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Thread: OOC: The Lost Magic: A Harry Potter RP

  1. #1
    Pacifier of the Maelstrom Lancelot's Avatar
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    OOC: The Lost Magic: A Harry Potter RP

    The RP is up! Here.



    OOC: This is an OOC section. And this RP is Harry Potter. Have a blast of magic and fun adventures and solving mischiefs of the "Defense Against the Dark Arts" teacher! Read, read, read, apply, and so on. Oh, and last thing! Enjoy.

    Prologue

    1 September 2032

    Greetings!

    We are pleased to inform you that you have a place at Hogwarts School of Witchcraft and Wizardry. Please find enclosed a list of all necessary books and equipment.

    Term begins on 1 September. We await your owl by no later than 31 July.

    First-year students are required to bring the following:
    • Three sets of black plain work robes
    • One plain pointed hat
    • One pair of protected gloves
    • One winter cloak
    • Course Books: The Standard Book of Spells, A History of Magic, Magical Theory, A Beginner's Guide to Transfiguration, One Thousand Magical Herbs and Fungi, Magical Drafts and Potions, Fantastic Beasts and Where to Find Them, The Dark Forces: A Guide to Self-Protection
    • Others: 1 wand, 1 cauldron, 1 set glass or crystal phials, 1 telescope, 1 set brass scales


    Students may also bring, if they desire, an owl or a cat or a toad.

    PARENTS ARE REMINDED THAT FIRST YEARS
    ARE NOT ALLOWED THEIR OWN BROOMSTICK


    Minerva McGonagall

    HEADMISTRESS

    Chapter One: Who are you? (Character Skeleton)

    One can not play without a character. You have at least five available slots to dig in a character. Student, muggle, professor, the villain, headmaster, minister—anything reasonable! Let's start with one question.

    "Who are you?"

    Name:
    Age:
    Gender:
    Race: Wizard/Witch? (Pure-blood? Half-blood?) Muggle? Werewolf?
    Profession: Student? Teacher? Minister? President of a country? What else?
    *School: Whenever you're involved into whatever education institution (if you're a student, a teacher, headmaster), please indicate.
    Appearance: Images work for me. Also written descriptions.
    Background: History. Et cetera.
    Weapons: The most common weapon here would be a wand. Well then, let's describe the character's wand. Nevertheless, others also bear other weapons like dagger, swords, shields, etc.
    Abilities: We'll be saying spells and magics. Will be discussed later.
    Extras: Put here anything about your character that does not go with the already-given statements. Like achievements, anything he knows about this, or that.

    * A student who is studying in Hogwarts will be classified later into their respective houses.

    Chapter Two: Where am I? (Enter, the Hogwarts Castle!)

    "Where am I?"



    HOGWARTS SCHOOL OF WITCHCRAFT AND WIZARDY
    Draco Dormiens Nunquam Titillandus

    Hogwarts School of Witchcraft and Wizardry is a boarding school that teaches the Art of Magic, located in Scotland inside the Hogwarts Castle. The whole campus is veiled with protection to hide its existence from any muggle who has no knowledge of spells.

    The castle has extensive grounds with sloping lawns, flowerbeds and vegetable patches, a loch (called the Black Lake), a large dense forest (called the Forbidden Forest), several greenhouses and other outbuildings, and a full-size Quidditch Pitch. There is also an owlery, which houses all the owls owned by the school and those owned by students.
    OOC: Harry Potter wiki

    There are three towers found within the castle. One is the Astronomy Tower, the other two are the Gryffindor Tower and the Ravenclaw Tower.

    HOUSES


    House Head: Professor Neville Longbottom

    Gryffindor is well known for bravery, daring, nerve, and chivalry. The entrance to the common room as hidden behind the painting of the Fat Lady. To get inside, one must say the correct password.




    House Head: Professor Denyse Heymann

    Hufflepuff is well known for loyalty, fair play, honesty, and tolerance. To get past the common room, one must tap the fake rhythm "Helga Hufflepuff".




    House Head: Professor Cassandra Artemis Madeleine

    Ravenclaw values wit, creativity, and wisdom. To enter to the Ravenclaw's common room, one must answer the riddle of the eagle door knocker.




    House Head: Professor Gyras Cesaresco

    Slytherin values ambition, cleverness, cunning, resourcefulness, and pure blood heritage One must tell the password in order to get inside their common room.



