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Thread: Zombie Party OOC

  1. #1
    Bring on the zombies! Lady Rawr's Avatar
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    Zombie Party OOC

    Zombie Party OOC

    Zombie Party IC

    Hello and welcome – to my zombie RP. This is based more on the survivors than the infected themselves, focusing on elements of action, trade, politics, betrayal, death ect.

    This is set around 8 years after the initial outbreak, day ‘Z’ if you will. When the zombie apocalypse struck it took the world at least four years to be completely over-run, but still around 20-30% of people survived and are now trying to simply survive in an infected world as best they can. Unrest is at an all time high as the survivors attempt to recover more and more of the good things in life and all it will take is one or two individuals to shift the entire balance of power for better or for worse. Initially after the main 'survival wave' people like labourers and builders ect (useful but generally lower paid jobs) become extremely important - leading to a kind of working man leadership - but the politicians, bankers, stockbrokers ect (higher paying but effectively useless jobs) were pushed to the bottom of the pile. Now that there is a kind of stability, they are warring for power using every dirty trick in the book - whilst all surviving in a wasteland of zombies.

    I want to give a large amount of freedom – so feel free to set up a personal goal for yourself, for example if you wanted to you could be a disgruntled banker who managed to survive and now that you’ve been given the job of shovelling up the zombie remains after the guards kill them – you feel that its time to get back on top of the pile and become a leader of some kind. To do that you could try and prove that the current rulers are doing a much worse job that you are, or that they are corrupt and hording supplies – or simply try and kill them in one way or another – then feel free to start plotting.

    I’d also like to say that generally speaking I’m looking for less ‘big tough dude with guns’ type of characters, as I’m wanting a different kind of zombie RP – though that doesn’t mean you can’t be that. Just keep in mind this will focus more so on the people than the zombies elements of survival.

    In terms of weapons and things – I think it’d be best if guns and ammo are rarer, with much of the supply and ammo being used up during the outbreak period and after the many years of survival they are running low. Only higher-ups and guard types would have easy access to weapons and ammo – though obviously nearly every person would be carrying some kind of melee weapon or at least something to protect themselves if the worst happens.

    Standard rules of course apply.

    But anyway – for now I shall leave it at that. I’m also probably going to be looking for a co-GM to help things along. Also I generally would be happy posting once every 1-3 days, but depending on how things go and how you guys want to do it – more or less regularly works too.

    Currently the man in charge of the largest city, Frank Carver is looking to unify the survivors into one group which works together to overcome their troubles through cooperation and trade. This system whilst having its benefits is extremely fragile and some are beginning to say that there would be better ways to deal with the issues that come up.

    A list of the important and key settlements


    Here is some information about the zombie horde themselves.


    The main story would obviously be general survival – but as I said I wanted a focus on action, trade, politics, betrayal, ect between the survivors in the cities and things– and will be setting up a ‘main’ story element for the players to begin with – with the story being mostly player driven depending on how everything plays out.





    Co-GM: None
    Last edited by Lady Rawr; 03-27-2013 at 06:50 AM.




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  2. #2
    The Invoker Hekazu's Avatar
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    Let's see how this'll work out!

    Name: John Wright
    Age: 30
    Sex: Male
    Appearance:

