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Thread: Chasing Fortune

  1. #1
    Mars Army Surgeon Doctor Fiction's Avatar
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    Chasing Fortune

    Chasing Fortune OOC
    This page subject to updates; check back! Furthermore, I will accept applications to join, but applying does not guarantee admittance.



    You are nobody. We all are. You're just a person living in the world, making your own way as best you can.

    You are somebody. We all are. You're a unique and potential-packed individual with power to shape the world to your will if you exercise it.

    You live in the land of Stongeir (Stong-IRE or Stong-GEAR, depending on who you ask), a temperate continent towards the north of the world. Stongeir is full of diverse races and people groups, and for those with the fortitude and will to make something of themselves, glory is within their grasp.

    This could be your opportunity for glory. Rithis Dy, daughter of Thorris Dy of The Highhold, has gone missing. Thorris suspects kidnappers, and has posted a reward notice for her. Anybody willing to find and bring her back can claim this reward. The word has gone out, and you've caught wind of it, and now you've come to The Highhold, looking to take Thorris up on his offer.

    So. Do you have the fortitude, the will to make something of yourself - to claim your glory?


    Races
    - Human. If you need explanation about these, step away from your computer and go cry "Mea Culpa" while beating yourself with a whip and reading "'Till We Have Faces," by C.S. Lewis. That being said, there are numerous tribes and sub-breeds of human, so if you want to make yourself something special, PM me whatever you come up with and I'll consider it. Humans are the most populous race.
    - Elven. Elves are the second-most populous race, and freely intermingle with humans. Breeding between the two races is somewhat frowned upon, however. Elves are not native to Stongeir; but if you asked them where they were from, you'd have a hard time figuring out the answer.
    - Dark Elven. GM's permission is needed to play one of these, as they are generally isolated and separate from other races, and so are more rare in the generally populated areas.
    - Half-Elven. Same drill. If you need an explanation of this… no. Just no.
    - Orc. Orcs are nomadic and scattered; though they are fierce and dangerous, they are not necessarily hostile towards any of the other races, nor are they needlessly belligerent. Just don't cross them.

    Geography
    Stongeir is full of towns and villages, but as far as population centers go, five great cities mark the landscape.
    • Glaring down at the rest of Stongeir from the northeast is Ardholm, ruled by Thuron Mordaunt, hidden in a cache of mountains overlooking a wide bay.
    Tarvalfast, ruled by Handar Tarval, sulks in a land of lakes and rivers, in the southeastern corner of Stongeir.
    • In the middle of Stongeir, with its western face to a small knot of mountains, sits The Highhold. There sits Thorris Dy.
    • The ancestral home of the Lars family, Larsfort was once a farm on a hill that became a trading hub that became a fortified trading town. Due to its location in the central plain of eastern Stongeir, most of the roads of Stongeir either pass through Larsfort or come close enough to it that Balmor Lars, current lord of Larsfort, can exercise dominion over them.
    • Set in a bend of the Swift River, for which it is named, Swifting sits in the Swift River Valley, due north of Larsfort but southwest from Ardholm. Swifting is ruled by Jan Math.

    These five cities get along with each other, for the most part, but they are fiercely independent of each other, and if one oversteps towards another, hostilities can easily be reached.

    East of Stongeir is an ocean. Not many are sure what's on the other side of it. North of Stongeir is naught but ice, snow, and mountains, as far as anybody knows. South, over the mountains, is the remains of Leadras, a former land of city-states now in ruins and disarray. Refugees occasionally trickle northward.

    Other Features
    • To the west of The Highhold, covering the northwestern portion of Stongeir, lurks the Greymarch. This place is taboo to all but the most daring or stupid, because under the shadows of its towering trees and in the recesses of its caves and mountains, the Greymarch harbors the Dark Elves.
    • Many rivers course across Stongeir, but two bear special mention: the Swift, towards the north; and the Black, flowing from the northern sea, past The Highhold, and into the Greymarch.
    • You may ask, "But what about mountain ranges, where are those?" A better question is: where are there not mountains? The answer: the Malmor Plains, the central stretch of Stongeir surrounding Larsfort.

    Magic
    Magic is very simple: There are different branches of magic, and you can only use so much at a time, drawing on your source. This source need not be distinguished, as far as I'm concerned. The amount which each magic user can draw upon increases with practice and focus. There are five branches of magic. These are their names and effects. A magician might specialize in one school or another, but specialization in one school does not bar the other schools to the magician.
    Outer Magic - useful for those who rely on magic to alter, improve or preserve their own innate abilities.
    Void Magic - useful for those who rely on conjured magical allies to fight their wars for them. Also the main branch of necromancers.
    Wrath Magic - useful for those who view magic as a weapon, a tool for destruction.
    Mist Magic - useful for those who use magic for illusions, to clear their own minds, or to cloud the minds of others.
    Sun Magic - useful for those who view magic as a tool for restoration and protection. The main branch for healers.