    CURRICULUM

    Headmistress: Professor Minerva McGonagall (Available!)
    Deputy Headmasters: Professor Cassandra Madeleine, Professor Aschetin Munoa (Charm Class; NPC), Tiebaut Zaldibar (Muggle Studies; NPC)

    Transfiguration, By Professor McGonagall

    Transfiguration is the act of simply changing the form of an object into something desirable (based on the user). It is then divided into four branches of magic: Transformation, Vanishment, Conjuration and Untransfiguration.
    • Transformation is defined as deforming an object, basically to what it is desired to be. This branch is still divided into three more sub-levels: Human Transformation involves the use of magic to change into another physical being, like how Professor McGonagall can turn into a cat herself, and vice-versa. Wizards and witches who use this kind of spell are called Animagus (Taught in 6thYear). Switching is another, which is about changing only a part of an object (Taught in 2nd Year). Trans-species Tranformations revolves around changing one specie into another (Taught in 4th Year).
    • Vanishing is a branch that involves making an object disappear, which ca be done by saying the incantation, "Evanesco" (Taught in 4th Year).
    • Conjuration is the act of bringing up objects from the void, and incantations may vary (Taught in 7th Year).
    • Untransfiguration is the act of reversing any Transfiguration Spell, and acts as a counter to it (Taught in 4th Year).

    Defense Against the Dark Arts, By Professor Gyras Cesaresco (Available)

    Commonly abbreviated as D.A.D.A., it is a class that teaches all sorts of defense against someone who uses the dark arts of magic.
    • Curses: Eventually, the only way to counter a dark magic is to also use a dark magic. There is these three Unforgivable curses, the first one, (1) The Killing Curse, "Avada Kedavra", which can kill a person at instance. (2) The Cruciatus Curse, "Crucio", a curse that can give a very excruciating pain of torture to the receiver. (3) The Imperius Curse, "Imperio", is a type of curse that lets the receiver unconsciously doing things the caster desired to. (All these thought in 6th Year)
    • Disarming Charm: Saying "Expelliarmus" will disarm your enemy. Ta-dah! (Taught in 4th Year)
    • Stunning Spell: "Stupefy", and then your foe cannot move. Brilliant. (Taught in 4th Year)
    • Pratonus Charm: This is your guardian against dark creatures, as when you say, "Expecto Patronum".

    Potion Making, By Professor Cassandra Madeleine

    Potion making teaches us how to create mixtures with magical effects. It requires correct mixing and stirring of ingredients, proper measure, right timing and temperature.
    (List of potions in progress)

    Herbology, By Professor Neville Longbottom (Available)

    Herbology is the study of magical plants, cultivating and using them for combat.
    (List of combat plans in progress)

    Divination, By Professor Denyse Heymann (Available)

    Divination is a class that teaches wizards and witches the art of predicting the future. Various methods include tea-leaves, fire omens, and reading of cards.
    (Methods in progress)

    Flying, By Professor Wiscar Escoubes (Available)

    Flying teaches us how to levitate with the use of broomsticks. Quidditch matches are usually played with broomsticks (of course).

    *Levitation Spells. You say, "Wingardium Leviosa", and you make an object fly.

    EXAMINATIONS

    Examinations are required to know the capacity of a young wizard to protect his people. O.W.L. (Ordinary Wizarding Level) is taken by those of the 4th Year to see if they will continue doing classes until the 7th Year. Meanwhile, N.E.W.T. (Nastily Exhausting Wizarding Test) are examinations taken by 7th Year wizards and witches to help them pursue their careers after graduation.

    Grades may vary to: (O) Outstanding (E) Exceeds Expectations (A) Acceptable (P) Poor (D) Dreadful (T) Troll

    Chapter Three: What happens next? (Storyline)

    2 May 1998

    The sun has once again set its light into this magical world that fears no darkness but love itself—for love is anything that overpowers death and hatred. Love is what keeps stronger, stronger than yesterday, and will be stronger in the promises of tomorrow.

    It is love that killed him, to be exact, I'm sure of it. Which is why it had kept me alive when he was about kill me. I belong to Death at that moment but it is love that kept me alive.

    For all this time I thought everything ends in harmony...


    "What happens next?"

    Buried in the ancient country of Issha, a magic that was kept out of sight from the eyes of sorcerers and mages for thousands of years. Legend says that time will come and the world will learn how to embrace its greatness again, and how they will crawl with their hands and feet, praising the glory of the Art that they learned from the snakes. Before, until today, it was called the Lost Magic of Resurrection.

