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Thread: Kassarock's Storage Space

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    Revel in a Feast of Flesh kassarock's Avatar
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    Kassarock's Storage Space

    Kassarock's Storage Space!

    For his character sheets of epicness!


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

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    Revel in a Feast of Flesh kassarock's Avatar
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    Colndil Type 1:
    Name: Colndil Fangthane or Colndil of the Wounded Stars

    Race: Elf, or appears to be.

    Description: Colndil is quiet tall for an elf, whom are some of the tallest creatures of Ordell. He stands at about, 6'6" and is of light build yet he is not so frail and has alot of upper body strength. he looks about in his mid-30's and has dark long hair. His face should be handsome with it's slender cheek bones and unblemished pale skin, but it was not. This was because of his cold blue priecing eyes, they are the coldest most frozen blue imaginable, the cold barren pupil is completely black and devoid of life, they were not the eyes of an ordinary man.

    He dresses in fine clothes, thick well made long coats and strong leather boots. But it is clear that apearence is not his first priority. They have a strange foreign look to them, and are mainly blacks with dark greens and purples. In his hands he carries a wooden staff with a long steel spike on the end, it is covered in runes and carvings. He also has a boarding knife (Long sword like blade and spade like handle). If you looked at hands which held these you would notice something strange, the palms were both completely black.

    History: Colndil's history is sinsiter, snatches of whispers and rumours from the Land of the Sepents. They say there was once a wizard named Colndil Ascreeth, an elf who was an astromoner. He lived in the barren deserts of the Land of the Serpents. He spent his days following the stars and such, then one day he saw a falling star that landed in the desert near to his tower. He set out to find it and after a few grueling days in the desert heat he did.

    But instead of the chunk of rock he expected, instead there was a chest that glowed with white light. He tried to prise it open for three days with no sucess, until one day he cried to the gods:
    "Curse you, why do you keep the secrets of this box from me? I forsake you!" At the time he was half mad with sleep derivation and dehydration, when he said those words the box opened. At first he thought that the Gods had given in to him and he laughed. But instead they had been saving him from a fate worse than death and now had turned away from him.

    He rushed over to the open chest and he saw the source of the power of the chest, it was a saphire, cold and frozen blue. He knew imediately he must have and he reached into the box to grab it. The moment he did he felt terrible pain force it's way through him from the gem, it had been a trap. His palms turned black and he fainted. By the time he awoke from the slumber he felt different, powerful and there was so much more he knew and so much more to wanted to burn and crush and destroy. So he took a new name and went to preach his new religion to the world. Before he awoke his eyes had been brown, now they were a cold and frozen blue...

    Since then a man named Colndil Fangthane, or as he sometimes calls himself Colndil of the Wounded Stars, has walked Ordell preaching darkness and evil, spreading his power magics and the will of his new god, Sarcen King of the Unbeating Heart. He came to Ursam to preach to the villagers and is now hunted by the king's men to stop is evil demonic rites from continuing.


    Colndil Type 2:
    Name: Colndil Karliege

    Age: Apears around 35

    Gender: Male

    Race: City Elf

    Status: Evil

    Home: The deserts around Orieth

    Personality: Colndil is cruel and calculated, he is a sneering magician who is arrogant and holds a very high opinion of himself. He also believes himself to be correct on every matter he speaks on.

    Appearance:
    o Height: 6'6"
    o Weight: Very slim he is only 130 pounds
    o Hair Color: Black, tied back in a small ponytail
    o Eye Color: Extremely cold priecing blue
    o Scars/Marks: His palms are tatooed pitch black and he has a small scar above his eyebrow.
    o Attire: A long dark blue cloak and some similar robes beneath with gold stiching.
    o Other: Clean Shaven and well groomed

    Class: Necromancer
    Weapon: A long carved stave, iron shod at each end.
    Personal Items: A small box of scolls and a blue saphire pendant that hangs around his neck, the colour the same as his eyes.

    Abilities: Long Stave fighting and Magical Argumentation
    Skills: Colndil has a silver tongue and is a great intelectual
    Magic: Dark Magic (Extremely Strong)

    Bio: Colndil Karliege is a Necromancer of the Desert, he lived out there deep in the ancient tomb for a forgotten emperor of a forgotten empire. Out there he practised the blackest of the Dark Acts. Even other Necromancers forsake him for delving to deep. For it is said that out there he discovered something so terrible it drove him slightly insane, they say that he found an art so black he called up a daemon that then stole his heart and made him it's slave. These are just whisperings and rumours, save one thing. Before he went out into the desert Colndil's eyes were brown. Now they are a cold, icy and evil blue.

    He returned for Orieth for supplies and found the city deserted. He left the desert and ventured out to find out what caused this desctruction, he craved the knowledge of such power you see. Some how he ended up in the Refugee camp, searching for the source of this mightly power.


    Colndil Type 3:
    Name: Colndil Jennahin

    Gender: Male

    Age: 36

    Element: Fire

    Appearance: Colndil is a tall man, he stands at about, 6'6" and is of light build yet he is not so frail and has a lot of upper body strength. He looks about in his mid-30's and has long dark hair tied back in a long plat. On his chin he sports a small goatie, flecked with grey. His face should be handsome with it's slender cheek bones and unblemished pale skin, but it was not. His eyes burn with an inner light, a firey passion that wishes to burn, this gives the impression to any looking at his eyes that they are red, een though their actual colour is a kind of hazel.

    Colndil dresses in light armour, made of scales and leather. It is dyed mosty orange, brown or red. Over the top of this he wears a short cloak (also dyed orange) which bears the sigul of Gruella, the double flame, in gold. If you looked at the hands you would notice something strange, the palms were both completely black, a mark of the burning, the trial of fire mages.