    The image, believe it or not, is the most recent of him. Years have passed, and the outbreak did not do any good to his looks either. He was 21 when the picture was taken, and had recently landed a job at the local butcher's as an assistant. Since then, his hair has grown longer and the smile that before the outbreak was a regular visitor on his face has not been around four years. He has managed to keep the moustache and beard away though.
    On his free time, John moves around in a brown sweater with a grey t-shirt and very worn jeans, in addition to shoes that look like they'll fall apart on the next step. While working, he dons the outfit seen in the picture, though usually covered in small amounts of blood.
    Weapons/Survival tools/Gear: His main weapon of choice is a heavy meat tenderizer. It has more than enough force to smash through even the most thick-skulled zombies, but it might benefit from a longer handle, as the short range of the weapon makes dealing with multiple enemies a very dangerous business, and since when were zombies alone? The other thing that could be taken as a weapon is the meat hook with a chain he carries on the left side of his waist. It is incredibly challenging to use it as a weapon on its own, but when coupled with the tenderizer the hook can be used to make the zombies fall to the ground for the coup de grace. He used to have a handgun, but after having used all its ammo he has left it at home, waiting for days when he'd have money to fill it again. As for survival, he carries around an army model drinking canteen, salvaged from who remembers where.
    Personality: The people who knew John before the outbreak were shocked to see how much the man changed. From the smiling jokester (is that even a word?) the events formed this stone faced, and apparently stone hearted machine of a human. He usually responds to you if you speak to him, but the answers rarely hold anything of importance, and trying small talk with him makes you feel awkward, as his answers are short, and he never asks anything back. Anything that even remotely resembles human feelings can be seen when he encounters the living dead. The facial expression of fright, albeit briefly, flashes across his face before he grabs the hook and tenderizer and prepares for what has to be done. All in all, he has become very anti-social during the eight years. If he (somehow) promises something, or arranges something, he is always on time. Under the shell, honesty and punctuality still hold their ground...
    Skills/Weaknesses: Not truly a skill, but John has learnt to deal with gore and thinks about zombies as animals, making killing them less tasking on the psychological side. The changes on his personality strengthen this effect.
    The weakness of John surprisingly hides in his strengths. A human without feelings is a mere husk of a human, and if the killing of zombies is easier to him, the psychological pressure of suppressing feelings for years is taking its toll on his mental state. It is not yet all that visible, but if a strong feeling is to overcome his ability to hold it back, most likely many blocked emotions will flood at once, rendering him mostly unable to act, especially if we are speaking about so called negative feelings.
    History: John had been living his peaceful life near the current settlement of Anglian. Working whenever his help was needed, spending time in the surroundings, having a few romantic relationships that eventually didn't work out for him, John was content with his life. He was by no means rich, neither experienced anything spectacular, but he didn't need to. Then the outbreak messed it all up. At first, nothing seemed out of place. Then suddenly nobody could be seen outside the butcher's, and the owner told John that they'd be closing early. While they were packing the meat they had on display into the cold storage, he was told that a virus referred to as "Solanum" was on the move, and that it was lethal to humans. Not a thing about zombification was mentioned.

    There is a great deal of time John's memory does not cover after that, but he clearly remembers how he was with the people who were building up the settlement. His job was to keep the infected at bay with other people. And to this day, whenever there are no animals to make into food, John is sent back to the guardsman's post, making sure nobody carrying the virus is to come inside the walls.

  3. #3
    Bring on the zombies! Lady Rawr's Avatar
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    Splendid John I am sure will fit in nicely with the survivor folks.

    Yeah I hope everything goes well - I have high hopes anyway so ^_^




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  4. #4
    [Sobbing Mathematically] Base Four's Avatar
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    I find this utterly intriguing, how did I not notice the interest check? Anyway, here, intending on joining-that is, if you have any spots left-you do don't you? :]


    The setting seems to be pretty well thought up, and I definitely love the information you wrote up about the zombies-you certainly did some research. Trying to write up CS right now.
    Last edited by Base Four; 03-21-2013 at 07:39 AM.

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  5. #5
    Bring on the zombies! Lady Rawr's Avatar
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    We do indeed have spots left feel free to CS up!

    Aha why thank you, I spent quite a bit of time tying to put something together that will last and hopefully provide a very interesting story for us to follow.




    Rawr!

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  6. #6
    Senior Member SuperOtaku's Avatar
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    Name: Marcus Castle

    Age: 36

    Sex: Male

    Appearance:

    Marcus Stands at 6 feet tall. He has four major tattoos. The first and most noticeable is the large tattoo covering his entire right arm. The image of the drake wrapping it's way around the cross was what linked him to the Chinese mafia and allowed him free reign in there territories. The second was the crest tattooed onto his left shoulder. The image was a hammer and sickle in the center of a shield with the words, "Always Harsh" wrapping around it. This image linked him to the Russian Mafia allowing him free reign in there territories. The third being Lilith, tattooed on his left forearm, Lilith was his wife before the dead rose, and is a constant reminder for him that she might still be out there somewhere. The fourth and final major tattoo was that of a snake wrapped around a colt 1911. This image gave him free reign in The American Mafia's territories.