    Ancient sorcerers thought believed that the act of changing hides was the way of the serpents to "recreate" themselves. Thus, years of studying led these wizards to discover a way to recreate someone out of the graves. This art is yet to be done for every attempt led to chaos, destruction, and wrecking of civilizations.

    The remaining members of the clan of Phyton, the origin of the Slytherin bloodline, was in great despair knowing the death of their heir. Once and for all, peace should not embody the world of wizardy.

    For they believed, it is Dark Magic that should govern all denizens of fantasy.

    Bonus Chapter: Ministries of Magic and the Other Schools

    Hogwarts is not the only school that welcomes young wizards to train on their talents, but there are several more around the world.


    Beauxbatons Academy of Magic, Headmistress: Madame Olympe Maxime (Available)

    The Beauxbatons Academy of Magic is found within the shimmering and scenic Palace of Beauxbatons near the Cannes in Southern France. The institute was often described as "shining in gold" and "as good as new", for it was newer and brighter than any other school, despite the fact that its age is similar to Hogwarts's. The food served there is lighter than those served in Hogwarts, and every time the students eat they're being serenaded by wood nymphs. Every Christmas, the school displays large and dozens of ice sculptures that doesn't melt in their dining hall.
    • ACCEPTING OF STUDENTS
      Students from this school starts Wizardy education as early as seven years old. They also tolerate muggle-bloods and muggle-borns. Accepted students will travel via a flying horse given away by the school administration. These mares act also as the young wizard's pet.
    • EXAMINATIONS
      Students took their O.W.L.s later than 6th Year. This system has proven the how bright the students of Beauxbatons are. Mostly, they can do Avis Charm without wands and incantations.
    • CURRICULUM (Similar to those of Hogwarts)
    • HOUSES
      Houses of the Beauxbatons are divided according to their Year Level, and then boys' room and girl's room.


    Durmstrang Institute, Headmaster: Wanted

    The Durmstrang Institute can be tracked within a castle somewhere in Norway. Its castle is four-floors tall, and it has extensive grounds. The building was standing atop a high mountain surrounded by two large lakes.
    • ACCEPTING OF STUDENTS
      Students start their education during their eleventh year of existence. They do not tolerate muggle-bloods or muggle-borns. Their radius of influence reaches as far as Bulgaria, and they accept students from there. Their means of transportation is via large ships.
    • EXAMINATIONS
      Students took their O.W.L.s in their 5th Year. Students with failing marks got expelled.
    • CURRICULUM
      Almost similar to Hogwarts's, the only difference is that they put too much effort in teaching the Dark Arts to their students.
    • HOUSES
      Houses in the Durmstrang Institute serves as a group to divide the girls and the boys to where they will stay during the night.
      House of Sturm
      House Head: Wanted


      House of Drang
      House Head: Wanted

    Eastern School of Forbidden Arts, Headmaster: Agario Estefan (Available)

    The Eastern School of Forbidden Arts, or also known as the E.S.o.F.A., is a Wizarding school that is found within the Palace of Magic. Three hundred years had passed when the Great Wizarding War of the East happened, and both the wizarding government and institutions were under chaos. Hopefully, the only way they thought to overcome this dreadful situation is to merge the two organizations as one; all schools collaborating to create the greatest magic school in Asia. E.S.o.F.A. lies underneath the Forbidden Kingdom in China, and the only way to get inside is by the use of Teleportation Spell in-front of the kingdom's gate.
    • ACCEPTING OF STUDENTS
      Anyone is allowed to study in the Eastern School of Forbidden Arts, and their diplomas are also applicable in the Muggle world for works (E.S.o.F.A. means Eastern School of Fine Academics). It doesn't matter whether you're muggle-born or muggle-blood or a pure-muggle: it's for when you wanted to learn magic, you have to strive hard.
    • EXAMINATIONS
      Wizarding Achievement Test (W.A.T.) is taken by young wizards at the 3rd Year level to assess their knowledge about magic. Outstanding students may skip their 4th year level and go advance as a 5th Year wizard, while those who simple pass should reluctantly go to 4th Year. Those who did not pass will repeat their 3rd Year level. Advance Wizarding Examination (A.W.E.) is given to those of the 7th Year to assess their performance as an adult wizard. Those of outstanding performance are offered to work on the Palace of Magic.
    • CURRICULUM
      Subjects are totally different from the usual European Wizarding Lessons, for Asian lessons only do five throughout the seven years.
      1. Divination in the Temple of Water: Students are taught about reading future and prophecies; the ability to use clairvoyance)
      2. Defense in the Temple of Earth: Martial arts, counter-spells, counter-charms: these are lessons that will improve your defense mechanism as a wizard.
      3. Fundamentals of Magic in the Temple of Wood: In this temple, one is learning about the history of magic and how does it work. It also gives lessons about incantations, proper use of spell, et cetera.
      4. Dark Arts in the Temple of Fire: Students learn about curses and how do Dark Arts work, and when should it be only done. Asian Dark Magics are roughly far more dangerous.
      5. Charms in the Temple of Air: Simple magics and spells.
    • HOUSES
      Students who like to stay over the palace are welcomed to dwell in the downtown district of the Palace of Magics. Basically, they have no houses for students.