    Talents: Colndil is a Master Fire Mage, one of the most powerful magic users of the element. He is also a skilled and speedy warrior, very crafty and a natural silver tongue.

    Weapons: He carries a wooden staff with a long steel spike on the end, it is covered in runes and carvings, set below the spike is a glowing fire stone, a symbol of Colndil's power. It is with he works his magic. His other weapons are a long sword and a morning star, both plain without much finery.

    Equipment: Colndil carries little in his pack, a few days worth of food and water, a kit for oiling and maintaining his weapons and armour, some Ruln (the currency of the city of fire) and book in the language of Fire, bound in leather and steel.

    Personality: Colndil is harsh and a commanding figure, he is arrogant and holds a very high opinion of himself. He also believes himself to be correct on every matter he speaks on. He is very abrasive to people around him, yet can talk his way through many a hostile situation if he is not in a foul mood (which he normally is).

    Bio: Colndil Jennahin was born in the city of fire, Rulnak, a from an early age showed amazing promise for the power of his magic. He was trained as one of the Fire Mages, by the High Fire Priestesses of Gruella. He took the test of the fire stone young, as he was perhaps the most gifted mage of this age. The test of the fire stone involves those who wish to take it traveling far out into the western mountains, until they find the true temple of Gruella.

    The true temple lies atop a volcano, it is not inhabited by any human as the ground is considered the most holy place for any of Gruella's children. There in the ruined onion dome at it's cavernous centre, is a pit that leads down deep into the hall of the fire stone. A lake of magma lies there, a courseway leads to it's centre and there siting in the magma is the fire stone. The true fire stone, and only those who have been trained by the Fire priestesses of Gruella can lay their hands upon it. Colndil did so he raised the stone from the magma and as it burned and souched his skin to agony he resisted and held it.

    After a few minutes the pain had past and his hands palms were unharmed. Instead the stone had recognised him as a fire mage and had gave him the chance to pluck from the lake of magma a fire stone of his own as a sign of his power. Colndil from there went from strength to strength, before long he was a Master fire mage and one of the greatest fire users alive.

    Other: I just made up some history, and a bit of stuff for the city of fire. The city of fire, Rulnak, is built into a mighty hill top in the Brown lands. It is made of great stone temples and fortressess, with a huge constantly burning fire atop a tower of iron in it's centre.


    Colndil Type 4:
    Appearance: Colndil is quiet tall for an elf, whom are some of the tallest mortal creatures. He stands at about, 6'6" and is of light build yet he is not so frail as his annorexic appearance would have you believe. He looks about in his mid-30's and has dark long hair, oddly streaked with white. He has a msall goatee on his chin that is black streaked with white too. His face should be handsome with it's slender cheek bones and unblemished pale skin, but it was not. This was because of his cold blue priecing eyes, they are the coldest most frozen blue imaginable, the cold barren pupil is completely black and devoid of life, they were not the eyes of an ordinary man.

    He dresses in clothes of the deepest blacks and blues imaginable, long garbs and robes of silk, however for pratically he often wears a black leather jerkin and greaves. Underneath this is a light coat of mail and a silken tunic. Over the top of them is a long coat like black robe lined with fur. High pointed toed boots adorn his feet. Around his neck is adorned a pendant of a pure cold blue saphire, much like Colndil's eyes. There is one other odd thing, if you looked at his hands you would notice something strange, the palms were both completely black.

    Name: Colndil Fangthane

    Alias: Soul Stealer

    Age: Roughly 370

    Race: High Elf

    Side: Zodiac General

    Sexuality: Herosexual, appetite borders on sadistic.

    Gender: Male

    Height: 6'6"

    Body Build: Exremely thin, practically annorexic.

    Hair & Eye Colour: Hair colour black streaked with white. Eye colour is a cold blue.

    Fighting Style: Prefers to use magic from a moderate range, but if he had to rely on his own strength and bodily fighting then he will use a long thin curved sword. Even here though he will use magic to ry and get an advantage on his enemy.

    Weapon(s): A long thin curved sword made of folded steel with enchantments of strength and sharpness laid upon it. A small dagger that is used more in rituals than fighting, and finally his stored magic that can replenish by stealing souls.

    Abilities: A wide range of magical abilities given that each time he drains a soul he can retain some of the abilities they had in life, he is most adept in summoning and demon magic, mind invasion and telekinesis. He is a moderately skilled sword fighter, but uses deciet to win those battles mainly. He is much faster than he looks and has a silver tongue that he can use to tell blatent lies to people and skill they will believe him.

    Powers: As stated above his main magical abilities are in summoning and demon magic, mind invasion and telekinesis. Though now he has some control over the elements, e.g summoning small fire balls, shadows, e.g blending into the background, and finally basic healing, e.g repairing broken bones after a fight or healing cuts. And of course he has the power to drain a persons soul and retain their essence.

    Personality: Colndil is a person who holds himself in great importance, he sees himself as the greatest mage of all time and the future conquerer of the world. As a person he is intelligent, yet full of malice and hate, his mind is warped in strange ways from dabbling in the arts of the greater demons. He has little mercy for anything and won't hesitate to drain a child's soul. He is cunning and sly as fox in his plans, and when he wants to be extemely charming. But below the surface his hate and cold cruelty always remains, mixed with a mild insanity and genius.

    Bio: Colndil is a powerful servant to his master, if not one who must be watched carefully to make sure he was being done as he told. Much of his distant life he cannot remember, he knew that once he had been young, a child and a memory of green fields. But that is all, so much of his own life has been pushed out by him stealing the lives and memories of those he drained. That memory might not even be his, just someone he drained a long time ago. Colndil is twisted, power hungry and frankly evil, but still he does not like he cannot remeber his own life.