    Character Sheet
    Name:
    Appearance:
    History:
    Personality:
    Trade (if applicable):
    Skill Set:
    Equipment/Weapons:


    I encourage you to build characters with secrets, and I encourage you to pay attention to details and try to uncover other characters' secrets. To that end, I do not require you to post every detail of your character on the public thread; however, in order to appropriately play to and with everybody, I ask that you PM me with any relevant details that you would rather not share with the group.

    Approved Players
    PlaysWithFire
    Doctor Fiction
    Alkor
    Last edited by Doctor Fiction; 03-25-2013 at 04:49 PM.
    "Ladies and gentlemen, there is a massive difference between the use of fine words, and the fine use of words." - Ravi Zacharias

    "Child, to say the very thing you really mean, the whole of it, nothing more or less or other than what you really mean; that's the whole art and joy of words." - The Fox, "Till We Have Faces."


  2. #2
    Junior Member Alkor's Avatar
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    Name: Darian

    Appearance: Black haired and with eyes like jade fire, Darian is not altogether tall, but not short, either. His choice attire is mostly a voluminous black cloak, baggy brown trousers, and a perpetual grimace. On the rare occasion he smiles, it almost seems wrong. There is something distant and sad reflected in his eyes, and his tanned skin is littered with scars and bruises. A red and black inked tattoo that is rarely visible, on his left scapula.

    History: Not too much is known of Darian- in particular, his surname is a well kept secret. Where he came from, his reasons for hiring himself out as a mercenary- all of these things are often speculated about, but he ever remains the secret he means to be. He keeps most conversations about his past brief, but on one occasion was rumored to have said:

    "Everyone makes mistakes. It's what you do after that which speaks of who you are."

    Personality: Quiet, contemplative, low tolerence for idiocy, short fuse.

    Trade: Mercenary.

    Skillset: this and that...

    Equipment/Weapons: two long knives, sheathed on either hip. Crossbow slung precariously over a shoulder. Quarrels. Money. Munitions in a satchel that hangs from his hip.

  3. #3
    Mars Army Surgeon Doctor Fiction's Avatar
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    Name: Sol'inyon Do'rret

    Appearance: Average height and muscular build, with silver-white hair and black skin. His right eye is unremarkable, but his left pupil bears a bright crimson tint. His face is contoured in the sharp features one would expect of a Dark Elf.

    History: Sol is a wanderer and always has been. He's young by Drow standards, which means he has already outlived one human lifetime and a large chunk of another. He's been south, wandering through Leadras, and he's flitted about Stongeir. If you asked him, he might tell you, but most people don't talk to Drow.

    Personality: Sardonic and withdrawn; a habit acquired from living in a world that has no love for his kind.

    Trade (if applicable): Trapper and trader of furs and herbs and artifacts, bounty hunter, miscreant.

    Skill Set: Sneak, Thief, Wilderness Survival, Scavenger, Archer, Knife-Fighter, Mage (Adept), Herbalism, Barter, Persuasive

    Equipment/Weapons: Across his back he carries a quiver of arrows and shortbow; at his hips, a pair of curving daggers. He wears dark clothes of loose cloth and dark furs; these conceal a tough leather jerkin, capable of turning most light or glancing blows. On his arms he wears leather vambraces and gauntlets, greaves on his shins, and thick but supple and hardy moccasins of blackstained leather on his feet. About his head is a leather headwrap, sweeping his long gray-black hair back and out of his eyes, and his cloak bears a hood. All these leathers are punched with runed copper rivets. On his right index finger he bears a grimy silver ring set with a small red gem. Around his neck he bears a copper amulet on a leather thong, also runed. Over his shoulder is slung a small leather satchel with an odd design stitched into it. In this he keeps various thieves' tools, a coil of thin rope, and a few tricks and trifles, some provisions, and a bedroll.
    Last edited by Doctor Fiction; 03-29-2013 at 09:54 PM.
    "Ladies and gentlemen, there is a massive difference between the use of fine words, and the fine use of words." - Ravi Zacharias

    "Child, to say the very thing you really mean, the whole of it, nothing more or less or other than what you really mean; that's the whole art and joy of words." - The Fox, "Till We Have Faces."


  4. #4
    Mars Army Surgeon Doctor Fiction's Avatar
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    Furthermore, bump for anybody who is interested.
    "Ladies and gentlemen, there is a massive difference between the use of fine words, and the fine use of words." - Ravi Zacharias

    "Child, to say the very thing you really mean, the whole of it, nothing more or less or other than what you really mean; that's the whole art and joy of words." - The Fox, "Till We Have Faces."


  5. #5
    Mars Army Surgeon Doctor Fiction's Avatar
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    Quote Originally Posted by Doctor Fiction View Post
    Furthermore, bump for anybody who is interested.
    See previous.
    "Ladies and gentlemen, there is a massive difference between the use of fine words, and the fine use of words." - Ravi Zacharias

    "Child, to say the very thing you really mean, the whole of it, nothing more or less or other than what you really mean; that's the whole art and joy of words." - The Fox, "Till We Have Faces."


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