    Chapter Four: Starting Point

    Phyton is a clan that originated from Ancient China, owning the title Fai Tou in their last names. Creating characters of this clan doesn't really require you to put "Phyton" in their last name, but the idea of creating one means their bloodline is related to You-Know-Who's. They can talk to snakes also if they like. They are very much more of a Slytherin.

    The Harry Potter universe will confuse itself by the involvement of the Palace of Magic (similar to British Ministry of Magic), which is the Chinese-Japanese department of wizardy. Its house is divided into 5 major temples that represents the branch of Asian Magic: Water Temple (House of Divination and Prophecies), Earth Temple (House of Defense), Wooden Temple (House of the Lords), Fire Temple (House of the Dark Arts), and Air Temple (House of Charms).

    White it may sound suspicious, the East Asian Palace of Magic exported several of their employees to work in the British Ministry. They hand on for a moment of time until they made a change of system.

    1 May 2030

    To all who have concerns in their liberty in this world:

    It is to this date, that I demanded a law that will surely surprise all of the wizards and witches around the globe. For even I am surprised of the sudden decision I have to make.

    Code 9455: Earth: The Wizarding World

    From the submission of the East Asian Palace of Magic, the British Ministry of Magic proposes a world of wizarding domination. All the wizards will have the rights to claim lands and properties in this Muggle-world, and all who opposes are obliged to withstand the great power of the wizards themselves.

    Muggles will becomes slaves forever, and we, wizards, will be their master. No more hard lives for one single sorcerer in this planet.

    I hereby pronounce the beginning of this secret mission.

    I believe this is the only way to execute our plan. Our future relies on the execution of this code. We must find a way to get this approved.

    The dawn of the Dark Ages shall once again begin.

    And with that, Lord Voldemort will live again for eternity.

    Yours,
    M.A.G.E.


    Chapter Five: Everything that is left undone

    Please answer this test if you think you're really a wizard.

    The ghost of your nightmare came by, walking past the aisle. And then his green piercing eyes locked upon you. Staring at you. Digging your deepest thoughts. The ghost of your nightmare is the Fear of yourself alone, and it's feeding itself on you.

    Dash it!

    ( ) Ignore it.
    ( ) Back off.
    ( ) Dismiss.
    ( ) Confront it.

    Which came first? The Phoenix or the Flames?

    Dash it!

    ( ) Phoenix.
    ( ) Flames.

    There as a stranger near the shore who bugged constantly follows you and tells how much hungry he was. What will you do?

    Dash it!

    ( ) Ignore.
    ( ) Scold him.
    ( ) Give him food.
    ( ) Teach him how to fish.

    How much do you love yourself? (?/4)

    RULES

    1. I could not say there is no God-modding in this RP, because obviously there is (especially when you use Imperius Curse). But limit it as much as possible. Oh and also, don't use your OOC knowledge in the game. It also counts as god-modding.

    2. No using of other's characters. Even if it's Imperius Curse, wait for the other's response in your casted spell.

    3. Don't make your character use as much magic as possible because you wanted to. Use it in a rightful situation.

    ACCEPTED CHARACTERS

















    THINGS THAT I WOULD FORGOT BUT THEN I WILL BE REMINDED

    I will be posting the section for the M.o.M. tomorrow. So right now, I'll be waiting for character entries. And please read it from top to bottom. PLEASE! Thank you very much.

    Epilogue: The story starts!

    And then we're aware this is not such free-form, and we follow a basic storyline. Divided into arcs, divided into scenes. So please cooperate. The following will be the Arcs and it discusses how it goes.