    He can remember much of his time fighting for the master, where his magical abilities were truely expanded on a grand scale. He hosts of mindless slaves he had controlled, the blood stained battle fields and the villages he had slaughtered and burnt. He feels no remorse for it, his lust for futher power and domination of all the realms continues to grow as his magic grows.
    Last edited by kassarock; 07-18-2010 at 11:52 AM.


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  3. #3
    Revel in a Feast of Flesh kassarock's Avatar
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    Sarcen Type 1:
    Name: Sarcen

    Appearance: Taller than a normal human, around 6'5/6'7. Heavily Muscled, his skin has a strange blueish tinge to it, not unlike a that of a corpse. His features cannot be clearly seen, he wears a hood to hide them, but even then shadows seem to cloak it. The only things that can be made out are his eyes, red and slit like and his mouth with it's rows of long yellowing fangs. (Picture:http://www.therockblog.net/wp-conten...tructible1.jpg)

    Race: Daemon

    Weapons: Sarcen mainly uses magic to fight, when he does that is. Though Sarcen rarely fights with physical weapons, he has used a pair of boarding knives in the past that throb with unearthly light. (Boarding knives are sword like weapons wth a long handle, like a spade, but with a 2ft long blade on the end).

    Items held: Sarcen only seems to have on his person the ragged clothes he wears. But the knives seem to come from behind his back, and a lack of pockets dosen't seem to stop him from having food and drink on him when ever he feels indulgent.

    History: Sarcen is a daemon, born in the ancient void of darkness that existed before the world. He is older than the stars themselves and has walked the earth of aeons. He came in the mortal realm millions thousands of years ago, he loved it so much he never left back for the void as most dsemons did. Instead he bacme a full part of this world, and began to torment and indulge.

    Then in an act of fate at the start of the war he was bound to the assassin of the Rebellion, Atasil. Since then he has remained at his side more or less as a tormentor and perhaps a grudging freind. He has done his best to win over Atasil to the dark side, and finds the assassin as amusing and his efforts as a form of enterainment. But so far he has failed.

    Skills or natural talents: Being an Immortal daemon. Sarcen can never really die. He can be drove back into he ancient darkness or imprisoned somewhere. But he cannot be truely 'killed'. His Daemon essence and age has given him a chance to master most magicks and skills of war. Though he rarely uses them, preferring to be creature of pleasure. In fact he often refuses to help in any way, and just watches and jeers.

    Personality: Sarcen samples this world like good food. At first he savours the flavours and the taste. Then he shoves it down his throat as fast as he can. Drink, Sex and Murder are the three things he lives his life by. Pleasure his his holy bible and excess his morals. Sarcen looks down on humans as playthings, pitiful rag dolls there for his amusment.


    Sarcen Type 2:
    Name: Sarcen

    Age: Sarcen is an ancient Demon, he was not one of the first orginal demons after The Beast, but he is still one of the oldest.

    Gender: Male

    Demon Appearance: Taller than a normal human, around 6"5'/6'7". Heavily Muscled, his skin has a strange blueish tinge to it, not unlike a that of a corpse. His features cannot be clearly seen, he wears a hood to hide them, but even then shadows seem to cloak it. The only things that can be made out are his eyes, red and slit like and his mouth with it's rows of long yellowing fangs. His wears no upper body clothes and his trousers are armoured with chains for a belt. (Picture:http://www.therockblog.net/wp-conten...tructible1.jpg)

    Human Appearance: Sarcen is shorter as a human than a demon, about 6"4' and is less muscled though he is still well toned, like a middle wieght boxer. His hair is short and blonde, spiked up. His eyes (still red) are covered by a pair of wrap around sun-glasses he never removes, his features are strong and angular. He wears a white tank top, from beneath it you can see his many tattoos that cover alot of his torso and arms. He wears jeans and a pair of dirty white trainers. Over all he is good looking guy in his late 20's/early 30's, but appearances aren't everything...

    Allegiance: Freelance/Crimson King

    Personality: Sarcen samples this world like good food. At first he savours the flavours and the taste. Then he shoves it down his throat as fast as he can. Drink, Sex and Murder are the three things he lives his life by. Pleasure his his holy bible and excess his morals. Sarcen looks down on humans as playthings, pitiful rag dolls there for his amusment. He is also very cruel and brutal, yet at the same time a pure hedonist.

    Bio: Sarcen is a daemon, born in the ancient void of darkness that existed before the world. He is older than the stars themselves and has walked the earth of aeons. He came in the mortal realm millions thousands of years ago, he loved it so much he never left back for the void as most demons did. Instead he became a full part of this world, and began to torment and indulge.

    Recently, he has been involved in both World War (on both sides), the Russian Maffia, The Korean War, several terrorist organisations, The KKK, a string of serial killings and an atempted Genocide. But now he loves the party scene and his involved in more crimes than he cares to count.

    Starting Inventory:
    Magum Semi-Automatic Pistol x2 clips
    Hunting Knife
    Bag full of MDMA
    Several grams of uncut cocaine
    Wallet (containing several stolen credit cards and over 200 dollars in cash)
    Moblie Phone
    Double Boarding Kinives (not on his person)
    Pack of cigarettes


    Sarcen Type 3:
    Name: Sarcen

    Age: Ancient

    Race: Daemon

    Profession: None, he is a slave to the forces of Destiny

    Appearance: Taller than a normal human, around 6'5/6'7. Muscled well but still stronger than what should be possible, his skin has a strange blueish tinge to it, not unlike a that of a corpse. His features cannot be clearly seen, he wears a hood to hide them, but even then shadows seem to cloak it. His long robe is that of the ancient Lords of the past and his pure black. Under the hood his face is gaunt and grim, his eyes dark with white sparks at the centre. It is handsom but repulsive at the same time. This is just the human form he wears in this world, his Asteral Shape is too alien for men to talk of.

