicians in the early tenth century, Syara has spent much less time on Earth than many of his brethren, and has something of a different outlook from them. Most spirits see humans as evil, conniving, enslaving pigs, and while many of them are just that in his mind, Syara began his Earthly journeys among gentle druids, who taught him that not even all magicians are bad (just most of them). Since then, he has held out hope for a return of those ancient ideals of equality between Spirit and Human.

    It is fairly obvious that his major forms (with the exception of the “wizard”) are based on creatures close to the druidic orders, and his fondest Earthly memories are of them. That is not to say the rest of his tenure hasn’t been interesting, of course. He stayed in British hands after the fall of the druids and the very beginning of the rise of the modern magician government in the early years of the new millenium, serving mostly as a personal servant to aristocrats. It was rather dull, but better than what followed: there were many militaristic Turkish magicians who took a liking to him around the 15th century, and he reluctantly took part in the magnificent Battle for Constantinople (the Turks lost, but as his master was killed before he, Syara managed to escape the ravaging Greek afrits).

    What followed was a long, welcome hiatus, all the way to a few years ago, when a skinny boy in London found his name in a book and decided to rudely pull him from his slumber. Ever since, the boy (now a man, perniciously known as Benjamin Disraeli) has been his master. A few times, especially early on, Benji would be assisted by the frightening Jessica Whitwell, but for a while now it has only been the boy, who quickly became not much better. In the present day, as the main djinni of the Junior Security Minister, Syara’s main duties involve searching for and apprehending “subversive elements” in the streets of London. It’s not very fun.

    Position: Preferred djinni of the second Benjamin Disraeli, current Junior Security Minister and pupil of Jessica Whitwell. Given the due respect of a djinni of his level most of the time, though among other magicians he believes his master is looked at with jealousy.

    Strengths and Weaknesses: Syara is a djinni of the fifth level, capable of a very wide variety of spells and illusions. Some of his favorites are Fluxes, which nullify offending magic, the self-explanatory Shields, and Compressions, which cause anything hit to implode, reducing down to a tiny, dense ball of matter. Obviously, the ever-popular Infernos and Detonations are among his repertoire, and over the years he has learned a vast variety of Hexes. Generally, if he has the power to overcome an obstacle, he also has a spell to use.

    Being a djinni, even a powerful one, Syara is not as strong as any afrit, marid, or other, higher being. Similarly, he is more powerful than every foliot, imp, and lower being. As for other djinn, he is said to be on the higher side, possessed of above average intelligence and power, and hasn’t given any evidence to the contrary.

    Favorite flavor of jam: Gooseberry.

    (Drawings by Mark Zug)
    Last edited by Imperfectionist; 03-24-2013 at 03:47 PM.
    I must not fear.
    Fear is the mind-killer.
    Fear is the little-death that brings total obliteration.
    I will face my fear.
    I will permit it to pass over me and through me.
    And when it has gone past I will turn the inner eye to see its path.
    Where the fear has gone there will be nothing...

    Only I will remain.

  6. #6
    Philosophy Nerd Kierkegaard's Avatar
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    We need to get some anti-government characters up in here.

    - - - Updated - - -

    @Dominus, accepted, and do you want to have Jack work with Cozocondra? If not, it seems like he and Jeffrey would get along very well (read: not at all).

    Seems like everyone who has expressed interest has made a character, though, which worries me, because we have no commoners and thus no enemies. Is anyone interested in creating another character?

  7. #7
    One of the Undead... Rtron's Avatar
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    I'll make another character, 2 more if necessary, one for poor, lonely, Cozocondra, and the other for an enemy.



    I WILL BE GONE MOST SATURDAYS AND A GOOD HUNK OF SUNDAYS

  8. #8
    Philosophy Nerd Kierkegaard's Avatar
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    Eh, I actually think it'd be fun if Jeffrey worked with Cozocondra, unless you don't want to <3

    But yes to the enemy plz plz

  9. #9
    One of the Undead... Rtron's Avatar
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    He's all yours. In all of his blunt, annoying, sarcastic glory.

    Working on enemy now. Can I has a little gang of resistance guys? With less concentration on terrorism?



    I WILL BE GONE MOST SATURDAYS AND A GOOD HUNK OF SUNDAYS

  10. #10
    Philosophy Nerd Kierkegaard's Avatar
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    Quote Originally Posted by Rtron View Post
    He's all yours. In all of his blunt, annoying, sarcastic glory.
    Oh, this is going to turn out well. I foresee strife and petty arguments.

    Quote Originally Posted by Rtron View Post
    Working on enemy now. Can I has a little gang of resistance guys? With less concentration on terrorism?
    Anything you want consistent with the laws of common sense and such

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