    Arc 1: Dawn of the Dark Age
    Status: Active
    The students of the Hogwarts's School of Witchcraft and Wizardy will again start a new year of chaos and catastrophes that will bug them for the end of the year, but there is something strange. They realized all of their teachers from the past years had been almost changed by unfamiliar faces. These teachers, according to Professor McGonagall, were those wizards who came from the Far East to teach us all we should learn about sorcery. Of course, everyone hopes it might be a start of a good beginning, but they don't know that some of these people are really working against them.

    Arc 2: In-Progress
    Status: TBA
    [The plot of this Arc is under-construction]
    Last edited by Lancelot; 3 Weeks Ago at 08:38 AM.

  2. #2
    "Who are you?"

    Name: Raven Rezhetnikov
    Age: 15
    Gender: Female
    Race: Muggle born witch.
    Profession: Student.
    *School: Hogwarts
    Appearance: Black messy hair to her shoulders, average height, green eyes. Pale skin. Of Russian descent, so one could describe her features as Slavic.

    Background: Amelia and Michael Rezhetnikov were born in Russia, both journalists. They moved to London for their jobs, and had their daughter, Raven. She was brought up in England, but is familiar with Russian culture and can speak the language almost fluently. When she received the letter, she was sure it was spam, so she threw it out. Twenty letters later, a wizard arrived at their townhouse and proved that magic was real. Her parents were ecstatic, but Raven had her doubts. Magical school for witches and wizards? That couldn't end well. Now in her fifth year, she's still bitter toward the whole establishment, and knows that something bad is going to happen soon.

    Weapons: Her wand is twelve inches, black mahogany and oak, with a pattern of roses and vines engraved into it. She also carries a small dagger, for if she were attacked a wizard or witch would only think of disarming her wand.

    Abilities: Her most strong points are Curses and Potions.
    Extras: Almost always sarcastic, facetious, and defensive. Has a short temper, and will always seek out revenge if she thinks it's worth it.


    Please answer this test if you think you're really a wizard.

    The ghost of your nightmare came by, walking past the aisle. And then his green piercing eyes locked upon you. Staring at you. Digging your deepest thoughts. The ghost of your nightmare is the Fear of yourself alone, and it's feeding itself on you.

    Dash it!

    (x) Ignore it.
    ( ) Back off.
    ( ) Dismiss.
    ( ) Confront it.

    Which came first? The Phoenix or the Flames?

    Dash it!

    (x) Phoenix.
    ( ) Flames.

    There as a stranger near the shore who bugged constantly follows you and tells how much hungry he was. What will you do?

    Dash it!

    ( ) Ignore.
    ( ) Scold him.
    (x) Give him food.
    ( ) Teach him how to fish.

    How much do you love yourself? (4/4)
    Last edited by empresswicked; 4 Weeks Ago at 07:50 PM.
    Man is evil.

  3. #3
    Pacifier of the Maelstrom Lancelot's Avatar
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    *School: You might mean the Hogwarts, right? Cause I haven't included yet other wizarding schools. xD Please indicate.

    How much do you love yourself? (10/4) Ugh, it should be 4/4 if you think you love yourself too much ._____.

    EDIT: Also, please specify the spells she knows or she already have done.

    Lastly, please check on any grammatical errors. And I'm glad I will be accepting Raven then. (:
    Last edited by Lancelot; 4 Weeks Ago at 07:21 PM.

  4. #4
    Ah, sorry. I specified Hogwarts. As for the self-loving thing, i am a tiny bit very narcissistic, but i fixed it.
    In terms of spells - i don't know what you mean, exactly. She knows all the spells she's been taught in Hogwarts since she got there. I can't really list them all, nor am i sure J.K. Rowling ever mentioned them all?
    Thank you! Can't wait to start.
    Man is evil.

  5. #5
    Pacifier of the Maelstrom Lancelot's Avatar
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    Oh right then, I got your point. Accepted. (:

    EDIT: "Mr. Rezhetnikov was sorted into the Hupplepuff House. Will that be alright?"

    EDIT: I wrote there Gryffindor at first. But no, it's definetely Hupplepuff. So sorry for the error. :<
    Last edited by Lancelot; 4 Weeks Ago at 11:46 PM.

  6. #6
    "Who are you?"