    Personality: Daemons are little sound of mind, Sarcen is no exception, his power and imprisonment has slowly drove him into deep levels of Disturbia. His mind is no longer his, the once brillliant bright tool is now a swirling vortex of malice and hate. He is a sworn ememy of all mages of the land, every King fears him and hunts him, even the Gods themselves look on him with scorn. He used to seek fun and enjoyment, now bitterness and cold rage holds him in a winter of pain and hopelessness. He can only find Solace in the hope of returning to his universe or death. He is far from evil, he hates yes and his mindis warped and twisted. His ruthlessness knows no bonds, but he is not evil.

    Bio: Sarcen was born to this world by the spell of the ancient Lords of Revelstone, long gong now, he is the last being who remembers their Lore. He was summoned to do battle with Samodi Raver (another Daemon who weilded a piece of the Ill-Earth stone) he did defeat Samodi in battle and was under the control of the Lords. The anceint Lords had used a lore which they themselves did not understand. It was left to them in Seven Wards by their long dead predicessors.

    Only three of the seven Wards had been found at the time of Sarcen's summoning, such a versatile and useful servant was to be made use of in the Lords mind. They forced him using the three most powerful weapons they had to submit to the quest for the four remaining wards. Since then the Lords have crumbled and Sarcen has grown into a being of malice. His vow to the Lords still holds strong in their death and he continues to hunt for the reamining Wards, and perhaps the knowledge that can break his oath.

    He has recovered all but the Seventh ward and two of the mighty tools of power that the Lords controlled. He has also amounted perhaps one of the greatest collection of magic ever known, his memory hasn't failed him yet and he recalls every scrap of magic he uncovers, yet most of it is worthless to him as he cannot understand any Lore save that of the Wards and of his own Daemonic nature.

    Weapons: Sarcen holds two weapons, the two that were pocessed by the long dead Lords of Revelstone. Loric's Krill, is short sword made of a metal that never scratches and never blunts. The other is the staff of Lore. The tall ornately carved wooden staff is metal shod at both ends and is deeply intune with the power of the earth and of life and death.


    Sarcen Type 4:
    Name: Sarcen

    Appearance: Taller than a normal human, around 6'5/6'7. Heavily Muscled, his skin has a strange blueish tinge to it, not unlike a that of a corpse. His features cannot be clearly seen, he wears a hood to hide them, but even then shadows seem to cloak it. The only things that can be made out are his eyes, red and slit like and his mouth with it's rows of long yellowing fangs. (Picture:http://www.therockblog.net/wp-conten...tructible1.jpg)

    Race: Daemon

    Weapons: Sarcen mainly uses magic to fight, when he does that is. Though Sarcen rarely fights with physical weapons, he has in the past used a scyth that shined with un-earthly blue light.

    Items held: Sarcen only seems to have on his person the ragged clothes he wears. But the scyth he uses seems to appear from thin air.

    History: Sarcen is a daemon, born in the ancient void of darkness that existed before the world. He is older than the stars themselves and has walked the earth of aeons. Then 23 years ago he was bound by an action of fate to one of the key members of the Rebellion. Atasil. When Atasil died he though he would be free to roam once more, but instead he found himself bound to Atasil's son, Atavan. Atavan was taken into the Palace of Lord Frior as Frior had become obessessed with Vayn, Atavan's mother.

    When Frior found that Vayn had already had a child with the dead rebel Atasil he killed her in a blind fit of rage. Then overcome with guilt about the only woman he had loved he adopted her son as his own. Sarcen at first though he was bound in the exact same way that he was to Atasil, but then he discovered that he could leave for extended periods of time. Only having to return every few months. He never revealed to the boy his true mother, but never told him Frior was his father.

    Skills or natural talents: Being an Immortal daemon. Sarcen can never really die. He can be drove back intot he ancient darkness or imprisoned somewhere. But he cannot be truely 'killed'. His Daemon essence and age has given him a chance to master most magicks and skills of war. Though he rarely uses them, preferring to be creature of pleasure.

    Personallity: Sarcen samples this world like good food. At first he savours the flavours and the taste. Then he shoves it down his throat as fast as he can. Drink, Sex and Murder are the three things he lives his life by. Pleasure his his holy bible and ecess his morals. Sarcen looks down on humans as playthings, pitiful rag dolls there for his amusment.

    Alignment: Sarcen is Chaotic Evil. He nver obeys rules and is only interested in the darkest of things and of people.


    Sarcen Type 5:
    Name: Sarcen (The Ageless Stranger)

    Age: Unknown

    Race: Stalker (Daemon imprisoned in flesh)

    Gender: Male

    Alignment: Destroyer (Chaotic Evil)

    Description: Taller than a normal human, around 6'5/6'7. Heavily Muscled, his skin has a srange blueish tinge to it, not unlike that of a smothered child's face. His features cannot be clearly seen, he wears a hood to hide them, but even then shadowws seem to cloak it. The only things that can be made out are his eyes, red and slit like and his mouth with it's rows of long yellowing fangs. (Picture here if wanted: http://download.wbr.com/disturbed/In...h%2072_rev.jpg)

    Years in Prison: Sarcen has been imprisoned since Glenroy Island was founded.

    Current section: Lair

    Why are you here: The Ageless Stranger has long been a terror of travlers and village folk a like. If he is seen following you then you will die 3 days and your soul consumed by the Stranger. For countless years nothing was done about the Stranger, no weapon could seem to best him, he seemed unable to die by mortal means. Even magic only seemed tyo weaken him.
    Hope of finding a way to kill the Stranger ended pitifuly and people just accepted it. Then, one day, he was seen to stalk the Royal Entrange. The king feared for his life, believing he was the one being stalked, so he called up nearly every mage in his service to battle with Sarcen, the fight lasted days, some versions oof the tale say weeks. But in the end Sarcen was defeated and bound by chains of adamantine coated in charms, in one of the deepest cells, in the deppest section of Glenroy Island Fort.