    Clothes: Marcus usually wears combat boots and pants as well as a form fitting T-Shirt. That is the majority of his clothing. He also has a dark green and black hood that he drapes over himself when hunting to concele himself from animals and any, unmentionable others which may pose a threat.

    Weapons/Survival tools/Gear: Marcus carries a multitude of equipment for hunting in the dangerous wilds of the world which are listed below

    Compound Bow- His compound bow is made up of a carbon fiber titanium mix to increase it's durability and effective range, and is topped off with a chrome black carbon Fiber wolf paint

    24 Steel Tipped Arrows- Arrows are made from oak, and steel, to form the basis for a very durable and reliable arrow which can be reused many times over

    6 Flint Tipped Arrows- Marcus has perfected his own form of fire arrows for when hunting. They are covered in flint, a mixture of flammable chemicals and phosphorous, so when the arrow is pulled from the quiver it ignites the arrow head ablaze for close to thirty seconds keeping the fire going even after being fired.

    Arrow quiver- Holds up to 30 arrows at a time, the inside of the quiver is lined with a special material to allow his flint arrows to ignite, similar to that of a match book.

    Cross- Marcus carries a cross necklace that his wife gave to him at all times.

    Combat knife- This non-serrated blade was specifically designed for hunting down people and dispatching them quickly and silently. The blade was designed for quick entry into the body and quick and easy exit, allowing the blade to be stabbed through a target multiple times in a short time period. It is made from carbon fiber and titanium just like his bow, and comes equipped with a similar paint job etched into it.
    (Keep in mind the only thing he keeps on him when in the city is his knife and cross. And the knife he keeps tucked down into his boot. I'm Just giving detailed descriptions of what he uses and how they've been modified.)

    Personality: Marcus used to be a very aggressive man who would start more fights then he could count. But after the events that ended modern society, he became more withdrawn, and peaceful. He tends to shy away from a fight more then not unless his buttons are pushed to far. He has become silent and patient often biding his time and watching what others do, more then not disgusted by the state of things in the outpost.

    Skills/Weaknesses:

    Strengths

    Combat Prowess- Marcus is trained in the use of multiple guns and hand to hand combat styles, but He truly excels in the use of a Bow.

    Fitness- Marcus has maintained his physical prowess threw vigorous training regiments and exercises.

    Weaknesses


    Drug Addictions- Marcus is currently addicted to alcohol and painkillers often taking them as soon as he wakes up and before he goes to sleep to help numb the pain of his sorrows and almost fade through the day.

    Deteriorating Mental Health- After the fall of the human race, Marcus fell into drug addiction, which caused his mental health to deteriorate, causing him to every once and a while halucinate and even hear feel and see things that aren't really there.

    History: (Having a brainfart and can't think of a good way to write it out so I'll edit later
    [CENTER]

  7. #7
    Bring on the zombies! Lady Rawr's Avatar
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    Splendid I look forward to the history n things.

    So far we have two characters in and two people expressing interest. Hopefully we can get two more characters then start, or depending on how long that takes we can start with less and hope a few more join.




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  8. #8
    The victorious Lord Mr Odin's Avatar
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    Name: Dom-Soo Kwon; A.K.A Dominic "The Businessman of Sloevale"

    Age: 39

    Sex: Male


    Appearance: “Dom… Dom… Dominic, Christ! Wake the hell up!” Carter swept aside the ragged sheet metal that served as the door to the room in the shanty brothel that Dom-Soo Kwon, known to most in Sloevale as Dominic, had been seen walking into the night before. The big man pushed his way into the scented hole of a bedroom and was greeted by Dominic who was standing, fastening the last button on the elegant cuff of his shirt while the women he had spent the night with lay wrapped in moth eaten blankets.