    Name: Marie Salvator
    Age: 17
    Gender: Female
    Race: witch
    Profession: Student.
    School: Hogwarts
    Appearance:

    Background: Her father very sucessful on the wall street, most suspect this is as he is using a time turner. She rebeled against her father when her mother passed away in a freak accident involving experimental spells. She now lives with her muggle aunt in Surry

    Weapons: 9 inch cheery wood with unicorn hair wand

    Abilities: Potions and tea leaf reading
    Extras: Very head strong. A natural born leader. People are naturally attracted to her, but shes oblivious to it.


    Please answer this test if you think you're really a wizard.

    The ghost of your nightmare came by, walking past the aisle. And then his green piercing eyes locked upon you. Staring at you. Digging your deepest thoughts. The ghost of your nightmare is the Fear of yourself alone, and it's feeding itself on you.

    Dash it!

    () Ignore it.
    ( ) Back off.
    ( ) Dismiss.
    (x ) Confront it.

    Which came first? The Phoenix or the Flames?

    Dash it!

    () Phoenix.
    (x ) Flames.

    There as a stranger near the shore who bugged constantly follows you and tells how much hungry he was. What will you do?

    Dash it!

    ( ) Ignore.
    ( ) Scold him.
    () Give him food.
    (x ) Teach him how to fish.

    How much do you love yourself? (1.4/4)


    Very active in the mornings and afternoons.
    If I dont reply instantly, I'm probaly at Uni or working.

  7. #7
    Pacifier of the Maelstrom Lancelot's Avatar
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    Accepted! And she's definitely a member of Gryffindor House. Would that be okay?

  8. #8
    That's fine :3


    Very active in the mornings and afternoons.
    If I dont reply instantly, I'm probaly at Uni or working.

  9. #9
    Pacifier of the Maelstrom Lancelot's Avatar
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    That would be cool.

  10. #10
    Senior Member GrimVertigo's Avatar
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    Thomas Flanagan | 17 | Male

    Race
    Pure-blood wizard

    Profession
    Student

    School
    Hogwarts School of Witchcraft and Wizardry

    Background
    Thom’s life hasn’t been exactly easy. Sure, he’s never been emotionally or physically abused, nor was he neglected by his mother when he was growing up. But he was raised in a single-parent home in Dublin, Ireland, by a Squib mother who was unable to properly work in either the muggle or the wizarding world. For all of his life, they struggled financially, moving from place to place until they eventually settled down just outside of Amsterdam, where his mother was able to find work in the red light district of the city, working at a Wizard-only tavern as a hostess and bartender. Thom spent a lot of his earlier years, until he left for Hogwarts, in the upper room of that tavern, playing with the ghosts that lingered there.

    His acceptance to Hogwarts had been a huge source of tension between him and his mother after his letter arrived. It turned out that his father was actually a pureblood as well, wherever he might have been, and that the magic gene was able to resurface in him. It made his mother jealous, and she ordered him not to go. At the tender age of eleven, Thom stood up to her and demanded that he be allowed to go, and then - without her permission - stole a handful of Floo Powder and went to Diagon Alley. He was able to find help from a family friend, who sorted things out with his mother and got him all his necessities before sending him off on the train to Hogwarts

    Weapons
    Wand - Twelve inch laurel wood, rigid in flexibility with a phoenix feather core.
    Bow - He is also skilled in archery.

    Abilities
    Strongest in Charms and Transfiguration.
    Spells - Knows Aguamenti and various hexes in addition to the spells taught at Hogwarts.

    Extras
    Thom is an incredibly eccentric guy. Whether it’s his clothes to the music he listens to or the things he says, he marches to the beat of his own drum and doesn’t give a single damn about what anyone thinks about him. He also prides himself on being straightforward and honest, almost brutally so, and it often causes him to come off as very mean. Part of that reason is because Thom is very meticulous with the things he does, and if people go against those rituals, he gets incredibly overcritical.

    ~-~-~

    The ghost of your nightmare came by, walking past the aisle. And then his green piercing eyes locked upon you. Staring at you. Digging your deepest thoughts. The ghost of your nightmare is the Fear of yourself alone, and it's feeding itself on you.

    ( ) Ignore it.
    ( ) Back off.
    (-) Dismiss.
    ( ) Confront it.

    Which came first? The Phoenix or the Flames?

    ( ) Phoenix.
    (-) Flames.

    There as a stranger near the shore who bugged constantly follows you and tells how much hungry he was. What will you do?

    ( ) Ignore.
    ( ) Scold him.
    ( ) Give him food.
    (-) Teach him how to fish.

    How much do you love yourself? (2/4)
    Last edited by GrimVertigo; 4 Weeks Ago at 08:36 AM.

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