    Skills: Sickle/Scythe fighting and Black smithing (in the earlier lengends, he forged his own weapons from a fallen star that was made of adamant). He is quiet inept to lead a normal life and hates the idea of peacefully setleing down, Sarcen is a creature of war and evil.

    Abilities: Everlasting (Does not age, or die of natural causes), Demonic Essence (Can use demonic magic, doesn't need to eat, sleep, heals faster and can only be kill by magic or echanted weapons, it also makes Sarcen stronger, faster and more powerful as a fighter. The daemonic essence gives Sarcen adept use of daemonic magic which includes: Summoning of lesser/greater daemons, using destrucyive magic to harm, kill and destroy, Ritualiistic abilities like necromancy and a wide varity of other magicks eg. short range teleportation and invisability. Yet Sarcen cannot use any magic at al while bound in the adamantine chains, as they drain his magic.)

    Equipment taken from you: Essyr (Left handed enchanted sickle), Assyr (Right handed enchanted sickle) and Gar-ssyr (Enchanted Sythe). All the weapons are nigh indestructable and razor sharp, magic can be channeled thrugh them, liighting them with fire and such. Though this drains on the weilder.

    Items of Interest: The Ageless Stranger is a peice of lengend and myth in the land, as is his race the thr Stalkers. Stalkers are daemons cursed by the gods made to roam the earth for all eternity until sent back into the void of darkness from which they came. Sarcen, is the most well known figure in the Stalker lengends. It was said that he and his breathern were cursed because they thought themselves divine and greater than gods. Before his curse, Sarcen had many other tales about him of his wit and cunning of how he tricked kings and gods to do his bidding.


    Sarcen Type 6:
    Name: Sarcen (The Ageless Stranger)

    Age: Incalculable

    Race: Daemon

    Gender: Male, or at least his body is.

    Appearance: Taller than a normal human, around 6'9/6'10. Heavily Muscled, his skin has a strange blueish tinge to it, not unlike that of a smothered child's face. His features cannot be clearly seen, he wears a hood to hide them, but even then shadows seem to cloak it. The only things that can be made out are his eyes, red and slit like and his mouth with it's rows of long yellowing fangs. (Picture here if wanted: http://download.wbr.com/disturbed/In...h%2072_rev.jpg)

    Bio: Sarcen is a legend amongst men, the tales of the dreaded Ageless Stranger are still used to scare children. But in truth, the Stranger is no wives tale. He used to stalk the land, never tireing, always killing. If you saw the Stranger it was said you would die with in three days. But the Stranger was imprisoned Tyra'nicus by the Divine Quatet. For hundreds of years he remained there, fighting his way back to Serenius. In that time inside Tyra'nicus he swore to destroy all things that the Divine Quatet stood for, and them to destroy the Quatet. And now he returns to Serenius, stronger than ever and looking for revenge.

    Equipment: Vorpal Blades. The two long knives of pain and hate, each twisted and blood stained, and both unbreakable and razor sharp.

    Powers:

    Daemonic Essence- No mortal blade can hart him, echanted blades and magic can hurt him only, plain steel bounces off his skin. It also charges him with magical energy, alowing him to shoot raw energy from his finger tips or argument into weapons. This power is permimently engaged.

    Restless- Sarcen needs not sleep, rest, eat or preform many other bodily functions.

    Warrior- Makes Sarcen faster, stronger and a generaly better fighter.


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  4. #4
    Revel in a Feast of Flesh kassarock's Avatar
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    Folsieg Type 1:
    Name: Folsieg

    Species: Satyr (Like a fawn but bigger)

    Age: 276 (about mid-thirties)

    Title: Folseig, Priest-King of Icenni

    Appearance: http://student.vfs.com/~3d55ljubomir/Satyr_Render.jpg Leather and Metal is basic lay out of most of Folsieg's dress.

    Biography: The Priest-King is the spirtual, Warrior and Poltical Leader for the Icenni. Folseig was elected into this post several years ago after the death of Barrcaus (the previous King). Adapt in magic, warcraft and intelect from a young age it was clear that Folsieg was to make something of himself. His father had been a mere spell warrior in the Icenni forces, his mother had died in childbrith. He had first started in the fighting trade as his father, but then changed to become a full mage instead. From there his life took leaps and bounds towards greatness until he arrived at where he is now.


    Folsieg Type 2:
    Character Name: Folsieg Jehuanh

    Race: Satyr (Like a faun but bigger)

    Class: Warrior

    Job: Mercinary

    Appearance: He is a huge being, well over 6"7' and is hevily muscled, much unlike his spry and slender race. From the waist down he is a goat, with dark brown fur and a few patches of white, from the waist up to his neck he seems a normal human. His head however has a beast like appearence to it, wit a snout like nose, yellow eyes and huge curving horns sprouting from the top of his head. He has several pattern tattoos on his chest.

    Folsieg normally wears heavy, but sparse armour, believing in his thick though hide and his wits to protect him rather than a plate of iron or steel. In weapon choice he prefers Halberds, Staves or Broadswords. (Picture: http://student.vfs.com/~3d55ljubomir/Satyr_Render.jpg)

    Equipment: Folsieg carries little, there is his armour and his broadsword, but apart from that, all he carries is a few days worth of food (Folsieg is vegatarian and will eat no meat), a bed roll, some gold and a brand around his left ankle that supposedly allerts him to danger when he sleeps.

    Religous Figure: Warrior

    Skills: Immense strength, years of dragging logs hrough the forests of his birth left Folsieg amazingly developed muscles. Endurance, Folsieg can fight for hours straight and run marathons with little difficulty.

    Magic: Quake- Folsieg can leap into the air and come crashing down, people in the close vicinty will fall down or collapse. It has the power to topple trees.