    “Carter my boy…” Dominic whispered, his heavy Cockney English accent turning the gang enforcers name into something closer to cutter than Carter. “…lower your voice. Now why has the guv'ner let a radio rental chap like you off your leash and sent you to disrupt me on this viddy afternoon?” Dominic examined himself in the room’s only mirror as Carter began explaining his energetic entrance. The polished mirror had long ago lost its luster, the heavy gilded frame was showing the bluish green of tarnish, filth collected in the corners of the glass, and a ragged crack snaked across the lower quarter but even with all its imperfections it still did the job.

    Dominic had maintained a handsome appearance long before the world spun around and down the toilet of zombie infestation and all things considered, he felt he still did a pretty good job. His face was structured well, attractive to most, and clearly evidenced his Korean / English breeding. An aquiline nose, smooth defined chin, sharp cheekbones, and deep brown eyes all complimented the perpetual smirk that curved his lips. Dark hair spilled back from his head, fastened and festooned in a menagerie of dreads, braids, and bits that created an interestingly unique profile. His body was thin and lean, naturally ectomorphic; a condition that compounded his lean features and slim but tight muscle mass, especially after the comforts of the world had faded away.

    However, just because the comforts of the world had faded did not mean that those with the will could not still find comforts and enjoy them. Dominic had the will and the resources… to say he overdressed for the apocalypse would be an understatement. The boots he wore were square toed and supple leather, as polished and clean as the end of civilization would allow. The Businessman of Sloevale also managed to possess multiple pairs of finely pin-striped trousers that though imbedded with the dust and wear of the end times, were always immaculately tailored. He wore an amazingly white shirt under a marbled blue and gray vest, the chain of a silver pocket watch dangling from the slim pocket line.

    As Carter finished his frantic explanation Dominic lifted his coat from the bedside table. A fine cut of cloth and leather with long tails, heavy silvered buttons, and thick black cuffs. He shrugged the coat over his thin shoulders and smiled as the weight rested down on him. His hands reached to the opening of his coat near his sternum and he straightened it on his shoulders with a sharp tug. The color of the coat was the same marbled blue gray as the vest but overlain with the distress of the past eight years, showing in the fading seams and corners which were covered with a dusty white threadbare look.

    Happy with his appearance for now Dominic reached into his coat pocket and lifted a half empty pack of cigarettes free and tossed them onto the bed next to the sleeping woman. Without a mention to acceptance of Carter or any other motion to his surroundings he swept past Carter and out of the brothel.


    Weapons/Survival tools/Gear: “… and you will leave today.” The tone of voice the boss of the Sloevale gang used brooked no argument from Dominic; he would be traveling to Haven as soon as possible. Dominic uncrossed his legs, his right ankle falling from his left knee; he stood with a slight nod.

    “Shiny guv, I’ll get off down to Haven and get that twisted lil’ Mick sort-id if he ain’t already been nicked up by the Sweeny or gone for a Burton.” As Dominic walked out the boss of the Sloevale gang shook his head and looked over to his main enforcer, Carter. Carter looked at the boss and tried to reassure him by saying in a confident manner… “I didn’t understand a single thing he said but he’ll get the job done.”

    Dominic walked from the boss’s smoky den and out into daylight to see a trade convoy already lined up and prepped to head out for Haven. He hadn’t had time to run back to his place so he had needed to send a runner off to gather his things. As Dominic was looking over the convoy a young boy, the errand boy he had sent, ran up to him huffing and puffing. “I got it all sir, just like you asked.” The young child beamed a smile at Dominic.

    “Did ya now lad, well let’s have a proper gander.” Dominic opened the bag the boy had brought everything in. He first removed a faded leather holster that he promptly affixed to his belt, settling the worn leather onto the side of his right thigh. Next he removed a Model 65 Taurus revolver and slid it into the holster. The boys eyes went wide when he saw the gun, not many people carried guns anymore. What the boy didn’t know is what most people didn’t know, there were only two rounds of .38 special left in the cylinder and Dominic had had a devil of a time finding more and even if he had found more, Dominic couldn’t shoot a fish in a barrel if he tried. The gun served a more subtle purpose, when you had a firearm people assumed you had more ammo, and if you had a gun and lots of ammo you had a serious and powerful bargaining chip. Next the businessman of Sloevale removed a few small knives, switchblades and lock-open models… nothing fancy, and tucked them away into pockets. Dominic rummaged though some food packed in the bottom, a flask, some cigarettes, and all the odds and ends he had asked the boy to gather.

    Lastly he looked up to the boy and held out his hand. The ragged looking street urchin handed over an elaborately carved walking stick. The cane itself was made of lacquered black hard wood. The toe was capped in silver filigree and the head was an a small but heavy looking hammer, though a nearly foolish point of style in this day and age, the cane was also functional. With a twist of the hammers head the cane could be drawn away and the remaining center core turned into a rapier like weapon. Though Dominic could not shoot to save his life his upper class English upbringing had taught him how to fence all through his formative years, even attaining three collegiate championships. With the greatest of ease he could slide this blade through a creatures eye socket be they human or zombie.

    Dominic looked to the boy and smiled as he took the cane into his right hand. “It appears you may be of some use scamp.” Dominic lifted a note from his pocket, a note of credit from one of the local speakeasies. “Get this along to your old man, your mum, or brothers, let ‘em gets some mother’s ruin on me, tell ‘em it’s a reward for raising a solid young lad...” The boy took the paper and was about to be off when Dominic called out and the child turned. “…and if you ever find yourself in a right old two and eight, tell the bruisers your one of Dominic’s lads and they’ll sort ya’ out right.” With that Dominic gathered his things, tossed the bag onto the lead caravan and hopped in for the ride to Haven.




    Personality: Dominic is a man that could sell firewood to someone watching his house burn or even sell ice to an Eskimo. Ever since his youth he has been able to talk, reason, worm, contrive, and weasel his way into or out of any situation. He is charismatic and can often times see right into the heart of people, dissecting their wants, desires, struggles, trials, and tribulations before those people are even aware of what he is doing. His skill with people leads to Dominic carrying himself with an air of supreme confidence and even arrogance at times, which is often twisted by Dominic so that people believe his arrogance is just the kindness of a concerned and benevolent benefactor. He is dreadfully intelligent and well educated and knows the solutions to problems people don’t even know they have. He always comes off approachable and welcoming and if you’re not careful this ultimate devil’s advocate will talk you into willingly and happily giving up your first born child.

    History: Dominic was born in one of the 66 houses on The Bishop’s Avenue in London England; a lane better known as “Billionaires Row.” His father was a Korean business man that had invested heavily in Chinese companies that processed rare Earth minerals. When the U.S. and Afghan war drew down and these Chinese companies laid claim to trillions of dollars of mineral rights in the war ravaged country Dominic’s father sold, bought, and managed his way into obscene amounts of money. His father’s company had an office in London and on one of his many trips Dominic’s father met a wealthy London Socialite from an equally wealthy family and the rest, as they say, is high society history. His father moved to London permanently, bought a lavish home, and sired Dominic within the first year of the marriage.

    Dominic grew up in the lifestyle of sickening wealth. He was tended to and cared for by his parents and a small army of tutors, nannies, coaches, and teachers. Dominic grew up and attended schools like, The Phoenix House, The Hall, and The Arnold House before moving on to tertiary education at Cambridge University and Oxford. By the Age of twenty-eight Dominic held an MBA from Cambridge with concentrations in Culture, Arts, and Media and a Doctorate from Oxford in Management Research.

    The young Dominic was always shying from his father’s industry of industrial mining and manufacturing and enjoyed the more cultural side of high society that his mother was a part of. He founded and chaired several organizations supporting fine art and culture and eventually bought and managed one of the finest wine and spirits distributors in the world. This was all before day Z though.