    Combination Skills: Berzerker- Using his huge strength and earth moving magic, Folsieg flies into a rage. The ground around him shakes with anger and his migthy blows come in thick and fast when the red mist is down.

    Final Attack: Warrior's Roar- Folsiegs blade is invested with the earth moving power, everything it touches is blasted and thrown back 10's of feet.

    Biography: Folsieg was born and raise in remote eastern woods, he grew up in the wood cutter village of Ramtha, part of the Icenni Satyr Tribe. The village mainly brought lumber from the deepest of the forest to be seasoned and prepared for sale on the Grand Exchanges of countries to the West. But also far out in the forest, the people of Ramtha had copper pits and smelted armour and weapons for their warriors.

    His father was a wood cutter, a strong Satyr called Gompkta who was part of Icenni milita, warrior of the the villages in tha area. One day he was called to fight in a Warband against the the Wood Elf tribe Yeltna. He never returned. Folsieg had been only a child at the time and in his greif he swore to avenge his father's death. So for years he draged logs back from the deeper woods to Ramtha, until he was the biggest and strongest of all of the Satyrs in his village. He went to the smelting huts and bronze pits and their learnt to forge, he made a set of armour for himself and a halberd the size of a sapling.

    When the Yeltna Wood Elves chose to attack again, he joined the Warband and as his comrades fell around him went into a deep rage that lasted for hours. When he awoke, all were slain but him. He saw the sword marks of his own blade on his fallen friends and wept for what he had done, from that day foward he placed himself in exile and bacame a fighter in the Western kingdoms for any who would pay him.

    Optional: Folsieg is strictly vegeterian, he has enough blood on his hands without that of a thousand animals. Where he gained the ankle braclet from, it was belonged to the leader of the Warband, he took it from his body and promised to return it to his village when he had come to peace with what he had done.


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  5. #5
    Revel in a Feast of Flesh kassarock's Avatar
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    Bantha Type 1:
    Name/Last name: Bantha Nox

    Age: 50

    Gender: Male

    Artifacts/Weapons: Exo-grip, a steel guantlet that has a crushing power like no other, it also has a shocking grip that can electrocute enemies. Ranged weapons are a steam splayer (Like a flame thrower with steam) and a Rifle.

    Appearance:http://img.gram.pl/upl/artykul/20060609163521.jpg

    Personality: A tough nut, hard and unforgiving he thinks that everyone should either keep up with him or get left behind, though he has a tender gentler side that he hides from almost everyone. He bears many emotional scars from his past and so dosen't get attacted to people anymore because he doesn't want to be hurt again.

    Bios: Raised in mining communities, he did his time at the rock face digging for mineral deposits. After his father died, his mother had died in child berth of his younger brother, he decided his place wasn't there and set out to be a mercinary with his brother. He spent alot of time in sky travel as a priate, that was afer the death of his brother, now tired of his life he is looking for a new purpose.


    Bantha Type 2:
    Name: Bantha Pitt

    Age: 56

    Gender: Male

    Job: Mercinary/Priate

    Height: 6'4"

    Build: Bantha is simply built like a brick. The man has muscles all over his body. This build gives him a fightening strength and supprising speed over short distances.

    Appearance: Everything about Bantha is towering. His weather worn face, stubbly beard and shaven head give him the appearance of a common thug. But when you look into his eyes there's a kind of cold intelligence and cunning that makes him seem wolf or shark like. He wears heavy brown leathers with armour over the top. A gun belt and huge hobnailed boots complete the look.

    History: Bantha was born into a mining community. His father had worked in the coal shafts all his life, and when Bantha's moother died giving birth to his younger brother, Raul. It was assumed that Bantha would follow in his fathers foot steps and worth at the rock face for the rest of his life.

    But Bantha dreamed, he dreamed of open horizons and the wind blowing though his hair high above the ground. Not below it, in the mines. So when he was old enough and had enough money for himself he had his brother left to seek their fortune. The jourey was a long hard one. From the Ural mountains to Paris. Someties though that they wouldn't mae it and they would die out in the waste lands. But one day they made it to the poverty stricken city. There was no work, none, save one ship.

    The Singing Maria, captained by Morgan De Chause. It had one space for a deck hand, no other man would take it, new deack hands on the Maria normally lasted a week. But Bantha jumped at it, leaving his own brother behind, to this day he still does not know what became of him. Bantha how ever started as a pirate serving under captains, then becoming a captain. Put he knew the real money wasn't in piracy, the last rich merchants would pay vast amounts to be protected against these pirates. So Bantha exploited this and set up a gang of mercinaries, many of them fromer pirates. Now Bantha has a reputation for his brutality and skill in killing, no one messes with him...

    Traits: Bantha could have been a richman long ago, but insead he buys more and more equipment. He owns Hundreds of guns, three ships and recently bought his own hangar on the sky port. Bantha his a hard man to love, but one who commands respect. He is loyal and a good friend if he trusts you, anyone else he won't hesitate killing them.

    Personal Belongings: On his persons he carries the clothes he wears, his guns and some money. Back in his hanger, he has his own personal armoury, but he had little of sentimental value. Save a pendent his mother gave him before she died. His Ships are Mist Cutter, Storm Chaser and Edge dancer. The first two run on steam, the last has Arcane engines but is still being repaired and rebuilt.

    Weapon (Optional): Bantha carries several weapons:
    -Two, two shot gas pistols.
    -A bolt action rifle that has slow loading and firing but is deadly precise.
    -Machete

    Notes: Bantha has a soft spot for kids, remembering how bad his childhood was. He would never kill a child.


    Bantha Type 3:
    Name: Bantha Shanks

    Nickname/Title: The Ox

    Age: 34

    Gender: Male

    Race: Human

    Pirate Group: The Darius Slaver Gang, on the ship the Desert Moth. The Desert Moth is a four masted galleon slave ship, it deals in minor piracy and attacking other ships, but it spends mmost of it's time in the south raiding tribes for slaves and then attacking ships between collections. It is the most feared slaver ship on the ocean.