    Day Z saw a thirty year old Dominic flying to one of the most anticipated events of the year in New York City. Of course the news ran rampant of odd outbreaks and riots in third world countries but whenever did it not. Some airports were taking extra screening process and Dominic had heard that Moscow international had shut down completely. Things like that would not stop him though, men like him flew privately and thru special terminals, so again, he paid it all little attention. By the time the gala was over and he was trying to return to London an activated US military security guard at the airport told him politely that if his private plane took off it would be followed by its own private fighter jet, which would send his very own private missile to blow him out of the sky. Shortly after this altercation a mob of infected entered the airport and the next six years were chaotic.

    Dominic somehow escaped the airport, linked up with a group, made it out of the city… nearly dying more times than he can remember. The group headed south, most died, a new group came along and found Dominic nearly starving on a roadside, and Dominic joined them. This group headed west. This group died a year later and it went on like this with groups and settlements until Sloevale was founded. A supposed safe place, where of all things, liquor was being distilled and traded as a commodity. His old business, one of the oldest in the world, had survived the apocalypse.

    For the next two years Dominic lived in Sloevale. At first he worked, manual labor, detestable work and as he worked he aid the foundations of his plans. As time went on, enforcers left, street bosses began to speak highly of a runner and trader named Dominic, people took unexplained walks into the wilds right when Dominic was ready to take their job. The Businessman of Sloevale began to make a name for himself, his swagger came back and so did a ruthless cunning and determination to never again join the ranks of the peons… never, at any expense.


    Skills/Weaknesses: Dominic is an expert manipulator of people. Charismatic, confident, educated, resourceful, adaptable, patient, calculating, devious, well spoken (when not speaking his Cockney slang), and intuitive, Dominic can often find out what it is a person wants or holds dear with the least bit of trouble and effort. This coupled with his near sociopathic lack of empathy for the trials and tribulations of others and a supremely arrogant and narcissistic faith in himself forms his greatest skill; the skill of getting what he wants from who he wants without them ever knowing they were working towards Dominic’s ends.

    Dominic is also an expert fencer and horseman. Having grown up in some of the U.K.’s finest schools he has fenced, played polo, and fox hunted his entire life. His skill at these endeavors saw him entered and winning many collegiate and European championships before the manure hit the rotary scattering device. After the fall of civilization these skills allowed Dominic to maintain a constant source of movement cross-country and left him a viable means of defense from zombies. A rapier through the eye socket stops many an undead cold in their tracks.

    Unfortunately Dominic also lacks some crucial skills. If the poorest marksman in all of Sloevale and Dominic were forced to compete at target shooting Dominic would make that man or women look like a competition shooter. Dominic has little to no marksmanship skills and though he has shot handguns before is probably the poorest shot in recent memory. Despite all the time he spent bouncing from group to group and settlement to settlement Dominic possesses very few of the common survival skills that people have adapted to today. He has always conned, manipulated, and convinced people to do these things for him.

    Dominic’s greatest strength is also a potential catastrophe. His ambition has lead him to cultivate networks of people, to weave webs of favors, blackmail, treachery, and shadow all through Sloevale with lines of this web beginning to reach out towards Haven and Boom Town. Though this cobweb of secrecy and information gains him power and influence it also requires a great deal of scheming, maintenance, favors, and plotting to maintain. If some of the plots he has in place were to be discovered, especially by the few people higher up in the Sloevale gang than he, his life would potentially become drastically shorter.

    My stellar avatar & signature was created by Lillian Thorne

  9. #9
    [Sobbing Mathematically] Base Four's Avatar
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    ^That's one...unconventional char sheet, Mr. Odin. I like how you did it, I might try doing the same with some of my future sheets as well. Really creative.

    And I apologize for taking so long with the sheet, posting just to say I'm working on it and I'm still here. Sorry for the wait, I'll have it up soon.

    2+2=10
    Your Argument is Invalid.




  10. #10
    The victorious Lord Mr Odin's Avatar
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    Why thank you Base Four. I do that with some of them when I really want to get a feel for the demeanor of a character. Plus since he was a Sloevale native I had to setup how and why he was in Haven with everyone else.

    My stellar avatar & signature was created by Lillian Thorne

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