    Appearance: Bantha is huge (hence the nickname The Ox), he stands at least 6'7 and must weigh around 300 pounds. His body is covered in thick strong muscles underneath his deep tanned skin, yet weather beaten, skin from a life sailing in tropical waters. His face is tanned too and weather beaten with a strong jaw and a heavy brow. His head is shaved clean and he sports a long plaited bead on his chin, that is bark brown yet turning grey slightly. His eyes are deep and dark like pools of water and he is missing several teeth, instead he has obvious gold teath in their place. Through one ear he has a massive golden hoop, through one eye he has a vertical scar running down his face.

    Since the Desert Moth normaly sails in more tropical waters, Bantha does not wear particulary much. He is often naked above the waist, yet often in the wet season he wears a long brown leather coat with the sleeves torn off to keep him more dry. In battle he normally has a gun belt worn like a sash over his chest for easy reach of his flint lock pistols. Below the waist he has a huge belt with many puches and a massive gleaming silver buckle, his trousers are plain ragged cloth and his shoes large leather boots when on land, at sea he prefers being bare foot.

    Bio: Bantha was born on the sub-tropical island of Ceocril, he grew up as son of a wood cutter. From an early age he had lust for the sea and adventure. by the time he was 16 he was already one of the strongest men in the village. So one night he crept away aboard a merchant ship to sail to a larger port to find a ship that would take him on. Only one would.

    The Desert Moth was undercrewed at the time, they needed gaurds to keep the slaves in line. The Desert moth isn't the most freindly ship, at the time is was on it's way south to gather slaves for the next few months, it had lost crew in a skirmish with a navy vessel. He was hired and though at first uneasy about taking slaves he has grown to accept it. Now Bantha is one of the first wave in pirate attacks and slaving trips. He is a amazingly fierce fighter and has seen his fair share of action. He is not a cruel person, and is not unitellgent, he can be harsh and sometimes flies into terrible rages. Yet deep down he's not that bad.

    Talents/Abilities: Exceptionaly strong, skilled melee fighter, good sailor, good navigator and practical.

    Inventory:
    - A long curved slightly cutlas, with a nicked blade and a shark sing grip. In the pommel a small ruby is set in gold.
    - A crude hand held axe
    - Three flint lock pistols with shot and a power horn
    - Bottle of rum
    - A compass
    - A line and hook
    - A shaving razor
    - Several gold peices, a small pearl and more nomral copper curency


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  6. #6
    Revel in a Feast of Flesh kassarock's Avatar
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    Karliege Type 1:
    Name: Karliege Requixl

    Age: 78

    Race: Thalian/Elf

    Faction: None

    Appearance: Karliege stands at around 5'9"/5'10", he is thin, bordering on the edge of being anorexic. Despite his age, because of his elven blood, he only seems to be in his early thirties. His hair is extremely dark, and thick despite his malnutrition. Drawn on the centre of his brow is a white triangle. The most shocking feature of all though, is Karliege's skin. From head to toe he is a light luminous turquoise blue. His eyes, are green mixed with yellows and golds. Every single tooth in his mouth is sharpened to a point and coloured like his eyes. He normally dresses in long ragged cloaks or robes, with light mail or leather armour underneath.

    Country or Place of Origin: Sulaaria (Thalian Republic)

    Devil's Arm: Mythic, a pickhammer (a hammer with a sharp pointed spike at one end) with a twisted, spindely appearance.

    Bio: He was born into the Museum of Ancient Magic. His father was the Head Curator of the museum. His father had been an elf, his mother was only a greatly diluted Thalian (This dilution of the blood allowed Karliege to be male?), but he never knew her, she died giving birth to him. In some ways his father never forgave Karliege and in the end many believe it was this that drove him to suicide. But they were wrong, it was the terrible curse that the family held.

    Mythic was their curse. The blade drove many to madness and suicide, for it only to pasted on down generations. He revieved it after his fathers suicide. And slowly the blade has driven Karliege insane. He speaks to beings that others cannot see, and constantly talks about a God called Tak. Somewhere he still has a remarkable mind, but wielding Mythic for the past 50 years has taken a toll on him. He still works as a researcher and archeologist for the Guild of Historians back in Sulaaria. But his duties have grown less and less with his madness.

    Equipment: Other than his clothes and Mythic, he carries his journal, a few sets of tools and some money.


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  7. #7
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    Rex Powell Type 1:
    Name- Rex Powell

    Gender- Male

    Age- 38

    Apperance-

    Personality- An ousider, Rex has never really found anywhere to fit in. Until now. With the destruction of most of the worlds population many social barries brke down, leaving people like Rex who lived at the bottom, some power in the new world. Hes not overly loyal, but would never do much to his good mates, the rest of the world could go fuck it's self.

    Bio- Born in Topeka, Kansas. He was never really good at anythimg much, bad in school, couldn't play an instument for shit and was awkward around people. Then he discovered violence. It gave him a sense of power like never before, it was exhillerating. By the age of 24 Rex was serving a life sentence for triple murder in Green Pine State Penetarium in Colorado.
    When the horde of Tahs moved most prisons were abandoned and the prisoners got out. So Rex and a few of his inmates started south. Looking for anything, survivers, weapons, vechicles. It was a round about route and it;s only Rex left. Approaching the Mexician border he saw a large fortress like structure and is making his way towards it.

    Other- He carries a huge amount of Weaponry, shotguns machine guns pistols, knives, swords, halberds (his personal favourite) depending on his ammo and so forth. He is currently carrying:
    .357 Magnum x2
    .Remington Model SP-10 Semi-Auto Shotgun - 12 Gauge x1
    Polytech AK47 x1
    Kimba Custom model 1911 semi-automatic pistol. x1
    Machete x1
    Halberd x1
    Hunting Knife x3


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  8. #8
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    Stuart Redman Type 1:
    Name: Stuart Redman

    Gender: Male

    Age: 36

    Appearance: Stuart Redman is not tall, nor short, he stands at around at 5"11' and is of a fairly light build. He has muddy brown eyes and a fairly square jaw and quiet narrow features, his scruffy hair is a dark reddy-brown going slightly grey and receeding at the temples as well as a small bauld patch he has on the crown of his head. He has quiet a chraming smile complete with two gold teeth and diamond stud. He is pale, but not overly so and his face sports a stubly greying beard that looks like it's only there beacuse he dislikes to shave.

    He is normally dressed in flaboyant red, white and yellow Hawiian shirts, with pale corduroy slacks and pointy toed leather cowboy boots. Over the top of these is a cream linen jacket with the sleeves rolled up and a white panama hat on his head, both spotless and dazzeling.

    Occupation: Journalist

    Personality: Stuart (often prefers Stu) is a man who takes himself very seriously, he believes that appearance is everthing, apart from when he is smashed off his face. And these days that happens more and more often, when he is smashed his mind becomes incredible parnoid and hectic and he seems a different person. Other wse he has a good sense of humour and is quite the smooth character, but when he loses it Stu loses it big time.

    Bio: Stu is a resident of San Franscisco, doing contract work for several local and a few national magazines. He does not speak openly about his past and has almost no contact with his father who lives in Austin, Texas. He got a call from aEsquire magazie a few days before comming to Vegas, to go and do a review of the new redecorated Mint Hotel in Las Vegas and the strip it's self. Not wanting to turn down such an offer he took it instantly.

    A few days later he was roaring down highway 80 east bound heading for the city of Las Vegas in a rented dark blue vintage 1954 Buick Roadmaster, that had cost him a pretty penny, but as Stu said, appearance is everything. He had a room at the Mint and everything was in order. In the trunk of his mean machine was enough drugs to found a small hospital. Mesucline, L.S.D, cocaine, ether, amyls, heroine, opium and lots of dope. He also had a few crates of coors beer and a quart of vodka, whiskey and rum, to top it off tucked in the back of pants was a 357. magum. You could never be too careful in Vegas these days, the place was full of nut jobs...

    Other: Stu is an experienced drug user and went though the sixties mildly fucked the whole time. He considers himself old school and one of the best writers in America (whether anyone agrees is another matter).


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  9. #9
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    Raul/Tak Type 1:
    Character Sheet
    Name: Raul/Tak
    Race: Human
    Gender: Male
    Specialization: Damned
    Age: 25/Unknown
    Description: http://hraj.cz/clanky/pic/updxnagj_P...lkers_jace.jpg

    Class: Avatar- Avatars are the human host for a particular daemon. The daemon lives inside the Avatar, sharing it's power with the host, in return it can suface and control the body when ever it needs. Avatars are remarkable powerful Damned with elevated powers but are even more weakened to Divine magic. And if a deamon is removed from the body then the Avatar dies as they draw most of the strength they need to live from the daemon. Tak mainly inceases Rauls magic power though Raul is stronger than most humans, but when Tak gains control his physical strength is made superhuman.
    Weapon: Staves, Long knives
    Armor: Light or Cloth
    Magic Class: Ritual, Natural
    • Magic Specialization:Conjuration, Illusion
    Equipment
    • Weapons: Staff of Anke-Eskt, a moderately sized staff with three blades at the top and a blue glowing gem in the middle of them. Vorpal Blade, a long enchanted knife that is nigh unbreakable and amazingly sharp.
      Armor: Shade Robes, Dark mail, Leather chaps, Summoners gloves.
      Other: Book of Daverous (a soucerers book of Dark magic). 56 silver pieces. Tinder box. Hip flask(empty).


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

  10. #10
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    Kalgari/Martin Walker Type 1:
    Demon Name: Kalgari

    Human Name: Martin Walker

    Age: 73,800

    Gender: Male

    Demon Appearance: Kalgari's demon appearance is that of a giant Were-spider. The giant abodomin and eight legs of a spider are his waist down, waist up his skin is black (his spider body is red and black) with red spots. His head is bald and his eyes (suprisingly) are blue. He has a giant stinger that protudes from his lower body, it has a paralyzing vemon in it that freezes the victims muscles.

    Human Appearance: As a human 'Martin' is entirely different. He is a rather short about 5"11' and portly man in his early 40's. He has black hair with a grey hairs and a slighty receeding hairline, it is slicked back. He is clean shaven and has blue eyes and clean white teeth. He is is totally emersed as a well to do human.

    Allegiance: Freelance

    Personality: Kalgari is trying to be human, he gets some kind of pleasure out of pretending to be a human. He eats human food, holds down a normal job, has human freinds and has attempted a rather unsuccessful relationship with one. He has in particular developed a taste for jazz and be-bop. As a person he is pleasent and quiet, yet he can enter raging furies and his demonic self can break through. He also has a kind of apreciation for human technology.

    Bio: Kalgari wants to be human, it pleases him to do so. He was born in the void and in fact is a small demon lord and could carve some free land out in the void. But he prefers the mortal realm and it's way of life. He works a accountant for a successful banking firm and has a good well to do life. But under this normality he has a secret shame. He is addicted to human flesh, he thinks the taste of it is divine. It's his last guilty demon pleasure.

    Starting Inventory:
    Mobile Phone
    Wallet (Credit Cards and 70 dollars Cash)
    Note Pad and Pen
    Car + House Keys
    Throat Soothers


    'For I refuse to go to Heaven,
    Unless I'm bringing all of Hell'

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